Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.11 @ 22:34:55 Player: Mr Goldstein Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (6) 30 Value Destroyed (162) 162 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1174) 1174 TOTAL SCORE: 5786 Bonus ------- Pacifist 834 Follower Combat Kills 40 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 134/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Proton Missile Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Advanced Signal Interpreter Force Field > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Weight Redist. System Proton Missile Launcher Rocket Launcher Makeshift Spear [Rating: 23] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Improved Signal Interpreter Device Force Field Processor Improved Signal Interpreter Weapon Rocket Launcher Launcher Rocket Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . 2 . 1 . . . . . . . Utility 5 | . . . . 1 2 . . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 23 | 2 . . . 4 5 1 4 . . 1 6 Power 1 | . . . . . 1 . . . . . . Engine . | . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 11 | 2 . . . 2 4 . 1 . . . 2 Treads 3 | 2 . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 7 | . . . . 2 4 . 1 . . . . Utility 4 | . . . . 1 . 1 . . . . 2 Device 1 | . . . . . . 1 . . . . . Storage . | . . . . . . . . . . . . Processor 3 | . . . . 1 . . . . . . 2 Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 7 | . . . . 1 . . 3 . . 1 2 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . 1 . . 1 . . 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 13 | . . . . 2 . . 1 . . . 10 Power . | . . . . . . . . . . . . Propulsion 7 | . . . . 1 . . 1 . . . 5 Utility 4 | . . . . . . . . . . . 4 Weapon 2 | . . . . 1 . . . . . . 1 Highest Loss Streak 5 | . . . . 2 . . 1 . . . 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 32 | . 28 22 22 14 14 46 48 46 46 40 20 Core 3 | . . . . . 1 7 7 7 7 6 1 Treads 3 | . 28 22 22 5 . . . . . . 1 Flight 14 | . . . . 4 6 30 24 23 23 20 5 Device 3 | . . . . . . . 7 7 7 6 1 Processor 5 | . . . . 2 7 7 7 7 7 6 7 Naked Turns 62 | . . . . . . . . . . . 62 Heaviest Build 14 | . . . . 3 5 12 14 12 12 12 12 Greatest Support 20 | 20 3 3 3 5 17 17 17 12 12 12 12 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 2 5 5 2 3 3 3 4 5 Average Carried 2 | . . 1 1 3 4 1 2 3 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 2 5 1 2 3 3 3 4 3 Class Distribution -------------------- 56% | Sprinter 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Matter Collected 323 | 220 . . . . 30 . 62 . . . 11 Remotely . | . . . . . . . . . . . . Salvage Created 121 | . . . . . . . 84 . . . 37 Parts 9 | . . . . . . . 4 . . . 5 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 6 | . . . . . . . 3 . . . 3 AOE 6 | . . . . . . . 3 . . . 3 Classes Destroyed 1 | . . . . . . . 1 . . . . Swarmer 6 | . . . . . . . 3 . . . 3 Best Kill Streak 3 | . . . . . . . 3 . . . 3 Combat Bots Only 3 | . . . . . . . 3 . . . 3 Max Kills in Single Turn 2 | . . . . . . . 2 . . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Damage Taken 2160 | . 86 82 50 444 . 50 149 . 32 9 1258 Core 1334 | . 14 41 11 340 . 18 52 . 7 . 851 Absorbed by Shields 204 | . . . . . . . 122 . 32 9 41 Core Remaining (%) 81 | 100 94 . 87 38 . . . . 89 . . Volleys Fired 13 | . . . . . . . 6 . . 5 2 Largest 1 | . . . . . . . 1 . . 1 1 Hottest 33 | . . . . . . . 33 . . 33 33 Shots Fired 13 | . . . . . . . 6 . . 5 2 Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 13 | . . . . . . . 6 . . 5 2 Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 13 | . . . . . . . 6 . . 5 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . 1 . . . . Robot Miss Streak 3 | . . . . . . . 3 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 3 | . . . . . . . 3 . . . . Core Hits 12 | . . . . . . . 5 . . . 7 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 3 | . . . . . . . 3 . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 571 | . 8 11 1 . . . 384 . . . 167 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 391 | . . . . . . . 278 . . . 113 Melee 106 | . . . . . . . 106 . . . . Ramming 74 | . 8 11 1 . . . . . . . 54 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 391 | . . . . . . . 278 . . . 113 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 106 | . . . . . . . 106 . . . . Highest Corruption 4 | . 1 . 2 . 4 4 4 4 4 . 2 Average Corruption 3 | . 1 . 2 . 3 4 4 4 4 . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . . . . 2 . 5 1 2 . 4 Message Errors 3 | . . . . . . . . 1 1 . 1 Matter Fused 4 | . . . . . 