Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 17:42:13 Player: Finn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1356) 1356 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (786) 786 TOTAL SCORE: 6857 Bonus ------- Follower Combat Kills 186 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Remote Shield Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Mass Driver Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Biomechanical Wings Field Propulsion Drive > --- UTILITY ---------- Advanced Weight Redist. System Advanced Terrain Scanner Transmission Jammer Improved Light Armor Plating EM Shield > --- WEAPON ----------- RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Reaction Control System Mobile Refinery Mk. CCLXVII Hacking Drone Bay [Rating: 55] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Cooled VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Cooled VTOL Module Utility Terrain Scan Processor Device Advanced Terrain Scanner Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . 2 Power 1 | . . . 1 . . . . . . Propulsion 5 | . . 1 1 2 1 . . . . Utility 4 | . . 1 . . 1 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 67 | 5 7 19 5 8 7 2 1 . 13 Power 9 | 1 1 2 . 3 1 . . . 1 Engine 3 | 1 1 1 . . . . . . . Core 6 | . . 1 . 3 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 25 | 2 3 6 3 4 2 1 . . 4 Treads . | . . . . . . . . . . Leg 5 | 2 1 2 . . . . . . . Wheel 4 | . . 3 . . . . . . 1 Hover 1 | . . . . . . . . . 1 Flight 15 | . 2 1 3 4 2 1 . . 2 Utility 15 | . 2 2 1 1 4 . . . 5 Device 9 | . 1 . . 1 3 . . . 4 Storage . | . . . . . . . . . . Processor 4 | . 1 2 1 . . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 18 | 2 1 9 1 . . 1 1 . 3 Energy Gun 6 | 2 1 2 1 . . . . . . Energy Cannon 3 | . . 1 . . . 1 . . 1 Ballistic Gun 3 | . . 3 . . . . . . . Ballistic Cannon 2 | . . 1 . . . . . . 1 Launcher 1 | . . 1 . . . . . . . Special Weapon 2 | . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 9 | . 1 2 1 1 1 . 1 . 2 Parts Lost 43 | . 2 12 4 4 1 4 . . 16 Power 6 | . . 2 . 1 . 1 . . 2 Propulsion 20 | . 1 4 2 2 1 3 . . 7 Utility 7 | . . 1 . 1 . . . . 5 Weapon 10 | . 1 5 2 . . . . . 2 Highest Loss Streak 8 | . 2 5 2 2 1 4 . . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 2 | 1 4 4 . . . 2 3 4 2 Power . | . 2 . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . 2 3 4 2 Weapon 1 | . 1 3 . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 7 | 1 2 4 . . . . . . . Power 3 | . 2 1 . . . . . . . Propulsion 2 | 1 . 1 . . . . . . . Utility . | . . . . . . . . . . Weapon 2 | . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 58 | . 79 64 32 28 61 71 60 60 29 Engine 5 | . 14 8 . . . . . . . Core 3 | . . 1 . 3 10 10 6 6 2 Leg 7 | . 25 7 . . . . . . . Wheel 1 | . . 4 . . . . . . . Flight 10 | . 1 . 20 18 32 31 20 20 9 Device 8 | . 5 2 . 3 13 20 20 20 11 Processor 7 | . 5 20 8 1 . . . . . Protection 1 | . . . . . 3 6 6 6 1 Energy Gun 5 | . 25 3 1 . . . . . . Energy Cannon 2 | . . 7 . . . 2 2 . . Ballistic Cannon 1 | . . 4 . . . . . . . Peak Build Rating 55 | 5 10 16 16 25 52 52 48 45 55 Average Rating 20 | 3 7 10 11 14 41 46 43 45 25 On Entrance 23 | . 5 10 3 11 22 48 41 45 45 Avg Prop Armor Cover (%) 13 | . . 7 . 16 . . . . . Naked Turns 47 | . . . . . . . . . 47 Heaviest Build 20 | 7 13 16 3 7 17 19 19 19 20 Greatest Support 44 | 20 20 30 15 26 44 44 25 25 32 Greatest Overweight (x) 5 | . 3 5 . . . . . . 5 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 2 2 2 3 4 4 5 Average Carried 2 | 1 4 4 . . . 2 3 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | 2 3 . . . 2 2 4 4 4 Class Distribution -------------------- 47% | Mutant 38% | Sprinter 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Matter Collected 979 | 217 53 423 . 62 124 . 15 . 85 Remotely . | . . . . . . . . . . Salvage Created 1267 | . 452 776 . . . 