Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.07 @ 00:15:27 Player: f3-rnm Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (321) 1605 Value Destroyed (13958) 13958 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (6017) 6017 TOTAL SCORE: 27960 Bonus ------- High Alert Combat Kills 2961 Follower Combat Kills 456 Entered Garrisons 600 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 79/100 System Corruption 8% Temperature Cool (38) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg Centrium Leg Centrium Leg > --- UTILITY (9) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg GOLEM Unit Firepult Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Armored Leg Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Machine Analyzer Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Flexi-carbon Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Improved Heat Sink Experimental Heat Sink Zionite Biocell Encrypted Comm Array Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Mobile Refinery Mk. CCLXVII Hacking Drone Bay GOLEM Unit GOLEM Unit GOLEM Unit Firepult RU-N14's Throwing Claymores [Rating: 146] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Armored Treads Treads Armored Treads Leg Assembled Alloy Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Zio Dee Pro Fac Fac Gar Fac Slots Evolved 10 | . . 2 . 2 . . 2 . . . . . . 2 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . Utility 7 | . . 1 . 1 . . 1 . . . . . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 230 | 6 11 22 20 16 22 6 12 16 13 10 10 39 . 8 . 6 13 Power 23 | 1 1 2 1 . 1 . 2 2 2 1 1 4 . . . 3 2 Engine 14 | 1 1 2 1 . 1 . . . 2 1 1 2 . . . . 2 Core 6 | . . . . . . . 2 2 . . . 1 . . . 1 . Reactor 3 | . . . . . . . . . . . . 1 . . . 2 . Propulsion 48 | 2 2 3 5 5 3 3 3 2 3 2 . 7 . 3 . 1 4 Treads 38 | 2 2 3 5 5 3 3 3 2 3 2 . 5 . . . . . Leg 10 | . . . . . . . . . . . . 2 . 3 . 1 4 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 71 | 1 5 2 3 5 5 1 4 5 3 6 7 16 . 3 . 2 3 Device 29 | . 1 . 2 2 3 . 1 3 2 3 5 4 . . . 1 2 Storage 8 | 1 4 1 . . . . . . . . . 1 . . . . 1 Processor 3 | . . 1 1 . . . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 31 | . . . . 3 2 1 3 2 1 3 2 11 . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 88 | 2 3 15 11 6 13 2 3 7 5 1 2 12 . 2 . . 4 Energy Gun 31 | 1 2 . . 4 6 2 2 4 3 . 2 5 . . . . . Energy Cannon 13 | . . . 7 1 2 . . . . . . 1 . . . . 2 Ballistic Gun 4 | 1 1 2 . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . 8 1 1 . . . . . . . . . . . . . Launcher 11 | . . 5 1 . 2 . . . . 1 . 1 . 1 . . . Special Weapon 8 | . . . . . . . . . . . . 5 . 1 . . 2 Impact Weapon 11 | . . . 2 . 3 . 1 3 2 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 2 1 . . 1 . . . 3 9 . . . . . Parts Lost 72 | . 5 2 2 . 3 . 1 4 1 2 . 9 . 8 . 6 29 Power 8 | . . . . . . . . 1 . . . 2 . . . 1 4 Propulsion 18 | . 2 . 1 . 1 . 1 1 1 . . 2 . 2 . 1 6 Utility 35 | . . . . . 2 . . 1 . 2 . 5 . 4 . 4 17 Weapon 11 | . 3 2 1 . . . . 1 . . . . . 2 . . 2 Highest Loss Streak 9 | . 3 1 1 . 2 . 1 4 1 1 . 3 . 7 . 2 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 91 97 100 99 99 99 99 91 91 94 84 86 84 85 85 87 83 Engine 7 | . 14 11 11 9 9 9 7 2 5 11 15 3 . . . . . Core 1 | . . . . . . . 7 12 8 3 . 1 . . . . 3 Reactor 2 | . . . . . . . . . . . . 5 7 6 5 6 3 Treads 23 | . 27 31 33 36 36 36 29 29 29 30 30 16 . . . . . Leg 7 | . . . . . . . . . . . . 13 30 25 23 22 22 Device 14 | . 11 11 11 15 18 18 22 15 15 14 14 12 15 13 21 19 15 Storage 10 | . 14 11 11 9 9 9 7 7 7 7 7 10 15 13 11 11 10 Processor 2 | . . 10 11 2 . . . . . . . . . 5 5 5 5 Protection 6 | . . . . 9 8 9 6 6 6 9 14 6 . 5 4 7 8 Energy Gun 6 | . 17 1 . 14 14 16 13 12 12 14 . 5 . . . . . Energy Cannon 5 | . . . 17 3 . . . . . . . 7 15 11 11 11 8 Ballistic Cannon 1 | . . 