Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.12 @ 00:30:02 // Halloween2020/ForbiddenLore Player: Runia Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (2007) 2007 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 5598 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 643/850 Matter 108/300 Energy 8/100 System Corruption 1% Temperature Cool (4) Movement Rolling (130) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Target Analyzer Transmission Jammer Improved Utility Shielding Hardened Medium Armor Plating Improved System Shield > --- WEAPON (3) ------- Proton Missile Launcher > --- INVENTORY (16) --- Improved Deuterium Engine Cryofiber Web Advanced Heat Sink Improved Signal Interpreter Advanced Signal Interpreter Improved Transmission Jammer Improved ECM Suite Focal Shield Grenade Launcher Grenade Launcher Remote Datajack Greatsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Terrain Scan Processor Target Analyzer Transmission Jammer Hardened Medium Armor Plating Focal Shield > --- WEAPON ----------- Heavy Laser Greatsword > --- INVENTORY -------- Improved Deuterium Engine Cryofiber Web Advanced Heat Sink Improved Signal Interpreter Advanced Signal Interpreter Improved Transmission Jammer Improved ECM Suite Improved Utility Shielding Improved System Shield Proton Missile Launcher Grenade Launcher Remote Datajack Greatsword [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 5 | . . . 2 1 2 . Weapon 1 | . . 1 . . . . Parts Attached 79 | 2 6 14 15 10 29 3 Power 5 | . 1 . 1 1 2 . Engine 5 | . 1 . 1 1 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 . 7 3 2 5 . Treads 10 | 1 . 6 2 1 . . Leg 2 | . . . . . 2 . Wheel 7 | 1 . 1 1 1 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | . 3 . 4 7 13 . Device 14 | . 1 . 3 5 5 . Storage 4 | . 2 . . . 2 . Processor 3 | . . . 1 1 1 . Hackware 2 | . . . . . 2 . Protection 4 | . . . . 1 3 . Artifact . | . . . . . . . Weapon 28 | . 2 7 7 . 9 3 Energy Gun 9 | . 1 3 3 . 2 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 7 | . 1 2 1 . 3 . Ballistic Cannon . | . . . . . . . Launcher 9 | . . 2 1 . 3 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 26 | . . 4 5 3 9 5 Power 2 | . . . . 1 . 1 Propulsion 11 | . . 2 1 1 4 3 Utility 2 | . . . . . 2 . Weapon 11 | . . 2 4 1 3 1 Highest Loss Streak 5 | . . 3 3 3 5 4 Average Slot Usage (%) 92 | . 98 97 93 88 92 82 Engine 8 | . 14 11 9 6 5 5 Treads 14 | . 14 22 18 22 5 . Leg 3 | . . . . . 9 8 Wheel 9 | . 14 9 8 7 8 12 Device 8 | . 3 . 11 13 11 6 Storage 16 | . 22 22 18 15 13 13 Processor 6 | . . . 3 6 12 6 Hackware 1 | . . . . . 2 6 Protection 2 | . . . . 1 5 13 Energy Gun 6 | . 12 9 8 4 3 . Ballistic Gun 10 | . 15 20 13 . 7 . Slashing Weapon 2 | . . . . 7 2 6 Naked Turns . | . . . . . . . Heaviest Build 66 | 12 43 46 53 54 66 64 Greatest Support 60 | 16 16 60 40 16 26 26 Greatest Overweight (x) 6 | . 2 2 3 5 6 2 Average Overweight (x) 2 | . 1 1 2 3 4 2 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 Average Capacity 15 | 6 12 16 16 16 16 16 Most Carried 16 | 6 11 13 16 16 16 14 Average Carried 13 | 4 7 11 15 14 13 13 Final Capacity 16 | 6 16 16 16 16 16 16 Final Carried 16 | 4 11 13 16 16 14 13 Class Distribution -------------------- 33% | Mutant 22% | Scavenger-Mutant 21% | Scavenger-Gunner 11% | Gunner 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Matter Collected 1422 | 200 29 271 411 65 426 20 Remotely . | . . . . . . . Salvage Created 2451 | . 117 407 642 109 957 219 Parts 146 | . 10 35 39 6 47 9 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 49 | . 3 10 9 2 18 7 Melee 8 | . . . . 2 5 1 Guns 20 | . 2 6 5 . 7 . AOE 21 | . 1 4 4 . 6 6 Classes Destroyed 11 | . 4 3 3 1 . . Worker 6 | . . 1 3 . 2 . Hauler 1 | . . . 1 . . . Recycler 3 | . 1 . 2 . . . Mechanic 1 | . 1 . . . . . Operator 1 | . . 1 . . . . Swarmer 18 | . 2 4 3 . 7 2 Grunt 15 | . 1 . 2 . 8 4 Duelist 2 | . . . 1 . . 1 Sentry 11 | . . 6 2 1 2 . Hunter 1 | . . . 1 . . . Programmer 2 | . . . . 1 1 . Best Kill Streak 5 | . 3 5 5 1 5 4 Combat Bots Only 4 | . 2 4 3 1 4 4 Max Kills in Single Turn 4 | . 2 4 3 1 2 2 Gunslinging . | . . . . . . . Exploded 3 | . 1 3 3 . 2 2 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Damage Taken 3723 | . 109 669 615 682 991 657 Core 469 | . 9 98 76 79 106 101 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 96 75 86 88 . . Volleys Fired 116 | . 