Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.21 @ 11:35:39 Player: Julie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1415) 1415 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4020 Bonus ------- None Cogmind --------- Core Integrity 368/700 Matter 39/500 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit High-capacity Matter Pod Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Ion Engine Deuterium Engine Deuterium Engine Advanced Treads Compact Wheel Compact Wheel Armored Huge Wheel Coolant Injector Small Storage Unit Large Storage Unit Weight Redist. System Targeting Computer Advanced Targeting Computer ECM Suite Reaction Control System Hardened Medium Armor Plating Hardlight Generator Spread Laser Gatling Laser Assault Rifle Autogun Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Trap Scanner Seismic Detector Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Deuterium Engine Deuterium Engine Advanced Treads Compact Wheel Compact Wheel Armored Huge Wheel Coolant Injector Small Storage Unit Large Storage Unit Weight Redist. System Targeting Computer Advanced Targeting Computer ECM Suite Reaction Control System Hardened Medium Armor Plating Hardlight Generator Spread Laser Assault Rifle Autogun Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility High-capacity Matter Pod Device Trap Scanner Storage High-capacity Matter Pod Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 38 | 8 2 9 8 11 Power 5 | 2 . 1 1 1 Engine 3 | 2 . 1 . . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 7 | 2 . 2 1 2 Treads 7 | 2 . 2 1 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 4 3 4 Device 4 | . . 1 1 2 Storage 3 | 1 . 1 1 . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 4 | . 1 1 1 1 Artifact . | . . . . . Weapon 13 | 3 1 2 3 4 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 3 . 1 . . Ballistic Cannon . | . . . . . Launcher 5 | . 1 . 2 2 Special Weapon . | . . . . . Impact Weapon 2 | . . 1 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . . . 2 9 Power 2 | . . . 1 1 Propulsion 4 | . . . . 4 Utility 3 | . . . 1 2 Weapon 2 | . . . . 2 Highest Loss Streak 9 | . . . 2 9 To Critical Strikes . | . . . . . Average Backups 14 | 2 6 7 10 20 Power 2 | . 1 1 1 2 Propulsion 3 | 1 3 3 3 3 Utility 5 | . . . 3 8 Weapon 3 | . 1 2 2 4 Tool/Special . | . . . . . Unused Backups 17 | . . 2 1 14 Power 2 | . . . . 2 Propulsion 5 | . . 2 . 3 Utility 9 | . . . . 9 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 97 97 99 90 Engine 5 | . 14 10 5 2 Core 2 | . . . 2 3 Treads 25 | . 28 22 27 26 Device 13 | . . 3 17 16 Storage 16 | . 14 22 18 15 Processor 2 | . . 5 . 2 Protection 8 | . 11 11 9 6 Energy Gun 1 | . . . . 3 Ballistic Gun 11 | . 19 16 9 9 Launcher 1 | . 8 1 1 . Impact Weapon 2 | . . 3 7 . Peak Build Rating 41 | 6 7 18 30 41 Average Rating 25 | 4 6 13 26 32 On Entrance 11 | . 6 7 18 24 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 116 | 14 18 23 104 116 Greatest Support 94 | 40 40 44 66 94 Greatest Overweight (x) 29 | . . . 1 29 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 8 8 25 25 Average Capacity 19 | 7 8 8 17 25 Most Carried 25 | 4 8 8 15 25 Average Carried 15 | 2 7 7 10 21 Final Capacity 25 | 8 8 8 25 25 Final Carried 25 | 4 8 8 15 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1237 | 220 37 166 306 508 Remotely . | . . . . . Salvage Created 1212 | . 85 156 496 475 Parts 86 | . 12 13 38 23 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled 16 | . . . . 16 Retrieved Matter 53 | . . . . 53 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 5 3 16 8 Guns 7 | . . 3 2 2 Cannons 1 | . . . 1 . AOE 24 | . 5 . 13 6 Classes Destroyed 12 | . 3 2 5 2 Worker 3 | . . . 3 . Builder 5 | . 1 . 3 1 Tunneler 3 | . . . 1 2 Recycler 3 | . . . 1 2 Mechanic 1 | . . . 1 . Watcher 2 | . . 1 . 1 Swarmer 10 | . 3 . 7 . Grunt 16 | . 2 2 7 5 Duelist 1 | . . . . 1 Sentry 2 | . . 1 1 . Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 7 | . 6 3 7 5 Combat Bots Only 5 | . 5 3 5 4 Max Kills in Single Turn 3 | . 3 1 3 1 Gunslinging . | . . . . . Exploded 3 | . 2 . