Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 20:20:35 // AFD2020/Player2 Player: KTG-V3 Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (334) 1670 Value Destroyed (12028) 12028 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (6769) 6769 TOTAL SCORE: 28827 Bonus ------- High Alert Combat Kills 4643 Follower Combat Kills 4618 Aligned with FarCom 300 Friendly Fire -2792 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 306/380 System Corruption 5% Temperature Cool (50) Movement Treading (320) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION (4) --- Medium Treads Medium Treads Wheel Armored Wheel > --- UTILITY (5) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Target Analyzer > --- WEAPON (10) ------ Gamma Rifle Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (20) --- Armored Medium Treads Centrium Wheel Centrium Wheel Centrium Wheel Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Superbattery (1500) High-capacity Matter Pod (200) Long-range Terrain Scanner Advanced Transmission Jammer Improved Force Field Advanced Force Field High-powered Tractor Beam Hacking Drone Bay (1/1) Matter Neutralizer Coil Gun Heavy Machine Gun Proton Missile Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Target Analyzer Advanced Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun Railgun Railgun > --- INVENTORY -------- Armored Medium Treads Armored Wheel Centrium Wheel Centrium Wheel Advanced Heat Sink Superbattery High-capacity Matter Pod Long-range Terrain Scanner Improved Weapon Cycler Advanced Transmission Jammer Improved Force Field High-powered Tractor Beam Hacking Drone Bay Matter Neutralizer Coil Gun Coil Gun Proton Missile Launcher CR-A16's Pointy Stick [Rating: 134] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Medium Treads Wheel Wheel Flight Unit Cooled Field Propulsion Drive Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Launcher Proton Missile Launcher Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . 4 . 2 . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . 2 . Utility 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . Weapon 8 | . . . . . 3 . 2 . . 1 . . . . . . . . . . 2 Parts Attached 176 | 6 10 1 . . 16 3 6 2 7 25 . 3 3 4 19 . 1 1 9 28 32 Power 21 | 1 2 . . . 2 . . . . 3 . 2 . 1 1 . . . . 5 4 Engine 7 | 1 2 . . . 1 . . . . 1 . 1 . 1 . . . . . . . Core 7 | . . . . . 1 . . . . 1 . 1 . . 1 . . . . 1 2 Reactor 7 | . . . . . . . . . . 1 . . . . . . . . . 4 2 Propulsion 30 | 2 4 1 . . 2 . 3 1 . 3 . . . 1 3 . . . . 7 3 Treads 7 | 2 . . . . . . . . . . . . . . . . . . . 3 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 22 | . 4 1 . . 2 . 3 1 . 3 . . . 1 2 . . . . 4 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . . Utility 47 | 1 4 . . . 3 2 . . 1 8 . . 1 1 3 . . . 6 9 8 Device 29 | . 1 . . . 2 1 . . . 5 . . 1 1 1 . . . 5 6 6 Storage 7 | 1 2 . . . . . . . . 1 . . . . . . . . . 1 2 Processor 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . Protection 8 | . 1 . . . 1 . . . . 2 . . . . 2 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 . . . . 9 1 3 1 6 11 . 1 2 1 12 . 1 1 3 7 17 Energy Gun 13 | . . . . . 3 . 2 . . 2 . . 2 1 1 . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 61 | 2 . . . . 6 1 . 1 6 9 . 1 . . 9 . 1 1 2 7 15 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 . . . . 3 . . 1 . 1 . . . 1 . 1 Corrupted Parts 7 | . . . . . . . . . . . . . . . 2 . 1 1 3 . . System Corruption 40 | . . . . . . . . . . . . . . . 20 . 4 2 14 . . Parts Lost 39 | . 2 . . . 2 . . . . . . 2 . 4 5 1 . . 3 9 11 Power 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Propulsion 4 | . 2 . . . . . . . . . . . . 1 . . . . . . 1 Utility 8 | . . . . . 2 . . . . . . . . . 2 . . . 2 2 . Weapon 24 | . . . . . . . . . . . . 2 . 2 3 1 . . 1 7 8 Highest Loss Streak 5 | . 1 . . . 1 . . . . . . 1 . 3 2 1 . . 1 5 4 To Critical Strikes 4 | . . . . . . . . . . . . 1 . . 1 . . . . 1 1 Average Backups 18 | 4 10 19 20 20 18 20 19 19 18 18 19 18 18 15 18 19 20 20 19 18 19 Power 1 | . 1 3 3 3 3 2 2 2 2 2 2 2 2 1 . 1 1 1 1 1 1 Propulsion 3 | 3 3 3 3 3 3 3 3 3 3 3 4 4 3 2 4 3 2 2 2 4 4 Utility 7 | . 4 7 7 7 6 6 7 8 7 6 7 7 7 8 8 9 9 10 9 7 9 Weapon 5 | . 2 6 7 7 6 9 7 6 6 6 6 5 5 3 5 6 7 7 6 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | 1 8 4 1 1 6 2 2 . 1 1 . . . . 4 1 . . . 5 7 Power 6 | . 1 . . . 3 . . . . 1 . . . . 