Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.09 @ 14:12:11 Player: Plexion Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (845) 845 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 3429 Bonus ------- Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/400 Matter 202/300 Energy 157/160 System Corruption 5% Temperature Cool (69) Movement Rolling (120) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Gauss Rifle > --- INVENTORY (16) --- Light Nuclear Core Aluminum Leg Aluminum Leg High-capacity Storage Unit Humpback High-capacity Matter Pod (200) Terrain Scanner Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Guided Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg High-capacity Storage Unit Humpback High-capacity Matter Pod Terrain Scanner [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 48 | 6 3 3 14 2 1 19 Power 5 | 1 . . 1 . . 3 Engine 4 | 1 . . 1 . . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 7 | 2 . . 1 . . 4 Treads . | . . . . . . . Leg 1 | . . . . . . 1 Wheel 6 | 2 . . 1 . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 1 5 . . 3 Device 1 | . . . 1 . . . Storage 5 | 1 2 1 1 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 5 | . . . 2 . . 3 Artifact . | . . . . . . . Weapon 24 | 2 1 2 7 2 1 9 Energy Gun 4 | 1 . . 1 . . 2 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 10 | 1 1 1 3 1 . 3 Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 1 1 . 1 Special Weapon 3 | . . . 2 . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . 1 . 1 1 . 16 Power 2 | . . . . . . 2 Propulsion 4 | . . . . . . 4 Utility 4 | . . . . . . 4 Weapon 9 | . 1 . 1 1 . 6 Highest Loss Streak 14 | . 1 . 1 1 . 14 Average Slot Usage (%) 95 | . 86 100 95 99 100 92 Engine 11 | . 14 14 11 11 11 7 Leg 1 | . . . . . . 7 Wheel 21 | . 28 28 22 22 22 14 Storage 22 | . 16 28 22 22 22 22 Processor 7 | . . . 8 11 11 11 Protection 6 | . . . 7 11 11 10 Energy Gun 2 | . 9 . 2 1 . 2 Energy Cannon 1 | . . . . . 5 4 Ballistic Gun 15 | . 18 27 17 8 11 8 Launcher 2 | . . . . 11 5 . Naked Turns . | . . . . . . . Heaviest Build 60 | 13 41 57 60 48 54 56 Greatest Support 32 | 26 26 26 32 32 32 32 Greatest Overweight (x) 4 | . 1 2 2 1 1 4 Average Overweight (x) 1 | . . 1 1 1 1 2 Largest Inventory Capacity 18 | 6 16 18 18 16 16 16 Average Capacity 14 | 5 7 16 16 16 16 16 Most Carried 16 | 4 8 11 16 16 16 16 Average Carried 11 | 1 5 9 15 15 15 9 Final Capacity 18 | 6 16 18 16 16 16 16 Final Carried 16 | 4 8 11 16 16 16 9 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 816 | 246 87 80 111 86 . 206 Remotely . | . . . . . . . Salvage Created 865 | . 161 15 211 19 . 459 Parts 63 | . 11 6 22 . . 24 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 31 | . 6 3 7 2 . 13 Guns 17 | . 6 . 4 2 . 5 Cannons 5 | . . . . . . 5 AOE 8 | . . 3 3 . . 2 Classes Destroyed 6 | . 2 . 1 1 . 2 Swarmer 13 | . 3 3 3 . . 4 Grunt 10 | . 3 . . . . 7 Brawler 1 | . . . . . . 1 Sentry 4 | . . . 4 . . . Hunter 1 | . . . . . . 1 Assembled 2 | . . . . 2 . . Best Kill Streak 5 | . 4 3 4 2 . 5 Combat Bots Only 5 | . 4 3 4 2 . 5 Max Kills in Single Turn 2 | . 2 2 2 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2050 | . 202 37 277 75 . 1459 Core 449 | . 47 . 36 11 . 355 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 . 81 . . . . Volleys Fired 85 | . 21 3 12 9 . 40 Largest 2 | . 2 1 2 1 . 2 Hottest 123 | . 60 30 100 20 . 123 Shots Fired 126 | . 41 3 20 9 . 53 Gun 107 | . 41 . 16 9 . 41 Cannon 8 | . . . . . . 8 Launcher 7 | . . 3 2 . . 2 Special 4 | . . . 2 . . 2 Kinetic 76 | . 26 . 13 9 . 28 Thermal 23 | . . . 5 . . 18 Explosive 7 | . . 3 2 . . 2 Electromagnetic 20 | . 15 . . . . 5 Robot Hit Streak 9 | . 5 . 7 3 . 9 Robot Miss Streak 5 | . 2 3 1 1 . 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 82 | . 25 . 13 6 . 38 Core Hits 47 | . 9 4 11 3 . 20 Critical Hits 1 | . . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1874 | . 343 211 339 87 . 894 Guns 902 | . 267 . 149 87 . 399 Cannons 287 | . . . . . . 287 Explosions 637 | . 76 211 190 . . 160 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 666 | . 137 . 105 87 . 337 Thermal 507 | . 76 . 44 . . 387 Explosive 561 | . . 211 190 . . 160 Electromagnetic 140 | . 130 . . . . 10 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 54 | . . 10 23 . . 21 Projectiles 21 | . . . . . . 21 Explosions 33 | . . 10 23 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 48 | . . . 6 . . 42 Shots 3 | . . . 1 . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 286 | . 36 . 45 . . 286 Average Temperature 65 | . 18 . 15 . . 85 Received Heat Transfer 447 | . 78 . 72 . . 297 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 2 | . . . . . . 2 Heat Transferred 1062 | . 100 . 111 . . 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 281 | . 130 120 281 31 . 145 Average Influence 106 | . 53 110 178 14 . 117 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 85 | 100 100 100 44 100 . 100 Level 1 14 | . . . 55 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 8 3 8 10 . 13 Peak Tracking Total 9 | . 3 3 4 9 . 5 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 6 | . . . 4 . 2 . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 13 | . . . 11 . 2 . Successful 10 | . . . 8 . 2 . Failed 3 | . . . 3 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 8 | . . . 7 . 1 . Terminals 7 | . . . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . 3 . 2 . Record 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Zone Layout 2 | . . . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Retrieve Matter 2 | . . . 2 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 19 | . . . . 19 . . Total Damage 134 | . . . . 134 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 1822 | 55 195 300 401 197 266 408 Spaces Moved 1310 | 44 134 288 277 160 238 169 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs 1 | . . . . . . 1 Wheels 1307 | 42 134 288 277 160 238 168 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 100 110 110 110 Average Speed 106 | 87 91 100 109 110 110 122 Slowest Speed 240 | 90 100 110 110 110 110 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 41 | 4 28 89 22 46 62 40 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 59 | . 7 9 20 . . 23 Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 57 | . 7 9 18 . . 23 Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 1594 | 57 163 295 350 171 243 315 Wait 118 | 4 2 . 34 . . 78 Move 1304 | 43 133 287 276 159 237 169 Hop . | . . . . . . . Pick Up 23 | 4 4 2 7 1 1 4 Fast Attach 17 | 6 1 . 3 . 1 6 Attach 15 | . 1 . 1 1 . 12 Detach 5 | . . . 1 . 1 3 Swap 16 | . 1 3 10 1 . 1 Drop 11 | . . . 6 . 3 2 Fire 85 | . 21 3 12 9 . 40 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [Mat] / *Min / Sto) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 11) 199 | -10/Materials | Discovered new exit (range 16) 251 | -10/Materials | Entered Mines 313 | -10/Mines | Learned location of Zion (-7) 323 | -10/Mines | Build established: Mutant 527 | -10/Mines | Discovered new exit (range 8) 537 | -10/Mines | Discovered new exit (range 7) 551 | -10/Mines | Entered Materials 551 | -9/Materials | Evolved 2 slots: Utility x2 735 | -9/Materials | Discovered new exit (range 10) 735 | -9/Materials | Identified exit to Mines 735 | -9/Materials | Identified exit to Storage 952 | -9/Materials | Entered Mines 953 | -9/Mines | Assembled infested the area 1026 | -9/Mines | Discovered new exit (range 12) 1042 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1144 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1144 | -9/Mines | Discovered new exit (range 5) 1148 | -9/Mines | Identified exit to Exiles 1149 | -9/Mines | Entered Exiles 1164 | -9/Exiles | Discovered new exit (range 15) 1179 | -9/Exiles | Met 8R-AWN 1195 | -9/Exiles | Met EX-HEX 1228 | -9/Exiles | Met EX-BIN 1250 | -9/Exiles | Aligned with FarCom system 1251 | -9/Exiles | Given EX-Vault access code 1277 | -9/Exiles | Opened EX-Vault 1285 | -9/Exiles | Found Gui. Plasma Cannon 1308 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1340 | -9/Exiles | Met EX-DEC 1404 | -9/Exiles | Discovered new exit (range 12) 1414 | -9/Exiles | Identified exit to Mines 1415 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1415 | -9/Exiles | Entered Mines 1517 | -8/Mines | Core integrity fell below 50% 1561 | -8/Mines | Lost 14 parts (2p4n3u5w) 1579 | -8/Mines | Crushed by falling debris 1579 | -8/Mines | Core integrity fell below 20% 1823 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01686_ H-55 Commando destroyed. 01689_ Acquired 42 matter. 01692_ Acquired Gauss Rifle. 01696_ Acquired Assault Rifle. 01697_ R-06 Scavenger collects Carbon-fiber Leg. 01700_ Acquired Lgt. Nuclear Core. 01703_ Dropped Imp. Ion Engine. 01705_ R-06 Scavenger collects Imp. Ion Engine. 01717_ System corrupted: Matter fused (-8). 01736_ System corrupted: Component data lost. 01767_ PPRSHFW/%YHQZOMZRQ#NPXSOD,K #J 8YJO 01788_ S54OFNL C5DIK5V1WKIJI 01814_ Slug penetrates G-47 Trooper. 01817_ G-47 Trooper destroyed. 01817_ Switching to secondary target: G-47 Trooper. 01817_ Slug penetrates G-47 Trooper. 01817_ Lgt. Armor Plating destroyed. 01820_ G-47 Trooper suffers critical hit. 01820_ Destroyed Aluminum Leg. 01823_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????? ??????????????????? | | ????????????????????# ??????? #?????????????????? | | ????????????? ?????# ?????? #?????????????????? | | ?????????????? ????# #????? ##????????????????? | | ??????????????# ???# ###??# #???????C????????? | | ??????????????# ???# ### ?????????????????? | | ??????????????# ??## k ??????????????????? | | ??????????????# ### ???????????????????? | | ??????????????# #????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ???????######### #??????????????????????? | | ?????? ##?????????????????????? | | ??????? ##????????????????????? | | ??????????????## ## *g #????????????????????? | | ???????????????## ####%==##???????????????????? | | ????????????????### #??#@*! #???????????????????? | | ??????????????????# #??## ##???????????????????? | | ??????????????????# #????###????????????????????? | | ??????????????????# #??###??????????????????????? | | ??????????????????# #?? #??????????????????????? | | ?????????????????## #?? #??????????????????????? | | ????????????????## ### #??????????????????????? | | ?????????????#### ## #??????????????????????? | | ???####?###### #??????????????????????? | | ??## ### ##?????????????????????? | | ??# ##????????????????????? | | ??# ##???????????????????? | | ??## #???????????????????? | | ???## ###### #???????????????????? | | ????## ##????## ##???????????????????? | | ?????## ##??????# ##????????????????????? | | ??????## ###???????# ##????#????????????????? | | ???????## ##?????????# #### #????????????????? | | ????????####??????????# #????????????????? | | ?????????????????????## ## ###????????????????? | | ????????????????????## #?????????????????????? | | ???????????????????## #?????????????????????? | | ???????????????????# ##?????????????????????? | | ??????????????????# ### #??????????????????????? | | ?????????????????# #??# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticHeavyComputer Manual? 0 Play Time 00:18:07 Cumulative 83.0 hours Start 2020.08.09 @ 13:57:30 End 2020.08.09 @ 14:12:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 3 Adventurer 87 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 44 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dbfb8bc-9c43-40d7-aa76-4cbf686502d1