30 . . 9 Parts 96 | . 36 54 . . . 3 . . 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . Prevented 1 | . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Combat Hostiles Destroyed 38 | . 12 22 . . . 1 . . 3 Guns 15 | . 12 3 . . . . . . . Cannons 15 | . . 14 . . . 1 . . . AOE 8 | . . 5 . . . . . . 3 Classes Destroyed 7 | . 4 3 . . . . . . . Builder 2 | . 1 1 . . . . . . . Recycler 1 | . . 1 . . . . . . . Watcher 6 | . 3 3 . . . . . . . Swarmer 15 | . 6 5 . . . 1 . . 3 Grunt 16 | . 6 10 . . . . . . . Brawler 1 | . . 1 . . . . . . . Sentry 6 | . . 6 . . . . . . . Best Kill Streak 8 | . 5 8 . . . 1 . . 3 Combat Bots Only 6 | . 5 6 . . . 1 . . 3 Max Kills in Single Turn 2 | . 2 2 . . . 1 . . 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . 2 . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Hostile Shots Fired 604 | . 41 159 34 122 45 25 . 6 172 Missed 258 | . 15 53 17 69 25 12 . 1 66 Hits 346 | . 26 106 17 53 20 13 . 5 106 Projectile 346 | . 26 106 17 53 20 13 . 5 106 AOE 5 | . . 1 . 2 . . . . 2 Critical Strikes 13 | . . 1 2 2 . 1 . 1 6 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 4968 | . 300 1308 313 669 178 178 . 101 1921 Core 2026 | . 47 367 131 393 27 29 . 20 1012 Absorbed by Shields 20 | . . . . . . . . . 20 Core Remaining (%) 66 | 100 81 8 76 43 . . . 91 . Volleys Fired 117 | . 32 72 6 . . 3 . . 4 Largest 2 | . 2 2 1 . . 1 . . 2 Hottest 128 | . 80 101 50 . . 75 . . 128 Shots Fired 178 | . 62 102 6 . . 3 . . 5 Gun 113 | . 62 45 6 . . . . . . Cannon 55 | . . 49 . . . 3 . . 3 Launcher 8 | . . 8 . . . . . . . Special 2 | . . . . . . . . . 2 Kinetic 27 | . . 24 2 . . . . . 1 Thermal 65 | . . 65 . . . . . . . Explosive 10 | . . 8 . . . . . . 2 Electromagnetic 76 | . 62 5 4 . . 3 . . 2 Robot Hit Streak 7 | . 5 7 6 . . 7 . . 2 Robot Miss Streak 6 | . 6 3 . . . 2 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 95 | . 30 56 5 . . 1 . . 3 Core Hits 68 | . 21 42 1 . . 1 . . 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . Corrupt 1 | . . . 1 . . . . . . Melee Attacks 3 | . . 3 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2529 | . 504 1399 70 . . 55 . . 501 Guns 869 | . 504 295 70 . . . . . . Cannons 679 | . . 563 . . . 55 . . 61 Explosions 942 | . . 534 . . . . . . 408 Melee . | . . . . . . . . . . Ramming 7 | . . 7 . . . . . . . Kinetic 302 | . . 293 9 . . . . . . Thermal 530 | . . 530 . . . . . . . Explosive 942 | . . 534 . . . . . . 408 Electromagnetic 716 | . 504 35 61 . . 55 . . 61 Impact . | . . . . . . . . . . Slashing 32 | . . . . . . . . . 32 Piercing . | . . . . . . . . . . Highest Corruption 3 | . 3 . . 3 . . . . 3 Average Corruption 2 | . 2 . . 1 . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . 4 . . 7 . . . . 4 Message Errors 1 | . . . . 1 . . . . . Matter Fused 3 | . . . . 2 . . . . 1 Heat Flow Errors 1 | . 1 . . . . . . . . Energy Discharges 3 | . 1 . . 1 . . . . 1 Parts Fused 2 | . . . . 2 . . . . . Data Loss (minor) 2 | . 1 . . . . . . . 1 Data Loss (major) 1 | . . . . 1 . . . . . Misfires 1 | . 1 . . . . . . . . Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 2 | . . 1 . . . . . . 1 Projectiles 2 | . . 1 . . . . . . 1 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 44 | . . 44 . . . . . . . Shots 2 | . . 2 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . 1 2 . . . . . . . Kicked 3 | . 1 2 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 253 | . 253 146 17 17 188 122 . 14 21 Average Temperature 55 | . 48 51 17 5 110 51 . 14 17 Received Heat Transfer 903 | . 93 261 108 117 42 . . 54 228 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 1051 | . . 1051 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Maximum Alert Level 2 | . . 1 . 1 . . . . 2 Low Security (%) 83 | 100 100 79 100 75 100 . . . 53 Level 1 12 | . . 20 . 24 . . . . 14 Level 2 3 | . . . . . . . . . 