1 . . . . . . Propulsion 8 | 1 2 1 . . . . . . . . . . . . 1 . . . . 1 2 Utility 14 | . 2 1 1 1 1 1 2 . 1 . . . . . . . . . . 1 3 Weapon 15 | . 2 2 . . 2 1 . . . . . . . . 2 1 . . . 3 2 Tool/Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 78 100 99 100 99 100 100 99 100 99 95 99 96 93 94 73 97 97 98 Engine 3 | . 14 14 14 14 2 . . . . . . 4 . 5 6 5 5 5 5 . . Core 3 | . . . . . 6 9 7 7 7 . . . 6 . 3 5 5 5 5 . 2 Reactor 1 | . . . . . . . . . . 5 6 1 . . . . . . . 8 5 Treads 1 | . . . . . . . . . . . . . . . . . . . . 7 7 Wheel 15 | . 27 28 28 28 18 18 15 15 15 13 13 13 13 12 10 11 11 11 11 11 9 Device 9 | . 10 13 14 9 9 9 7 7 7 6 6 6 6 7 9 6 5 5 14 18 14 Storage 7 | . 14 14 14 14 9 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 Processor 2 | . . . . . . . . . 5 6 6 6 6 6 4 . . . . . 4 Protection 4 | . 3 . . 4 8 . . . . 5 6 5 6 5 5 9 11 11 5 1 . Energy Gun 3 | . . . . . 5 9 22 21 2 . . . 5 5 1 . . . . 1 1 Ballistic Gun 40 | . 27 28 7 28 39 36 27 31 50 52 53 51 42 46 43 45 46 26 46 35 44 Peak Build Rating 134 | 6 9 9 10 10 27 27 36 37 36 55 55 55 55 49 65 67 67 67 75 111 134 Average Rating 49 | 5 8 9 8 10 21 26 34 34 29 44 55 50 47 43 58 65 66 53 71 94 119 On Entrance 40 | . 6 9 9 10 10 27 26 36 34 29 55 55 48 49 44 65 67 67 67 72 109 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . . . . . . 10 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 12 50 50 48 50 69 69 70 70 70 90 90 92 92 92 112 113 115 113 110 126 133 Greatest Support 52 | 40 20 20 20 20 20 20 26 22 22 26 20 20 20 20 20 20 20 20 20 52 42 Greatest Overweight (x) 7 | . 4 2 2 2 3 3 3 3 3 4 4 4 4 7 5 5 5 5 5 5 5 Average Overweight (x) 3 | . . 2 2 2 2 3 2 2 2 3 4 4 3 4 4 5 5 4 4 3 3 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 19 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 Average Carried 18 | 5 10 19 20 20 18 19 19 19 19 19 20 19 19 16 19 19 19 20 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 19 20 20 20 20 20 20 20 19 20 20 19 19 17 20 20 20 20 19 20 20 Class Distribution -------------------- 74% | Scavenger-Executioner 11% | Mutant 7% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Lower Caves Scavenger-Executioner | -7/Lower Caves Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Zion Scavenger-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Matter Collected 15789 | 308 551 242 . 111 455 168 256 175 102 1699 273 679 . 1012 1298 309 189 . 813 2654 4495 Remotely 4597 | . . . . . . . . . . 349 . 183 . 299 57 25 145 . 10 1678 1851 Salvage Created 16991 | 136 512 126 . 24 645 222 612 80 77 1751 205 649 . 603 1638 161 231 . 567 2415 6337 Parts 762 | 14 46 14 . 2 37 11 23 5 10 82 12 24 . 19 69 9 11 . 24 131 219 Haulers Intercepted 10 | . 1 . . . 2 1 . . . 3 . . . . 1 . . . 1 . 1 Recyclers Shooed 14 | 1 1 . . 1 . 1 . . . 1 . . . . 3 . . . . 2 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 199 | . . . . . . . . 14 8 . 41 35 . 42 . 7 10 . 42 . . Prevented 17 | . . . . . . . . . . . . . . . . 7 8 . 2 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 204 | . 8 3 . . 7 3 8 3 3 12 5 10 . 11 13 4 5 . 12 36 61 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . Guns 189 | . 8 3 . . 7 3 8 3 3 12 5 10 . 11 9 . 3 . 12 31 61 Cannons 2 | . . . . . . . . . . . . . . . . . . . . 2 . AOE 10 | . . . . . . . . . . . . . . . 2 3 2 . . 3 . Classes Destroyed 24 | 2 7 2 . . 2 . 2 . . 2 . 2 . . 1 . . . 1 . 3 Worker 45 | . 8 2 . . 2 . . . . 7 . . . . . . . . . 5 21 Builder 25 | . 2 . . . 1 . . . . 4 . . . . 3 . . . . 7 8 Tunneler 8 | 3 . 1 . 1 1 . 2 . . . . . . . . . . . . . . Hauler 10 | . 1 . . . 2 1 . . . 3 . . . . 1 . . . 1 . 1 Recycler 26 | 1 1 . . . 1 1 1 . . 4 . . . . 4 . . . . 1 12 Mechanic 6 | . . . . . . . 1 . . . . . . 1 . . . . . 1 3 Operator 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . Watcher 7 | . 1 . . . 1 . . . . 1 . . . . 2 . . . . 1 1 Swarmer 59 | . 6 2 . . . 1 1 3 3 1 3 . . 3 2 3 3 . 6 8 14 Saboteur 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 Grunt 57 | . 2 . . . 3 1 4 . . 4 2 4 . 2 5 . 1 . 2 14 13 Brawler 11 | . . . . . . . . . . . . 2 . 2 2 . . . . 2 3 Duelist 10 | . . . . . 1 . . . . . . 1 . 2 . . . . . 1 5 Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . Sentry 13 | . . . . . 3 1 1 . . 3 . 1 . . . 1 1 . . . 2 Hunter 21 | . . . . . . . 2 . . 1 . 1 . 2 3 . . . . 4 8 Programmer 20 | . . . . . . . . . . 2 . . . . 1 . . . 2 5 10 Heavy 4 | . . . . . . . . . . 