Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 22:11:09 Player: JuustuToug Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (216) 1080 Value Destroyed (9452) 9452 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (9131) 9131 TOTAL SCORE: 29263 Bonus ------- High Alert Combat Kills 1067 Follower Combat Kills 718 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Met MAIN.C 5000 Friendly Fire -254 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Hacking Suite Improved Hacking Suite Relay Coupler [NC] (33) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Enhanced Nova Cannon Spear Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Gravmag Array Antigrav Array Antigrav Array Antigrav Array Electron Diverter > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Machine Analyzer Advanced Melee Analysis Suite Advanced Transmission Jammer Improved Propulsion Shielding Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Relay Coupler [NC] > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Deuterium Engine Particle Reactor Enhanced Nova Cannon Spear [Rating: 156] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Electron Diverter Utility Machine Analyzer Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Relay Coupler [NC] Protection Improved Heavy Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . 2 . . . 2 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 7 | . . . . . 2 . . . . . . . . . . . 1 2 1 1 . Utility 10 | . . . . . 2 . . 2 . . . 2 . . . 1 1 . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 203 | 8 7 3 3 . 12 24 11 21 6 . 16 9 6 1 . 7 24 15 8 2 20 Power 28 | 2 1 1 . . 2 2 1 2 . . 1 . 1 . . 1 3 3 3 . 5 Engine 13 | 2 1 . . . 1 2 . 1 . . 1 . . . . 1 . 2 . . 2 Core 7 | . . 1 . . 1 . 1 1 . . . . 1 . . . 1 1 . . . Reactor 8 | . . . . . . . . . . . . . . . . . 2 . 3 . 3 Propulsion 58 | 2 2 1 1 . 2 8 5 5 3 . 6 1 1 . . 2 5 8 1 . 5 Treads 40 | 2 2 1 1 . 2 8 5 3 3 . 6 . 1 . . 2 4 . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . 2 . . . 1 . . . . . 2 . . . Hover 10 | . . . . . . . . . . . . . . . . . 1 4 . . 5 Flight 3 | . . . . . . . . . . . . . . . . . . 2 1 . . Utility 74 | 2 1 1 1 . 4 7 4 8 2 . 7 5 3 . . 3 10 3 4 2 7 Device 31 | 1 . 1 . . 2 4 1 4 . . 2 . 3 . . 1 3 3 4 1 1 Storage 7 | 1 1 . 1 . . . 2 . . . . 2 . . . . . . . . . Processor 4 | . . . . . 1 1 1 . . . . . . . . . . . . 1 . Hackware 15 | . . . . . . . . 1 1 . 1 . . . . 2 6 . . . 4 Protection 17 | . . . . . 1 2 . 3 1 . 4 3 . . . . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 3 . 1 . 4 7 1 6 1 . 2 3 1 1 . 1 6 1 . . 3 Energy Gun 12 | 2 2 . 1 . 1 4 . 1 . . . . . . . . 1 . . . . Energy Cannon 15 | . . . . . . 2 . 2 1 . 2 2 . . . . 3 1 . . 2 Ballistic Gun 6 | . . . . . 2 1 1 1 . . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Launcher 4 | . 1 . . . . . . 1 . . . . 1 . . . 1 . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 . 1 4 . . . 2 1 1 . . 2 2 2 . 1 Parts Lost 68 | . 1 . . 1 1 3 2 . 1 . 4 . . . . . 26 . . 7 22 Power 10 | . . . . . . . 1 . . . . . . . . . 4 . . . 5 Propulsion 25 | . . . . . 1 2 1 . . . 1 . . . . . 9 . . 5 6 Utility 25 | . 1 . . . . . . . 1 . 2 . . . . . 9 . . 2 10 Weapon 8 | . . . . 1 . 1 . . . . 1 . . . . . 4 . . . 1 Highest Loss Streak 25 | . 1 . . 1 1 1 1 . 1 . 3 . . . . . 25 . . 4 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 9 13 14 13 13 13 14 13 13 14 13 13 17 17 17 16 14 3 3 3 3 Power . | . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . . . 1 1 Propulsion 2 | . 3 3 3 4 2 2 2 2 3 3 2 1 2 2 2 2 2 . . . . Utility 3 | . 1 3 4 4 2 4 5 2 3 4 3 3 6 7 7 7 4 . . . 1 Weapon 5 | . 2 4 5 4 7 6 5 6 4 4 5 6 6 6 5 5 4 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . . . 2 1 5 6 1 6 . 1 2 2 1 . 2 2 3 1 . . . Power 6 | . . . . . 1 . . 1 . . 1 . . . . 1 1 1 . . . Propulsion 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . Utility 8 | . . . 1 . 1 . 1 1 . 1 . . . . 1 1 1 . . . . Weapon 18 | . . . 1 1 3 5 . 3 . . 1 2 1 . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 96 100 100 96 100 99 94 84 84 90 94 85 86 86 87 75 69 89 84 61 Engine 5 | . 14 4 . . 1 6 3 . 7 7 7 6 5 6 6 10 3 5 3 . 2 Core 3 | . . 9 14 14 7 2 5 6 . . . . . . . . . . 4 4 3 Treads 22 | . 28 28 28 28 35 36 36 26 15 15 19 22 14 20 20 17 16 . . . . Wheel 1 | . . . . . . . . 1 7 7 5 1 4 . . . . . . . . Device 10 | . 11 10 14 14 12 10 9 6 7 7 7 12 13 13 13 11 7 11 19 20 9 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 6 6 6 6 5 4 . . . . Processor 9 | . . . . . 