Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.13 @ 16:15:51 Player: zero Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (2851) 2851 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 7795 Bonus ------- Follower Combat Kills 216 Friendly Fire -67 Cogmind --------- Core Integrity 0/1000 Matter 263/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer ECM Suite Layered Light Armor Plating > --- WEAPON ----------- Proton Cannon Flak Cannon Gauss Cannon Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Hacking Suite Improved Datajack [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Hover Unit Airjet Utility Targeting Computer Device ECM Suite Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Slots Evolved 11 | . 1 . 2 2 2 . . 2 2 Power 2 | . . . . . 1 . . 1 . Propulsion 1 | . . . . 1 . . . . . Utility 6 | . 1 . 1 1 . . . 1 2 Weapon 2 | . . . 1 . 1 . . . . Parts Attached 59 | 8 . 3 5 10 15 3 . 9 6 Power 12 | 1 . . 1 3 4 . . 2 1 Engine 6 | 1 . . 1 2 1 . . 1 . Core 6 | . . . . 1 3 . . 1 1 Reactor . | . . . . . . . . . . Propulsion 13 | 2 . . . 3 2 3 . 3 . Treads 12 | 2 . . . 3 1 3 . 3 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . 1 . . . . Flight . | . . . . . . . . . . Utility 20 | 3 . 3 1 1 5 . . 3 4 Device 3 | . . 1 1 1 . . . . . Storage 2 | 1 . . . . . . . 1 . Processor 7 | 1 . . . . 2 . . 1 3 Hackware 1 | . . . . . 1 . . . . Protection 7 | 1 . 2 . . 2 . . 1 1 Artifact . | . . . . . . . . . . Weapon 14 | 2 . . 3 3 4 . . 1 1 Energy Gun 3 | 1 . . 2 . . . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 3 | 1 . . 1 . 1 . . . . Ballistic Cannon 5 | . . . . 3 1 . . . 1 Launcher 2 | . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 26 | . . . . . 7 . . 3 16 Power 5 | . . . . . 1 . . 1 3 Propulsion 4 | . . . . . 1 . . . 3 Utility 9 | . . . . . 3 . . 1 5 Weapon 8 | . . . . . 2 . . 1 5 Highest Loss Streak 9 | . . . . . 4 . . 2 9 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 3 | 1 2 3 4 4 3 5 5 4 2 Power . | . . . . . . 2 2 1 . Propulsion . | . . . . . . . . . . Utility 2 | 1 2 3 4 4 2 2 2 1 1 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 3 | . . . . 1 1 . . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . 1 . . . . . Weapon 1 | . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 91 | . 87 95 98 98 87 91 100 93 84 Engine 7 | . 12 12 9 7 5 7 7 8 4 Core 4 | . . . . . 7 7 7 5 9 Treads 18 | . 25 25 20 24 15 13 21 17 13 Device 10 | . . . 9 15 14 14 14 12 5 Processor 12 | . 12 12 10 8 11 14 14 12 20 Protection 10 | . 12 20 20 16 6 7 7 11 4 Energy Gun 4 | . 12 12 19 8 . . . . . Ballistic Gun 5 | . 12 12 10 6 4 7 7 3 . Ballistic Cannon 9 | . . . . 8 15 14 14 12 9 Launcher 3 | . . . . . 5 7 7 6 4 Peak Build Rating 62 | 7 7 15 19 27 37 41 41 61 62 Average Rating 31 | 5 7 9 16 25 31 37 41 50 51 On Entrance 23 | . 7 7 11 19 26 34 41 41 53 Avg Prop Armor Cover (%) 9 | . . . . 11 9 . . 5 4 Naked Turns . | . . . . . . . . . . Heaviest Build 150 | 19 9 17 29 35 48 48 48 150 150 Greatest Support 99 | 40 40 40 40 73 81 79 79 99 99 Greatest Overweight (x) 36 | . . . . 6 2 1 . 1 36 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 25 | 10 5 5 5 5 5 5 5 25 25 Average Capacity 7 | 5 5 5 5 5 5 5 5 5 25 Most Carried 5 | 2 2 5 5 5 5 5 5 5 4 Average Carried 3 | 1 2 3 4 4 3 5 5 4 2 Final Capacity 25 | 5 5 5 5 5 5 5 5 25 25 Final Carried 5 | 2 2 5 5 5 5 5 5 2 3 Class Distribution -------------------- 51% | Hacker-Gunner 22% | Hacker-Mutant 19% | Hacker-Tank 5% | Scientist-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Matter Collected 2596 | 183 108 36 48 203 812 93 . 632 481 Remotely . | . . . . . . . . . . Salvage Created 2595 | . 115 134 118 331 547 30 . 738 582 Parts 125 | . 13 9 7 15 33 2 . 17 29 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 5 | . . . . 2 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 61 | . 5 2 3 6 14 1 . 17 13 Guns 16 | . 5 2 3 3 . 1 . 2 . Cannons 41 | . . . . 