Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 21:34:41 Player: rCartos Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1520) 1520 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4311 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 140/290 System Corruption 8% Temperature Critical (717) Movement Walking (400) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon Shock Bomb Launcher > --- INVENTORY (25) --- Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Compact Wheel Aerolev Unit Small Storage Unit Sensor Array Improved Terrain Scanner Gatling Laser Beamcaster Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Huge Storage Unit Improved Sensor Array Energy Filter Improved Light Armor Plating > --- WEAPON ----------- Beamcaster Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Carbon-fiber Leg Compact Wheel Aerolev Unit Small Storage Unit Sensor Array Improved Terrain Scanner Improved Light Armor Plating Improved Medium Armor Plating Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Shock Bomb Launcher [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Improved Medium Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . 2 . 1 . Weapon 1 | . . . . 1 . Parts Attached 75 | 7 2 8 21 31 6 Power 9 | 1 . 1 2 5 . Engine 4 | 1 . 1 . 2 . Core 5 | . . . 2 3 . Reactor . | . . . . . . Propulsion 22 | 2 . . 8 10 2 Treads . | . . . . . . Leg 14 | . . . 3 9 2 Wheel 7 | 2 . . 5 . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 23 | 2 2 4 4 9 2 Device 8 | 1 . 1 2 4 . Storage 3 | 1 1 . . 1 . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 10 | . 1 1 2 4 2 Artifact . | . . . . . . Weapon 21 | 2 . 3 7 7 2 Energy Gun 8 | 1 . 2 3 1 1 Energy Cannon 10 | . . 1 4 5 . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 17 | . . . 4 6 7 Power 2 | . . . . 2 . Propulsion 7 | . . . 1 2 4 Utility 6 | . . . 1 2 3 Weapon 2 | . . . 2 . . Highest Loss Streak 4 | . . . 2 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 100 99 89 98 99 Engine 5 | . 14 11 2 4 7 Core 2 | . . . 6 2 . Leg 20 | . . . 10 27 29 Wheel 6 | . 28 22 15 . . Device 9 | . 10 2 5 13 7 Storage 7 | . 7 11 9 7 7 Processor 6 | . . 19 12 3 . Protection 13 | . 10 11 8 12 22 Energy Gun 6 | . 14 10 6 3 6 Energy Cannon 13 | . . 10 11 16 15 Naked Turns . | . . . . . . Heaviest Build 128 | 13 15 22 30 121 128 Greatest Support 58 | 32 32 32 58 53 53 Greatest Overweight (x) 4 | . . . 1 4 4 Average Overweight (x) 1 | . . . . 2 2 Largest Inventory Capacity 25 | 8 8 8 8 25 25 Average Capacity 18 | 7 6 8 8 24 25 Most Carried 19 | 5 7 8 8 19 18 Average Carried 11 | 2 5 7 7 13 15 Final Capacity 25 | 8 8 8 8 25 25 Final Carried 18 | 4 6 8 8 18 15 Class Distribution -------------------- 35% | Scavenger-Tank 23% | Scavenger-Mutant 17% | Tank 12% | Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1204 | 250 76 66 268 456 88 Remotely . | . . . . . . Salvage Created 1836 | 86 99 234 620 682 115 Parts 113 | 8 4 18 40 35 8 Haulers Intercepted 3 | . 1 1 1 . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 33 | . 1 3 13 12 4 Guns 19 | . . 1 13 3 2 Cannons 13 | . . 2 . 9 2 AOE 1 | . 1 . . . . Classes Destroyed 12 | 2 3 2 3 2 . Worker 3 | . . . 1 2 . Tunneler 1 | 1 . . . . . Hauler 3 | . 1 1 1 . . Recycler 1 | 1 . . . . . Mechanic 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 6 | . . . 3 . 3 Grunt 19 | . 1 2 9 7 . Brawler 1 | . . . . 1 . Sentry 3 | . . 1 1 1 . Programmer 4 | . . . . 3 1 Best Kill Streak 6 | 2 2 2 6 3 3 Combat Bots Only 5 | . 1 1 5 2 3 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 276 | . . 6 67 143 60 Missed 76 | . . 4 15 49 8 Damage Taken 3753 | . 22 25 954 1714 1038 Core 1116 | . . . 393 464 259 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 100 100 28 . . Volleys Fired 107 | 3 11 7 39 31 16 Largest 3 | 2 2 2 2 3 3 Hottest 230 | 60 60 108 143 225 230 Shots Fired 248 | 6 22 15 72 89 44 Gun 130 | 6 22 8 63 18 13 Cannon 115 | . . 7 9 69 30 Launcher 3 | . . . . 