Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.12 @ 16:40:52 Player: M4NZ Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2254) 2254 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5484 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 52/300 Energy 120/140 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (7) ------ Improved Cooling System Improved Sensor Array Improved Signal Interpreter Advanced System Shield > --- WEAPON (2) ------- Arc Projector Ion Cannon > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Visual Processing Unit Cooled Pulse Rifle Precision Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Improved Signal Interpreter Reaction Control System Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- Tesla Rifle Mini Smartbomb Launcher > --- INVENTORY -------- Thermal Generator Improved Cooling System High-capacity Matter Pod Trap Scanner Advanced Hacking Suite Cooled Pulse Rifle Flak Gun Proton Missile Launcher Great Maul Scythe [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . 2 1 2 . . Weapon . | . . . . . . . Parts Attached 110 | 7 18 18 10 39 6 12 Power 16 | 1 3 1 2 8 . 1 Engine 8 | 1 2 1 1 2 . 1 Core 8 | . 1 . 1 6 . . Reactor . | . . . . . . . Propulsion 20 | 2 7 3 1 7 . . Treads . | . . . . . . . Leg 20 | 2 7 3 1 7 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 1 3 4 4 9 4 3 Device 19 | . 2 3 2 7 2 3 Storage 4 | 1 1 . 1 1 . . Processor 3 | . . . 1 1 1 . Hackware 2 | . . 1 . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 46 | 3 5 10 3 15 2 8 Energy Gun 20 | 1 3 7 2 4 1 2 Energy Cannon 6 | . . . . 3 . 3 Ballistic Gun 11 | 2 1 1 . 5 . 2 Ballistic Cannon 4 | . 1 1 1 1 . . Launcher 5 | . . 1 . 2 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 . 3 1 1 Parts Lost 37 | . 2 5 . 25 . 5 Power 7 | . 1 2 . 3 . 1 Propulsion 8 | . . . . 7 . 1 Utility 10 | . . 2 . 6 . 2 Weapon 12 | . 1 1 . 9 . 1 Highest Loss Streak 18 | . 1 2 . 18 . 2 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 88 | . 99 91 90 74 82 78 Engine 3 | . 5 5 2 . . 2 Core 6 | . 8 3 . 6 7 4 Leg 20 | . 28 22 27 17 15 8 Device 19 | . 13 26 28 16 23 21 Storage 11 | . 14 11 13 11 7 7 Processor 5 | . . . . 8 14 13 Hackware 1 | . . 1 . . 5 7 Energy Gun 9 | . 16 10 9 4 4 1 Ballistic Gun 3 | . 7 1 3 2 . 1 Ballistic Cannon 3 | . 3 8 5 2 . . Naked Turns . | . . . . . . . Heaviest Build 34 | 12 21 24 29 34 28 29 Greatest Support 35 | 20 20 20 30 35 25 25 Greatest Overweight (x) 4 | 2 1 1 1 4 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 9 Most Carried 10 | 2 10 10 10 10 10 10 Average Carried 8 | 1 8 9 9 6 9 8 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 2 10 10 10 7 10 4 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 2141 | 270 597 290 166 448 240 130 Remotely . | . . . . . . . Salvage Created 2693 | 95 807 403 166 902 . 320 Parts 153 | 4 71 23 8 31 . 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 7 | . 2 . . 3 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 50 | . 15 8 3 14 . 10 Guns 21 | . 13 3 . 5 . . Cannons 16 | . 2 3 3 7 . 1 AOE 12 | . . 2 . 1 . 9 Classes Destroyed 11 | 1 6 3 . 1 . . Worker 6 | . 3 1 1 1 . . Builder 5 | . 4 1 . . . . Tunneler 1 | . . 1 . . . . Recycler 11 | 1 3 2 . 4 . 1 Operator 3 | . 2 1 . . . . Watcher 6 | . 3 . 1 . . 2 Swarmer 9 | . 6 . . 3 . . Grunt 35 | . 9 6 3 8 . 9 Brawler 1 | . . 1 . . . . Sentry 3 | . . 1 . 2 . . Programmer 2 | . . . . 