3 12 . . 14 12 AOE 4 | . . . . . 2 . . 1 1 Classes Destroyed 11 | . 2 1 1 2 5 . . . . Worker 4 | . . 2 1 . . . . . 1 Builder 4 | . . . . . 3 . . 1 . Hauler 1 | . . . . 1 . . . . . Recycler 4 | . . . . . 2 . . 2 . Operator 1 | . . . . . 1 . . . . Watcher 8 | . . . 2 1 3 . . 1 1 Swarmer 19 | . 4 . 3 . 2 1 . 5 4 Grunt 32 | . 1 2 . 4 8 . . 9 8 Sentry 5 | . . . . 2 1 . . 1 1 Hunter 1 | . . . . . 1 . . . . Programmer 4 | . . . . . 2 . . 2 . Best Kill Streak 10 | . 2 2 2 3 10 1 . 4 5 Combat Bots Only 5 | . 2 2 2 3 5 1 . 4 4 Max Kills in Single Turn 2 | . 1 2 2 1 2 1 . 2 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 1 | . . . . . 1 . . 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 518 | . 24 10 6 16 99 3 . 135 225 Missed 141 | . 9 2 . 5 27 2 . 43 53 Hits 377 | . 15 8 6 11 72 1 . 92 172 Projectile 377 | . 15 8 6 11 72 1 . 92 172 AOE 1 | . . . . . . . . . 1 Critical Strikes 13 | . . . . 1 2 . . 1 9 Actively Blocked 1 | . . . . 1 . . . . . Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 4399 | . 69 101 37 105 793 9 . 967 2318 Core 1442 | . 9 . . 9 161 . . 257 1006 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 37 | . 5 16 5 6 5 . . . . Ignored by Resistances 2776 | . 52 61 25 64 438 6 . 653 1477 Regen/Repaired (Parts) 449 | . . . . . 167 . . 282 . Core Remaining (%) 90 | 100 . 96 100 98 . . 77 69 . Volleys Fired 149 | . 13 8 10 15 34 2 . 41 26 Largest 4 | . 2 2 3 3 4 4 . 4 4 Hottest 191 | . 60 60 123 151 143 139 . 191 191 Shots Fired 406 | . 26 16 28 39 99 7 . 123 68 Gun 136 | . 26 16 28 33 9 2 . 22 . Cannon 252 | . . . . 6 82 4 . 96 64 Launcher 18 | . . . . . 8 1 . 5 4 Special . | . . . . . . . . . . Kinetic 293 | . 13 8 10 21 91 6 . 104 40 Thermal 26 | . . . 8 18 . . . . . Explosive 6 | . . . . . 6 . . . . Electromagnetic 81 | . 13 8 10 . 2 1 . 19 28 Robot Hit Streak 49 | . 4 9 21 27 26 2 . 35 49 Robot Miss Streak 5 | . 3 1 3 2 4 5 . 3 4 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 5 | . 2 . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Shots Hit Robots 305 | . 14 13 21 32 80 3 . 94 48 Core Hits 255 | . 7 7 10 23 72 2 . 83 51 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . 1 . 2 . . 4 . Burn 1 | . . . 1 . . . . . . Blast 6 | . . . . . 2 . . 4 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7151 | . 133 198 256 577 1922 68 . 2412 1585 Guns 1286 | . 133 131 246 425 122 15 . 214 . Cannons 4723 | . . . . 137 1301 12 . 2026 1247 Explosions 1057 | . . 61 . . 490 30 . 164 312 Melee . | . . . . . . . . . . Ramming 85 | . . 6 10 15 9 11 . 8 26 Kinetic 4587 | . 35 64 45 336 1423 27 . 1992 665 Thermal 372 | . . 61 85 226 . . . . . Explosive 615 | . . . . . 401 . . . 214 Electromagnetic 1492 | . 98 67 116 . 89 30 . 412 680 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . 1 4 4 4 3 17 Average Corruption 3 | . . . . 1 3 4 4 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 77 | . . . . . 34 17 5 15 6 Message Errors 25 | . . . . . 8 9 2 3 3 Matter Fused 22 | . . . . . 10 6 1 4 1 Heat Flow Errors 8 | . . . . . 4 1 . 2 1 Energy Discharges 5 | . . . . . 3 1 1 . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . 3 . 1 2 1 Data Loss (major) 2 | . . . . . 2 . . . . Misfires 2 | . . . . . 1 . . 1 . Alerts 4 | . . . . . 2 . . 2 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 78 | . . . . . 42 5 . 19 12 Projectiles 53 | . . . . . 34 . . 19 . Explosions 20 | . . . . . 8 . . . 12 Melee 5 | . . . . . . 5 . . . Knockbacks 59 | . . . . 2 13 . . 26 18 Impact . | . . . . . . . . . . Kinetic 56 | . . . . 1 13 . . 25 17 Secondary 3 | . . . . 1 . . . 1 1 Self-Inflicted Damage 130 | . . . . . 29 . . 8 93 Shots 7 | . . . . . 2 . . 1 4 Rammed 23 | 1 . 2 2 7 5 2 . 3 1 Targets Rammed 23 | 1 . 2 2 7 5 2 . 3 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 699 | . 40 210 154 288 699 175 . 694 623 Average Temperature 175 | . 18 102 68 97 176 82 . 188 256 Received Heat Transfer 1050 | . . 