Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.07 @ 22:19:32 Player: Roach Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (68) 340 Value Destroyed (2139) 2139 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8239 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 283/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Actuator Array Improved Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Field Propulsion Array > --- UTILITY ---------- Compact Battery Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Improved Cloaking Device Improved Cloaking Device > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Power Sword > --- INVENTORY -------- Improved Ion Engine VTOL Module Advanced Actuator Array Improved Transmission Jammer Improved Phase Shifter [Rating: 81] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Hardened Light Armor Plating Device Improved Cloaking Device Storage Compact Battery Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Power Sword Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 . . 2 Power 4 | . . . . . . 2 . 1 . . 1 Propulsion 3 | . . 1 . 1 . . 1 . . . . Utility 5 | . . . . 1 2 . . 1 . . 1 Weapon 2 | . . 1 . . . . 1 . . . . Parts Attached 116 | 7 8 17 . 14 15 9 7 23 7 . 9 Power 15 | 1 2 1 . 2 1 3 . 4 1 . . Engine 11 | 1 2 1 . . 1 3 . 3 . . . Core 4 | . . . . 2 . . . 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 . 7 . 1 5 . 2 6 3 . 6 Treads 3 | 2 . 1 . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 7 | . . 3 . . . . . 1 2 . 1 Flight 22 | . . 3 . 1 5 . 2 5 1 . 5 Utility 41 | 2 3 3 . 6 5 4 3 11 3 . 1 Device 23 | 1 . 1 . 2 4 4 1 8 2 . . Storage 8 | 1 2 2 . 1 . . . 2 . . . Processor 4 | . . . . 1 . . 2 . 1 . . Hackware 2 | . . . . . 1 . . . . . 1 Protection 4 | . 1 . . 2 . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 3 6 . 5 4 2 2 2 . . 2 Energy Gun 16 | 1 2 3 . 4 1 . 1 2 . . 2 Energy Cannon 1 | . 1 . . . . . . . . . . Ballistic Gun 6 | 1 . 3 . 1 1 . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . . . . . 1 Parts Lost 40 | . 2 2 . . 1 . . 13 11 4 7 Power 7 | . 1 . . . . . . 4 2 . . Propulsion 17 | . . 2 . . . . . 2 5 2 6 Utility 12 | . 1 . . . 1 . . 6 2 2 . Weapon 4 | . . . . . . . . 1 2 . 1 Highest Loss Streak 9 | . 2 2 . . 1 . . 3 9 4 7 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Backups 3 | 2 2 3 4 4 4 4 4 3 4 1 4 Power 1 | . 1 . . 1 2 2 2 . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . 3 1 1 . 1 2 3 1 3 Weapon . | 1 1 1 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 10 | . 1 1 . 2 3 . . . 1 . 2 Power 2 | . . 1 . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . . 2 2 . . . . . 1 Weapon 3 | . 1 . . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 68 | . 98 89 100 85 61 64 69 67 55 34 20 Engine 6 | . 13 11 11 2 1 6 8 11 2 . . Core 1 | . . . . 6 5 . . . 2 . . Treads 5 | . 28 19 . . . . . . . . . Hover 4 | . . 4 33 27 4 . . . . 5 . Flight 11 | . . 3 . . 23 25 23 21 12 . 12 Device 9 | . 5 1 . 5 3 15 13 18 16 24 . Storage 4 | . 20 8 11 4 . . . 1 3 . . Processor 2 | . . . . . . . 8 5 6 5 . Hackware 1 | . . . . . . 6 5 . . . 3 Protection 4 | . 1 11 11 15 8 2 . . . . . Energy Gun 7 | . 12 16 11 14 5 . 2 1 5 . 