5 11 18 15 15 15 15 13 13 13 13 11 9 4 4 7 7 Hackware 4 | . . . . . . . . . . . 3 6 6 6 6 10 14 23 21 20 22 Protection 4 | . . . . . 6 4 . 11 7 7 6 9 6 6 6 5 3 . . . . Energy Gun 7 | . 27 27 28 27 10 7 5 . 7 7 4 . . . . . . . . . . Energy Cannon 6 | . . . . . . 6 8 8 7 7 8 13 12 12 12 11 8 2 1 . . Ballistic Gun 1 | . . . . . 6 4 4 4 . . . . . . . . . . . . . Peak Build Rating 156 | 7 10 15 17 15 31 39 39 50 50 50 50 67 71 71 71 81 102 105 131 137 156 Average Rating 47 | 5 9 12 15 14 26 34 33 41 49 49 48 57 67 69 70 77 79 72 113 121 93 On Entrance 47 | . 7 9 15 15 15 29 39 33 50 50 50 46 67 70 70 71 80 24 97 126 75 Avg Prop Armor Cover (%) 11 | . . . . . . . . 9 5 9 10 10 10 . . . 23 17 17 15 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 13 29 30 30 30 42 52 50 71 65 65 65 86 85 85 85 95 103 23 31 31 67 Greatest Support 160 | 40 46 46 46 43 86 90 90 80 40 28 90 90 120 120 120 120 160 24 31 31 98 Greatest Overweight (x) 3 | . . . . . . . . 3 3 2 3 3 2 . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . 1 2 1 . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 15 15 15 15 25 20 20 20 20 20 5 5 5 5 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 18 5 5 5 5 Most Carried 20 | 2 13 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 5 5 5 Average Carried 14 | 1 9 13 14 14 14 14 14 14 14 14 14 14 19 20 19 19 16 4 4 4 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 2 12 15 15 15 14 15 15 15 15 15 15 20 20 20 20 20 4 5 5 5 3 Class Distribution -------------------- 46% | Scavenger-Mutant 32% | Mutant 8% | Hacker-Mutant 5% | Bothacker-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Acc Com Matter Collected 4156 | 280 321 234 . 5 287 680 205 393 184 . 310 . 250 . 144 80 168 62 158 201 194 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8850 | 192 517 395 . 24 423 1513 539 674 641 . 1241 . 276 . 355 348 695 62 158 230 567 Parts 442 | 17 37 26 . 5 26 67 33 39 30 . 59 . 3 . 18 14 31 9 8 13 7 Haulers Intercepted 3 | . . . . . 3 . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 1 . 2 1 . . 2 . . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Acc Com Combat Hostiles Destroyed 166 | . 16 9 . 3 7 31 10 15 11 . 25 . . . 12 4 17 . . . 6 Guns 50 | . 6 4 . . 7 14 6 1 5 . 7 . . . . . . . . . . Cannons 54 | . . . . . . 14 3 6 5 . 15 . . . 3 3 5 . . . . AOE 48 | . 10 4 . 3 . . . 7 . . 3 . . . 9 . 10 . . . 2 Classes Destroyed 19 | 3 4 1 . . 3 3 . 2 1 . 1 . . . 1 . . . . . . Worker 12 | 2 1 3 . . . . 1 1 . . . . . . . . . 1 . 2 1 Builder 8 | . 2 1 . . 2 . . 2 . . . . . . . . . . 1 . . Tunneler 7 | 4 . . . . . . 1 . . . . . . . . . . 2 . . . Hauler 3 | . . . . . 3 . . . . . . . . . . . . . . . . Recycler 5 | 1 . . . . . . . 1 . . . . . . . . 1 . 1 1 . Mechanic 3 | . . 1 . . . . . . . . . . . . . . . . . 1 1 Operator 4 | . . . . . . . . 1 . . . . . . . 1 2 . . . . Watcher 5 | . 2 . . . 1 1 . . . . . . . . . 1 . . . . . Swarmer 40 | . 3 . . 3 4 9 . 3 . . 6 . . . 3 . 9 . . . . Cutter 1 | . . . . . . . . . . . . . . . 1 . . . . . . Grunt 62 | . 13 9 . . 1 15 4 4 3 . 4 . . . 5 3 1 . . . . Brawler 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Duelist 2 | . . . . . . . . . . . 2 . . . . . . . . . . Sentry 31 | . . . . . 1 5 5 3 3 . 5 . . . 2 1 4 . . . 2 Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . . Specialist 7 | . . . . . . 2 . . 2 . 3 . . . . . . . . . . Hunter 6 | . . . . . . 1 1 1 1 . 2 . . . . . . . . . . Programmer 15 | . . . . . . . . 4 1 . 4 . . . . . 3 . . . 3 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 7 4 4 . 3 4 4 2 5 2 . 6 . . . 9 2 11 1 2 2 6 Combat Bots Only 11 | . 3 3 . 3 4 4 2 4 2 . 6 . . . 9 2 11 . . . 5 Max Kills in Single Turn 6 | 1 2 2 . 3 1 2 1 5 1 . 3 . . . 4 1 6 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 2 . 3 . . . 4 . . 2 . . . 4 . 6 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Acc Com Hostile Shots Fired 1407 | . 45 40 . 2 45 212 44 121 88 . 291 . . . 36 17 293 4 4 28 137 Missed 448 | . 11 15 . 1 23 43 12 41 31 . 98 . . . 13 3 82 3 2 16 54 Hits 959 | . 34 25 . 1 22 169 32 80 57 . 193 . . . 23 14 211 1 2 12 83 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . Projectile 958 | . 34 25 . 1 22 169 32 80 57 . 192 . . . 23 14 211 1 2 12 83 AOE 29 | . . . . . . . . . 6 . . . . . . . 6 . . 1 16 Critical Strikes 36 | . 1 1 . . . 5 2 . . . 5 . . . . 1 15 . . . 