69 9 63 372 . . 309 228 Effects 111 | . . . . 1 22 . . 48 40 Shutdowns 35 | . . . . . 6 . . 12 17 Energy Bleed 12 | . . . . 1 1 . . 7 3 Interference 14 | . . . . . 1 . . 6 7 Matter Decay 7 | . . . . . . . . 4 3 Short Circuit 3 | . . . . . . . . . 3 Damage (minor) 6 | . . . . . 1 . . 4 1 Damage (major) 30 | . . . . . 12 . . 13 5 Damage (core) 4 | . . . . . 1 . . 2 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . Heat Transferred 827 | . . 50 259 518 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 191 | . 59 50 93 100 191 . . 73 104 Initial 12 | . . 12 . . . . . . . Average 16 | . 18 1 24 16 21 . . 15 17 Influence Increases 2088 | . 124 64 177 316 533 30 . 472 372 Destroy 0b10 Robot/C 1380 | . 100 40 120 220 280 20 . 340 260 Destroy 0b10 Robot/NC 115 | . . 10 15 15 45 . . 20 10 Destroy Leader 348 | . 20 10 34 74 76 10 . 82 42 Allied During Kill 13 | . . . 6 7 . . . . . Successful Hack 42 | . . . 2 . 32 . . 8 . Disable Machine 36 | . 4 . . . 20 . . 8 4 Destroy Structure 139 | . . 4 . . 65 . . 14 56 Lose Combat Pursuer 15 | . . . . . 15 . . . . Influence Decreases 2088 | . 80 108 177 316 533 30 . 471 373 Entered New Map 33 | . . 32 . . . . . . 1 Time Decay 1853 | . 80 76 177 308 469 30 . 450 263 Lost Part 194 | . . . . . 64 . . 21 109 Lost Ally 8 | . . . . 8 . . . . . Squads Dispatched 21 | . . . . 2 13 . . 4 2 Investigation 11 | . . . . 1 6 . . 3 1 Extermination 6 | . . . . . 4 . . 1 1 Reinforcement 4 | . . . . 1 3 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Distress Signals 4 | . . . 1 1 1 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 5 2 14 16 20 2 . 19 18 Peak Tracking Total 5 | . 2 2 4 2 5 2 . 3 4 Tactical Retreats 3 | . . . . . 1 1 . . 1 ECM-based Alert Blocks 5 | . . . . . . 1 . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Traps Triggered 8 | . . 1 . 2 5 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Machines Disabled 9 | . 1 . . . 5 . . 2 1 Max in Single Turn 3 | . 1 . . . 3 . . 1 1 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Machines Accessed 23 | . 1 2 2 4 7 . . 5 2 Terminals 10 | . 1 . 2 3 3 . . 1 . Fabricators 1 | . . . . . 1 . . . . Repair Stations 3 | . . . . . 1 . . 1 1 Recycling Units 4 | . . . . 1 1 . . 1 1 Scanalyzers 2 | . . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 73 | . 7 2 9 13 23 . . 15 4 Successful 47 | . 3 2 7 9 14 . . 10 2 Failed 26 | . 4 . 2 4 9 . . 5 2 Catastrophic 4 | . . . . 1 1 . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 6 | . . . 1 . 4 . . 1 . Terminals 39 | . 7 . 9 10 10 . . 3 . Fabricators 1 | . . . . . 1 . . . . Repair Stations 10 | . . . . . 3 . . 5 2 Recycling Units 10 | . . . . 3 2 . . 3 2 Scanalyzers 10 | . . . . . 7 . . 3 . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 25 | . 3 2 7 6 5 . . 2 . Record 11 | . 1 . 1 6 2 . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 2 | . . 2 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . Alert Level 4 | . 1 . 1 . 2 . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Transport Status 1 | . . . . . . . . 1 . Recall Assault 1 | . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . 3 . . 3 1 Scan Component 5 | . . . . . 2 . . 2 1 Repair 2 | . . . . . 1 . . 1 . Recycling Unit Hacks 8 | . . . . 3 1 . . 3 1 Recycle Component 1 | . . . . 1 . . . . . Process 2 | . . . . . 1 . . 1 . Report Inventory 3 | . . . . 1 . . . 1 1 Retrieve Matter 1 | . . . . . . . . 1 . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 5 | . . . . . 4 . . 1 . Retrieve Study 5 | . . . . . 4 . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 . . 2 5 . . 4 2 Full Trace Events 11 | . 1 . . 1 5 . . 3 1 Feedback Events 2 | . . . . . . . . 2 . Corruption 2 | . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . . . 4 . . 1 . Parts Repaired 2 | . . . . . 1 . . 1 . Time 57 | . . . . . 38 . . 19 . Parts Recycled 1 | . . . . 1 . . . . . Recycled Matter 11 | . . . . . 4 . . 7 . Retrieved Matter 7 | . . . . . . . . 