16 4 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 12 50 101 101 109 106 105 118 121 123 142 135 154 154 174 160 160 157 Greatest Support 120 | 40 40 60 60 89 86 85 82 91 91 83 83 108 108 108 102 102 120 Greatest Overweight (x) 3 | 3 1 1 1 1 1 1 1 1 1 1 1 2 1 2 1 3 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 13 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 4 18 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 Average Carried 23 | 1 11 22 24 24 24 24 24 24 24 23 24 23 25 23 20 23 21 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 18 25 25 25 25 25 25 25 25 21 25 25 25 20 22 24 5 Class Distribution -------------------- 53% | Mutant 26% | Golem 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Golem | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -5/Factory Golem | -5/Garrison Golem | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Zio Dee Pro Fac Fac Gar Fac Matter Collected 3956 | 182 402 508 912 170 261 136 133 140 120 100 142 446 . 79 28 69 128 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11942 | 11 597 736 1308 1096 905 289 166 637 291 621 . 1266 476 1104 28 1009 1402 Parts 628 | 2 36 63 98 59 44 13 9 35 13 19 . 35 23 58 . 67 54 Haulers Intercepted 12 | . 2 3 4 1 . 1 . . . . . . . . . . 1 Recyclers Shooed 6 | . 2 . 1 . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . 17 5 . 21 . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Zio Dee Pro Fac Fac Gar Fac Combat Hostiles Destroyed 307 | . 15 29 33 22 21 5 4 17 6 13 . 58 16 25 . 22 21 Guns 94 | . 15 2 . 20 17 5 3 16 6 9 . 1 . . . . . Cannons 118 | . . 14 25 2 . . . . . . . 13 16 19 . 22 7 AOE 85 | . . 13 7 . 3 . . . . 3 . 41 . 6 . . 12 Classes Destroyed 24 | 1 4 4 3 1 1 . . 1 . 1 . 4 1 . . 2 1 Worker 16 | . 2 1 5 2 . . 1 . . . . . . 2 . . 3 Builder 9 | . . 4 2 1 . . . . . . . . . 1 . . 1 Tunneler 4 | 1 . . . 2 . . . . . . . . . . 1 . . Hauler 12 | . 2 3 4 1 . 1 . . . . . . . . . . 1 Recycler 3 | . . . . . . . . . . . . . . . . . 3 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . Operator 6 | . . . 2 1 . . . . 1 . . . . 1 . . 1 Drone 2 | . . . . . . . . . . . . . 2 . . . . Watcher 8 | . . 3 1 1 . 1 . . . . . . . . . . 2 Swarmer 61 | . 6 11 8 3 . . 2 4 . . . . 12 7 . 8 . Cutter 4 | . . . . . . . . . . . . . . . . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . Grunt 86 | . 9 9 11 10 11 3 1 8 2 7 . . . 11 . . 4 Brawler 5 | . . . 2 . 1 . . . . 1 . . . 1 . . . Duelist 6 | . . . 2 . . . . . . 3 . . . 1 . . . Protector 6 | . . 1 4 . . . . . . . . . . . . . 1 Sentry 44 | . . 8 6 5 6 2 1 2 2 1 . . . 2 . 7 2 Specialist 5 | . . . . . . . . 1 . . . . . . . . 4 Hunter 17 | . . . . 4 . . . 1 . . . . 2 2 . 2 6 Programmer 12 | . . . . . 3 . . 1 2 1 . . . 1 . . 4 Z-Light 8 | . . . . . . . . . . . . 8 . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . Assembled 42 | . . . . . . . . . . . . 42 . . . . . Golem 7 | . . . . . . . . . . . . 7 . . . . . Best Kill Streak 39 | 1 5 11 13 5 4 2 3 5 2 4 . 39 4 6 1 6 24 Combat Bots Only 37 | . 4 8 12 4 4 1 2 5 2 4 . 37 4 5 . 6 12 Max Kills in Single Turn 28 | 1 1 3 4 2 2 1 1 1 1 2 . 28 1 2 1 1 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 27 | . . 3 3 . 2 . . . . 1 . 27 . 2 . . 4 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Zio Dee Pro Fac Fac Gar Fac Damage Taken 21039 | . 953 1090 1173 899 921 211 262 1649 418 660 . 2891 927 1758 . 1743 5484 Core 2476 | . 220 79 238 66 83 35 . 147 39 . . 264 127 148 . 184 846 Absorbed by Shields 20 | . . . 15 . 5 . . . . . . . . . . . . Redirected to Shielding 266 | . . . . . . . . . . . . 266 . . . . . Ignored by Resistances 1087 | . . . . . . . . . . . . . . 244 . 296 547 Regen/Repaired (Parts) 547 | . . . . . . 58 . . 489 . . . . . . . . Core Remaining (%) 49 | 100 12 . 20 . . 66 . . . . . . 17 82 . . . Volleys Fired 696 | 2 70 48 90 49 47 17 8 43 14 26 . 89 31 53 1 51 57 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 Hottest 250 | 60 105 88 136 160 160 160 160 160 160 160 . 