2 Ballistic Gun 4 | . 11 13 22 8 4 . . . . . . Slashing Weapon 1 | . . . . . . . 2 5 3 . . Peak Build Rating 81 | 7 10 23 23 30 30 37 53 77 81 49 44 Average Rating 32 | 4 7 13 23 26 20 29 42 60 56 32 31 On Entrance 28 | . 7 10 23 23 26 26 32 52 77 49 19 Avg Prop Armor Cover (%) 18 | . . 6 . . . . . 3 . . 20 Naked Turns 10 | . . . . . . . . . . . 10 Heaviest Build 39 | 14 19 39 19 26 26 16 22 31 30 12 6 Greatest Support 60 | 40 40 60 24 24 24 16 27 32 30 23 28 Greatest Overweight (x) 6 | . . 1 . 1 6 . . . 2 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 6 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 4 5 5 5 5 5 5 2 5 Average Carried 3 | 2 2 3 4 4 4 4 4 3 4 1 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 4 4 4 5 5 5 1 2 4 Class Distribution -------------------- 36% | Mutant 30% | Scavenger-Sprinter 18% | Tank 5% | Scavenger-Ninja 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Ninja | -4/Upper Caves Infiltrator-Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 2328 | 272 57 429 . 500 205 153 163 246 282 . 21 Remotely 23 | 10 13 . . . . . . . . . . Salvage Created 2706 | 67 221 517 . 593 275 139 40 643 181 . 30 Parts 150 | 3 9 32 . 38 13 6 5 34 7 . 3 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 47 | . 4 15 . 10 6 1 . 9 2 . . Melee 11 | . . . . . . . . 9 2 . . Guns 35 | . 4 15 . 10 6 . . . . . . Cannons 1 | . . . . . . 1 . . . . . Classes Destroyed 13 | 1 2 4 . 1 . . 2 2 1 . . Worker 6 | . . . . 2 . 1 . 3 . . . Builder 2 | . . . . . . . 1 1 . . . Tunneler 3 | . . . . . . . 1 . . . 2 Recycler 3 | 1 . . . 1 . . . 1 . . . Operator 3 | . . 1 . 1 . 1 . . . . . Watcher 4 | . 1 2 . . . . . 1 . . . Swarmer 12 | . . 3 . . 3 . . 5 1 . . Grunt 20 | . 4 8 . 5 2 1 . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 11 | . . 3 . 5 1 . . 2 . . . Hunter 1 | . . . . . . . . 1 . . . Programmer 2 | . . . . . . . . 1 1 . . Packrat 1 | . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 . . Best Kill Streak 5 | 1 2 5 . 3 3 1 1 4 2 . 2 Combat Bots Only 4 | . 2 4 . 3 3 1 . 4 1 . . Max Kills in Single Turn 2 | 1 1 2 . 1 1 1 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 541 | . 33 52 . 41 53 16 . 136 52 30 128 Missed 234 | . 7 16 . 21 22 10 . 73 20 14 51 Hits 307 | . 26 36 . 20 31 6 . 63 32 16 77 Melee 15 | . . 1 . . . . . . 14 . . Projectile 292 | . 26 35 . 20 31 6 . 63 18 16 77 AOE 1 | . . . . . . . . 1 . . . Critical Strikes 19 | . . 1 . 2 1 . . 3 5 . 7 Part Disruptions 2 | . . . . . . 1 . . . . 1 Damage Taken 5660 | . 338 443 6 351 326 94 . 1121 939 233 1809 Core 2283 | . 65 94 . 45 57 . . 156 447 111 1308 Absorbed by Shields 39 | . . . . . 39 . . . . . . Ignored by Resistances 34 | . . . . . . . . 34 . . . Regen/Repaired (Parts) 221 | . . . . 19 142 20 . . . . 40 Core Remaining (%) 83 | 100 74 . 76 91 91 100 100 . . 37 . Volleys Fired 140 | 2 21 36 1 28 23 19 . . . . 10 Largest 3 | 2 2 3 3 3 2 1 . . . . 1 Hottest 195 | 70 130 195 91 195 68 37 . . . . 94 Shots Fired 261 | 4 42 86 3 68 28 20 . . . . 10 Gun 240 | 4 41 86 3 68 28 . . . . . 10 Cannon 21 | . 1 . . . . 20 . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 123 | 2 20 51 2 23 5 20 . . . . . Thermal 95 | 2 22 35 . 26 . . . . . . 