12 31 27 . 36 10 Largest 3 | . 2 3 3 . 3 1 Hottest 136 | . 65 88 136 . 125 39 Shots Fired 260 | . 24 82 71 . 73 10 Gun 225 | . 24 77 62 . 62 . Cannon 8 | . . . 8 . . . Launcher 27 | . . 5 1 . 11 10 Special . | . . . . . . . Kinetic 150 | . 12 52 38 . 48 . Thermal 22 | . . . 8 . 14 . Explosive 15 | . . 5 1 . . 9 Electromagnetic 73 | . 12 25 24 . 11 1 Robot Hit Streak 11 | . 2 11 7 . 11 2 Robot Miss Streak 9 | . 5 1 2 . 9 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 . . 2 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 186 | . 7 61 45 12 53 8 Core Hits 114 | . 6 22 26 3 41 16 Critical Hits 2 | . . . . . 2 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks 39 | . . . . 22 14 3 Impact . | . . . . . . . Slashing 39 | . . . . 22 14 3 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 1 2 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 5850 | . 448 972 905 720 1839 966 Guns 1817 | . 91 646 607 . 473 . Cannons 124 | . . . 124 . . . Explosions 2485 | . 357 326 174 . 717 911 Melee 1424 | . . . . 720 649 55 Ramming . | . . . . . . . Kinetic 1006 | . 8 341 322 . 335 . Thermal 519 | . 27 . 182 . 165 145 Explosive 1431 | . 330 326 116 . . 659 Electromagnetic 1470 | . 83 305 285 . 690 107 Impact . | . . . . . . . Slashing 1424 | . . . . 720 649 55 Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Effects 4 | . . . . 2 . 2 Message Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 465 | . 23 24 16 223 137 42 Projectiles . | . . . . . . . Explosions 105 | . 23 24 16 . . 42 Melee 360 | . . . . 223 137 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 248 | . 22 . 54 . 1 171 Shots 13 | . 1 . 1 . 1 10 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 429 | . 73 270 429 . 210 21 Average Temperature 101 | . 32 104 143 . 96 10 Received Heat Transfer 942 | . . 171 144 162 282 183 Effects 7 | . . . 7 . . . Shutdowns 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (major) 4 | . . . 4 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . 1 1 . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 731 | . 50 . 222 . 309 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 . 1 . 1 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Peak Influence 431 | . 176 370 254 151 431 . Initial 85 | . . 74 84 85 8 . Average 193 | . 91 228 173 99 259 . Maximum Alert Level 2 | . . 1 1 . 2 . Low Security (%) 55 | 100 100 27 64 100 31 . Level 1 37 | . . 72 35 . 47 . Level 2 7 | . . . . . 21 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . . 5 . Investigation 2 | . . . . . 2 . Extermination 1 | . . . . . 1 . Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Distress Signals 3 | . 1 . 1 . 1 . Communications Jammed 22 | . . . . . 22 . Distress Signals 22 | . . . . . 22 . Times Spotted 81 | . 9 11 12 4 33 12 Peak Tracking Total 7 | . 3 5 4 2 5 7 Tactical Retreats 7 | . . 1 1 . 3 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Traps Triggered 2 | . . . . . 2 . Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Machines Disabled 8 | . 3 2 1 . 2 . Max in Single Turn 2 | . 2 1 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Machines Accessed 13 | . 1 3 2 3 4 . Terminals 10 | . 1 3 2 1 3 . Fabricators 2 | . . . . 1 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 32 | . 2 11 4 7 8 . Successful 16 | . 2 3 2 5 4 . Failed 16 | . . 8 2 2 4 . Catastrophic 4 | . . 1 . 1 2 . Database Lockouts . | . . . . . . . Manual 10 | . 1 6 3 . . . Terminals 22 | . 2 11 4 1 4 . Fabricators 5 | . . . . 1 4 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . 5 . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 3 2 . . . Part Schematic 1 | . . . 1 . . . Robot Analysis 2 | . 1 1 . . . . Prototype ID Bank 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks 4 | . . . . . 4 . Load Schematic 2 | . . . . . 2 . Build 2 | . . . . . 2 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . . 5 . . Insert Component 3 | . . . . 3 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 3 2 3 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 1 2 . . Parts Built 3 | . . . . . 3 . Matter 270 | . . . . . 270 . Time 135 | . . . . . 135 . Total Part Build Rating 9 | . . . . . 9 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged 2 | . . . . 2 . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Turns Passed 3293 | 6 215 585 728 518 1018 223 Spaces Moved 1666 | 3 138 249 404 316 394 162 Core . | . . . . . . . Treads 294 | . . 