1 . . . . . . . . . 1 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 37 | 2 4 2 . 1 4 1 4 2 2 7 3 5 . 3 9 2 5 . 4 13 37 Combat Bots Only 14 | . 3 1 . . 4 1 3 2 2 3 3 5 . 3 4 2 5 . 4 6 14 Max Kills in Single Turn 4 | 1 2 1 . 1 2 1 1 1 2 3 1 2 . 3 4 2 2 . 2 3 4 Gunslinging 2 | . . . . . 1 . . . 1 . . 1 . 1 1 . 1 . 1 1 2 Exploded 2 | . . . . . . . . . . . . . . . 2 2 2 . . 2 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Hostile Shots Fired 772 | . 48 14 . 7 6 4 16 21 7 38 16 33 . 40 46 14 28 . 43 102 289 Missed 247 | . 12 5 . 4 1 2 5 6 1 14 7 15 . 10 12 3 10 . 16 31 93 Hits 525 | . 36 9 . 3 5 2 11 15 6 24 9 18 . 30 34 11 18 . 27 71 196 Melee 18 | . . . . . . . . . . . . . . 4 2 . . . . 4 8 Projectile 507 | . 36 9 . 3 5 2 11 15 6 24 9 18 . 26 32 11 18 . 27 67 188 Critical Strikes 29 | . . . . . . . 1 . . . 1 2 . 1 3 . 1 . 3 6 11 Part Disruptions 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Damage Taken 9155 | . 390 79 . 43 144 21 208 308 108 347 159 255 . 691 642 203 292 . 386 1300 3579 Core 657 | . 75 26 . 11 . . 35 57 . 6 . . . 65 24 18 . . 6 80 254 Absorbed by Shields 2098 | . . . . . . . . . . . . . . . 110 . . . 194 913 881 Ignored by Resistances 35 | . . . . . . . . . . . . . . . . . . . 9 26 . Regen/Repaired (Parts) 98 | . 98 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 32 . 98 . . 82 . . . . 73 . . . . 75 78 . Volleys Fired 506 | 8 54 18 . 10 26 11 21 12 5 50 8 17 . 27 36 8 6 . 20 71 98 Largest 10 | 2 2 2 . 2 5 5 7 7 7 8 8 8 . 8 8 8 7 . 8 8 10 Hottest 400 | 40 40 40 . 40 144 144 254 254 221 210 210 210 . 255 252 214 181 . 219 318 400 Shots Fired 3230 | 16 108 36 . 21 130 56 130 82 35 399 64 129 . 204 245 24 22 . 151 473 905 Gun 3205 | 16 108 36 . 21 130 56 130 82 35 399 64 129 . 204 240 18 19 . 150 463 905 Cannon 11 | . . . . . . . . . . . . . . . . . . . 1 10 . Launcher 14 | . . . . . . . . . . . . . . . 5 6 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3020 | 16 108 36 . 21 112 45 70 48 27 399 64 129 . 190 231 18 19 . 150 448 889 Thermal 156 | . . . . . 18 11 60 34 8 . . . . 14 . . . . 1 10 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 54 | . . . . . . . . . . . . . . . 14 6 3 . . 15 16 Robot Hit Streak 27 | 7 11 6 . 5 8 12 5 10 5 11 7 19 . 9 9 2 5 . 6 11 27 Robot Miss Streak 11 | 1 5 6 . 3 9 4 10 4 7 7 6 4 . 8 6 2 3 . 8 6 11 Penetration Max 2 | . . . . . . . . . . 1 1 . . . 1 . . . 1 1 2 Secondary Targets 67 | . . 1 . . 1 . 1 . 2 2 2 2 . 4 3 . 2 . 7 11 29 Max Gunslinging Chain 2 | . . 1 . . 1 . 1 . 1 1 1 1 . 1 1 . 2 . 2 1 2 Shots Hit Robots 1499 | 10 60 14 . 10 55 24 43 35 14 176 26 74 . 98 101 4 12 . 54 253 436 Core Hits 735 | 5 30 7 . 1 27 11 25 10 7 84 16 28 . 36 61 4 10 . 23 112 238 Critical Kills 38 | . . . . . 1 . . . . . . . . . . . . . 1 7 29 Critical Parts Destroyed 43 | . 1 . . . . . . . . 3 . . . . . . . . . 1 38 Critical Strikes 88 | . 1 . . . 3 1 3 . . 3 . . . . . . . . 1 8 68 Burn 6 | . . . . . 2 1 3 . . . . . . . . . . . . . . Destroy 82 | . 1 . . . 1 . . . . 3 . . . . . . . . 1 8 68 Melee Attacks 7 | . . . . . . . 1 . . . . 2 1 . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . 1 . . . . 2 1 . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35804 | 127 844 214 . 123 685 422 816 559 198 3130 562 1390 . 1615 2700 385 472 . 1383 6151 14028 Guns 33656 | 127 844 207 . 123 685 422 816 559 198 3130 562 1390 . 1615 2086 82 193 . 1383 5238 13996 Cannons 148 | . . . . . . . . . . . . . . . . . . . . 148 . Explosions 1961 | . . . . . . . . . . . . . . . 614 303 279 . . 765 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 39 | . . 7 . . . . . . . . . . . . . . . . . . 32 Kinetic 31878 | 127 844 207 . 123 511 255 361 293 165 3130 562 1390 . 1486 1991 82 193 . 1383 5070 13705 Thermal 2314 | . . . . . 174 167 455 266 33 . . . . 129 111 66 . . . 913 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1573 | . . . . . . . . . . . . . . . 598 237 279 . . 168 291 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . 1 1 1 2 2 . . . 1 1 1 1 2 28 28 32 32 17 4 5 Average Corruption 7 | . . 1 1 1 2 2 . . . 1 1 1 1 2 9 28 30 20 9 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 230 | . . . 1 1 4 6 . . . 7 6 9 . 18 32 35 36 3 45 12 15 Message Errors 54 | . . . . . 4 1 . . . 1 1 2 . 3 5 10 7 1 15 1 3 Matter Fused 48 | . . . 1 . . 1 . . . 2 1 2 . 4 10 5 7 . 7 5 3 Heat Flow Errors 19 | . . . . . . 1 . . . . . 1 . 3 2 5 4 . 