10 Explosive . | . . . . . . . . . . . . Electromagnetic 43 | . . . 1 19 23 . . . . . . Robot Hit Streak 30 | 3 5 15 3 30 14 15 . . . . 9 Robot Miss Streak 5 | . 3 5 2 5 3 3 . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . Shots Hit Robots 236 | 3 28 61 2 54 22 14 2 33 8 . 9 Core Hits 153 | 2 14 54 . 37 12 5 1 18 4 . 6 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | 1 . . . . . . . 6 1 . 1 Burn 1 | 1 . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . 1 Sever 7 | . . . . . . . . 6 1 . . Melee Attacks 70 | . . . . . . . 2 54 14 . . Impact . | . . . . . . . . . . . . Slashing 70 | . . . . . . . 2 54 14 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 2 8 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5776 | 32 309 974 50 874 379 358 205 1903 432 . 260 Guns 2811 | 32 292 974 37 846 379 . . . . . 251 Cannons 375 | . 17 . . . . 358 . . . . . Explosions . | . . . . . . . . . . . . Melee 2540 | . . . . . . . 205 1903 432 . . Ramming 50 | . . . 13 28 . . . . . . 9 Kinetic 1383 | 7 93 537 37 307 44 358 . . . . . Thermal 1204 | 25 216 437 . 275 . . . . . . 251 Explosive . | . . . . . . . . . . . . Electromagnetic 599 | . . . . 264 335 . . . . . . Impact . | . . . . . . . . . . . . Slashing 2540 | . . . . . . . 205 1903 432 . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . 3 3 . . 1 . 4 4 4 9 Average Corruption 3 | . . 2 3 . . 1 . 3 4 4 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 35 | . . 6 . . . 2 . 9 14 1 3 Message Errors 11 | . . 2 . . . . . 2 5 1 1 Matter Fused 5 | . . . . . . 1 . 2 2 . . Heat Flow Errors 3 | . . . . . . . . 1 2 . . Energy Discharges 5 | . . 1 . . . . . 1 3 . . Parts Rejected 1 | . . . . . . . . 1 . . . Parts Fused 1 | . . 1 . . . . . . . . . Data Loss (minor) 4 | . . 1 . . . . . 1 1 . 1 Data Loss (major) 3 | . . . . . . . . 1 1 . 1 Misfires 2 | . . 1 . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 412 | . . . . . . 14 68 155 175 . . Projectiles 14 | . . . . . . 14 . . . . . Explosions . | . . . . . . . . . . . . Melee 398 | . . . . . . . 68 155 175 . . Knockbacks 6 | . . . . . . 6 . . . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . 5 . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 23 | . . . 6 14 . . . . . . 3 Shots . | . . . . . . . . . . . . Rammed 8 | . . . 1 1 . . . . . . 6 Targets Rammed 8 | . . . 1 1 . . . . . . 6 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 609 | 60 120 514 45 609 153 26 . 130 240 . 43 Average Temperature 128 | 30 50 192 24 172 54 12 . 17 122 . 15 Received Heat Transfer 916 | . 183 159 . 162 93 9 . 72 27 . 211 Effects 33 | . . 11 . 22 . . . . . . . Shutdowns 6 | . . 1 . 5 . . . . . . . Energy Bleed 5 | . . 1 . 4 . . . . . . . Interference 5 | . . . . 5 . . . . . . . Matter Decay 3 | . . 2 . 1 . . . . . . . Short Circuit 2 | . . 2 . . . . . . . . . Damage (minor) 4 | . . 1 . 3 . . . . . . . Damage (major) 8 | . . 4 . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . 1 . . . . . . 2 Heat Transferred 2165 | 148 563 555 . 566 . . . . . . 333 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 168 | 5 45 168 58 80 65 50 70 83 . . 89 Initial 58 | . 3 . 58 22 25 4 . 7 . . . Average 29 | . 8 74 58 25 26 11 28 35 . . 