1 . 1 Best Kill Streak 6 | 1 6 6 3 5 . 4 Combat Bots Only 4 | . 4 3 2 4 . 4 Max Kills in Single Turn 3 | 1 2 2 1 2 . 3 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 4056 | . 537 477 133 2473 . 436 Core 844 | . 78 57 . 593 . 116 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 68 85 100 . . . Volleys Fired 244 | 3 91 40 13 73 . 24 Largest 2 | 1 2 2 2 2 . 2 Hottest 117 | 50 90 91 106 117 . 88 Shots Fired 420 | 3 165 78 26 122 . 26 Gun 282 | 3 149 42 16 67 . 5 Cannon 118 | . 16 33 10 49 . 10 Launcher 20 | . . 3 . 6 . 11 Special . | . . . . . . . Kinetic 183 | . 75 37 10 59 . 2 Thermal 157 | 3 75 35 11 23 . 10 Explosive 15 | . . 3 . 1 . 11 Electromagnetic 65 | . 15 3 5 39 . 3 Robot Hit Streak 15 | 3 15 9 7 10 . 6 Robot Miss Streak 6 | . 6 2 4 4 . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 288 | 3 106 55 19 88 . 17 Core Hits 139 | 2 45 17 13 42 . 20 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | . 6 2 . 7 . . Burn 6 | . 5 . . 1 . . Blast 8 | . . 2 . 6 . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6470 | 38 1459 1156 339 1990 . 1488 Guns 2821 | 38 1223 455 176 868 . 61 Cannons 1826 | . 172 493 163 841 . 157 Explosions 1823 | . 64 208 . 281 . 1270 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2234 | . 659 509 163 865 . 38 Thermal 1756 | 38 698 424 119 320 . 157 Explosive 1605 | . . 208 . 127 . 1270 Electromagnetic 875 | . 102 15 57 678 . 23 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 66 | . 15 4 . 19 . 28 Projectiles 45 | . 9 . . 19 . 17 Explosions 21 | . 6 4 . . . 11 Melee . | . . . . . . . Knockbacks 31 | . 2 5 7 17 . . Impact . | . . . . . . . Kinetic 28 | . 2 5 6 15 . . Secondary 3 | . . . 1 2 . . Self-Inflicted Damage 30 | . . 30 . . . . Shots 2 | . . 2 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 315 | . 36 315 12 199 . . Average Temperature 76 | . 11 144 6 61 . . Received Heat Transfer 1611 | . 225 225 81 963 . 117 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 4 | . . . 2 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . . . . 1 Heat Transferred 4651 | 111 2357 925 259 777 . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 341 | 5 207 179 192 341 26 222 Initial 86 | . 3 59 50 86 26 18 Average 108 | 3 98 77 99 192 26 113 Maximum Alert Level 1 | . 1 . . 1 . 1 Low Security (%) 85 | 100 95 100 100 52 100 72 Level 1 14 | . 4 . . 47 . 27 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 3 1 1 9 . 3 Investigation 2 | . . . 1 1 . . Extermination 2 | . . . . 1 . 1 Reinforcement 6 | . 3 1 . 1 . 1 Assault . | . . . . . . . Garrison 7 | . . . . 6 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 3 | . 1 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 29 12 7 29 . 14 Peak Tracking Total 6 | . 5 5 3 5 . 6 Tactical Retreats 6 | . . . 1 5 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 5 | . 2 . 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 6 | . 1 1 . 2 . 2 Max in Single Turn 1 | . 1 1 . 1 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 4 | . 2 . . 1 . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 13 | . 5 . . 4 . 4 Successful 4 | . 3 . . . . 1 Failed 9 | . 2 . . 4 . 3 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 5 . . . . . Scanalyzers 4 | . . . . . . 4 Garrison Access 4 | . . . . 4 . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . 1 . 