6 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 18717 | . 430 346 . 26 604 2219 675 1361 767 . 2027 . . . 341 288 5308 27 54 628 3616 Core 3514 | . 79 62 . . 140 222 141 35 21 . 162 . . . 5 28 1011 . . 167 1441 Absorbed by Shields 104 | . . . . . . 78 . . . . 26 . . . . . . . . . . Redirected to Shielding 220 | . . . . . . . . . . . . . . . . . . . . . 220 Regen/Repaired (Parts) 309 | . . . . . . . . 130 . . 35 . 43 . 101 . . . . . . Core Remaining (%) 69 | 100 . . . 43 . . 8 . . . 68 . . . 99 97 12 100 100 . . Volleys Fired 676 | 14 45 40 . 2 28 114 53 66 37 8 87 13 3 . 16 25 100 1 1 4 19 Largest 2 | 2 2 2 . 2 2 2 2 2 2 1 2 2 2 . 2 2 2 1 1 1 1 Hottest 250 | 80 100 100 . 100 80 165 165 155 125 60 130 155 100 . 100 170 155 113 113 113 250 Shots Fired 1065 | 28 81 75 . 3 56 209 76 91 67 8 137 14 6 . 24 43 122 1 1 4 19 Gun 490 | 28 72 70 . 2 56 118 23 24 36 8 53 . . . . . . . . . . Cannon 536 | . . . . . . 91 53 59 31 . 78 14 6 . 16 43 120 1 1 4 19 Launcher 32 | . 9 5 . 1 . . . 3 . . 4 . . . 8 . 2 . . . . Special 7 | . . . . . . . . 5 . . 2 . . . . . . . . . . Kinetic 106 | . . . . . 28 50 8 16 . . . . . . . . . . . . 4 Thermal 920 | 28 72 70 . 2 28 159 68 67 67 8 131 14 6 . 16 43 120 1 1 4 15 Explosive 32 | . 9 5 . 1 . . . 3 . . 4 . . . 8 . 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 7 7 6 . 1 11 12 8 9 15 . 11 8 14 . 6 11 21 . . . 2 Robot Miss Streak 5 | 2 5 3 . 1 2 5 2 2 2 . 4 . . . 1 3 2 . . . 5 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . 3 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . Capacitor 25 | . . . . . . . . . . . . . . . . . 25 . . . . Shots Hit Robots 557 | 16 47 44 . 1 42 107 30 39 33 . 71 2 6 . 15 21 59 3 3 7 11 Core Hits 342 | 8 34 27 . 5 19 46 14 20 16 . 41 . 2 . 34 9 33 1 1 4 28 Critical Kills 7 | . . . . . 1 3 1 . . . . . . . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . 2 7 . . 6 5 1 . 2 . . . . . . 1 1 . 1 . 1 Burn 18 | . 2 7 . . 5 2 . . 2 . . . . . . . . . . . . Meltdown 6 | . . . . . . 3 1 . . . . . . . . 1 1 . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Melee Attacks 103 | . . . . . 12 12 . . . . . . . . . . 4 6 19 20 30 Impact 24 | . . . . . 12 12 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 79 | . . . . . . . . . . . . . . . . . 4 6 19 20 30 Sneak Attacks 15 | . . . . . 1 . . . . . . . . . . . 1 3 3 5 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21036 | 177 1137 1029 . 196 787 2717 950 2207 1031 . 2757 58 173 . 2088 669 2744 219 209 447 1441 Guns 5751 | 177 532 562 . 13 721 1283 294 364 648 . 1157 . . . . . . . . . . Cannons 7289 | . . . . . . 1350 476 638 383 . 1176 58 173 . 324 669 1818 . . . 224 Explosions 6414 | . 584 456 . 167 . . 180 1205 . . 409 . . . 1764 . 753 . . . 896 Melee 1493 | . . . . . 66 79 . . . . . . . . . . 152 219 209 447 321 Ramming 89 | . 21 11 . 16 . 5 . . . . 15 . . . . . 21 . . . . Kinetic 1191 | . . . . . 368 571 95 157 . . . . . . . . . . . . . Thermal 13102 | 177 532 562 . 13 353 2062 855 1022 1031 . 2333 58 173 . 324 669 1818 . . . 1120 Explosive 5161 | . 584 456 . 167 . . . 1028 . . 409 . . . 1764 . 753 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 145 | . . . . . 66 79 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1348 | . . . . . . . . . . . . . . . . . 152 219 209 447 321 Highest Corruption 16 | . . . . . 6 6 6 3 3 3 7 . . . . 1 16 . . . 7 Average Corruption 4 | . . . . . 3 6 6 2 3 3 5 . . . . 1 9 . . . 4 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 180 | . . . . . 3 49 26 25 13 3 43 . . . . 1 14 . . . 3 Message Errors 45 | . . . . . 2 13 4 6 2 . 14 . . . . . 4 . . . . Matter Fused 37 | . . . . . . 14 4 7 1 . 7 . . . . . 2 . . . 2 Heat Flow Errors 18 | . . . . . . 5 5 2 1 . 2 . . . . 1 1 . . . 1 Energy Discharges 17 | . . . . . 1 1 4 3 1 1 5 . . . . . 1 . . . . Parts Rejected 4 | . . . . . . . 1 . . . 1 . . . . . 2 . . . . Parts Fused 2 | . . . . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 26 | . . . . . . 8 4 4 2 . 6 . . . . . 2 . . . . Data Loss (major) 13 | . . . . . . 4 2 1 2 2 2 . . . . . . . . . . Misfires 5 | . . . . . . 1 1 . 1 . 2 . . . . . . . . . . Alerts 6 | . . . . . . 1 1 1 1 . 2 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 6 | . . . . . . 2 . 1 . . 2 . . . . . 1 . . . . Overload Shots 101 | . . . . . . . . 7 28 8 52 . . . . 6 . . . . . Effects 6 | . . . . . . . . . 2 2 1 . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Heat Surge 4 | . . . . . . . . . 