1 1 1 Energy Discharges 31 | . . . . . . . . . . . 1 1 . 3 1 7 7 1 6 1 3 Parts Rejected 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 34 | . . . . . . 1 . . . 3 1 1 . 1 5 4 7 . 9 2 . Data Loss (major) 9 | . . . . . . 1 . . . . 2 . . . 1 1 . 1 2 1 . Misfires 10 | . . . . 1 . 1 . . . . . 1 . . 1 3 . . 1 . 2 Alerts 6 | . . . . . . . . . . . . . . 2 1 . 2 . 1 . . Weapon Failures 15 | . . . . . . . . . . 1 . 1 . . 5 . 2 . 3 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 108 | . . . . . . . . . . . . . . . 8 . . . . 100 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 108 | . . . . . . . . . . . . . . . 8 . . . . 100 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . 3 . . . . . . . . . . . . . . . . . . 11 Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . 1 . . . . . . . . . . . . . . . . . . 4 Targets Rammed 5 | . . 1 . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 2 . . 5 93 62 171 217 167 333 190 142 . 367 372 218 195 . 219 340 360 Average Temperature 81 | . 2 . . 3 26 19 57 79 67 99 67 29 . 121 112 89 64 . 57 78 93 Received Heat Transfer 1220 | . 87 . . 24 57 . 27 30 9 66 39 45 . 219 85 45 27 . 188 92 180 Effects 4 | . . . . . . . . . . 1 . . . 1 1 . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . 2 1 1 . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 . 1 . . 1 . . . . . . . . . 1 1 Heat Transferred 3808 | . . . . . 555 379 1110 518 74 . . . . 260 62 100 . . . 750 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . 2 3 . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Maximum Alert Level 5 | . 1 . . . . 1 . . . 2 . . . . 2 . . . . 5 5 Low Security (%) 63 | 100 81 100 . 100 100 84 100 . . 72 . . . . 55 . . . . 5 . Level 1 9 | . 18 . . . . 15 . . . 12 . . . . 16 . . . . 19 . Level 2 7 | . . . . . . . . . . 15 . . . . 28 . . . . 12 . Level 3 7 | . . . . . . . . . . . . . . . . . . . . 25 35 Level 4 6 | . . . . . . . . . . . . . . . . . . . . 25 23 Level 5 6 | . . . . . . . . . . . . . . . . . . . . 10 40 High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2696 | 10 345 170 . 62 178 279 188 . . 622 . . . . 576 . . . . 1612 2696 Initial 838 | . . 127 . . 4 14 112 . . . . . . . 63 . . . . 217 838 Average 394 | 1 89 115 . 13 46 104 77 . . 192 . . . . 213 . . . . 909 1545 Influence Increases 12057 | 20 675 200 . 68 441 495 494 192 199 1073 349 423 . 605 906 125 237 . 553 2179 2823 Destroy 0b10 Robot/C 6620 | . 300 120 . 40 200 220 280 120 140 520 260 280 . 420 480 100 180 . 380 980 1600 Destroy 0b10 Robot/NC 855 | 20 85 15 . 5 60 15 25 5 . 105 . 5 . 5 65 . . . 15 140 290 Destroy Leader 1218 | . 68 20 . 10 80 54 50 30 20 182 20 30 . 50 86 . 10 . 50 188 270 Allied During Kill 2193 | . 104 45 . 13 76 167 85 37 39 185 69 93 . 130 151 25 47 . 108 309 510 Successful Hack 87 | . 38 . . . 12 18 7 . . 12 . . . . . . . . . . . Disable Machine 420 | . 45 . . . . 15 45 . . 15 . . . . 90 . . . . 180 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 244 | . 20 . . . 13 6 2 . . 9 . . . . 34 . . . . 82 78 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 . Lose Combat Pursuer 120 | . 15 . . . . . . . . 45 . 15 . . . . . . . . 45 Influence Decreases 9446 | 20 348 478 49 56 419 282 587 346 199 463 536 513 333 505 490 552 305 21 445 689 1810 Entered New Map 2178 | . . 200 49 . 8 20 135 58 . . 226 81 333 . 37 192 17 21 . 41 760 Time Decay 5866 | 20 328 278 . 56 265 262 316 278 199 463 310 362 . 425 343 350 278 . 405 458 470 Lost Part 1061 | . 20 . . . 11 . . 10 . . . 30 . 50 110 10 10 . 40 190 580 Lost Ally 206 | . . . . . . . 136 . . . . 40 . 30 . . . . . . . Purge Threat 135 | . . . . . 135 . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 3 . . . 4 . 6 . . 9 . 1 . 1 6 . . . . 13 14 Investigation 6 | . 2 . . . 1 . 3 . . . . . . . . . . . . . . Extermination 11 | . . . . . . . 1 . . 3 . . . . 1 . . . . 3 3 Reinforcement 19 | . 1 . . . . . . . . 3 . . . . 4 . . . . 5 6 Assault 13 | . . . . . . . . . . . . 1 . 1 1 . . . . 5 5 Garrison 8 | . . . . . 3 . 2 . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . 1 . . . . 1 . . . . 2 2 Haulers Reinforced 5 | . . . . . . . . . . . . . . . 2 . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Distress Signals 15 | . . . . . 1 2 . . . 2 . . . . 3 . . . . 1 6 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . 2 . 5 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . 2 Times Spotted 372 | . 23 7 . 