7 . Retrieved Components 9 | . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 3 1 . . . . Highest-Rated Group 40 | . . 40 40 40 16 . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 58 | . . . 9 43 6 . . . . Total Damage 620 | . . . 102 440 78 . . . . Kills 9 | . . . 3 6 . . . . . Allies Corrupted 1 | . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 5505 | . . . 466 864 1692 909 127 690 757 Optics 427 | . . . . . . . . . 427 ECM 5293 | . . . 466 864 1692 909 127 690 545 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Turns Passed 7684 | 192 216 964 486 873 2005 909 127 993 919 Spaces Moved 3828 | 111 113 582 271 436 987 488 81 490 269 Core 23 | 15 . . . 1 . . . . 7 Treads 3802 | 96 113 582 271 435 984 488 81 490 262 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 3 | . . . . . 3 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 145 152 158 158 240 Average Speed 181 | 145 160 160 160 180 184 183 158 167 289 Slowest Speed 1850 | 160 160 160 160 350 225 225 158 240 1850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 5 21 80 26 32 26 55 12 9 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 123 | . . 4 . . 77 1 . 15 26 Melee . | . . . . . . . . . . Projectile 21 | . . . . . . 1 . 15 5 AOE 102 | . . 4 . . 77 . . . 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Total 4246 | 137 125 600 303 488 1094 495 80 571 353 Wait 129 | 16 . . 9 3 35 . . 19 47 Move 3819 | 110 112 581 270 435 986 487 80 489 269 Hop . | . . . . . . . . . . Pick Up 23 | 2 . 4 2 5 6 . . 2 2 Fast Attach 30 | 7 . 1 3 3 6 2 . 4 4 Attach 16 | . . 2 2 2 6 . . 2 2 Detach 2 | . . 1 . . . . . . 1 Swap 24 | 1 . . 1 9 6 1 . 6 . Drop 27 | . . 1 4 9 6 1 . 5 1 Fire 149 | . 13 8 10 15 34 2 . 41 26 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 23 | 1 . 2 2 7 5 2 . 3 1 Escape Stasis 4 | . . . . . 4 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Identified exit to Materials 24 | -11/Scrapyard | Discovered exit to Materials (range 16) 193 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 383 | -10/Materials | Identified exit to Mines 383 | -10/Materials | Discovered exit to Mines (range 9) 409 | -10/Materials | Entered Mines 410 | -10/Mines | Assembled infested the area 727 | -10/Mines | Found the Drone Emporium 738 | -10/Mines | Found Prototype Device 739 | -10/Mines | Identified Sensor Drone Bay 840 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 847 | -10/Mines | Identified exit to Materials 1325 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1364 | -10/Mines | Discovered exit to Materials (range 7) 1373 | -10/Mines | Entered Materials 1373 | -9/Materials | Accompanied by 3 allies 1373 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1603 | -9/Materials | Identified exit to Mines 1603 | -9/Materials | Discovered exit to Mines (range 15) 1695 | -9/Materials | Build established: Hacker-Tank 1799 | -9/Materials | Identified exit to Materials 1799 | -9/Materials | Discovered exit to Materials (range 15) 1859 | -9/Materials | Entered another Materials area 1859 | -8/Materials | Accompanied by 3 allies 1859 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2691 | -8/Materials | Identified exit to Factory 2691 | -8/Materials | Discovered exit to Factory (range 12) 2732 | -8/Materials | Entered Factory 2732 | -7/Factory | Accompanied by 1 ally 2732 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3231 | -7/Factory | Build established: Hacker-Gunner 3329 | -7/Factory | Lost 4 parts (1p1u2w) 3670 | -7/Factory | Allied Derelicts emerged from ambush trap array 4146 | -7/Factory | Repaired Adv. Treads? 