1 2 . . . . . 1 . . . . . Overflow Damage 832 | . 8 . . 2 . 15 38 181 8 . 74 . . . 4 50 79 79 161 27 106 Projectiles 212 | . . . . . . 15 19 6 8 . 74 . . . 2 50 38 . . . . Explosions 246 | . 8 . . 2 . . 19 175 . . . . . . 2 . 15 . . . 25 Melee 374 | . . . . . . . . . . . . . . . . . 26 79 161 27 81 Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 729 | . 53 37 . 19 . . 154 294 . . 57 . . . 26 . 85 . . . 4 Shots 17 | . 2 1 . 1 . . 2 5 . . 2 . . . 1 . 2 . . . 1 Rammed 16 | . 3 3 . 3 . 1 . . . . 2 . . . . . 4 . . . . Targets Rammed 16 | . 3 3 . 3 . 1 . . . . 2 . . . . . 4 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | 162 162 288 . 3 46 336 316 248 129 284 211 30 . . . 183 310 . . . 421 Average Temperature 72 | 79 56 72 . 2 13 69 83 47 72 154 35 9 . . . 47 135 . . . 180 Received Heat Transfer 3332 | . 201 198 . . 90 957 252 180 129 . 317 . . . 90 117 612 . 9 9 171 Effects 5 | . . . . . . . 1 . . . . . . . . . 1 . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 Interference 3 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . 1 . . . 3 1 1 1 . . . . . . 1 2 . . . 4 Combat Hostiles 14 | . . 1 . . . 3 1 1 1 . . . . . . 1 2 . . . 4 Parts Melted 82 | 1 2 1 . . 7 17 2 5 5 . 11 . . . 1 2 9 . . . 19 Heat Transferred 25331 | 400 1443 2183 . 37 1221 3448 1350 1272 1640 . 2922 87 261 . 485 987 2672 . . . 4923 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Acc Com Maximum Alert Level 4 | . . . . . . 4 3 2 2 1 4 2 . . 3 2 2 . . . . Low Security (%) 52 | 100 100 100 . 100 100 13 . 5 . . 18 . 100 100 50 72 67 100 100 100 100 Level 1 20 | . . . . . . 12 35 91 36 100 17 4 . . 1 11 29 . . . . Level 2 14 | . . . . . . 11 62 2 63 . 29 95 . . 2 16 2 . . . . Level 3 6 | . . . . . . 22 1 . . . 29 . . . 46 . . . . . . Level 4 5 | . . . . . . 40 . . . . 4 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1477 | 10 184 116 . 109 162 1477 719 435 644 338 1170 613 136 100 1055 564 429 178 96 60 137 Initial 719 | . . 69 . . 14 81 719 221 300 338 162 613 136 . 21 553 53 173 65 57 3 Average 289 | 1 38 29 . 74 46 843 468 290 456 288 556 497 17 11 482 199 117 147 61 31 19 Influence Increases 8330 | 35 527 300 . 119 302 1446 446 776 354 4 1058 24 . 141 1094 194 796 23 181 211 299 Destroy 0b10 Robot/C 3740 | . 320 200 . 60 180 680 200 300 220 . 520 . . 60 460 80 340 . . . 120 Destroy 0b10 Robot/NC 240 | 35 25 25 . . 30 5 10 25 . . 10 . . . . 10 10 15 10 20 10 Destroy Leader 654 | . 74 40 . 10 48 20 80 100 20 . 50 . . 10 50 22 90 . . . 40 Allied During Kill 617 | . . 5 . 4 3 19 . . . . 6 . . 70 510 . . . . . . Successful Hack 255 | . 12 . . . 7 30 4 2 . . 14 . . . . 37 30 . 36 65 18 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 510 | . 15 . . 45 15 15 60 210 . . 30 15 . . . . 75 . . 30 . Anti-Garrison Action 700 | . . . . . . 300 . . 50 . 300 . . . 50 . . . . . . Destroy Structure 924 | . 51 30 . . 4 122 62 124 34 4 83 9 . 1 24 30 206 8 45 36 51 Partial Spotted 135 | . . . . . . . 15 15 30 . . . . . . . 15 . 45 . 15 Lose Combat Pursuer 525 | . . . . . 15 255 15 . . . 45 . . . . 15 30 . 45 60 45 Influence Decreases 8330 | 35 350 477 . 80 215 95 1434 836 139 416 120 803 391 111 69 1140 575 237 201 302 304 Entered New Map 3337 | . . 108 . . 25 45 758 268 129 306 70 557 255 . 9 502 56 157 51 39 2 Time Decay 3531 | 35 340 369 . 70 180 . 356 568 . 110 . 246 136 70 . 318 216 80 150 143 144 Lost Part 593 | . 10 . . 10 10 30 20 . 10 . 40 . . . . . 260 . . 45 158 Lost Ally 151 | . . . . . . 20 . . . . 10 . . 41 60 20 . . . . . Purge Threat 718 | . . . . . . . 300 . . . . . . . . 300 43 . . 75 . Squads Dispatched 28 | . 8 1 . . . . 1 3 . . . 1 . . . 1 3 . 3 5 2 Investigation 9 | . 6 . . . . . . . . . . . . . . . . . 1 2 . Extermination 9 | . . . . . . . . 3 . . . . . . . 1 2 . 1 1 1 Reinforcement 9 | . 2 . . . . . 1 . . . . 1 . . . . 1 . 1 2 1 Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Acc Com Distress Signals 7 | . 1 . . . 1 2 . 1 . . 1 . . . . . 1 . . . . Communications Jammed 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . 1 . Times Spotted 251 | . 26 13 . 3 13 38 10 23 11 . 29 1 2 . 21 7 28 1 3 10 12 Peak Tracking Total 16 | . 3 4 . 3 4 6 3 4 3 . 6 1 1 . 12 3 16 2 3 4 5 Tactical Retreats 24 | . . . . . 1 9 1 . . . 3 . . . . 1 2 . 2 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Acc Com Traps Triggered 24 | . 4 . . . 2 4 . 3 . . 7 1 . . . 