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 188 | . 16 20 56 96 Missed 52 | . 3 11 14 24 Hits 136 | . 13 9 42 72 Melee 6 | . . . . 6 Projectile 130 | . 13 9 42 66 Critical Strikes 5 | . . . 3 2 Damage Taken 2727 | . 131 127 780 1689 Core 463 | . 7 . 124 332 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 97 100 77 . Volleys Fired 94 | . 5 10 33 46 Largest 2 | . 2 2 2 2 Hottest 116 | . 50 53 59 116 Shots Fired 158 | . 10 20 49 79 Gun 113 | . 6 19 34 54 Cannon . | . . . . . Launcher 45 | . 4 1 15 25 Special . | . . . . . Kinetic 94 | . 6 19 34 35 Thermal 19 | . . . . 19 Explosive 45 | . 4 1 15 25 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 3 5 7 9 Robot Miss Streak 5 | . . 2 2 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 84 | . 3 13 32 36 Core Hits 107 | . 10 8 38 51 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 24 | . . 10 14 . Impact 24 | . . 10 14 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4468 | . 324 201 1808 2135 Guns 1043 | . 21 173 351 498 Cannons . | . . . . . Explosions 3168 | . 303 28 1323 1514 Melee 134 | . . . 134 . Ramming 123 | . . . . 123 Kinetic 852 | . 21 173 351 307 Thermal 191 | . . . . 191 Explosive 2990 | . 303 28 1323 1336 Electromagnetic 178 | . . . . 178 Impact 134 | . . . 134 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 169 | . 18 . 130 21 Projectiles . | . . . . . Explosions 100 | . 18 . 61 21 Melee 69 | . . . 69 . Knockbacks 2 | . . . 1 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage 612 | . 22 24 167 399 Shots 17 | . 1 1 6 9 Rammed 13 | . . . . 13 Targets Rammed 14 | . . . . 14 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 377 | . . 16 39 377 Average Temperature 92 | . . 6 11 132 Received Heat Transfer 912 | . 6 51 306 549 Effects 5 | . . . . 5 Interference 5 | . . . . 5 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions 3 | . . . 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 325 | . . . . 325 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . 1 2 Low Security (%) 97 | 100 100 100 97 95 Level 1 2 | . . . 2 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 407 | . 143 60 258 407 Initial 114 | . . 39 . 114 Average 32 | . 69 9 59 27 Influence Increases 1397 | . 143 123 565 566 Destroy 0b10 Robot/C 640 | . 100 60 320 160 Destroy 0b10 Robot/NC 85 | . 5 5 45 30 Destroy Leader 134 | . 10 12 60 52 Successful Hack 5 | . . . . 5 Disable Machine 105 | . . . 30 75 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 218 | . 28 16 110 64 Lose Combat Pursuer 60 | . . 30 . 30 Influence Decreases 1022 | . 50 216 313 443 Entered New Map 192 | . . 54 . 138 Time Decay 720 | . 50 162 293 215 Lost Part 110 | . . . 20 90 Squads Dispatched 8 | . . . 3 5 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 3 | . . . 3 . Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 6 6 25 27 Peak Tracking Total 6 | . 5 4 6 5 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . . 2 6 Max in Single Turn 4 | . . . 1 4 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 1 5 3 3 Terminals 11 | . 1 4 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 19 | . 2 11 3 3 Successful 10 | . 1 7 1 1 Failed 8 | . 1 3 2 2 Catastrophic 5 | . . 3 1 1 Database Lockouts 1 | . . 1 . . Manual 6 | . 2 1 1 2 Terminals 14 | . 2 6 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 3 1 1 Record 1 | . . 1 . . Prototype ID Bank 1 | . . . 1 . Open DSF 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . 3 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3710 | . . 608 950 2152 Optics 354 | . . 354 . . Terrain 1189 | . . 254 935 . Traps 3075 | . . . 923 2152 Seismic 1894 | . . . . 1894 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4111 | 85 162 724 950 2190 Spaces Moved 1736 | 47 83 408 431 767 Core 4 | 3 . . . 1 Treads 1732 | 44 83 408 431 766 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 145 145 225 Average Speed 193 | 152 160 154 181 227 Slowest Speed 1500 | 160 160 160 225 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 18 27 34 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 17 | . . 7 10 . Terrain Destroyed 228 | . 31 15 108 74 Melee 17 | . . 