31 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 525 | . 96 281 112 263 111 . . . 525 Initial 111 | . . . 97 42 111 . . . 72 Average 81 | . 28 77 91 79 41 . . . 230 Influence Increases 2626 | . 321 695 107 425 45 110 . 165 758 Destroy 0b10 Robot/C 960 | . 240 440 . . . 20 . . 260 Destroy 0b10 Robot/NC 50 | . 20 25 . . . . . . 5 Destroy Leader 232 | . 46 146 . . . . . . 40 Allied During Kill 41 | . . . . . . . . . 41 Successful Hack 21 | . . 14 2 5 . . . . . Disable Machine 75 | . 15 . . . . . . . 60 Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 122 | . . 40 . . . . . . 82 Partial Spotted 105 | . . . 15 60 15 . . . 15 Lose Combat Pursuer 870 | . . 30 90 360 30 90 . 165 105 Influence Decreases 2292 | . 321 463 245 291 258 65 60 50 539 Entered New Map 413 | . . . 135 52 117 6 60 . 43 Time Decay 1379 | . 301 353 70 199 141 29 . 50 236 Lost Part 390 | . 20 110 40 40 . 30 . . 150 Lost Ally 110 | . . . . . . . . . 110 Squads Dispatched 22 | . 1 4 2 7 4 . . . 4 Investigation 4 | . . 1 . 1 . . . . 2 Extermination 5 | . . . . 3 2 . . . . Reinforcement 11 | . 1 3 2 3 2 . . . . Assault 2 | . . . . . . . . . 2 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Distress Signals 4 | . . 1 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 16 37 14 30 13 6 . 11 23 Peak Tracking Total 12 | . 5 5 8 12 10 6 . 6 8 Tactical Retreats 31 | . . 2 5 9 2 3 . 4 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Traps Triggered 9 | . 4 1 . 1 1 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . . 2 . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Machines Disabled 6 | . 1 . . . . . . . 5 Max in Single Turn 1 | . 1 . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Machines Accessed 26 | . 4 7 5 4 4 . . . 2 Terminals 12 | . 3 5 1 3 . . . . . Fabricators 2 | . . . . . . . . . 2 Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units 4 | . 1 1 1 . 1 . . . . Scanalyzers 3 | . . 1 1 . 1 . . . . Garrison Access 3 | . . . 1 1 1 . . . . Total Hacks 40 | . 4 12 10 6 6 . . . 2 Successful 23 | . 4 8 5 1 4 . . . 1 Failed 17 | . . 4 5 5 2 . . . 1 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 14 | . . . . . . . . . 14 Terminals 18 | . 3 9 3 3 . . . . . Fabricators 2 | . . . . . . . . . 2 Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units 5 | . 1 1 2 . 1 . . . . Scanalyzers 5 | . . 2 1 . 2 . . . . Garrison Access 8 | . . . 3 3 2 . . . . Terminal Hacks 10 | . 3 5 1 1 . . . . . Record 1 | . . 1 . . . . . . . Open DSF 1 | . . . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . . . Alert Level 2 | . . 1 1 . . . . . . Locate Traps 2 | . 1 1 . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . 1 . 1 . . . . Scan Component 2 | . . . 1 . 1 . . . . Recycling Unit Hacks 3 | . 1 1 1 . . . . . . Process 1 | . . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . Scanalyzer 5 | . . 2 1 . 2 . . . . Retrieve Study 5 | . . 2 1 . 2 . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . Seal Access 2 | . . . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . . 3 2 2 1 . . . 2 Full Trace Events 3 | . . . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . 2 1 . 2 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . Non-combat 1 | . . 1 . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 3 | . . 3 . . . . . . . parse_system 2 | . . 2 . . . . . . . no_distress 1 | . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Total Allies 18 | . . . . . . . 11 . 7 Largest Group 11 | . . . . . . . 11 1 4 Highest-Rated Group 349 | . . . . . . . 349 14 192 Highest-Rated Ally 96 | . . . . . . . 51 14 96 Zionite Dispatches 2 | . . . . . . . . . 2 Fire 1 | . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . 1 Total Orders . | . . . . . . . . . . Ally Attacks 33 | . . . . . . . . 2 31 Total Damage 1696 | . . . . . . . . 11 1685 Kills 11 | . . . . . . . . . 11 Allies Corrupted 2 | . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Active Infowar (turns) 2805 | . . 1231 . . 333 92 900 132 117 Optics 1231 | . . 1231 . . . . . . . Terrain 1533 | . . . . . 333 92 900 132 76 Jamming 50 | . . . . . . . . . 50 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Turns Passed 5599 | 68 1059 1733 154 567 338 92 900 132 556 Spaces Moved 8492 | 49 697 1007 355 1411 1133 278 2283 426 853 Core 386 | 5 12 267 . 14 . . . . 88 Treads . | . . . . . . . . . . Legs 1124 | 44 675 405 . . . . . . . Wheels 265 | . . 227 . . . . . . 38 Hover 41 | . . . . . . . . . 41 Flight 6676 | . 10 108 355 1397 1133 278 2283 426 686 Fastest Speed 22 | 50 117 35 29 24 22 22 30 30 29 Average Speed 52 | 112 122 139 31 30 24 25 30 30 47 Slowest Speed 300 | 120 200 300 35 50 27 30 30 30 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 37 | . . 1 7 15 7 . . . 7 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 6 80 57 40 47 31 51 91 67 23 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . 2 . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 5 | . . . . . . 1 2 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 82 | . . 44 . . . . . . 38 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 AOE 80 | . . 44 . . . . . . 36 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Total 9451 | 62 845 1230 385 1534 1182 295 2497 429 992 Wait 678 | . 91 90 22 117 33 11 210 4 100 Move 8410 | 48 696 1004 340 1381 1118 277 2282 425 839 Hop 36 | . . 1 7 14 7 . . . 7 Pick Up 72 | 8 9 14 5 10 9 2 3 . 12 Fast Attach 9 | . 3 6 . . . . . . . Attach 59 | 5 3 14 5 10 7 2 1 . 12 Detach 2 | . . 2 . . . . . . . Swap 10 | . 3 6 . . . . . . 1 Drop 31 | 1 7 16 . 2 . . 1 . 4 Fire 117 | . 32 72 6 . . 3 . . 4 Melee 3 | . . 3 . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . 1 2 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 19 | . . . . . 6 . . . 13 Rewire 2 | . . . . . 2 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 6) 634 | -10/Materials | Discovered new exit (range 10) 694 | -10/Materials | Discovered new exit (range 14) 873 | -10/Materials | Discovered new exit (range 6) 1128 | -10/Materials | Entered another Materials area 1128 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1496 | -9/Materials | Lost 5 parts (1p2n1u1w) 2292 | -9/Materials | Discovered new exit (range 7) 2512 | -9/Materials | Lost 4 parts (2n2w) 2544 | -9/Materials | Core integrity fell below 50% 2594 | -9/Materials | Lost 3 parts (1p2w) 2732 | -9/Materials | Discovered new exit (range 12) 2849 | -9/Materials | Core integrity fell below 20% 2861 | -9/Materials | Entered another Materials area 2861 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2978 | -8/Materials | Discovered new exit (range 7) 3005 | -8/Materials | Discovered new exit (range 3) 3006 | -8/Materials | Identified exit to Factory 3015 | -8/Materials | Entered Factory 3015 | -7/Factory | Evolved 2 slots: Propulsion x2 3513 | -7/Factory | Core integrity fell below 50% 3530 | -7/Factory | Discovered new exit (range 8) 3582 | -7/Factory | Entered another Factory area 3582 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3686 | -6/Factory | Build established: Sprinter 3790 | -6/Factory | Discovered new exit (range 9) 3808 | -6/Factory | Discovered new exit (range 11) 3919 | -6/Factory | Discovered new exit (range 4) 3920 | -6/Factory | Entered Lower Caves 3957 | -6/Lower Caves | Attracted the attention of an 0b10 base 4008 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4012 | -6/Lower Caves | Entered Zion 4020 | -6/Zion | Lost 4 parts (1p3n) 4211 | -6/Zion | Gained Derelict followers 4249 | -6/Zion | Met Imprinter 4267 | -6/Zion | Imprinted 4269 | -6/Zion | Declared Zion's savior 4361 | -6/Zion | Found Prototype Special Weapon 4362 | -6/Zion | Identified RU-N14's Throwing Claymores 4375 | -6/Zion | Found Prototype Device 4390 | -6/Zion | Given the