2 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Acc Com Machines Disabled 43 | . 1 . . 3 1 3 4 14 2 . 6 1 . . 1 . 5 . . 2 . Max in Single Turn 6 | . 1 . . 3 1 1 2 6 1 . 1 1 . . 1 . 4 . . 1 . Garrison Access 5 | . . . . . . . . . . . . . . . . 1 1 1 1 1 . Garrison Relay 7 | . . . . . . 2 . . 1 . 3 . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Acc Com Machines Accessed 67 | . 8 . 2 . 4 2 4 10 . 2 2 1 . 1 1 6 5 2 5 8 4 Terminals 46 | . 6 . . . 3 2 3 6 . 1 2 . . . 1 4 3 1 3 7 4 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 1 . . . . . . . 1 1 . 1 . . Garrison Access 9 | . . . . . 1 . . 1 . 1 . . . 1 . 1 1 1 1 1 . Total Hacks 156 | . 19 . 2 . 7 3 11 17 . 3 6 2 . 1 3 21 18 4 13 16 10 Successful 81 | . 11 . 2 . 3 2 7 8 . 2 2 . . 1 . 11 14 2 5 7 4 Failed 75 | . 8 . . . 4 1 4 9 . 1 4 2 . . 3 10 4 2 8 9 6 Catastrophic 11 | . . . . . 1 . 2 3 . . 1 . . . . . 1 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 16 . 1 . 4 1 8 4 . 1 3 . . . . 13 8 3 7 4 4 Terminals 120 | . 16 . . . 5 3 8 9 . 1 6 . . . 3 17 14 3 10 15 10 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 5 | . 2 . . . . . . 3 . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . 3 3 . . . . . . . 3 3 . 2 . . Garrison Access 12 | . . . . . 2 . . 2 . 2 . . . 1 . 1 1 1 1 1 . Terminal Hacks 33 | . 3 . 2 . . 2 2 . . . 1 . . . . 5 7 . 2 5 4 Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . . . Prototype ID Bank 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Level Access Points 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . 2 . . . . . . . . 2 1 . . 1 . Registered Components 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . 3 2 . . . . . . . 2 3 . 1 . . Retrieve Study 11 | . . . . . . . 3 2 . . . . . . . 2 3 . 1 . . Garrison Access Hacks 11 | . . . . . 1 . . 2 . 2 . . . 1 . 1 1 1 1 1 . Unlock Access 4 | . . . . . 1 . . 1 . 1 . . . 1 . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . 1 1 1 1 1 . Coupler Status 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 23 | . 7 . . . 2 . 2 2 . . 1 . . . . 3 3 1 1 1 . Terminals 22 | . 6 . . . 2 . 2 2 . . 1 . . . . 3 3 1 1 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . Botnet 15 | . 2 . . . 2 . 2 2 . . 1 . . . . 2 1 1 1 1 . Operators 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Skim 4 | . 4 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 7 . . . 3 2 4 10 . 2 2 1 . . 1 4 4 1 4 5 3 Full Trace Events 5 | . 1 . . . . . . . . . 1 . . . . . . . 1 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . . . 3 2 . . . . . . . 2 3 . 1 . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . Time 50 | . . . . . . . . 50 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Acc Com Used RIF Installer 3 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 5 | . . . . . . . . 4 . . 1 . . . . . . . . . . Non-combat 5 | . . . . . . . . 4 . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . 5 . . 2 . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . map_route 2 | . . . . . . . . 2 . . . . . . . . . . . . . mark_security 1 | . . . . . . . . 1 . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . 1 . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 29 | . . . . . . 9 . . 3 . 14 . . . 3 . . . . . . Machine Destruction 29 | . . . . . . 9 . . 3 . 14 . . . 3 . . . . . . Attached 5 | . . . . . . . . 1 1 . 1 . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Acc Com Total Allies 27 | . . 1 . . . 3 . . . . 2 . 20 . . . 1 . . . . Largest Group 20 | . . 1 1 1 1 3 . . . . 2 . 20 20 14 1 1 . . . . Highest-Rated Group 737 | . . 31 31 31 31 48 . . . . 53 . 737 731 586 44 26 . . . . Highest-Rated Ally 46 | . . 31 31 31 31 16 . . . . 30 . 46 46 46 44 26 . . . . Total Orders 5 | . . . . . . . . . . . 5 . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . . . . . AID 2 | . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 172 | . . 4 . 1 10 19 . . . . 5 . 31 29 65 8 . . . . . Total Damage 3745 | . . 21 . 20 107 214 . . . . 105 . 699 637 1849 93 . . . . . Kills 24 | . . 1 . . 2 3 . . . . 2 . 2 3 11 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Acc Com Active Infowar (turns) 13751 | 56 866 . . . 502 1828 802 1701 733 227 1452 524 1124 357 345 715 1214 172 313 308 512 Sensors 2 | . . . . . . . . 2 . . . . . . . . . . . . . Terrain 331 | . . . . . . . . . . . . . 37 . . . . 73 221 . . Structural 739 | . . . . . 171 . . . . . . . . . . . . . 