2 16 13 9 7 7 26 12 16 . 19 25 5 6 . 19 60 100 Peak Tracking Total 10 | . 4 3 . 2 3 5 3 3 4 4 4 7 . 7 5 3 9 . 5 7 10 Tactical Retreats 7 | . 1 . . . . . . . . 2 . 1 . . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Traps Triggered 7 | . 2 . . . 1 . 1 . . . . . . . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Disabled 29 | . 3 . . . . 1 3 . . 1 . . . . 6 . . . . 13 2 Max in Single Turn 4 | . . . . . . 1 1 . . 1 . . . . 1 . . . . 4 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Accessed 34 | . 4 . 2 . 5 5 4 . . 8 . . 1 . 1 . 1 . . 3 . Terminals 16 | . 2 . . . 4 4 3 . . 3 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 1 . . . 2 . . . . 1 . . . . 1 . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 77 | . 12 . 5 . 15 11 14 . . 14 . . 1 . 1 . 1 . . 3 . Successful 30 | . 7 . 5 . 3 6 3 . . 3 . . 1 . 1 . 1 . . . . Failed 46 | . 5 . . . 11 5 11 . . 11 . . . . . . . . . 3 . Catastrophic 11 | . . . . . 2 1 4 . . 3 . . . . . . . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Manual 25 | . 2 . 1 . 5 3 9 . . 4 . . . . . . . . . 1 . Terminals 43 | . 4 . . . 13 10 10 . . 6 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations 9 | . 7 . . . . . . . . 2 . . . . . . . . . . . Recycling Units 7 | . 1 . . . . 1 . . . 3 . . . . 1 . . . . 1 . Scanalyzers 6 | . . . . . 2 . 4 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . . . . . . . . . . Terminal Hacks 21 | . 2 . 5 . 3 5 2 . . 2 . . 1 . . . 1 . . . . Record 4 | . . . 4 . . . . . . . . . . . . . . . . . . Part Schematic 6 | . 1 . . . 1 2 1 . . . . . 1 . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 1 . . . . . . . . 1 . . . . . . Retrieve Components 3 | . 1 . . . . 1 . . . . . . . . 1 . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . . . 5 4 4 . . 8 . . . . 1 . . . . 3 . Full Trace Events 5 | . 1 . . . 1 . 3 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . . . 1 2 1 . . . . . 17 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 9 . . . . 3 . . . . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . 3 . . . . . . . . . 7 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . Programmers 7 | . . . . . . . . . . 3 . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total Allies 17 | . 1 2 . . . 10 . . . . . 2 . 2 . . . . . . . Largest Group 11 | . 1 3 2 1 1 11 10 1 1 1 1 3 1 3 2 1 1 1 1 1 1 Highest-Rated Group 255 | . 61 109 91 60 81 255 242 90 90 109 109 161 112 170 159 139 143 143 150 167 202 Highest-Rated Ally 202 | . 61 60 60 60 81 82 86 90 90 109 109 112 112 114 141 139 143 143 150 167 202 Total Orders 5 | . . . . . . . 1 . . . . . . 1 2 . . . . . 1 ROAM 1 | . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 Ally Attacks 521 | . 29 11 . 7 16 35 44 17 6 33 11 26 . 34 34 3 5 . 26 77 107 Total Damage 21413 | . 732 166 . 125 612 757 653 603 215 1993 724 1357 . 1520 1566 151 188 . 1220 3980 4851 Kills 171 | . 10 4 . 2 6 10 7 4 4 16 8 5 . 10 14 1 4 . 9 26 31 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Active Infowar (turns) 2218 | . 941 583 360 180 . . . . . . . . . . . . . . 76 . 78 Seismic 2064 | . 941 583 360 180 . . . . . . . . . . . . . . . . . Jamming 154 | . . . . . . . . . . . . . . . . . . . 76 . 78 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . 1 1 . 2 . 1 1 . . . . 1 . . Drone Launches 4 | . . . . . . . . . . . . . . 1 2 . . . . . 1 Drone Recoveries 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Turns Passed 17871 | 129 1296 611 360 282 985 572 723 915 448 1463 681 828 1239 1085 1163 781 728 141 1090 1157 1194 Spaces Moved 10285 | 56 648 430 270 194 551 329 467 629 344 842 441 474 860 622 623 425 416 80 612 545 427 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . Treads 54 | 54 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 10229 | . 648 430 270 194 551 329 467 629 344 842 441 474 860 622 623 425 416 80 612 545 427 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 110 125 120 115 115 125 140 140 125 125 140 155 155 140 140 116 122 Average Speed 132 | 156 93 110 110 110 119 125 124 123 115 131 140 140 138 140 145 155 155 147 154 147 148 Slowest Speed 185 | 160 140 110 110 110 125 125 125 130 130 140 140 140 140 185 155 155 155 155 155 155 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 85 57 51 33 37 63 16 80 26 21 55 59 83 67 10 66 62 14 65 17 10 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 4 | . . . 1 1 . . . . 1 . . . . . . . . . 