Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 11:23:36 Player: Dadrick Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (176) 880 Value Destroyed (4482) 4482 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 8827 Bonus ------- High Alert Combat Kills 385 Cogmind --------- Core Integrity 0/700 Matter 192/300 Energy 98/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Structural Scanner Experimental Sensor Array Improved EM Pulse Cannon Gauss Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Cannon Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Medium Treads Medium Treads Compact Matter Pod Structural Scanner Improved Sensor Array Transmission Jammer Reactive Plating Powered Armor System Shield Tractor Beam Gauss Rifle Mini Grenade Launcher Heavy Missile Launcher Chainsword [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . . 1 . 1 2 . Weapon . | . . . . . . . . Parts Attached 193 | 10 8 6 44 2 28 80 15 Power 8 | 1 3 . 3 . . 1 . Engine 8 | 1 3 . 3 . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 26 | 2 . . 5 . 5 12 2 Treads 9 | 2 . . 1 . . 4 2 Leg 16 | . . . 4 . 4 8 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 78 | 2 1 1 16 . 13 39 6 Device 46 | 1 . 1 12 . 9 21 2 Storage 4 | 1 1 . . . . 2 . Processor 3 | . . . . . 1 1 1 Hackware 2 | . . . 1 . . . 1 Protection 23 | . . . 3 . 3 15 2 Artifact . | . . . . . . . . Weapon 81 | 5 4 5 20 2 10 28 7 Energy Gun 13 | 5 3 3 . . . 1 1 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 24 | . . . 8 . 2 13 1 Ballistic Cannon 11 | . . . 5 1 5 . . Launcher 14 | . 1 2 6 1 . 1 3 Special Weapon 4 | . . . 1 . 3 . . Impact Weapon . | . . . . . . . . Slashing Weapon 14 | . . . . . . 12 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 1 2 1 Parts Lost 13 | . . 1 1 . . 2 9 Power 1 | . . . . . . . 1 Propulsion 6 | . . . . . . 2 4 Utility 4 | . . 1 1 . . . 2 Weapon 2 | . . . . . . . 2 Highest Loss Streak 9 | . . 1 1 . . 1 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 100 98 97 100 98 99 90 Engine 9 | . 14 14 11 11 9 7 5 Treads 10 | . 28 28 3 . . 6 27 Leg 20 | . . . 27 33 35 23 . Device 10 | . 14 12 13 11 8 9 2 Storage 9 | . 14 14 11 11 9 7 5 Processor 5 | . . . . . 1 14 15 Hackware 5 | . . . 1 11 9 7 8 Protection 4 | . . . 6 . 7 5 9 Energy Gun 6 | . 27 27 2 . . . . Ballistic Gun 6 | . . . 11 . . 10 . Ballistic Cannon 5 | . . . 7 22 17 . . Slashing Weapon 1 | . . . . . . 2 6 Peak Build Rating 53 | 7 8 9 24 24 37 53 53 Average Rating 28 | 5 7 8 20 24 30 45 44 On Entrance 19 | . 7 8 9 24 24 37 48 Naked Turns . | . . . . . . . . Heaviest Build 52 | 15 30 30 39 37 47 52 52 Greatest Support 112 | 40 40 40 60 51 66 112 112 Greatest Overweight (x) 1 | . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 13 Most Carried 15 | 5 15 15 15 15 15 15 15 Average Carried 14 | 3 11 14 14 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 5 15 15 15 15 15 15 5 Class Distribution -------------------- 71% | Mutant 11% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Matter Collected 4679 | 300 114 108 1215 79 789 1834 240 Remotely 1176 | . . . 492 . 289 395 . Salvage Created 5319 | 137 619 114 1534 81 691 1697 446 Parts 344 | 8 49 9 122 9 41 84 22 Haulers Intercepted 9 | . . . 5 . 2 2 . Recyclers Shooed 9 | . 1 . 1 . . 6 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 104 | . 10 5 36 3 12 25 13 Melee 1 | . . . . . . 1 . Guns 41 | . 4 2 14 . . 21 . Cannons 19 | . . . 8 . 9 2 . AOE 42 | . 6 3 14 3 3 1 12 Classes Destroyed 14 | 2 5 1 3 . 2 1 . Worker 15 | . 1 . 5 . 2 3 4 Builder 9 | . 2 . 2 . 2 1 2 Tunneler 6 | 3 1 . 1 1 . . . Hauler 9 | . . . 5 . 2 2 . Recycler 15 | 1 1 . 1 1 3 6 2 Mechanic 1 | . . . . . 1 . . Operator 6 | . 2 . 2 . 1 1 . Watcher 11 | . 2 . 4 . 2 2 1 Swarmer 31 | . . 2 8 3 5 9 4 Grunt 48 | . 10 3 21 . 