251 293 24 Seismic 922 | 56 866 . . . . . . . . . . . . . . . . . . . . Machine Analysis 12658 | . . . . . 331 1828 802 1701 733 227 1452 524 1124 357 345 715 1214 172 313 308 512 Jamming 4677 | . . . . . . . . 1 . . . 519 1109 357 345 715 887 2 296 296 150 ECM 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Acc Com Turns Passed 16356 | 188 1035 1386 635 149 581 1828 819 1701 733 227 1452 524 1124 357 345 715 1214 172 313 308 550 Spaces Moved 9688 | 84 512 723 384 84 259 803 374 854 309 117 722 289 585 136 169 376 651 285 588 577 807 Core 237 | 7 . . . . . . . . . . . . . . . . 162 40 . . 28 Treads 5757 | 77 512 723 384 84 259 803 374 599 238 . 222 214 129 136 169 376 458 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 1474 | . . . . . . . . 255 71 117 500 75 456 . . . . . . . . Hover 319 | . . . . . . . . . . . . . . . . . 31 2 . . 286 Flight 1901 | . . . . . . . . . . . . . . . . . . 243 588 577 493 Fastest Speed 32 | 50 160 160 160 160 160 160 160 130 130 130 115 130 130 163 163 163 50 34 32 32 34 Average Speed 125 | 150 160 160 160 160 160 160 160 151 184 130 137 155 137 163 163 163 123 36 32 35 42 Slowest Speed 280 | 160 160 160 160 160 160 160 160 280 280 130 280 162 163 163 163 163 163 120 34 104 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . 2 . 1 1 Potential Cave-ins 12 | . . . . . 5 . 2 . . 3 . 2 . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 91 98 69 21 28 85 35 31 46 4 84 7 97 4 27 14 15 11 16 19 20 Regions Visited 21 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . 1 . 1 . . . 1 . 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . . . . . . . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 208 | . 24 . . . 9 2 15 23 3 3 37 8 . . . 8 30 4 15 12 15 Terrain Destroyed 623 | . 52 42 . . 9 2 82 129 4 8 49 11 . . 15 17 144 4 15 12 28 Melee 52 | . . . . . 9 2 . . . . . . . . . . . 3 14 12 12 Projectile 192 | . . . . . . . 35 35 4 8 16 11 . . . 17 58 1 1 . 6 AOE 379 | . 52 42 . . . . 47 94 . . 33 . . . 15 . 86 . . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Acc Com Total 12696 | 113 640 873 407 95 356 1130 522 1179 409 184 1049 353 902 271 218 438 956 335 674 646 946 Wait 1546 | 7 49 95 11 2 15 96 64 185 45 55 167 12 289 131 18 18 142 20 41 37 47 Move 9662 | 83 511 722 383 83 258 802 373 853 308 117 721 289 584 136 168 375 650 280 587 574 805 Hop 4 | . . . . . . . . . . . . . . . . . . 2 . 1 1 Pick Up 128 | 1 11 4 4 2 13 23 3 13 4 2 13 9 1 . 5 4 5 2 2 1 6 Fast Attach 121 | 7 2 1 . . 1 1 7 16 2 . 3 11 10 2 . 4 13 14 10 3 14 Attach 50 | . . . . 1 5 5 1 2 1 . 6 2 . . . 1 15 2 1 1 7 Detach 16 | . . . . . . . 1 1 1 . . . . . . 1 2 2 1 1 6 Swap 126 | 1 14 6 3 1 11 30 8 14 5 . 13 1 1 . 2 3 7 1 3 . 2 Drop 206 | . 5 2 6 1 12 32 12 29 6 2 15 16 13 2 5 7 14 5 9 4 9 Fire 676 | 14 45 40 . 2 28 114 53 66 37 8 87 13 3 . 16 25 100 1 1 4 19 Melee 103 | . . . . . 12 12 . . . . . . . . . . 4 6 19 20 30 Ram 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 3 3 . 3 . 1 . . . . 1 . . . . . 2 . . . . Escape Stasis 22 | . . . . . 1 . . . . . 17 . . . 4 . . . . . . Rewire 20 | . . . . . . 14 . . . . 5 . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials -7/Factory (discovered 2 exits: Fac / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -6/Garrison -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 13) 1076 | -10/Materials | Discovered new exit (range 16) 1110 | -10/Materials | Discovered new exit (range 15) 1224 | -10/Materials | Entered Mines 1385 | -10/Mines | Learned Materials emergency access door positions 1450 | -10/Mines | Learned location of Storage (-9) 1450 | -10/Mines | Discovered new exit (range 14) 1508 | -10/Mines | Discovered new exit (range 16) 1758 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1758 | -10/Mines | Discovered new exit (range 5) 1803 | -10/Mines | Met a Derelict testing a Signal Generator 1839 | -10/Mines | Core integrity fell below 50% 2610 | -10/Mines | Entered Exiles 2610 | -10/Exiles | Accompanied by 1 ally 2633 | -10/Exiles | Discovered new exit (range 15) 2654 | -10/Exiles | Met 8R-AWN 2679 | -10/Exiles | Met EX-HEX 2765 | -10/Exiles | Met EX-DEC 2792 | -10/Exiles | Learned location of Zion (-7) 2896 | -10/Exiles | Met EX-BIN 2922 | -10/Exiles | Aligned with FarCom system 2923 | -10/Exiles | Given EX-Vault access code 2962 | -10/Exiles | Opened EX-Vault 2976 | -10/Exiles | Found Firepult 2982 | -10/Exiles | Found AWS/Gauss 3025 