1 . 3 . . . . Heat Flow Errors 2 | . . . . . . . 1 . . . 1 Energy Discharges 4 | . . . . . . . 1 . 1 . 2 Data Loss (minor) 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 45 | . . . . . . . 45 . . . . Projectiles . | . . . . . . . . . . . . Explosions 4 | . . . . . . . 4 . . . . Melee 41 | . . . . . . . 41 . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 32 | . 4 5 . . . . . . . . 23 Shots . | . . . . . . . . . . . . Rammed 20 | . 3 2 1 . . . . . . . 14 Targets Rammed 20 | . 3 2 1 . . . . . . . 14 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 277 | . . . . . . . 277 . . . 263 Average Temperature 143 | . . . . . . . 141 . . . 148 Received Heat Transfer 576 | . . 42 30 234 . . 23 . . 4 243 Effects 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Peak Influence 129 | . 30 27 25 129 64 . . . . 36 91 Initial 49 | . . 12 10 9 49 . . . . . 17 Average 41 | . 16 18 23 71 53 . . . . 15 45 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . 1 . . 4 . . . . 1 2 Investigation 5 | . . . . . 3 . . . . 1 1 Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . 1 . . 1 . . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Distress Signals 3 | . 1 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 72 | . 5 5 3 16 1 4 13 . 5 2 18 Peak Tracking Total 15 | . 5 4 3 15 1 4 6 . 5 2 12 Tactical Retreats 8 | . . . . 1 . 2 3 . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Traps Triggered 6 | . . . . . 2 . . . . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Machines Disabled 1 | . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Machines Accessed 11 | . . . . . 3 1 1 3 . 1 2 Terminals 5 | . . . . . 1 . 1 . . 1 2 Fabricators 2 | . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 41 | . . . . . 7 1 1 25 . 4 3 Successful 28 | . . . . . . 1 1 25 . 1 . Failed 13 | . . . . . 7 . . . . 3 3 Catastrophic 6 | . . . . . 4 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 9 | . . . . . 2 . . . . 4 3 Terminals 10 | . . . . . 2 . 1 . . 4 3 Fabricators 5 | . . . . . 5 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 28 | . . . . . . 1 1 25 . 1 . Record 6 | . . . . . . . 1 5 . . . Part Schematic 11 | . . . . . . . . 11 . . . Robot Schematic 6 | . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . . . 3 . . . . 1 2 Full Trace Events 5 | . . . . . 3 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Total Allies 3 | . . . . . . . . . 1 . 2 Largest Group 1 | . . . . . . . . . 1 . 1 Highest-Rated Group 96 | . . . . . . . . . 96 . 25 Highest-Rated Ally 96 | . . . . . . . . . 96 . 25 Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 4 . 4 Total Damage 191 | . . . . . . . . . 47 . 144 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Turns Passed 961 | 24 49 32 14 104 100 89 206 22 63 69 189 Spaces Moved 2390 | 31 89 60 24 223 215 330 638 76 215 195 294 Core 616 | 26 89 60 24 103 161 . . . . . 153 Treads 5 | 5 . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1769 | . . . . 120 54 330 638 76 215 195 141 Fastest Speed 26 | 50 50 50 50 35 26 26 26 29 29 29 29 Average Speed 34 | 67 50 50 50 42 43 26 28 29 29 29 40 Slowest Speed 160 | 160 50 50 50 75 50 26 109 29 29 29 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 25 | . . . . 9 . 3 3 . 3 3 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 3 27 16 7 33 7 56 75 68 49 8 55 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 4 | . . . . . . 1 3 . . . . Spaces Dug 88 | . . . . . . . 19 . . 46 23 Terrain Destroyed 114 | . . . . . . . 45 . . 46 23 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 114 | . . . . . . . 45 . . 46 23 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Total 2473 | 32 92 61 25 223 219 328 651 75 211 199 357 Wait . | . . . . . . . . . . . . Move 2338 | 30 88 60 24 208 214 324 631 75 209 188 287 Hop 18 | . . . . 5 . 2 3 . 2 3 3 Pick Up 9 | . 1 . 1 3 . 1 1 . . 1 1 Fast Attach 12 | 2 . . . 3 1 1 1 . . . 4 Attach 11 | . . . . 1 4 . 3 . . 1 2 Detach 5 | . . . . 1 . . 3 . . 1 . Swap . | . . . . . . . . . . . . Drop 3 | . . . . 2 . . . . . . 1 Fire 13 | . . . . . . . 6 . . 5 2 Melee 3 | . . . . . . . 3 . . . . Ram 18 | . 3 1 . . . . . . . . 14 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . 43 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 25 | -11/Junkyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 8) 74 | -10/Materials | Entered another Materials area 74 | -9/Materials | Evolved 2 slots: Propulsion x2 102 | -9/Materials | Discovered new exit (range 5) 106 | -9/Materials | Entered Mines 111 | -9/Mines | Learned 2 Materials zone layouts 111 | -9/Mines | Discovered new exit (range 9) 118 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 120 | -9/Mines | Entered Materials 120 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 211 | -8/Materials | Core integrity fell below 50% 220 | -8/Materials | Discovered new exit (range 9) 223 | -8/Materials | Identified exit to Factory 224 | -8/Materials | Entered Factory 224 | -7/Factory | Evolved 2 slots: Utility x2 245 | -7/Factory | Discovered new exit (range 9) 248 | -7/Factory | Identified exit to Lower Caves 324 | -7/Factory | Entered Lower Caves 350 | -7/Lower Caves | Learned Factory trap positions 401 | -7/Lower Caves | Discovered new exit (range 11) 404 | -7/Lower Caves | Identified exit to Lower Caves 413 | -7/Lower Caves | Entered another Lower Caves area 414 | -7/Lower Caves | Discovered new exit (range 10) 425 | -7/Lower Caves | Encountered a Warlord checkpoint 456 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 496 | -7/Lower Caves | Learned Factory interactive machine intel 528 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 595 | -7/Lower Caves | Build established: Sprinter 615 | -7/Lower Caves | Discovered new exit (range 13) 618 | -7/Lower Caves | Identified exit to Data Miner 619 | -7/Lower Caves | Entered Data Miner 619 | -7/Data Miner | Discovered new exit (range 7) 625 | -7/Data Miner | Met Data Miner 630 | -7/Data Miner | Learned location of Section 7 (-3) 630 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 635 | -7/Data Miner | Received God Mode back door access code from Data Miner 641 | -7/Data Miner | Identified exit to Proximity Caves 641 | -7/Data Miner | Entered Proximity Caves 656 | -6/Proximity Caves | Escorted by Enhanced Grunt 702 | -6/Proximity Caves | Discovered new exit (range 7) 703 | -6/Proximity Caves | Identified exit to Factory 704 | -6/Proximity Caves | Entered Factory 704 | -6/Factory | Evolved 2 slots: Utility x2 705 | -6/Factory | Loaded intel: 81 trap records 706 | -6/Factory | Loaded intel: 54 interactive machine locations 717 | -6/Factory | Identified exit to Lower Caves 717 | -6/Factory | Identified exit to Extension 736 | -6/Factory | Incoming investigation squad redirected 773 | -6/Factory | Entered Extension 817 | -6/Extension | Rescued a captive Derelict 817 | -6/Extension | Rescued a captive Derelict 855 | -6/Extension | Spotted B-75 Beast 867 | -6/Extension | Lost 5 parts (3n2u) 892 | -6/Extension | Spotted B-75 Beast 897 | -6/Extension | Core integrity fell below 50% 908 | -6/Extension | Core integrity fell below 20% 925 | -6/Extension | Rescued a captive Derelict 925 | -6/Extension | Rescued a captive Derelict 929 | -6/Extension | Rescued a captive Derelict 931 | -6/Extension | Rescued a captive Derelict 941 | -6/Extension | Lost 5 parts (2n2u1w) 955 | -6/Extension | Rescued a captive Derelict 957 | -6/Extension | Rescued a captive Derelict 962 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 00928_ A bubble of rippling energy engulfs the area. 00928_ Field strength at 94. 00929_ Field strength at 88. 00930_ Field strength at 82. 00931_ Field strength at 76. 00932_ Field strength at 70. 00933_ Field strength at 64. 00934_ Field strength at 58. 00935_ Field strength at 52. 00936_ Field strength at 46. 00937_ Field strength at 40. 00938_ Field strength at 34. 00939_ Field strength at 28. 00940_ Field strength at 22. 00941_ Field strength at 16. 00942_ Field strength at 10. 00943_ Field strength at 4. 00944_ Stasis field depleted. 00946_ System corrupted: Energy discharge (-28). Door Terminal flashes as you approach. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############################?????????????????????? | | """"""""""" #?????????????????????? | | """"T"""" ####??????????????????? | | "" #??????????????????? | | ######## """#??????????????????? | | ???????# %! R"#??????????????????? | | ???????# ! """#??????????????????? | | #??????# ####??????????????????? | | #??????# #?????????????????????? | | #??????# !! @ #?????????????????????? | | #??????# !! Y ??????????????? | | ???????#### ############## #########?????????????? | | ?????????#T ???????????? #????????????????????? | | ?????????## ##???????????"##????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Railgun | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorePotentialSheargun Manual? 0 Play Time 00:18:57 Cumulative 198.1 hours Start 2023.05.11 @ 22:18:24 End 2023.05.11 @ 22:34:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 561 Rogue 561 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 77 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c0db901-00e8-4337-a13a-e489e55f8e52