100 50 61 50 50 250 Shots Fired 1284 | 4 107 85 170 98 87 34 16 84 28 52 . 165 62 98 2 102 90 Gun 531 | 4 107 6 . 88 78 34 16 84 28 48 . 38 . . . . . Cannon 679 | . . 66 167 10 2 . . . . . . 102 62 86 2 102 80 Launcher 37 | . . 13 3 . 7 . . . . 4 . 3 . 7 . . . Special 37 | . . . . . . . . . . . . 22 . 5 . . 10 Kinetic 149 | 2 40 70 37 . . . . . . . . . . . . . . Thermal 1021 | 2 67 2 130 98 78 34 16 84 28 48 . 102 62 86 2 102 80 Explosive 74 | . . 13 3 . 7 . . . . 4 . 25 . 12 . . 10 Electromagnetic 40 | . . . . . 2 . . . . . . 38 . . . . . Robot Hit Streak 23 | 2 8 12 19 21 13 8 10 23 18 16 . 22 5 12 5 21 13 Robot Miss Streak 8 | 1 4 8 8 5 5 5 3 5 2 3 . 4 2 4 . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . 1 . . 4 4 1 1 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 1 . . . . . . . . Shots Hit Robots 813 | 2 63 60 108 78 66 27 13 66 22 37 . 76 27 56 2 57 53 Core Hits 711 | 1 34 91 72 68 52 20 11 55 22 37 . 106 15 39 . 32 56 Critical Kills 3 | . . . 1 . . . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . 1 . . . . . . . . 3 . 2 . . 7 Meltdown 3 | . . . 1 . . . . . . . . . . . . . 2 Sever 10 | . . . . . . . . . . . . 3 . 2 . . 5 Melee Attacks 35 | . . . 7 . 6 . 2 11 9 . . . . . . . . Impact 35 | . . . 7 . 6 . 2 11 9 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 35688 | 19 779 2007 3109 1875 1847 558 325 1478 584 1108 . 7964 1316 3915 88 2563 6153 Guns 8378 | 19 779 51 . 1792 1609 558 325 1478 584 742 . 441 . . . . . Cannons 13499 | . . 998 2222 83 . . . . . . . 1500 1316 2362 88 2563 2367 Explosions 12434 | . . 958 887 . 238 . . . . 366 . 5251 . 1390 . . 3344 Melee . | . . . . . . . . . . . . . . . . . . Ramming 71 | . . . . . . . . . . . . . . . . . 71 Kinetic 1833 | 9 307 1028 489 . . . . . . . . . . . . . . Thermal 19781 | 10 472 21 1733 1875 1609 558 325 1478 584 742 . 1590 1316 2450 88 2563 2367 Explosive 12224 | . . 958 887 . 238 . . . . 366 . 5161 . 1270 . . 3344 Electromagnetic 473 | . . . . . . . . . . . . 441 . 32 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1306 | . . . . . . . . . . . . 772 . 163 . . 371 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . 2 2 . 4 4 . . . 2 2 . . . . . 8 Average Corruption 2 | . . 2 2 . 3 4 . . . 1 2 . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 86 | . . 12 31 . 17 11 . . . 3 3 . . . . . 9 Message Errors 16 | . . 3 6 . 6 . . . . . . . . . . . 1 Matter Fused 21 | . . 3 9 . 3 3 . . . . . . . . . . 3 Heat Flow Errors 11 | . . . 5 . . 1 . . . 2 1 . . . . . 2 Energy Discharges 13 | . . 1 3 . 2 4 . . . . 1 . . . . . 2 Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 12 | . . 1 2 . 4 2 . . . 1 1 . . . . . 1 Data Loss (major) 6 | . . 1 2 . 2 1 . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . Alerts 2 | . . 2 . . . . . . . . . . . . . . . Weapon Failures 3 | . . 1 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 969 | . . 11 61 . . . 53 . . 1 . 230 100 146 26 39 302 Projectiles 607 | . . . 42 . . . . . . . . 62 100 74 26 39 264 Explosions 362 | . . 11 19 . . . 53 . . 1 . 168 . 72 . . 38 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 24 | . . 12 11 . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 21 | . . 11 10 . . . . . . . . . . . . . . Secondary 2 | . . 1 1 . . . . . . . . . . . . . . Self-Inflicted Damage 1061 | . . 79 122 . 66 . 112 . . . . 88 . 59 . . 535 Shots 22 | . . 4 2 . 2 . 1 . . . . 1 . 2 . . 10 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . . . . . . . 7 Kicked 7 | . . . . . . . . . . . . . . . . . 7 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 375 | 20 138 1 263 216 36 214 33 306 365 375 79 30 . 1 . . 261 Average Temperature 63 | 15 34 1 61 59 14 29 12 73 124 83 43 15 . 1 . . 72 Received Heat Transfer 4882 | . 447 408 392 306 294 90 30 519 102 189 . 440 . 396 . 198 1071 Effects 6 | . . . . . . . . . 4 2 . . . . . . . Shutdowns 2 | . . . . . . . . . 1 1 . . . . . . . Energy Bleed 3 | . . . . . . . . . 3 . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 3 . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . 1 . 1 . 1 1 . 1 . . . . . . 2 Combat Hostiles 7 | . . . 1 . 1 . 1 1 . 1 . . . . . . 2 Parts Melted 59 | . . . 11 10 10 1 3 8 2 3 . . 2 2 . 3 4 Heat Transferred 25003 | 25 1130 50 2919 4148 3400 1250 725 2974 1225 1650 . 875 700 1300 50 1320 1262 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Zio Dee Pro Fac Fac Gar Fac Peak Influence 1329 | 5 247 707 1132 653 1329 726 475 1031 663 . . . . 975 486 1008 1203 Initial 647 | . 3 44 282 458 427 647 302 342 541 . . . . 453 477 340 529 Average 571 | . 59 377 666 496 901 666 354 685 513 . . . . 615 483 671 829 Maximum Alert Level 4 | . 1 3 4 2 4 3 2 3 2 . . . . 3 2 3 4 Low Security (%) 13 | 100 98 40 . . . . . . . . . . . . . . . Level 1 8 | . 1 4 10 12 . . 75 23 8 . . . . 3 . 8 . Level 2 50 | . . 46 56 87 32 58 24 30 91 . . . . 76 100 38 44 Level 3 22 | . . 8 29 . 41 41 . 46 . . . . . 20 . 53 31 Level 4 4 | . . . 3 . 25 . . . . . . . . . . . 23 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 8 8 4 . 1 2 . 5 . . . . 9 1 . 4 Investigation 7 | . 1 . 1 1 . . . . 1 . . . . 3 . . . Extermination 4 | . . . . . . . . . 2 . . . . 1 . . 1 Reinforcement 16 | . . 5 2 2 . 1 . . 2 . . . . 2 . . 2 Assault 10 | . . 3 5 . . . . . . . . . . 1 1 . . Garrison 6 | . . . . 1 . . 2 . . . . . . 2 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Zio Dee Pro Fac Fac Gar Fac Distress Signals 12 | . . 3 2 2 . 1 . . 1 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 422 | . 26 51 56 37 19 11 4 19 10 17 . 62 17 27 . 24 42 Peak Tracking Total 39 | . 6 11 16 5 4 3 2 5 3 7 . 39 5 6 1 5 11 Tactical Retreats 20 | . 3 . 6 . . 1 . 1 . 1 . 2 . 3 . . 3 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Zio Dee Pro Fac Fac Gar Fac Traps Triggered 23 | . 2 2 1 . 7 . . 4 . . . . . 3 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 6 | . . 1 . . . . . . . 5 . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . . . . . . Most Traps Carried 1 | . 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Zio Dee Pro Fac Fac Gar Fac Machines Disabled 54 | . . 4 8 . 6 . 2 4 . . . 4 . 10 . 3 13 Max in Single Turn 4 | . . 1 1 . 2 . 2 1 . . . 1 . 2 . 2 4 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Garrison Relay 7 | . . . . . 3 . . 3 . . . . . . . 1 . Phase Generator 2 | . . . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Zio Dee Pro Fac Fac Gar Fac Machines Accessed 35 | . 4 2 6 5 3 1 1 2 3 1 . . 1 2 1 1 2 Terminals 24 | . 4 2 6 2 3 . . 2 1 . . . 1 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . 1 . 1 . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 1 . . . . . . 1 1 . 1 Total Hacks 81 | . 8 8 10 15 6 4 2 3 11 1 . . 1 5 1 3 3 Successful 37 | . 2 3 5 9 1 2 1 2 7 1 . . 1 . 1 . 2 Failed 44 | . 6 5 5 6 5 2 1 1 4 . . . . 5 . 3 1 Catastrophic 8 | . 1 1 . 1 2 . . . . . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 27 | . 7 8 1 5 . . . . . . 4 . . . . . 2 Terminals 50 | . 8 8 10 5 6 . . 3 2 . . . 1 2 . 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 16 | . . . . 3 . 4 . . 9 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 6 . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . 2 . . . . . . 3 1 . 1 Terminal Hacks 18 | . 2 3 5 1 1 . . 2 1 1 . . 1 . . . 1 Record 1 | . . . . . . . . . . . . . 1 . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . . Open Door 5 | . . . 2 . 1 . . 1 . 1 . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . . . . . 1 Terminal Index 3 | . . 1 1 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . 1 . 2 . . 6 . . . . . . . . Scan Component 5 | . . . . 1 . 1 . . 3 . . . . . . . . Repair 4 | . . . . . . 1 . . 3 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . 6 . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . Analyze 4 | . . . . 4 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 . . . . . . . 1 . 1 Unlock Access 4 | . . . . 