1 . . Known Exits Taken 6 | . 1 . . . . . 1 1 . 1 . . . . 1 . . . 1 . . Unknown Exits Taken 15 | 1 . 1 1 1 1 1 . . 1 . 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 12 | . . 1 . . . . . 4 . . . 2 . 3 . . 2 . . . . Spaces Dug 6 | . . . . . . . 1 . . . . 2 . . . . . . 1 . 2 Terrain Destroyed 93 | . . . . . . . 1 . . . . 3 . . 7 . . . 7 30 45 Melee 5 | . . . . . . . 1 . . . . 2 . . . . . . . . 2 Projectile 65 | . . . . . . . . . . . . 1 . . 6 . . . 6 15 37 AOE 15 | . . . . . . . . . . . . . . . . . . . . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total 13328 | 79 1233 533 333 243 824 462 548 732 388 1112 488 591 902 777 805 533 487 103 704 747 704 Wait 1865 | . 479 74 58 37 199 114 45 81 19 148 40 69 17 104 71 92 58 8 43 34 75 Move 10264 | 55 647 429 269 193 550 328 466 628 343 841 440 473 859 621 622 424 415 79 611 544 427 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 118 | 9 23 4 1 1 13 1 4 1 1 5 . 3 2 4 15 1 1 . 6 11 12 Fast Attach 84 | 6 5 . 2 . 4 . . 1 3 12 . 1 8 1 5 . . 8 5 11 12 Attach 48 | . 1 . . . 7 . 2 . . 2 . 3 1 5 6 1 . . 4 9 7 Detach 7 | . . . . . 3 . . . . 1 . . . . 1 . . . . 2 . Swap 220 | . 9 3 . 1 6 3 5 4 7 26 . 12 4 8 30 6 5 . 7 43 41 Drop 189 | 1 15 4 3 1 16 3 4 5 10 27 . 4 10 1 19 1 2 8 8 22 25 Fire 506 | 8 54 18 . 10 26 11 21 12 5 50 8 17 . 27 36 8 6 . 20 71 98 Melee 7 | . . . . . . . 1 . . . . 2 1 . . . . . . . 3 Ram 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . 2 . . . . . 7 . 6 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 654 | -10/Materials | Build established: Scavenger-Mutant 1196 | -10/Materials | Discovered new exit (range 16) 1253 | -10/Materials | Repaired Assault Rifle 1268 | -10/Materials | Repaired Assault Rifle 1289 | -10/Materials | Build established: Mutant 1291 | -10/Materials | Core integrity fell below 50% 1426 | -10/Materials | Entered Mines 1755 | -10/Mines | Discovered new exit (range 7) 1806 | -10/Mines | Assembled infested the area 2026 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2026 | -10/Mines | Discovered new exit (range 5) 2037 | -10/Mines | Entered Exiles 2037 | -10/Exiles | Accompanied by 1 ally 2066 | -10/Exiles | Met 8R-AWN 2067 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2084 | -10/Exiles | Met EX-HEX 2129 | -10/Exiles | Met EX-DEC 2134 | -10/Exiles | Learned location of Zion (-6) 2153 | -10/Exiles | Met EX-BIN 2170 | -10/Exiles | Aligned with FarCom system 2172 | -10/Exiles | Given EX-Vault access code 2197 | -10/Exiles | Opened EX-Vault 2205 | -10/Exiles | Found Superbattery 2226 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2323 | -10/Exiles | Discovered new exit (range 15) 2397 | -10/Exiles | Left Exiles lab with Superbattery 2397 | -10/Exiles | Entered Mines 2653 | -9/Mines | Discovered new exit (range 14) 2679 | -9/Mines | Entered Materials 2679 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 2968 | -8/Materials | Central database locked down 3001 | -8/Materials | Build established: Scavenger-Skirmisher 3152 | -8/Materials | Discovered new exit (range 8) 3209 | -8/Materials | Garrison activated, responded to threat 3398 | -8/Materials | Discovered new exit (range 6) 3664 | -8/Materials | Entered Storage 4052 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4175 | -8/Storage | Discovered new exit (range 16) 4236 | -8/Storage | Entered Factory 4236 | -7/Factory | Accompanied by 9 allies 4236 | -7/Factory | Evolved 2 slots: Weapon x2 4441 | -7/Factory | Identified exit to Lower Caves 4635 | -7/Factory | Build established: Scavenger-Executioner 4858 | -7/Factory | Garrison activated, responded to threat 4959 | -7/Factory | Entered Lower Caves 5005 | -7/Lower Caves | Spotted B-75 Beast 5021 | -7/Lower Caves | Allies destroyed B-75 Beast 5047 | -7/Lower Caves | Identified exit to Lower Caves 5212 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5399 | -7/Lower Caves | Encountered a Warlord checkpoint 5874 | -7/Lower Caves | Entered another Lower Caves area 5961 | -7/Lower Caves | Learned location of Extension (-4) 5985 | -7/Lower Caves | Discovered new exit (range 8) 6322 | -7/Lower Caves | Entered Factory 6322 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6640 | -6/Factory | Garrison activated, responded to threat 6866 | -6/Factory | Discovered new exit (range 12) 7365 | -6/Factory | Identified exit to Lower Caves 7785 | -6/Factory | Entered Lower Caves 