Hacking Drone Bay 4396 | -6/Zion | Found Prototype Device 4454 | -6/Zion | Learned location of Armory (-4) 4805 | -6/Zion | Discovered new exit (range 15) 4873 | -6/Zion | Given A8's code to call for help 4912 | -6/Zion | Entered Proximity Caves 4912 | -5/Proximity Caves | Accompanied by 1 ally 4985 | -5/Proximity Caves | Identified exit to Factory 5044 | -5/Proximity Caves | Entered Factory 5044 | -5/Factory | Evolved 2 slots: Utility x2 5149 | -5/Factory | Retrieved Zion intel report: Emergency Access 5150 | -5/Factory | Zion Hover Resupply teleported in 5241 | -5/Factory | Enhanced Grunt warped into view, answering call for help 5243 | -5/Factory | Enhanced Grunt warped into view, answering call for help 5251 | -5/Factory | Lost 8 parts (1p3n4u) 5260 | -5/Factory | Identified Hacking Drone Bay 5261 | -5/Factory | Identified Mobile Refinery Mk. CCLXVII 5422 | -5/Factory | Spotted B-75 Beast 5446 | -5/Factory | Core integrity fell below 50% 5455 | -5/Factory | Zion Fire squad teleported in 5463 | -5/Factory | Build established: Mutant 5472 | -5/Factory | Lost 4 parts (1p2n1u) 5553 | -5/Factory | Lost 3 allies 5575 | -5/Factory | Lost 3 parts (1n2w) 5581 | -5/Factory | Core integrity fell below 20% 5600 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05550_ Acquired Arm. Wheel. 05551_ M-28 Smith fits Backup Power III on T-07 Excavator. 05552_ R-10 Processor collects Corrupted Imp. Cooling System. 05556_ R-10 Processor collects Corrupted Arm. Wheel. 05557_ Slug penetrates Wall. 05560_ Penetrated by Slug. 05562_ System corrupted: IFF burst signal emitted. 05562_ ALERT: Cargo convoy en route, clear transfer corridor. 05563_ Penetrated by Slug. 05577_ K-01 Serf collects debris. 05585_ Arm. Wheel destroyed. 05587_ K-01 Serf collects debris. 05589_ System corrupted: Energy discharge (-24). 05590_ K-01 Serf collects debris. 05600_ Acquired Remote Shield. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????#######? | | ??????????????????????????? ] # | | ???????????????#######????# # | | #############??#""G""#????# # | | #### "%" ###### """ # | | ########### # """ # | | ?# %# """ # | | ? # % |! + # | | ? # # """ # | | """ # # """ ] # | | """ # ; """ # | | ]] = """ " ; # | | !] " ;;#+####? | | """ " ; # #???? | | """ " ;## #???? | | """ " ;## ##??? | | ? / "#??? | | ?? # ## "s;;##+##### | | ####/###### T#" ";s # | | ###### ]% # | | ##????# # | | #?????#@ # | | ###?############# | | # ????????? | | # ????????? | | # ????????? | | ########### # """" ""????#??? | | #?????????# # """" """?? #??? | | #?????????# + """" """" #??? | | "?????????# # """" """" #??? | | F?????????# + """" """" #??? | | ?????????# # """" """" #??? | | "?????????# # """" """" #??? | | #?????????# # #??? | | ??????????# # #??? | | ??????????####+###########+##+##??? | | ?????????????????????????# #???? | | ?????????????????????????# #???? | | ?????????????????????????# #???? | | ?????????????????????##### #???? | | ?????????????????????+ #???? | | ?????????????????????##### #???? | | ?????????????????????????# #???? | | ###??????????????????????# #???? | | #??????????????????????# ####???? | | #??????????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 25 Evasion (%) 72 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EM Pulse Gun | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked VTOL Module | -8/Materials | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Help From High Places I Have A Map? Junior Dev Resistances Are Futile Slippery One Throw Away The Key Challenges ------------ None Game ------ Seed SpacefoldMetafiberInterface Manual? 0 Play Time 01:26:07 Cumulative 16.9 hours Start 2026.08.28 @ 16:13:25 End 2026.08.28 @ 17:42:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 13 Adventurer 15 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27ad59a8-60f5-49b9-92fa-7968e7ef210e