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3219 | -10/Exiles | Discovered new exit (range 11) 3245 | -10/Exiles | Left Exiles lab with Firepult 3245 | -10/Exiles | Entered Mines 3245 | -9/Mines | Accompanied by 1 ally 3317 | -9/Mines | Discovered new exit (range 14) 3394 | -9/Mines | Entered Materials 3394 | -8/Materials | Accompanied by 1 ally 3394 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3836 | -8/Materials | Discovered new exit (range 8) 3941 | -8/Materials | Crushed by falling debris 3975 | -8/Materials | Identified exit to Garrison 3975 | -8/Materials | Entered Garrison 3983 | -8/Garrison | Triggered checkpoint 4058 | -8/Garrison | Discovered new exit (range 5) 4179 | -8/Garrison | Installed Relay Interface Framework 4193 | -8/Garrison | Triggered checkpoint 4235 | -8/Garrison | Garrison Relay disabled 4559 | -8/Garrison | Triggered checkpoint 4562 | -8/Garrison | Build established: Scavenger-Mutant 4692 | -8/Garrison | Garrison Relay disabled 4893 | -8/Garrison | Spotted B-75 Beast 4907 | -8/Garrison | Core integrity fell below 50% 4909 | -8/Garrison | Destroyed B-75 Beast 4937 | -8/Garrison | Triggered checkpoint 4944 | -8/Garrison | Triggered checkpoint 5095 | -8/Garrison | Triggered checkpoint 5133 | -8/Garrison | Learned Factory security intel 5181 | -8/Garrison | Discovered new exit (range 12) 5435 | -8/Garrison | Discovered new exit (range 11) 5513 | -8/Garrison | Triggered checkpoint 5803 | -8/Garrison | Entered Materials 6330 | -8/Materials | Core integrity fell below 20% 6447 | -8/Materials | Discovered new exit (range 15) 6622 | -8/Materials | Entered Factory 6622 | -7/Factory | Evolved 2 slots: Utility x2 7365 | -7/Factory | Repaired Hvy. Plasma Cannon 7678 | -7/Factory | Discovered new exit (range 75) 8315 | -7/Factory | Identified exit to Garrison 8323 | -7/Factory | Entered Garrison 8378 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 8803 | -7/Garrison | Triggered checkpoint 8917 | -7/Garrison | Triggered checkpoint 8961 | -7/Garrison | Garrison Relay disabled 9030 | -7/Garrison | Discovered new exit (range 15) 9056 | -7/Garrison | Entered Factory 9283 | -7/Factory | Identified exit to Garrison 9283 | -7/Factory | Entered Garrison 9383 | -7/Garrison | Triggered checkpoint 9600 | -7/Garrison | Garrison Relay disabled 9635 | -7/Garrison | Discovered new exit (range 11) 9733 | -7/Garrison | Triggered checkpoint 9851 | -7/Garrison | Discovered new exit (range 8) 10147 | -7/Garrison | Triggered checkpoint 10211 | -7/Garrison | Triggered checkpoint 10256 | -7/Garrison | Expanded RIF knowledge: Program Shield 10345 | -7/Garrison | Lost 3 parts (1n1u1w) 10362 | -7/Garrison | Discovered new exit (range 15) 10627 | -7/Garrison | Triggered checkpoint 10663 | -7/Garrison | Garrison Relay disabled 10676 | -7/Garrison | Garrison Relay disabled 10735 | -7/Garrison | Entered Factory 10735 | -6/Factory | Evolved 2 slots: Utility x2 11259 | -6/Factory | Sucked down chute 11259 | -6/Factory | Entered Waste 11260 | -6/Waste | Joined by Warlord forces that had cleared the area 11347 | -6/Waste | Found Prototype Launcher 11347 | -6/Waste | Identified Tactical Quantum Warhead 11428 | -6/Waste | Build established: Mutant 11460 | -6/Waste | Found Quantum Capacitor 11489 | -6/Waste | A Compactor rumbled back to life 11490 | -6/Waste | Allies destroyed C-40 Crusher 12089 | -6/Waste | A Compactor rumbled back to life 12089 | -6/Waste | Spotted C-40 Crusher 12097 | -6/Waste | Allies destroyed C-40 Crusher 12099 | -6/Waste | Discovered new exit (range 13) 12383 | -6/Waste | Entered Factory 12383 | -6/Factory | Accompanied by 20 allies 12442 | -6/Factory | Build established: Scavenger-Mutant 12616 | -6/Factory | Identified exit to Garrison 12643 | -6/Factory | Lost 5 allies 12740 | -6/Factory | Entered Garrison 12740 | -6/Garrison | Accompanied by 14 allies 12762 | -6/Garrison | Triggered checkpoint 12779 | -6/Garrison | Garrison Relay disabled 12901 | -6/Garrison | Spotted B-75 Beast 12902 | -6/Garrison | Triggered checkpoint 12921 | -6/Garrison | Allies destroyed B-75 Beast 12932 | -6/Garrison | Triggered checkpoint 12946 | -6/Garrison | Lost 3 allies 12947 | -6/Garrison | Destroyed 9 combat bots 12956 | -6/Garrison | Triggered checkpoint 13036 | -6/Garrison | Triggered checkpoint 13067 | -6/Garrison | Discovered new exit (range 12) 13085 | -6/Garrison | Entered Factory 13085 | -5/Factory | Accompanied by 1 