7 10 . Projectile . | . . . . . AOE 211 | . 31 8 98 74 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2268 | 56 102 471 529 1110 Wait 305 | . 7 20 21 257 Move 1732 | 46 82 407 430 767 Hop . | . . . . . Pick Up 30 | 2 5 4 9 10 Fast Attach 11 | 6 1 2 1 1 Attach 5 | . . 1 1 3 Detach . | . . . . . Swap 37 | 2 1 9 15 10 Drop 16 | . 1 8 5 2 Fire 94 | . 5 10 33 46 Melee 24 | . . 10 14 . Ram . | . . . . . Kick . | . . . . . Crush 14 | . . . . 14 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Identified exit to Mines 201 | -10/Materials | Discovered new exit (range 5) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Utility x2 249 | -9/Materials | Discovered new exit (range 15) 304 | -9/Materials | Build established: Mutant 465 | -9/Materials | Central database locked down 606 | -9/Materials | Discovered new exit (range 9) 841 | -9/Materials | Discovered new exit (range 10) 972 | -9/Materials | Entered another Materials area 972 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1787 | -8/Materials | Discovered new exit (range 14) 1922 | -8/Materials | Entered Factory 1922 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4008 | -7/Factory | Garrison activated, responded to threat 4112 | -7/Factory | Self-destructed Last Messages --------------- 04084_ Overheating: System interference. 04084_ Imp. Grenade Launcher temporarily disabled. 04084_ Gatling Laser temporarily disabled. 04084_ Adv. Treads destroyed. 04086_ U-05 Engineer builds a Wall. 04089_ Mic. Nuclear Core destroyed. 04091_ The unstable cave ceiling collapses. 04092_ Imp. Grenade Launcher destroyed. 04093_ G-50 Soldier destroyed. 04095_ The unstable cave ceiling collapses. 04097_ Overheating: System interference. 04097_ Imp. Grenade Launcher temporarily disabled. 04101_ U-05 Engineer lays Concrete. 04102_ Imp. Grenade Launcher destroyed. 04102_ U-05 Engineer lays Concrete. 04103_ U-05 Engineer builds a Wall. 04106_ I-36 Angel destroyed. 04107_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # # #?# """" #?# #??# | | # # #?# """" #?# #??# | | # + #?# """" ### #### | | # # #?# """" + + | | # # #?# """" ######## | | # # #?# #??????# | | # # #?##########??????# | | #+######+## ###############???#######+## | | # #????# ## ######??# | | # #????# ## # #??# | | # #????# ## # #??# | | ####### #????# ## # #### | | ??????# #????# ## # + | | ??????# #????# ###########+ # # # | | ??????# #????# #?????# ###### | | ??????# #????# #?????# """" | | ??????# #???## ##???## "" | | ??????# ##### #???# | | ??????# #???? # """" | | ??????####### #????# """" | | ????????????# #???## g % "" """" ####### | | ????????????# ##??# g """ #?????? | | ????????????# T#???# "R """" #?????? | | ????????????# ##### ##m """ """" #?????? | | ????????????# ### m """ """" #?????? | | ????????????# # # @ "" #?????? | | ???????????## # G" # #?????? | | ???????????# # g ######## #?????? | | ???????????# "" # % #??????# #?????? | | ???????????# # #??????# #?????? | | ??????????# ## #??????# +?????? | | ??????? # ## #??????# #?????? | | ???? ### ## # #??????# #?????? | | ???? ## # #??????# #?????? | | ???? #############/##??????# #?????? | | ????"""""" # = ??????? #?????? | | ?????""""" # ?????? #?????? | | ????????""?##| u ??????? #?????? | | ???????????? ??????????????????? | | ???????????## """ ???????????????????? | | ???????????? """ ?????????????????????? | | ???????????? """ ??? ?????????????????????? | | ??????????? ?????????????????????????? | | ???????????#######^ """ ????????????????????????? | | ?????????????????? """ ????????????????????????? | | ?????????????????? """??????????????????????????? | | ??????????????????? ^ ??????????????????????????? | | ??????????????????? """??????????????????????????? | | ?????????????????????""??????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 315 Matter Capacity 500 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeSurgeTurbovents Manual? 0 Play Time 00:31:01 Cumulative 46.1 hours Start 2026.05.21 @ 11:06:15 End 2026.05.21 @ 11:35:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c94497a-25fc-43ae-b5e3-795cec085698