14 Influence Increases 1916 | 5 126 395 . 296 172 95 115 439 70 . 203 Destroy 0b10 Robot/C 940 | . 80 300 . 200 120 20 . 180 40 . . Destroy 0b10 Robot/NC 115 | 5 5 15 . 20 . 15 10 30 5 . 10 Destroy Leader 248 | . 22 74 . 70 20 . . 52 10 . . Successful Hack 42 | . 4 5 . 6 2 . . 12 . . 13 Disable Machine 60 | . . . . . . . . 60 . . . Destroy Structure 1 | . . 1 . . . . . . . . . Partial Spotted 90 | . . . . . . . 90 . . . . Lose Combat Pursuer 420 | . 15 . . . 30 60 15 105 15 . 180 Influence Decreases 1827 | . 131 243 94 298 218 105 100 380 144 . 114 Entered New Map 206 | . 2 . 94 36 31 6 . 8 29 . . Time Decay 1423 | . 109 223 . 262 177 99 100 251 88 . 114 Lost Part 198 | . 20 20 . . 10 . . 121 27 . . Squads Dispatched 20 | . 2 1 . 2 2 4 . 6 . . 3 Investigation 11 | . 1 . . 2 1 2 . 3 . . 2 Extermination 5 | . . . . . 1 1 . 2 . . 1 Reinforcement 4 | . 1 1 . . . 1 . 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 3 | . . 1 . . . . 1 . . . 1 Communications Jammed 6 | . . . . . . . . 6 . . . Distress Signals 6 | . . . . . . . . 6 . . . Times Spotted 119 | . 7 18 . 20 10 11 5 24 7 4 13 Peak Tracking Total 10 | . 3 4 . 5 3 4 6 7 4 4 10 Tactical Retreats 18 | . 1 . . . 2 3 1 6 1 . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 6 | . 1 2 . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 4 | . . . . . . . . 4 . . . Max in Single Turn 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 24 | . 1 2 . 5 2 3 3 3 1 . 4 Terminals 5 | . 1 1 . 2 . . . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 7 | . . . . 1 1 2 . 2 . . 1 Recycling Units 2 | . . . . 1 . . 1 . . . . Scanalyzers 5 | . . 1 . 1 . 1 1 . . . 1 Garrison Access 3 | . . . . . 1 . . 1 . . 1 Total Hacks 67 | . 2 3 . 14 5 8 6 8 4 . 17 Successful 38 | . 2 2 . 12 2 3 6 2 4 . 5 Failed 27 | . . . . 2 3 5 . 6 . . 11 Catastrophic 4 | . . . . . . 1 . 3 . . . Database Lockouts 2 | . . 1 . . . . . . . . 1 Manual 20 | . 1 1 . 3 . . . . 15 . . Terminals 9 | . 2 1 . 2 . . . . . . 4 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 25 | . . . . 3 3 6 . 6 . . 7 Recycling Units 5 | . . . . 4 . . 1 . . . . Scanalyzers 16 | . . 2 . 5 . 2 4 . . . 3 Garrison Access 7 | . . . . . 2 . . 2 . . 3 Terminal Hacks 9 | . 2 1 . 2 . . . . 4 . . Record 5 | . . . . 1 . . . . 4 . . Alert Level 1 | . 1 . . . . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 12 | . . . . 2 2 3 . 2 . . 3 Scan Component 8 | . . . . 1 1 2 . 2 . . 2 Repair 4 | . . . . 1 1 1 . . . . 1 Recycling Unit Hacks 4 | . . . . 3 . . 1 . . . . Report Inventory 3 | . . . . 2 . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 11 | . . 1 . 5 . . 4 . . . 1 Retrieve Study 11 | . . 1 . 5 . . 4 . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . 1 . 1 . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 16 | . 1 . . 3 1 2 2 3 . . 4 Full Trace Events 11 | . . . . 3 1 2 . 3 . . 2 Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 11 | . . 1 . 5 . . 4 . . . 1 Parts Repaired 4 | . . . . 1 1 1 . . . . 1 Time 158 | . . . . 32 32 32 . . . . 62 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Active Infowar (turns) 1180 | . . . . 48 . 73 178 330 551 . . Optics 542 | . . . . 48 . . 178 . 