2 1 Special . | . . . . . . Kinetic 14 | 3 11 . . . . Thermal 200 | . . 8 72 77 43 Explosive . | . . . . . . Electromagnetic 34 | 3 11 7 . 12 1 Robot Hit Streak 9 | 3 6 4 9 6 4 Robot Miss Streak 7 | 1 2 1 3 3 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 140 | 4 16 10 45 52 13 Core Hits 76 | 3 5 7 29 25 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | 1 . 2 5 1 . Burn 6 | . . . 5 1 . Corrupt 3 | 1 . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3069 | 57 321 187 861 1331 312 Guns 1518 | 57 193 98 749 252 169 Cannons 1317 | . . 62 84 1028 143 Explosions 206 | . 128 27 . 51 . Melee . | . . . . . . Ramming 28 | . . . 28 . . Kinetic 114 | 14 100 . . . . Thermal 2525 | . 128 89 833 1163 312 Explosive . | . . . . . . Electromagnetic 402 | 43 93 98 . 168 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 2 4 6 8 Average Corruption 5 | . . 2 3 4 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 58 | . . 1 . 29 28 Message Errors 18 | . . . . 10 8 Matter Fused 13 | . . . . 5 8 Heat Flow Errors 11 | . . . . 2 9 Energy Discharges 5 | . . . . 5 . Data Loss (minor) 6 | . . . . 4 2 Data Loss (major) 3 | . . . . 2 1 Misfires 2 | . . 1 . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 40 | . 22 . 13 5 . Shots 2 | . 1 . . 1 . Rammed 3 | . . . 3 . . Targets Rammed 3 | . . . 3 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 816 | . 27 127 689 816 748 Average Temperature 175 | . 12 52 214 180 186 Received Heat Transfer 936 | . . 15 360 561 . Effects 66 | . . . 31 25 10 Shutdowns 10 | . . . 4 3 3 Energy Bleed 4 | . . . 2 1 1 Interference 10 | . . . 4 5 1 Matter Decay 4 | . . . 4 . . Short Circuit 5 | . . . 3 1 1 Damage (minor) 6 | . . . 3 1 2 Damage (major) 20 | . . . 9 11 . Damage (core) 7 | . . . 2 3 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 3 3 . Heat Transferred 4629 | . 100 111 2109 1813 496 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 3 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 436 | 10 95 177 436 150 . Initial 74 | . 6 39 74 13 . Average 78 | 3 30 95 143 46 . Maximum Alert Level 2 | . . . 2 . . Low Security (%) 92 | 100 100 100 74 100 . Level 1 6 | . . . 21 . . Level 2 1 | . . . 3 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 2 1 5 . Investigation 3 | . . 2 . 1 . Extermination 3 | . . . . 3 . Reinforcement 3 | . 1 . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 4 | . . 1 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 1 4 25 18 5 Peak Tracking Total 8 | . 1 2 8 4 4 Tactical Retreats 2 | . . . 1 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 5 | . . 1 2 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 5 | . . 1 1 3 . Max in Single Turn 1 | . . 1 1 1 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 10 | . . 2 6 2 . Terminals 9 | . . 2 5 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 22 | . . 6 9 7 . Successful 14 | . . 3 8 3 . Failed 8 | . . 3 1 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 16 | . . 1 10 5 . Terminals 21 | . . 6 8 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 6 | . . 2 2 2 . Open DSF 1 | . . . . 1 . Alert Level 2 | . . . 1 1 . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 7 | . . 1 5 1 . Terminals 7 | . . 1 5 1 . Assimilate 7 | . . 1 5 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . 1 4 3 . Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4776 | 84 181 370 1111 1898 1132 Spaces Moved 2151 | 61 142 274 632 631 411 Core 10 | 10 . . . . . Treads . | . . . . . . Legs 1396 | . . . 354 631 411 Wheels 745 | 51 142 274 278 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 86 120 260 Average Speed 192 | 91 100 100 141 270 260 Slowest Speed 400 | 100 100 100 190 400 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 25 24 35 14 52 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 20 | . 16 3 1 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 19 | . 