3 5 6 Protector 1 | . . . 1 . . . . Sentry 14 | . . . 6 . 3 3 2 Hunter 3 | . . . . . 1 2 . Programmer 7 | . . . . . . 6 1 Best Kill Streak 21 | 1 5 2 11 5 6 6 21 Combat Bots Only 12 | . 3 2 8 3 3 4 12 Max Kills in Single Turn 4 | 1 3 1 2 2 3 1 4 Gunslinging . | . . . . . . . . Exploded 3 | . 2 1 2 2 3 1 2 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Hostile Shots Fired 997 | . 51 22 122 7 98 254 443 Missed 352 | . 19 9 46 1 28 66 183 Damage Taken 6701 | . 381 171 898 89 819 2176 2167 Core 1077 | . 52 24 116 37 148 169 531 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 120 | . . . . . . 53 67 Regen/Repaired (Parts) 61 | . . . . . 61 . . Core Remaining (%) 75 | 100 . 69 . 61 73 . . Volleys Fired 380 | 15 39 12 92 5 72 124 21 Largest 2 | 2 2 2 2 2 2 2 1 Hottest 139 | 80 80 80 100 78 139 80 80 Shots Fired 655 | 19 73 18 164 7 131 220 23 Gun 400 | 19 68 12 109 . . 192 . Cannon 201 | . . . 34 4 128 26 9 Launcher 49 | . 5 6 19 3 . 2 14 Special 5 | . . . 2 . 3 . . Kinetic 452 | . . . 128 4 128 192 . Thermal 108 | 11 30 12 17 . 3 26 9 Explosive 49 | . 5 6 19 3 . 2 14 Electromagnetic 46 | 8 38 . . . . . . Robot Hit Streak 22 | 4 10 4 13 3 5 22 5 Robot Miss Streak 9 | 2 3 4 9 1 4 4 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 392 | 12 39 11 95 4 59 160 12 Core Hits 278 | 5 31 9 85 6 31 62 49 Critical Kills 4 | . . . 1 . . 2 1 Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 9 | . . . 2 . 2 4 1 Meltdown 2 | . . . . . . 1 1 Destroy 4 | . . . 1 . . 3 . Blast 3 | . . . 1 . 2 . . Melee Attacks 28 | . . . . . . 28 . Impact . | . . . . . . . . Slashing 28 | . . . . . . 28 . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . . 6 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12177 | 148 1196 380 2939 280 1426 3485 2323 Guns 4126 | 148 535 89 1061 . . 2293 . Cannons 2442 | . . . 492 59 1330 461 100 Explosions 5042 | . 661 291 1386 221 96 190 2197 Melee 541 | . . . . . . 541 . Ramming 26 | . . . . . . . 26 Kinetic 5090 | . . . 1408 59 1330 2293 . Thermal 1503 | 79 629 89 145 . . 461 100 Explosive 4494 | . 209 291 1386 221 . 190 2197 Electromagnetic 523 | 69 358 . . . 96 . . Impact . | . . . . . . . . Slashing 541 | . . . . . . 541 . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . 5 6 9 Average Corruption 3 | . . . . . 4 3 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 69 | . . . . . 17 39 13 Message Errors 13 | . . . . . 2 8 3 Matter Fused 14 | . . . . . 3 9 2 Heat Flow Errors 13 | . . . . . 4 7 2 Energy Discharges 9 | . . . . . 2 5 2 Data Loss (minor) 9 | . . . . . 2 6 1 Data Loss (major) 1 | . . . . . 1 . . Misfires 5 | . . . . . 1 2 2 Alerts 3 | . . . . . 1 1 1 Weapon Failures 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 300 | . 83 1 27 . 5 140 44 Projectiles 13 | . . . . . 5 8 . Explosions 166 | . 83 1 27 . . 11 44 Melee 121 | . . . . . . 121 . Knockbacks 20 | . . . 3 1 16 . . Impact . | . . . . . . . . Kinetic 19 | . . . 3 1 15 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 108 | . 10 . 5 18 6 . 69 Shots 6 | . 1 . 1 1 1 . 2 Rammed 6 | . . . . . . . 6 Targets Rammed 6 | . . . . . . . 6 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 325 | 54 120 72 102 12 325 275 214 Average Temperature 73 | 25 46 34 23 8 114 68 79 Received Heat Transfer 1899 | . 174 78 387 . 180 300 780 Effects 9 | . . . . . 8 1 . Energy Bleed 2 | . . . . . 1 1 . Interference 7 | . . . . . 7 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | 1 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 8 | . 1 . . . . 4 3 Heat Transferred 2500 | 175 750 200 325 . . 850 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Peak Influence 833 | 20 264 226 833 376 408 516 728 Initial 271 | . 13 54 9 271 68 133 232 Average 251 | 8 120 109 406 260 266 227 392 Maximum Alert Level 3 | . 