ally 13085 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13107 | -5/Factory | Build established: Bothacker-Mutant 13206 | -5/Factory | Identified exit to Factory 13800 | -5/Factory | Entered another Factory area 13800 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13855 | -4/Factory | Identified exit to Research 14051 | -4/Factory | Build established: Hacker-Mutant 14745 | -4/Factory | Destroyed 11 combat bots 14850 | -4/Factory | Core integrity fell below 50% 14855 | -4/Factory | System corruption reached 10% 14895 | -4/Factory | Lost 25 parts (4p8n9u4w) 14972 | -4/Factory | Core integrity fell below 20% 15014 | -4/Factory | Entered Research 15014 | -3/Research | Evolved 2 slots: Propulsion x2 15137 | -3/Research | Discovered new exit (range 13) 15186 | -3/Research | Entered another Research area 15186 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15347 | -2/Research | Build established: Hacker-Ninja 15374 | -2/Research | Discovered new exit (range 6) 15391 | -2/Research | Identified exit to Quarantine 15406 | -2/Research | Identified exit to Access 15499 | -2/Research | Entered Access 15499 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15635 | -1/Access | Identified exit to Command 15766 | -1/Access | Lost 3 parts (3n) 15804 | -1/Access | Spotted B-99 Colossus 15804 | -1/Access | Spotted B-99 Colossus 15807 | -1/Access | Entered Command 15834 | -1/Command | Found Prototype Hackware 15834 | -1/Command | Identified Exp. System Shield 15837 | -1/Command | Lost 4 parts (2n2u) 16133 | -1/Command | Watched by a mysterious "MATRIX" hacker. 16172 | -1/Command | Spotted B-99 Colossus 16271 | -1/Command | Lost 4 parts (2p2u) 16281 | -1/Command | Spotted M Guard 16281 | -1/Command | Spotted M Guard 16282 | -1/Command | Spotted Combat Programmer 16283 | -1/Command | Spotted Combat Programmer 16290 | -1/Command | Destroyed Combat Programmer 16315 | -1/Command | Core integrity fell below 50% 16328 | -1/Command | Met MAIN.C 16338 | -1/Command | Core integrity fell below 20% 16350 | -1/Command | 0b10 Conduit disabled 16357 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 16335_ Door Terminal disabled. 16335_ Adv. Melee Analysis Suite destroyed. 16337_ The unstable cave ceiling collapses. 16337_ Electron Diverter destroyed. 16342_ Door malfunctions. 16350_ 0b10 Conduit disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#############?????????????? | | ?????????????????????? """" #?????????????? | | ?????????????????????? "" #?????????????? | | ????????????????????? "" ############### | | ????????????????????""""" / | | ???????????????????? """ ; | | ???????????????"? """""" MMM ; | | ??????????????"" """""" MMM ############### | | ?????????????? " """""" MMM #?????????????? | | ?????????????# " "" #?????????????? | | ???????????????" ""#?????????????? | | ???????????????"""""""" """"""#?????????????? | | ?????????????#"" @ """""""#?????????????? | | ?????????????# " " """""""#?????????????? | | ?????????????# " " " " #?????????????? | | ?????????????# " " " " #?????????????? | | ?????????????" " " " """" " #?????????????? | | ?????????????" """ " " """" #?????????????? | | ?????????????" " " " ??? ??????????????? | | ?????????????? """?"""""" "?????????????????? | | ?????????????? ?????" ?" """""?????????????????? | | ????????????????????????" " ???????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 54 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 75 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 32 Defensive Hacking 38 Relay Coupler Types 1 Relay Coupler Value 70 Item Schematics ----------------- Adv. Cloaking Device | -4/Factory | Hacked Imp. Cloaking Device | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Plasma Cannon | 18% | -7/Factory Studied --------- Nuclear Core | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Remote Datajack | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Neutrino Core | -4/Factory | Hacked Imp. Deuterium Engine | -4/Factory | Hacked Hvy. Ion Cannon | -4/Factory | Hacked Mic. Fission Core | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingBorgCapacitor Manual? 0 Play Time 02:12:26 Cumulative 385.6 hours Start 2026.03.16 @ 19:20:21 End 2026.03.16 @ 22:11:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/1/3/1/0/0/0/1/0/0 Lore% 93 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a8b573f-b56c-432f-a572-7eaec12db799