7962 | -6/Lower Caves | Learned Factory stockpile data 8207 | -6/Lower Caves | Encountered a Warlord checkpoint 8264 | -6/Lower Caves | Discovered new exit (range 13) 8299 | -6/Lower Caves | Learned location of 1 exit from Factory 8466 | -6/Lower Caves | Entered another Lower Caves area 8683 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8921 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9100 | -6/Lower Caves | Discovered new exit (range 8) 9132 | -6/Lower Caves | Spotted B-75 Beast 9147 | -6/Lower Caves | Allies destroyed B-75 Beast 9294 | -6/Lower Caves | Entered Zion 9361 | -6/Zion | System corruption cleaned by Quarantine Array 9454 | -6/Zion | Found CR-A16's Pointy Stick 9476 | -6/Zion | Discovered new exit (range 16) 9749 | -6/Zion | Learned location of 1 exit from Factory 9784 | -6/Zion | Received a visual enhancement algorithm 9914 | -6/Zion | Given the Hacking Drone Bay 9915 | -6/Zion | Found Prototype Device 9934 | -6/Zion | Identified Hacking Drone Bay 10214 | -6/Zion | Given A8's code to call for help 10218 | -6/Zion | Learned Factory emergency access door positions 10533 | -6/Zion | Entered Proximity Caves 10533 | -5/Proximity Caves | Spotted B-75 Beast 10576 | -5/Proximity Caves | Lost 3 parts (1p2w) 10839 | -5/Proximity Caves | Discovered new exit (range 82) 10900 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11618 | -5/Proximity Caves | Entered Factory 11618 | -5/Factory | Accompanied by 1 ally 11618 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11619 | -5/Factory | Identified exit to Upper Caves 11620 | -5/Factory | Identified exit to Factory 12487 | -5/Factory | System corruption reached 10% 12518 | -5/Factory | First assault squad dispatched 12781 | -5/Factory | Entered Upper Caves 12792 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13408 | -5/Upper Caves | Discovered new exit (range 7) 13562 | -5/Upper Caves | Entered another Upper Caves area 13597 | -5/Upper Caves | Discovered exit to Factory (range 11) 13723 | -5/Upper Caves | Encountered a Warlord checkpoint 13807 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13844 | -5/Upper Caves | System corruption reached 30% 14166 | -5/Upper Caves | Discovered new exit (range 8) 14290 | -5/Upper Caves | Entered Warlord 14343 | -5/Warlord | System corruption cleaned by Quarantine Array 14414 | -5/Warlord | Discovered new exit (range 8) 14431 | -5/Warlord | Entered Proximity Caves 14436 | -4/Proximity Caves | Spotter reported a threat 14486 | -4/Proximity Caves | Spotted B-86 Titan 15482 | -4/Proximity Caves | Discovered exit to Factory (range 15) 15521 | -4/Proximity Caves | Entered Factory 15521 | -4/Factory | Evolved 2 slots: Propulsion x2 15783 | -4/Factory | Lost 5 parts (2u3w) 16021 | -4/Factory | First assault squad dispatched 16457 | -4/Factory | Discovered new exit (range 15) 16678 | -4/Factory | Entered Research 16678 | -3/Research | Evolved 2 slots: Weapon x2 16949 | -3/Research | Discovered new exit (range 15) 17178 | -3/Research | First assault squad dispatched 17333 | -3/Research | Spotted B-86 Titan 17360 | -3/Research | Destroyed B-86 Titan 17406 | -3/Research | Destroyed 10 combat bots 17423 | -3/Research | Cargo convoy interrupted 17424 | -3/Research | Spotted Executioner 17428 | -3/Research | Spotted Striker 17441 | -3/Research | Destroyed Executioner 17463 | -3/Research | Core integrity fell below 50% 17472 | -3/Research | Destroyed Striker 17493 | -3/Research | Destroyed 7 combat bots 17591 | -3/Research | Destroyed 14 combat bots 17617 | -3/Research | Lost 4 parts (1n3w) 17867 | -3/Research | Core integrity fell below 20% 17872 | -3/Research | Core destroyed Last Messages --------------- 17863_ Destroyed Flexi-carbon Leg. 17864_ Acquired 32 matter. 17867_ Slug penetrates R-10 Processor. 17867_ Slug penetrates G-73 Enforcer. 17867_ Slug penetrates Wall. 17867_ Slug penetrates R-10 Processor. 17868_ Acquired 36 matter. 17868_ Player 2 attaches Mic. Fission Core. 17868_ Player 2 suffers critical hit (Burn). 17870_ System corrupted: Energy discharge (-76). 17871_ Slug penetrates Wall. 17871_ Slug penetrates R-10 Processor. 17871_ R-10 Processor destroyed. 17871_ L-61 Swordsman destroyed. 17871_ Switching to secondary target: P-80 Master. 17871_ Slug penetrates P-80 Master. 17871_ Slug penetrates R-10 Processor. 17871_ R-10 Processor destroyed. 17871_ P-80 Master destroyed. 