1 1 3 1 2 2 3 Low Security (%) 48 | 100 77 70 14 37 25 65 . Level 1 32 | . 22 29 36 62 73 11 73 Level 2 17 | . . . 42 . . 23 22 Level 3 1 | . . . 7 . . . 3 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 3 . 4 . 1 9 5 Investigation 4 | . 1 . . . . 3 . Extermination 6 | . . . . . . 5 1 Reinforcement 9 | . 2 . 2 . 1 1 3 Assault 2 | . . . 2 . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Distress Signals 13 | . . . 4 . 4 3 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 177 | . 22 6 58 5 21 37 28 Peak Tracking Total 13 | . 4 3 8 3 5 4 13 Tactical Retreats 11 | . . 1 5 . . 3 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Traps Triggered 6 | . 1 . . . 1 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Disabled 20 | . 4 1 4 . 5 2 4 Max in Single Turn 4 | . 4 1 2 . 2 1 2 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Accessed 36 | . 5 . 7 1 8 11 4 Terminals 27 | . 4 . 7 . 5 7 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 1 . Recycling Units 3 | . 1 . . . 1 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . . 1 1 . Total Hacks 91 | . 11 . 23 1 24 25 7 Successful 51 | . 4 . 14 1 16 13 3 Failed 39 | . 7 . 8 . 8 12 4 Catastrophic 6 | . 3 . 1 . . 2 . Database Lockouts 1 | . . . 1 . . . . Manual 32 | . 8 . 14 . 9 1 . Terminals 75 | . 10 . 23 . 20 15 7 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 2 1 . Recycling Units 3 | . 1 . . . 1 1 . Scanalyzers 6 | . . . . . . 6 . Garrison Access 3 | . . . . . 1 2 . Terminal Hacks 30 | . 2 . 10 1 8 6 3 Part Schematic 1 | . . . . . . 1 . Robot Analysis 2 | . . . 2 . . . . Prototype ID Bank 2 | . . . 2 . . . . Open Door 3 | . . . . 1 . . 2 Branch Access Points 3 | . . . 1 . 1 1 . Terminal Index 2 | . . . 1 . 1 . . Repair Station Index 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 2 | . . . 2 . . . . Locate Traps 5 | . . . . . 1 3 1 Hauler Manifests 3 | . 1 . 1 . 1 . . Zone Layout 5 | . 1 . 1 . 2 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . Report Inventory 3 | . 1 . . . 1 1 . Scanalyzer 6 | . . . . . . 6 . Insert Component 2 | . . . . . . 2 . Analyze 4 | . . . . . . 4 . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 9 | . 1 . 4 . 4 . . Terminals 9 | . 1 . 4 . 4 . . Botnet 6 | . . . 3 . 3 . . Disrupt 2 | . . . 1 . 1 . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 28 | . 4 . 5 . 6 10 3 Full Trace Events 2 | . . . . . . 2 . Feedback Events 2 | . . . . . . 2 . Corruption 2 | . . . . . . 2 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Turns Passed 8277 | 183 965 646 1675 643 855 2923 387 Spaces Moved 4481 | 83 506 374 846 449 410 1543 270 Core 109 | 2 . . . . . . 107 Treads 1531 | 81 506 374 126 . . 281 163 Legs 2841 | . . . 720 449 410 1262 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 130 130 126 120 50 Average Speed 136 | 157 160 160 134 130 126 130 116 Slowest Speed 240 | 160 160 160 200 130 127 240 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 5 64 86 71 87 43 47 72 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 42 | . . . 12 . 3 27 . Terrain Destroyed 437 | . 67 59 152 29 11 41 78 Melee 15 | . . . . . . 15 . Projectile 10 | . . . 2 . 8 . . AOE 412 | . 67 59 150 29 3 26 78 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total 5981 | 112 591 403 1210 503 602 2241 319 Wait 733 | . 13 8 181 42 71 418 . Move 4474 | 82 505 373 845 448 409 1542 270 Hop . | . . . . . . . . Pick Up 70 | 5 17 2 18 3 8 17 . Fast Attach 46 | 7 1 . 13 . 7 15 3 Attach 17 | . 1 1 2 . 3 5 5 Detach 5 | . . . 2 . 1 1 1 Swap 130 | 3 6 5 29 2 18 60 7 Drop 92 | . 9 2 28 3 13 31 6 Fire 380 | 15 39 12 92 5 72 124 21 Melee 28 | . . . . . . 28 . Ram 6 | . . . . . . . 