1 . . 1 . . . . . . . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 2 3 5 2 1 1 1 3 . . . . 2 . 1 . Full Trace Events 6 | . . 1 . 1 1 . . . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 2 . . . . . . 13 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 . . 3 . . . . . . . . Time 164 | . . . . . . 44 . . 120 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Zio Dee Pro Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . . 11 . . 13 . . . . . 4 . 5 . Machine Destruction 33 | . . . . . 11 . . 13 . . . . . 4 . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Zio Dee Pro Fac Fac Gar Fac Total Allies 19 | . . . 12 . . . . 2 . . 5 . . . . . . Largest Group 10 | . . . 10 . . . . 2 . . 5 5 . . . . . Highest-Rated Group 151 | . . . 88 . . . . 62 . . 151 151 . . . . . Highest-Rated Ally 39 | . . . 31 . . . . 31 . . 39 39 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 132 | . . . 73 . . . . 20 . . . 39 . . . . . Total Damage 1540 | . . . 758 . . . . 256 . . . 526 . . . . . Kills 24 | . . . 14 . . . . 2 . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Zio Dee Pro Fac Fac Gar Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Zio Dee Pro Fac Fac Gar Fac Turns Passed 25575 | 81 1531 1253 2432 1856 1662 572 336 1532 1030 875 3271 4265 1759 957 334 970 859 Spaces Moved 9387 | 47 650 465 789 668 607 186 115 537 343 306 1309 1447 742 379 112 322 363 Core 20 | 20 . . . . . . . . . . . . . . . . . Treads 6576 | 27 650 465 789 668 607 186 115 537 343 306 1309 574 . . . . . Legs 2791 | . . . . . . . . . . . . 873 742 379 112 322 363 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 163 243 242 238 238 238 245 243 245 247 189 195 195 202 189 120 Average Speed 221 | 132 163 218 246 242 238 238 241 245 245 245 247 217 195 195 202 201 168 Slowest Speed 370 | 200 240 250 250 242 242 238 245 245 246 247 247 247 195 260 202 370 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 4 90 51 89 59 71 22 4 59 13 48 86 80 88 15 2 41 21 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . . . . . Known Exits Taken 4 | . . 1 . 1 . . 1 . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 . 1 . . 1 . . 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . . . . . . . 1 3 . 1 . . . . Spaces Dug 102 | . . 7 6 . 20 . 1 1 4 . . 14 3 1 . 5 40 Terrain Destroyed 889 | . . 57 49 . 131 . 26 1 4 26 . 162 34 95 . 99 205 Melee 13 | . . . 6 . 1 . 1 1 4 . . . . . . . . Projectile 163 | . . . 2 . . . . . . . . 45 34 30 . 25 27 AOE 713 | . . 57 41 . 130 . 25 . . 26 . 117 . 65 . 74 178 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Zio Dee Pro Fac Fac Gar Fac Total 12759 | 62 1018 626 1093 800 706 276 152 634 482 367 1352 2416 994 497 219 545 520 Wait 1995 | . 255 45 152 24 5 57 3 5 91 15 7 762 219 46 104 138 67 Move 9371 | 46 649 464 788 668 606 185 115 535 342 305 1308 1446 741 378 111 321 363 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 191 | 8 27 25 16 17 5 5 5 8 5 2 13 32 . 5 2 11 5 Fast Attach 40 | . 1 4 6 7 . 1 . . 4 1 2 11 . 1 . 2 . Attach 77 | 6 5 3 5 5 3 . 5 5 1 4 5 14 . 4 . 3 9 Detach 5 | . . . . . . . 1 . . . 2 1 . . . . 1 Swap 113 | . 5 15 9 4 19 5 7 11 8 5 3 14 . 3 . 1 4 Drop 197 | . 6 21 20 26 7 6 6 8 8 4 12 47 3 7 1 8 7 Fire 696 | 2 70 48 90 49 47 17 8 43 14 26 . 89 31 53 1 51 57 Melee 35 | . . . 7 . 6 . 2 11 9 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . 7 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . 8 . . 8 . . . . . . . 10 . Rewire . | . . . . . . . . . . . . . . . . . . Trap 6 | . . 1 . . . . . . . 