316 . . Sensors 782 | . . . . . . . . 300 482 . . Terrain 73 | . . . . . . 73 . . . . . Cloaking 193 | . . . . . . . . 182 11 . . Jamming 769 | . . . . . . . . 282 487 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 4777 | 74 491 601 19 641 396 395 270 542 845 24 479 Spaces Moved 7283 | 47 243 337 34 658 575 913 774 1169 1788 33 712 Core 334 | 20 . . . . . . . . 137 22 155 Treads 447 | 27 243 177 . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 963 | . . 92 34 658 62 . . . 101 11 5 Flight 5539 | . . 68 . . 513 913 774 1169 1550 . 552 Fastest Speed 25 | 50 160 34 42 42 26 26 25 25 27 50 31 Average Speed 41 | 113 160 105 42 42 32 26 25 27 37 69 42 Slowest Speed 515 | 160 160 240 42 102 515 26 27 32 150 120 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 19 | . . 1 . . . 8 6 . . . 4 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 4 39 32 10 38 14 23 18 27 94 7 18 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 2 | . . . . . . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 3 | . . . . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Total 8766 | 64 310 519 35 975 767 1050 836 1348 1952 33 877 Wait 849 | . 21 94 . 220 100 94 38 52 102 . 128 Move 7236 | 46 242 334 33 657 574 897 762 1168 1787 32 704 Hop 17 | . . 1 . . . 7 5 . . . 4 Pick Up 158 | 9 11 17 . 25 25 11 12 26 9 . 13 Fast Attach . | . . . . . . . . . . . . Attach 114 | 7 6 10 . 13 12 7 6 25 20 . 8 Detach 29 | . 1 3 . 2 5 2 . 3 11 1 1 Swap 43 | . 2 10 . 5 6 4 3 9 3 . 1 Drop 103 | . 6 14 . 24 22 9 8 11 6 . 3 Fire 140 | 2 21 36 1 28 23 19 . . . . 10 Melee 70 | . . . . . . . 2 54 14 . . Ram 7 | . . . 1 1 . . . . . . 5 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 13) 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1141 | -9/Materials | Discovered new exit (range 15) 1157 | -9/Materials | Central database locked down 1167 | -9/Materials | Entered Mines 1168 | -9/Mines | Met a Derelict bent on vengeance 1176 | -9/Mines | Discovered new exit (range 5) 1186 | -9/Mines | Entered Materials 1186 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1231 | -8/Materials | Repaired Shotgun 1527 | -8/Materials | Discovered new exit (range 15) 1827 | -8/Materials | Entered Factory 1827 | -7/Factory | Evolved 2 slots: Utility x2 1963 | -7/Factory | Repaired Hrd. Light Armor Plating 2177 | -7/Factory | Build established: Scavenger-Sprinter 2182 | -7/Factory | Discovered new exit (range 12) 2191 | -7/Factory | Discovered new exit (range 15) 2223 | -7/Factory | Entered another Factory area 2223 | -6/Factory | Evolved 2 slots: Power x2 2283 | -6/Factory | Repaired VTOL Module 2573 | -6/Factory | Spotted B-75 Beast 2615 | -6/Factory | Discovered new exit (range 8) 2618 | -6/Factory | Entered another Factory area 2618 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2884 | -5/Factory | Discovered new exit (range 4) 2884 | -5/Factory | Identified exit to Factory 2888 | -5/Factory | Entered another Factory area 2888 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2947 | -4/Factory | Spotted B-86 Titan 2979 | -4/Factory | Lost 3 parts (2u1w) 3051 | -4/Factory | Lost 3 parts (1p2u) 3101 | -4/Factory | Spotted B-86 Titan 3330 | -4/Factory | Lost 3 parts (2p1u) 3424 | -4/Factory | Discovered new exit (range 14) 3428 | -4/Factory | Identified exit to Upper Caves 3430 | -4/Factory | Entered Upper Caves 3736 | -4/Upper Caves | Learned location of Armory (-4) 3738 | -4/Upper Caves | Learned location of 1 exit from Research 3849 | -4/Upper Caves | Learned 8 Research zone layouts 3849 | -4/Upper Caves | Learned Research emergency access door positions 3849 | -4/Upper Caves | Learned Extension stockpile data 3849 | -4/Upper Caves | Learned Factory terminal intel 3907 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3993 | -4/Upper Caves | Lost 9 parts (2p4n2u1w) 4269 | -4/Upper Caves | Discovered new exit (range 12) 4274 | -4/Upper Caves | Core integrity fell below 50% 4275 | -4/Upper Caves | Entered another Upper Caves area 4297 | -4/Upper Caves | Discovered new exit (range 4) 4299 | -4/Upper Caves | Entered Research 4299 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4300 | -3/Research | Identified exit to Testing 4322 | -3/Research | Lost 4 parts (2n2u) 4371 | -3/Research | Repaired Imp. Cloaking Device 4489 | -3/Research | Central database locked down 4562 | -3/Research | Spotted B-86 Titan 4620 | -3/Research | Build established: Mutant 4729 | -3/Research | Core integrity fell below 50% 4756 | -3/Research | Lost 7 parts (6n1w) 4769 | -3/Research | Core integrity fell below 20% 4778 | -3/Research | Core destroyed Last Messages --------------- 04722_ Slammed into P-80 Master. 04725_ Cld. Antigrav System destroyed. 04725_ Slammed into P-80 Master. 04726_ Critical hit (Burn: +37). 04728_ Triggered Tiamat Bomb Trap. 04728_ An explosion rips through the floor. 04728_ Slug penetrates Wall. 04741_ T1MHFT39I59UNI7Z:H6O NX=NU1LOE 04757_ System corrupted: Substantial component data lost. 04765_ Terminal disabled. 04769_ Connecting with Garrison Access... >>Seal Access door sealed. 04770_ Slug penetrates Wall. 04770_ Penetrated by Slug. 04777_ Slammed into P-80 Master. 04777_ Destabilizing: Core damaged (-52). 04778_ Slammed into P-80 Master. 04778_ Destabilizing: Core damaged (-52). 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"T" | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 42 Energy Capacity 525 Matter Stores 400 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 300 Resistance: KI 20 Weapon Cycling 15 Melee Speed Boost 40 Evasion (%) 76 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 83% | -8/Materials Hrd. Light Armor Plating | 21% | -7/Factory VTOL Module | 20% | -6/Factory Imp. Cloaking Device | 11% | -3/Research Studied --------- EM Shotgun | -9/Materials | Hacked Autogun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked VTOL Module | -5/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Assault Cannon | -5/Factory | Hacked Hvy. Laser | -5/Factory | Hacked Impulse Thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Dodgeball, But With Guns I Spy Party Time Challenges ------------ None Game ------ Seed LaserCorruptionSlamshotty Manual? 0 Play Time 02:05:37 Cumulative 13.3 hours Start 2026.05.07 @ 19:59:49 End 2026.05.07 @ 22:19:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d02490ca-b9e5-4203-aa7d-d61dab485dc9