16 3 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2558 | 83 158 359 777 745 436 Wait 143 | . . 53 55 33 2 Move 2146 | 60 141 273 631 630 411 Hop . | . . . . . . Pick Up 54 | 12 3 10 13 15 1 Fast Attach 13 | . . 1 5 7 . Attach 30 | 7 . 3 7 9 4 Detach 1 | . . 1 . . . Swap 33 | . 2 4 10 15 2 Drop 28 | 1 1 7 14 5 . Fire 107 | 3 11 7 39 31 16 Melee . | . . . . . . Ram 3 | . . . 3 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 533 | -9/Materials | Discovered new exit (range 15) 636 | -9/Materials | Entered another Materials area 636 | -8/Materials | Evolved 2 slots: Propulsion x2 917 | -8/Materials | Build established: Scavenger-Mutant 1082 | -8/Materials | Core integrity fell below 50% 1726 | -8/Materials | Discovered new exit (range 16) 1747 | -8/Materials | Entered Factory 1747 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2034 | -7/Factory | Build established: Scavenger-Skirmisher 2632 | -7/Factory | P-60 Hacker assimilated allied 29-9JP(g) 2668 | -7/Factory | Build established: Scavenger-Tank 2956 | -7/Factory | Core integrity fell below 50% 2995 | -7/Factory | Lost 3 parts (1p1n1u) 3420 | -7/Factory | Build established: Tank 3570 | -7/Factory | Discovered new exit (range 15) 3645 | -7/Factory | Entered Lower Caves 3776 | -7/Lower Caves | Lost 3 parts (2n1u) 4020 | -7/Lower Caves | Build established: Scavenger-Tank 4172 | -7/Lower Caves | Learned Factory stockpile data 4561 | -7/Lower Caves | Encountered a Warlord checkpoint 4763 | -7/Lower Caves | Core integrity fell below 20% 4778 | -7/Lower Caves | Core destroyed Last Messages --------------- Coolant Injector melts away. System corrupted: Heat flow error (+283). Power failure, Imp. Deuterium Engine shutdown. Overheating: Aluminum Leg damaged (-15). Lgt. Nuclear Core fries itself beyond repair. Overheating: Imp. Carbon-fiber Leg damaged (-78). Overheating: Core damaged (-140). Power failure, Imp. Deuterium Engine shutdown. Overheating: System interference. Shock Bomb Launcher temporarily disabled. Aluminum Leg broken. Overheating: Short circuit. VTOL Module fries itself beyond repair. Imp. Medium Armor Plating destroyed. Overheating: Energy bleed (-34). Broken Aluminum Leg destroyed. Power failure, Imp. Deuterium Engine shutdown. Imp. Medium Armor Plating destroyed. Overheating: Core damaged (-105). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????# ??????? | | ????????????????????????????????????????# ?????? | | ????????????????????????????????????????# ????? | | ????????????????????????????????????????#%% %???? | | ????????????????????????????????????????# %???? | | ???????????????????????????????????????## ??? | | ?????????????????????###????? ?????????#% ### | | ????????????????????? ????? ???????????? | | ????????????????????? ??????%??????????????# | | ????????????? #????? ??????? ?????????????# | | ???????????? ????? #?????? %??####??????# | | ???????????? ????# ##????? ### ##?????# | | ???????????? ???# #??????%% % %#?????# | | ??????????? #### #??????? ??????# | | ???????????# #?####??? ?????###### | | ????????????# ### ##??# #???### #??? | | ????????????# % #??# #??## %%#??? | | ????????????# % #??# #### ##?? | | ???????????# % s @ #??#%% % #?? | | ?????????????## ### #??# ### ### | | ??????????????# ?????## ####%%#?# ### ## | | ???????????????????????## ##% #?## ### | | ????????????????????????## ### % #?## | | ?????????????????????????######?#######?# | | ???????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????## ####### | | ???????????????????????????????????????### #?????? | | ?????????????????????????????????????????###?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 55 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed BlastMappingGreatsword Manual? 0 Play Time 00:39:51 Cumulative 10.8 hours Start 2024.03.10 @ 20:55:30 End 2024.03.10 @ 21:34:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 25x20 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1106d3a0-8082-4b74-881a-0e5db60e0802