5 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Garrison -5/Factory (discovered 3 exits: Upp x2 / Gar) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 82 | -11/Junkyard | Entered Materials 321 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 7) 447 | -10/Materials | Discovered new exit (range 10) 847 | -10/Materials | Discovered new exit (range 8) 900 | -10/Materials | Derelicts attacked the area 1361 | -10/Materials | Core integrity fell below 50% 1381 | -10/Materials | Core integrity fell below 20% 1399 | -10/Materials | Lost 3 parts (2n1w) 1514 | -10/Materials | Discovered new exit (range 10) 1613 | -10/Materials | Entered another Materials area 1613 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1713 | -9/Materials | Build established: Scavenger-Mutant 1872 | -9/Materials | Discovered new exit (range 6) 1996 | -9/Materials | Discovered new exit (range 3) 2043 | -9/Materials | Build established: Mutant 2168 | -9/Materials | Destroyed 8 combat bots 2359 | -9/Materials | Discovered new exit (range 12) 2385 | -9/Materials | Discovered new exit (range 14) 2413 | -9/Materials | First assault squad dispatched 2530 | -9/Materials | Discovered new exit (range 10) 2629 | -9/Materials | Discovered new exit (range 15) 2714 | -9/Materials | Identified exit to Mines 2714 | -9/Materials | Identified exit to Storage 2866 | -9/Materials | Entered Storage 4154 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4449 | -9/Storage | Build established: Commander-Mutant 4466 | -9/Storage | First assault squad dispatched 4511 | -9/Storage | Core integrity fell below 50% 4550 | -9/Storage | Destroyed 12 combat bots 4743 | -9/Storage | Met a pair of Derelict thieves 4794 | -9/Storage | Build established: Mutant 5181 | -9/Storage | Discovered new exit (range 7) 5298 | -9/Storage | Entered Materials 5298 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6202 | -8/Materials | Discovered new exit (range 16) 6625 | -8/Materials | Garrison activated, responded to threat 6807 | -8/Materials | Discovered new exit (range 16) 7154 | -8/Materials | Identified exit to Garrison 7154 | -8/Materials | Entered Garrison 7506 | -8/Garrison | Triggered checkpoint 7700 | -8/Garrison | Triggered checkpoint 7750 | -8/Garrison | Garrison Relay disabled 7956 | -8/Garrison | Triggered checkpoint 8084 | -8/Garrison | Discovered new exit (range 14) 8225 | -8/Garrison | Garrison Relay disabled 8298 | -8/Garrison | Triggered checkpoint 8384 | -8/Garrison | Triggered checkpoint 8426 | -8/Garrison | Garrison Relay disabled 8472 | -8/Garrison | Discovered new exit (range 15) 8630 | -8/Garrison | Phase Generator disabled 8816 | -8/Garrison | Entered Materials 9199 | -8/Materials | Build established: Scavenger-Mutant 9372 | -8/Materials | Repaired Gatling Laser 9379 | -8/Materials | Discovered new exit (range 5) 9388 | -8/Materials | Entered Factory 9388 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9589 | -7/Factory | Garrison activated, responded to threat 9724 | -7/Factory | Identified exit to Garrison 9724 | -7/Factory | Entered Garrison 9806 | -7/Garrison | Triggered checkpoint 9964 | -7/Garrison | Garrison Relay disabled 10080 | -7/Garrison | Triggered checkpoint 10084 | -7/Garrison | Triggered checkpoint 10254 | -7/Garrison | Triggered checkpoint 10332 | -7/Garrison | Discovered new exit (range 21) 10332 | -7/Garrison | Discovered new exit (range 22) 10332 | -7/Garrison | Discovered new exit (range 76) 10332 | -7/Garrison | Discovered new exit (range 22) 10368 | -7/Garrison | Garrison Relay disabled 10659 | -7/Garrison | Lost 4 parts (1p1n1u1w) 10754 | -7/Garrison | Triggered checkpoint 10803 | -7/Garrison | Rescued a captive Derelict 10804 | -7/Garrison | Rescued a captive Derelict 10828 | -7/Garrison | Garrison Relay disabled 10924 | -7/Garrison | Build established: Mutant 10986 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11256 | -7/Garrison | Entered Factory 11468 | -7/Factory | Repaired Hvy. Armor Plating 11469 | -7/Factory | Repaired Med. Treads 11507 | -7/Factory | Repaired Arm. Treads 12251 | -7/Factory | Discovered new exit (range 13) 12286 | -7/Factory | Entered Lower Caves 12292 | -7/Lower Caves | Met a Warlord Commander 12293 | -7/Lower Caves | Learned location of Warlord (-5) 12296 | -7/Lower