17872_ Acquired 21 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#########??###??????????????????? | | ?????????????????# ? #??????????????????? | | ?????????????????# ? #??? ??????????????? | | ?????????????????#"" #?? #?????????????? | | ?????????????????#"" #? ??????????????? | | ?????????????????#"Y """" # ???????????????? | | ?????????????????#"" """" + ?????????????????? | | ?????????????????#"" """"xx#??????????????????? | | ?????????????????# """" %#??????????????????? | | ?????????????????# u% #??????????????????? | | ?????????????????# !== #??????????????????? | | ?????????????????# g/g/ [ #??????????????????? | | ?????????????????# !g= #??????????????????? | | ?????????????????#####""#/#"###??????????????????? | | ?????????????????????# #=# #???????????????????? | | ?????????????????????## #%# ##???????????????????? | | ??????????????????????#=#%# #????????????????????? | | ?????????????????????? ##%###????????????????????? | | ?????????????????????##?#%#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ???????????????????????##@#??????????????????????? | | ???????????????######## #=#??????????????????????? | | ??????###??????# ###|#??????????????????????? | | ??????# #??????# !* #?#!#??????????????????????? | | ??????# #??????# ==#?#%#??????????????????????? | | ??????# #??????# * ###%#??????????????????????? | | ??????# ######## /%%[#####+###??????????????? | | ??????# #%!%%!!# ! !#%%=u*= #??????????????? | | ??????#############/###% =%[[ #??????????????? | | ??????# [!*! ! ^%%^^* =[= ###????????????? | | ??????#*#########% %! % ^! #????????????? | | ####### #?? !=### = = % ^ [ #????????????? | | ! # #=#??# ! % !^!% ###????????????? | | #######=###!#???#=[ * % !=% *= #??????????????? | | ??????#|#?####### = ! %*% [%%% #??????????????? | | #####?# #? ## """ =""! %#??????????????? | | #!# ## | """T""" ?????????????? | | #!# ! ## #########+#####????????????? | | " " ####+###??????????????????????????? | | # # #??? ????????????????????????????? | | ! #=# #??? ????????????????????????????? | | = ?#*#?######??? ????????????????????????????? | | ####??# #?????????? ???????????????????????????? | | #######!#??????????###???????????????????????????? | | ![= * =#????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 37 Energy Capacity 380 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Resistance: TH 15 Resistance: EM 20 Weapon Cycling 20 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cryofiber Web | -8/Materials | Hacked Lgt. Assault Rifle | -8/Storage | Hacked Autogun | -8/Storage | Hacked Adv. Recoil Stabilizer | -7/Factory | Hacked Barrage Gun | -6/Zion | Free Matter Compressor | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Remote Shield | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 31% | -10/Materials Assault Rifle | 71% | -10/Materials Studied --------- Lgt. Assault Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . 4 . 2 . . 2 . . . . 2 . . . . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 5 | . . . . 2 . . . . 1 . . . . 2 . . . . . . . Utility 4 | . . . . 1 . 1 . . . . . . . . . . . . 2 . . Weapon 3 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . Parts Attached 197 | . 11 . . . 14 4 2 2 2 14 . 2 . 7 31 2 4 1 5 41 55 Parts Lost 75 | . . . . . . . . 1 . . . 1 . 6 7 . 1 . 2 10 47 Damage Taken 14639 | . 309 14 . . 170 169 30 421 152 766 239 417 . 622 951 18 391 . 959 2251 6760 Core 1663 | . 56 . . . . 6 . 15 15 101 . 50 . 1 71 . 59 . 64 172 1053 Player 2/Cogmind (%) 71 | . 42 . . . . 100 . 20 100 94 . 100 . 1 74 . 100 . 91 68 80 Absorbed by Shields 229 | . . . . . . . . . . . . . . 161 68 . . . . . . Damage Inflicted 20143 | . 732 82 . 125 612 458 171 603 215 1993 724 1199 . 1273 1566 151 188 . 1220 3980 4851 Player 2/Cogmind (%) 36 | . 46 27 . 50 47 52 17 51 52 38 56 46 . 44 36 28 28 . 46 39 25 Combat Hostiles Destroyed 119 | . 7 2 . 2 3 4 2 3 4 14 8 5 . 8 11 1 4 . 9 13 19 Player 2/Cogmind (%) 36 | . 46 40 . 100 30 57 20 50 57 53 61 33 . 42 45 20 44 . 42 26 23 Game ------ Seed GreatSupersonicGuard Manual? 0 Play Time 02:21:27 Cumulative 357.8 hours Start 2026.08.09 @ 10:38:09 End 2026.08.10 @ 20:20:35 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 96 Rogue 95 Adventurer 1 Explorer 0 Win Type - Total 34 Types 8/7/7/0/0/1/10/0/0/1 Lore% 66 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c1844b9-35c3-4ff1-a7b5-8c252fa47c73