4162 | -7/Factory | Identified exit to Lower Caves 4162 | -7/Factory | Discovered exit to Lower Caves (range 10) 4737 | -7/Factory | Entered Lower Caves 5544 | -7/Lower Caves | Identified exit to Lower Caves 5544 | -7/Lower Caves | Discovered exit to Lower Caves (range 16) 5646 | -7/Lower Caves | Entered another Lower Caves area 5714 | -7/Lower Caves | Identified exit to Factory 5714 | -7/Lower Caves | Discovered exit to Factory (range 16) 5751 | -7/Lower Caves | Learned Factory trap positions 5773 | -7/Lower Caves | Entered Factory 5773 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5774 | -6/Factory | Loaded intel: 98 trap records 6062 | -6/Factory | Repaired Arm. Treads 6325 | -6/Factory | Identified exit to Lower Caves 6325 | -6/Factory | Discovered exit to Lower Caves (range 6) 6696 | -6/Factory | Identified exit to Factory 6696 | -6/Factory | Discovered exit to Factory (range 15) 6766 | -6/Factory | Entered another Factory area 6766 | -5/Factory | Evolved 2 slots: Utility x2 7019 | -5/Factory | Build established: Scientist-Gunner 7441 | -5/Factory | Build established: Hacker-Gunner 7624 | -5/Factory | Core integrity fell below 50% 7630 | -5/Factory | System corruption reached 10% 7634 | -5/Factory | Lost 9 parts (3p2n1u3w) 7663 | -5/Factory | Core integrity fell below 20% 7685 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- System corrupted: Matter fused (-6). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. ALERT: Cargo convoy en route, clear transfer corridor. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????? +?????????? | | ??????????????????????????????????? #?????????? | | ??????????????????????????????????? #?????????? | | ??????????????????????????????????? +?????????? | | ??????????????????????????????????? #?????????? | | ??????????????????????????????????? #?????????? | | ?????????????????????????????????? #?????????? | | ??????????????????????????????????"" #???????### | | ??????????????????????????????????"" #????? | | ??????????????????????????#?????"""" #????? | | ??????????????????????????# """""" #?????? | | ??????????????????????????# #?????? | | ??????????????????????????# """""" #??????? | | ?????????????????######+### """""" #??????? | | ????????????????? """""" #???????? | | ???????????????? """""" #???????? | | ????????????????? #????????? | | ??????????????????? #????????? | | ????????????????????? #?????????? | | ????????????########### ######### [ #?####????? | | ???????????? ! / # % ###T ###### | | ???????????# # # %! | | ???????????+ #u %# * | | ???????????# R # | | ???????????# %= # p k = | | ???????????# = u@ p # | | ???????????# # k *# ######### | | ?????????????########### # ## # | | ????????????????????############## ##"""" # | | ????????????????????# # ##"""" # | | ????????????????????#"" # ##"""" # | | ????????????????????#""" """ +[ ##"""" # | | ????????????????????#"R """ # [ ## # | | ????????????????????#""" """ #* ## # | | ????????????????????#"" # [ #####+### | | ????????????????????# = #![ | | ????????????????????# #%! = | | ????????????????????# ! #[ | | ????????????????????# !]/ #= | | ????????????????????# # | | ????????????????????# ################# | | ????????????????????###### #######???????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 42 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 23 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 1% | -7/Factory Arm. Treads | 6% | -6/Factory Studied --------- Flak Cannon | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Lgt. Cannon | -7/Factory | Hacked Proton Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me Bumper Bots DATA ERROR: Steam Global Achievement% Hey, That's Mine! Librarian Made in Tau Ceti IV More Dakka Please Novice Programmer Oops Part-time Mechanic Party Time Please Form A Line Serviceable Loadout Spot Them First Storm Trooper System Compromised Tank Throw Away The Key Tourist Uninvited Guest Well Done Challenges ------------ None Game ------ Seed BottomlessAntigravExtractor Manual? 0 Play Time 01:20:35 Cumulative 2.0 hours Start 2026.07.13 @ 14:50:50 End 2026.07.13 @ 16:15:51 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5bd82c7a-ab85-46a7-8b37-1bbdb7ae35dc