Caves | Found Encrypted Comm Array 12388 | -7/Lower Caves | Encountered a Warlord checkpoint 12483 | -7/Lower Caves | Build established: Scavenger-Mutant 12766 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13073 | -7/Lower Caves | Discovered new exit (range 14) 13117 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13161 | -7/Lower Caves | Entered Zion 13335 | -7/Zion | Gained Derelict followers 13399 | -7/Zion | System corruption cleaned by Quarantine Array 13416 | -7/Zion | Build established: Mutant 13511 | -7/Zion | Given the Hacking Drone Bay 13526 | -7/Zion | Found Prototype Device 13598 | -7/Zion | Discovered new exit (range 15) 13906 | -7/Zion | Found Prototype Device 13907 | -7/Zion | Identified Bomb Factory No. 2 14904 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15282 | -7/Zion | Found Prototype Special Weapon 15283 | -7/Zion | Identified Hacking Drone Bay 15289 | -7/Zion | Found Prototype Special Weapon 15293 | -7/Zion | Found Prototype Special Weapon 16129 | -7/Zion | Found Prototype Device 16129 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 16233 | -7/Zion | Opened final containment barrier to the Deep Caves 16325 | -7/Zion | Found Prototype Special Weapon 16412 | -7/Zion | Discovered new exit (range 5) 16417 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16432 | -7/Zion | Entered Deep Caves 16432 | -7/Deep Caves | Accompanied by 5 allies 16610 | -7/Deep Caves | Z-Facility disabled 16673 | -7/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 16676 | -7/Deep Caves | Attacked by Z-Imprinter 16682 | -7/Deep Caves | Destroyed Z-Imprinter 16771 | -7/Deep Caves | Found Prototype Protection 16771 | -7/Deep Caves | Identified Zio. Weapon Casing 16964 | -7/Deep Caves | Found Prototype Protection 16964 | -7/Deep Caves | Identified Zio. Heavy Carapace 17054 | -7/Deep Caves | Build established: Scavenger-Mutant 17092 | -7/Deep Caves | Found Zio. Heavy Carapace 17165 | -7/Deep Caves | Found Zio. Heavy Carapace 17272 | -7/Deep Caves | Found Zio. Weapon Casing 17282 | -7/Deep Caves | Found Zio. Weapon Casing 17330 | -7/Deep Caves | Found Zio. Weapon Casing 17764 | -7/Deep Caves | Spotted as-50274 17798 | -7/Deep Caves | Destroyed as-50274 17828 | -7/Deep Caves | Lost 3 parts (1p1n1u) 17897 | -7/Deep Caves | Spotted as-77651 17951 | -7/Deep Caves | Destroyed as-77651 17951 | -7/Deep Caves | Core integrity fell below 50% 17980 | -7/Deep Caves | Triggered Deep Caves wall 17980 | -7/Deep Caves | Spotted AS-46949 17980 | -7/Deep Caves | Spotted AS-07286 17981 | -7/Deep Caves | Lost 3 parts (3u) 17986 | -7/Deep Caves | Destroyed AS-46949 17986 | -7/Deep Caves | Destroyed AS-07286 17986 | -7/Deep Caves | Exposed GOLEM chamber 18017 | -7/Deep Caves | Found Prototype Energy Cannon 18019 | -7/Deep Caves | Identified Firepult 18022 | -7/Deep Caves | Destroyed 37 combat bots 18028 | -7/Deep Caves | Lost 3 parts (1p1n1u) 18088 | -7/Deep Caves | Found GOLEM Unit 18693 | -7/Deep Caves | Found GOLEM Unit 18707 | -7/Deep Caves | Found GOLEM Unit 18731 | -7/Deep Caves | Found GOLEM Unit 18926 | -7/Deep Caves | Build established: Golem 20683 | -7/Deep Caves | Discovered new exit (range 7) 20697 | -7/Deep Caves | Entered Proximity Caves 20699 | -6/Proximity Caves | Spotter reported a threat 20700 | -6/Proximity Caves | Spotter reported a threat 20919 | -6/Proximity Caves | Spotter reported a threat 21631 | -6/Proximity Caves | Learned 12 Factory zone layouts 22291 | -6/Proximity Caves | Core integrity fell below 20% 22440 | -6/Proximity Caves | Discovered new exit (range 5) 22456 | -6/Proximity Caves | Entered Factory 22456 | -6/Factory | Evolved 2 slots: Utility x2 22457 | -6/Factory | Identified exit to Lower Caves 22806 | -6/Factory | Search patrols dispatched 23133 | -6/Factory | Discovered new exit (range 5) 23205 | -6/Factory | Garrison activated, responded to threat 23384 | -6/Factory | Lost 7 parts (2n3u2w) 23413 | -6/Factory | Entered another Factory area 23413 | -5/Factory | Evolved 2 slots: Utility x2 23446 | -5/Factory | Identified exit to Garrison 23713 | -5/Factory | First assault squad dispatched 23747 | -5/Factory | Entered Garrison 23810 | -5/Garrison | Triggered checkpoint 24104 | -5/Garrison | Triggered checkpoint 24166 | -5/Garrison | Triggered checkpoint 24192 | -5/Garrison | Garrison Relay disabled 24494 | -5/Garrison | Discovered new exit (range 14) 24546 | -5/Garrison | Crushed by falling debris 24571 | -5/Garrison | Phase Generator disabled 24717 | -5/Garrison | Entered Factory 24743 | -5/Factory | Identified exit to Garrison 25089 | -5/Factory | Identified exit to Upper Caves 25288 | -5/Factory | Cargo convoy interrupted 25290 | -5/Factory | Garrison activated, responded to threat 25326 | -5/Factory | Lost 4 parts (1p1n1u1w) 25333 | -5/Factory | Destroyed 12 combat bots 25386 | -5/Factory | Lost 4 parts (1p1n2u) 25431 | -5/Factory | Core integrity fell below 50% 25458 | -5/Factory | Lost 9 parts (2p2n4u1w) 25533 | -5/Factory | Core integrity fell below 20% 25540 | -5/Factory | Lost 5 parts (1n4u) 25576 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 25556_ R-10 Processor collects Hacking Drone Bay. 25557_ U-05 Engineer lays Concrete. 25558_ Centrium Leg destroyed. 25558_ Asb. Alloy Armor destroyed. 25558_ Knocked back. 25559_ K-01 Serf collects debris. 25560_ U-05 Engineer lays Concrete. 25572_ Nuclear Reactor explodes. 25572_ Asb. Biocell Array destroyed. 25572_ Destroyed Asb. Biocell Array. 25572_ >> Machine Analyzer network decryption results: 25572_ Repair Station x1 25572_ U-05 Engineer lays Concrete. 25572_ K-01 Serf collects debris. 25573_ The unstable cave ceiling collapses. 25573_ U-05 Engineer lays Concrete. 25574_ K-01 Serf destroyed. 25574_ U-05 Engineer lays Concrete. 25576_ K-01 Serf collects debris. 25576_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """"???""""??????????????????????????????????????? | | """"???""R"??????????????????????????????????????? | | """"???""?"??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????>????????????????????????>?? | | ?????????????????????????????????????????????????? | | ?????????????????????????###########?????????????? | | ??????????????###+#????### ###???????????? | | ??????????????? ??# #???????????? | | ????????????"""?""" !?# ####????????? | | ????????????"""?""" # #????????? | | ????????????""" """ /% #??????????? | | ??????????# k @ [ #??????????? | | ????????????""" """ ## #??????????? | | ????????????"""?""" #???######## | | ????????????"""?""" # ##???# | | ??????????????? #????# | | ????????????? ? %#????# " | | ?????????????? ?? # ####?# " | | ???????????????? # # ### """" | | ???????????????##+###### #; %"""" | | ???????????????????? """" | | ???????????????????? """" | | ???????????????????? u | """" | | ????????????????????? =!% """" | | ???????????????????? =% | | ?????????????H???????######### H = | | ?????????????????????????????# % ###+#### | | ?????????????????????????????# | | ?????????????????????????????+ ? | | ?????????????????????????????# ? | | ?????????????????????????????# ?? | | ?????????????????????????????# % ?? | | ?????????????????????????????### #####??? | | ???????????????????????????????# #?????? | | ???????????????????????????????# / ! #?????? | | ???????????????????????????????#!# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 45 Energy Capacity 2000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Shield Generator | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveHackingThruster Manual? 0 Play Time 01:58:17 Cumulative 93.2 hours Start 2023.10.06 @ 22:13:49 End 2023.10.07 @ 00:15:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 57 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 48 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5091bb30-7c13-4ed9-8c40-9bb723293f59