6 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 184 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 13) 605 | -10/Materials | Discovered new exit (range 13) 894 | -10/Materials | Discovered new exit (range 3) 1149 | -10/Materials | Entered Mines 1182 | -10/Mines | Met a Derelict bent on vengeance 1483 | -10/Mines | Discovered new exit (range 10) 1600 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1604 | -10/Mines | Found Prototype Device 1749 | -10/Mines | Discovered new exit (range 9) 1795 | -10/Mines | Entered Materials 1795 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1796 | -9/Materials | Identified exit to Mines 2873 | -9/Materials | Discovered new exit (range 5) 2995 | -9/Materials | First assault squad dispatched 3108 | -9/Materials | Destroyed 8 combat bots 3126 | -9/Materials | Discovered new exit (range 11) 3298 | -9/Materials | Central database locked down 3470 | -9/Materials | Entered Mines 3471 | -9/Mines | Learned location of Storage (-7) 3616 | -9/Mines | Learned location of 1 exit from Materials 3883 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3940 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3977 | -9/Mines | Found Powered Armor 4098 | -9/Mines | Discovered new exit (range 4) 4113 | -9/Mines | Entered Materials 4113 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4114 | -8/Materials | Identified exit to Factory 4374 | -8/Materials | Repaired Titanium Leg 4852 | -8/Materials | Discovered exit to Factory (range 7) 4968 | -8/Materials | Entered Factory 4968 | -7/Factory | Evolved 2 slots: Utility x2 5572 | -7/Factory | Identified Exp. Sensor Array 5726 | -7/Factory | Discovered new exit (range 13) 5804 | -7/Factory | Identified exit to Factory 5901 | -7/Factory | Build established: Skirmisher 6336 | -7/Factory | Identified exit to Storage 6336 | -7/Factory | Identified exit to Lower Caves 6816 | -7/Factory | Build established: Scavenger-Mutant 6910 | -7/Factory | Discovered exit to Factory (range 6) 7526 | -7/Factory | Build established: Mutant 7891 | -7/Factory | Entered Storage 8179 | -7/Storage | Garrison activated, responded to threat 8209 | -7/Storage | Core integrity fell below 50% 8223 | -7/Storage | Core integrity fell below 20% 8231 | -7/Storage | Destroyed 12 combat bots 8242 | -7/Storage | Lost 9 parts (1p4n2u2w) 8251 | -7/Storage | Discovered exit to Factory (range 9) 8278 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 08238_ Critical hit (Burn: +37). 08238_ K-01 Serf collects debris. 08238_ Slammed into W-25 Informer. 08239_ Slammed into A-02 Transporter. 08240_ A-02 Transporter calls for reinforcements. 08240_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08241_ Slammed into M-13 Machinist. 08242_ K-01 Serf cleans the Component Storage. 08243_ Slammed into M-13 Machinist. 08244_ Slammed into R-06 Scavenger. 08244_ Destabilizing: System corrupted (+1). 08251_ EXIT=FOUND: FACTORY 08253_ System corrupted: Component data lost. 08255_ Critical hit (Burn: +37). 08257_ K-01 Serf cleans the Recycling Unit. 08263_ K-01 Serf collects debris. 08265_ Triggered Shock Trap. 08265_ The floor emits a surge of raw power. 08265_ System corrupted (+2). 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"""" # | | ??????????????? ? ???#"R """" # " | | ???????????????# ? ?????"" # % T | | ??????????????## ? ??????? # " | | ??????????????? % ## #????????? ?? | | ?????????????? # # #??#########+######+#+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 625 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticShieldLegs Manual? 0 Play Time 01:38:59 Cumulative 159.3 hours Start 2024.11.02 @ 09:12:08 End 2024.11.02 @ 11:23:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 68 Adventurer 21 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 41 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ede028f1-ef9e-4948-8fca-2f616ba96b5a