227 52 . 15 . Legs . | . . . . . . . Wheels 1372 | 3 138 22 352 316 379 162 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 100 100 120 120 120 110 110 Average Speed 134 | 100 116 174 136 127 128 110 Slowest Speed 210 | 100 120 200 180 130 210 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 1 32 23 34 10 11 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 12 | . . . . 7 4 1 Terrain Destroyed 114 | . 15 19 20 7 11 42 Melee 12 | . . . . 7 4 1 Projectile 2 | . . . . . 2 . AOE 100 | . 15 19 20 . 5 41 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Total 2436 | 6 172 343 529 385 811 190 Wait 435 | . 2 38 46 30 308 11 Move 1660 | 2 137 248 403 315 393 162 Hop . | . . . . . . . Pick Up 67 | . 10 10 21 6 20 . Fast Attach 6 | . 1 . 4 . 1 . Attach 37 | 2 1 6 6 4 16 2 Detach 1 | . . . . . . 1 Swap 36 | . 4 8 5 6 12 1 Drop 39 | 2 5 2 17 2 11 . Fire 116 | . 12 31 27 . 36 10 Melee 39 | . . . . 22 14 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 10) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 331 | -9/Materials | Lost 3 parts (2n1w) 715 | -9/Materials | Build established: Scavenger-Gunner 746 | -9/Materials | Discovered new exit (range 8) 807 | -9/Materials | Entered another Materials area 807 | -8/Materials | Evolved 2 slots: Utility x2 1043 | -8/Materials | Lost 3 parts (1n2w) 1470 | -8/Materials | Discovered new exit (range 15) 1535 | -8/Materials | Entered Factory 1535 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1775 | -7/Factory | Build established: Mutant 1943 | -7/Factory | Lost 3 parts (1p1n1w) 2004 | -7/Factory | Discovered new exit (range 14) 2053 | -7/Factory | Entered another Factory area 2053 | -6/Factory | Evolved 2 slots: Utility x2 2346 | -6/Factory | Build established: Scavenger-Mutant 2347 | -6/Factory | Lost 5 parts (3n1u1w) 2827 | -6/Factory | Fabricated Greatsword (x2) 2886 | -6/Factory | Fabricated Grenade Launcher (x1) 3045 | -6/Factory | Discovered new exit (range 15) 3071 | -6/Factory | Entered Lower Caves 3279 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3294 | -6/Lower Caves | Self-destructed Last Messages --------------- Acquired 20 matter. The unstable cave ceiling collapses. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Y-64 Sentinel: "REQUESTING BACKUP." Wheel destroyed. Destroyed Wheel. Carbon-fiber Leg destroyed. Destroyed Carbon-fiber Leg. S-27 Virus destroyed. Angular Momentum Engine destroyed. Slug penetrates Wall. G-50 Soldier destroyed. Chain reaction triggered in Lgt. Nuclear Core. Microactuators melted. L-41 Fighter destroyed. Destroyed Hvy. Laser. Greatsword destroyed. Destroyed Greatsword. Penetrated by Slug. GJICV&3 KJFP2DNR9EH XVV Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ?????????????????????????????#######??????###??# | | ????????????????????????????## ##????## ##??# | | ??????????????????????????### ##??## #??## | | ????????????????????????### #### #???? | | ????????????????????????# #???? | | ???????????????????????## #???? | | ??????????????????????## #### ##??? | | ????????????????????### ##??## #### | | ?????????????# ????## ###?# # | | ??????????????# ## #?## # | | ??????????????# [ #??### #### | | ???????????????# Y%/ #??# ##??? | | ???????????????#### @ g #?# ????? | | ??????????????????# [% ##?# ????? | | ?????????????????# g####* ### #??# ????? | | ????????????????# ???# #??## #??#?????? | | ???????????????# ??? #?? ???????? | | ??????????????# ## ?? ##### #??# ## ??????? | | ?????????????# ??###??? ????? #???##????????? | | ????????????? ????????? ??????#?????????????? | | ????????????? ??????????##????????????????????? | | ?????????????###?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 8 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Utility Shielding 66 Reclamation Efficiency 15 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Defensive Hacking 12 Item Schematics ----------------- Grenade Launcher | -8/Materials | Hacked Maneuvering Thrusters | -7/Factory | Scanalyzed Greatsword | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -6/Factory Grenade Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedTeslaDevice Manual? 0 Play Time 00:31:31 Cumulative 162.3 hours Start 2020.11.26 @ 17:00:17 End 2020.12.12 @ 00:30:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5d90571-d371-4f49-9b80-696f39514d17