1 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 4597 | 73 1541 709 339 843 353 739 Spaces Moved 2392 | 49 899 321 179 371 228 345 Core 18 | 10 . . . 8 . . Treads . | . . . . . . . Legs 2374 | 39 899 321 179 363 228 345 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 Average Speed 150 | 114 132 174 133 148 151 190 Slowest Speed 330 | 150 190 190 190 330 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 97 25 15 12 84 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 59 | . 6 17 . 9 . 27 Melee . | . . . . . . . Projectile 5 | . . . . 5 . . AOE 54 | . 6 17 . 4 . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 2974 | 59 1092 390 257 537 235 404 Wait 145 | . 60 6 41 36 . 2 Move 2387 | 48 898 320 178 371 227 345 Hop . | . . . . . . . Pick Up 33 | 1 12 1 6 6 1 6 Fast Attach 39 | 6 2 3 4 17 5 2 Attach 30 | . 3 6 1 14 . 6 Detach 15 | . . 3 1 5 1 5 Swap 41 | 1 13 9 5 8 1 4 Drop 40 | . 13 2 8 7 . 10 Fire 244 | 3 91 40 13 73 . 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 744 | -10/Materials | Discovered new exit (range 14) 911 | -10/Materials | Discovered new exit (range 6) 1071 | -10/Materials | Discovered new exit (range 11) 1293 | -10/Materials | Discovered new exit (range 15) 1615 | -10/Materials | Entered another Materials area 1615 | -9/Materials | Evolved 2 slots: Utility x2 2265 | -9/Materials | Discovered new exit (range 15) 2290 | -9/Materials | Build established: Scavenger-Mutant 2324 | -9/Materials | Entered another Materials area 2324 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2585 | -8/Materials | Discovered new exit (range 4) 2662 | -8/Materials | Identified exit to Factory 2663 | -8/Materials | Entered Factory 2663 | -7/Factory | Evolved 2 slots: Utility x2 2896 | -7/Factory | Garrison activated, responded to threat 2973 | -7/Factory | Garrison activated, responded to threat 3131 | -7/Factory | Lost 3 parts (2n1u) 3239 | -7/Factory | Core integrity fell below 50% 3284 | -7/Factory | Core integrity fell below 20% 3311 | -7/Factory | Lost 18 parts (3p4n4u7w) 3506 | -7/Factory | Sucked down chute 3506 | -7/Factory | Entered Waste 3506 | -7/Waste | The area was eerily silent 3508 | -7/Waste | Build established: Mutant 3663 | -7/Waste | Discovered new exit (range 16) 3672 | -7/Waste | Found Prototype Launcher 3672 | -7/Waste | Identified Mni. Smartbomb Launcher 3692 | -7/Waste | Identified exit to Factory 3845 | -7/Waste | Build established: Scavenger-Mutant 3859 | -7/Waste | Entered Factory 4293 | -7/Factory | Build established: Mutant 4362 | -7/Factory | Garrison activated, responded to threat 4598 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04473_ U-05 Engineer lays Concrete. 04474_ Mni. Smartbomb Launcher destroyed. 04475_ U-05 Engineer lays Concrete. 04479_ The unstable cave ceiling collapses. 04479_ Destroyed Gravmag System. 04479_ U-05 Engineer lays Concrete. 04480_ Imp. Corruption Screen intercepted 1% system corruption. 04480_ Imp. Corruption Screen expended. 04480_ R-06 Scavenger collects Lgt. Ion Engine. 04480_ U-05 Engineer lays Concrete. 04483_ Imp. Heat Sink melted. 04483_ P-60 Hacker destroyed. 04483_ U-05 Engineer lays Concrete. 04485_ U-05 Engineer builds a Wall. 04487_ U-05 Engineer lays Concrete. 04492_ U-05 Engineer builds a Wall. 04543_ Acquired Hvy. Ion Cannon. 04581_ Acquired 23 matter. 04584_ Acquired 22 matter. 04596_ Med. Storage Unit destroyed. 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