Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 23:06:50 Player: Cog on my mind Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (329) 1645 Value Destroyed (12728) 12728 Prototype IDs (64) 1280 Alien Tech Used (2) 400 Bonus (2825) 2825 TOTAL SCORE: 25678 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1359 Follower Combat Kills 98 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -32 Cogmind --------- Core Integrity 44/1150 Matter 152/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Experimental Force Field Smartbomb Launcher GAL Module Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Powered Armor Advanced Shield Generator Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Matter Neutralizer Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Advanced Medium Treads Centrium Wheel Advanced Heat Sink Advanced Energy Well Advanced Gravity Neutralizer Structural Scanner Particle Accelerator Improved Kinecellerator Experimental Transmission Jammer Experimental Force Field Experimental System Shield Improved Trap Extractor Advanced Trap Extractor Transdimensional Reconstructor Cooled Proton Cannon Smartbomb Launcher Improved Plasma Cutter Phasing Sabre GAL Module [Rating: 128] Favorites ----------- Power Micro Nuclear Core Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Medium Laser Energy Cannon Powered Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 2 1 . . . . . . . . . 1 . . . . . Utility 6 | . . . 2 1 . . . . 1 . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Attached 393 | 7 11 6 31 22 15 6 . 16 56 21 6 2 1 54 8 8 11 3 109 Power 42 | 1 . 1 3 4 . 1 . 3 8 2 . . . 7 1 1 1 . 9 Engine 17 | 1 . 1 2 2 . 1 . 1 3 2 . . . 4 . . . . . Core 17 | . . . 1 2 . . . 2 5 . . . . 2 1 1 . . 3 Reactor 8 | . . . . . . . . . . . . . . 1 . . 1 . 6 Propulsion 108 | 2 2 . 12 4 1 2 . 3 15 5 1 . . 15 1 4 2 . 39 Treads 19 | 2 2 . 1 1 1 2 . 1 . . . . . 1 . . . . 8 Leg 43 | . . . 7 1 . . . . 15 4 1 . . 8 1 1 . . 5 Wheel 29 | . . . 4 2 . . . 2 . 1 . . . 6 . 3 1 . 10 Hover 17 | . . . . . . . . . . . . . . . . . 1 . 16 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 173 | 2 6 4 11 11 14 3 . 9 26 7 5 2 . 18 4 2 5 . 44 Device 107 | 1 2 3 4 4 10 2 . 6 16 5 4 . . 9 4 . 3 . 34 Storage 6 | 1 1 . 1 . . . . . . 1 . . . . . . 1 . 1 Processor 7 | . . . . . 1 . . . 2 . 1 . . 1 . . . . 2 Hackware 6 | . . . . 1 . . . . 1 . . . . 1 . . . . 3 Protection 47 | . 3 1 6 6 3 1 . 3 7 1 . 2 . 7 . 2 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 3 1 5 3 . . . 1 7 7 . . 1 14 2 1 3 3 17 Energy Gun 7 | 2 2 . . . . . . . . 1 . . . . . . . . 2 Energy Cannon 21 | . . . 2 1 . . . . 5 4 . . 1 6 . . . . 2 Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 30 | . 1 1 2 2 . . . . 2 . . . . 5 2 1 3 2 9 Launcher 8 | . . . . . . . . . . 2 . . . 3 . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . . 1 1 . . . . . . 6 . 5 Parts Lost 98 | . . 4 2 2 . . . 9 10 8 . . 3 20 1 1 . 1 37 Power 18 | . . 1 . . . . . 4 2 3 . . . 3 . . . . 5 Propulsion 36 | . . 2 . . . . . 3 2 3 . . 1 8 1 1 . . 15 Utility 29 | . . 1 1 2 . . . 2 4 2 . . 1 6 . . . 1 9 Weapon 15 | . . . 1 . . . . . 2 . . . 1 3 . . . . 8 Highest Loss Streak 14 | . . 3 1 1 . . . 4 3 6 . . 3 6 1 1 . 1 14 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 84 | . 99 77 81 75 78 78 78 68 94 91 85 86 85 88 93 94 76 91 79 Engine 4 | . 14 7 5 3 7 7 7 1 1 3 6 6 6 6 10 2 . . . Core 4 | . . . 2 9 7 7 7 4 10 5 . . . 2 . 8 8 5 3 Treads 5 | . 28 13 . 2 7 7 7 5 . . . . . . 5 5 5 5 8 Leg 9 | . . . 13 1 . . . . 29 25 20 20 19 20 . 3 . . 3 Wheel 7 | . . . 9 14 14 14 14 12 . 3 6 6 6 7 22 18 22 23 4 Device 11 | . 7 11 7 7 12 13 14 11 14 12 12 13 12 3 11 11 10 8 14 Storage 7 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 Processor 6 | . . . . . 7 7 7 7 9 13 13 13 13 10 5 5 5 5 7 Hackware 2 | . . . . 7 . . . . . . . . . 4 5 5 5 5 9 Protection 6 | . 6 1 17 13 8 7 7 7 6 6 6 6 6 5 5 5 5 5 1 Energy Gun 1 | . 18 8 . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . 7 6 7 7 7 5 11 12 13 13 12 6 5 2 . . 2 Ballistic Cannon 5 | . 9 19 7 1 . . . . 1 . . . . 7 11 14 1 16 6 Peak Build Rating 128 | 7 9 10 42 64 63 62 62 63 68 68 68 68 70 91 82 84 85 85 128 Average Rating 59 | 4 7 8 30 58 61 61 62 50 58 64 65 67 68 78 77 81 63 82 99 On Entrance 53 | . 7 9 9 38 63 60 62 62 31 67 65 68 68 56 77 82 80 85 79 Naked Turns 20 | . . . . . . . . . . . . . . . . . . . 20 Heaviest Build 117 | 15 34 34 69 76 76 76 70 70 86 82 79 79 80 110 99 100 107 107 117 Greatest Support 160 | 40 40 40 58 56 56 56 56 56 85 85 28 28 28 100 52 58 58 58 160 Greatest Overweight (x) 8 | . 1 8 8 1 1 1 1 2 2 2 2 2 2 4 2 3 1 1 5 Average Overweight (x) 1 | . . 2 . 1 1 1 1 1 . 1 2 2 2 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 13 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 12 15 15 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 9 13 14 18 18 19 20 17 18 18 19 19 19 18 19 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 10 14 14 19 18 20 20 17 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 51% | Mutant 13% | Scavenger-Mutant 9% | Trapper-Gunner 4% | Trapper-Mutant 4% | Derelict-Mutant 3% | Trapper-Skirmisher 3% | Derelict-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Gunner | -5/Factory Trapper-Gunner | -5/Upper Caves Trapper-Gunner | -5/Upper Caves Trapper-Mutant | -5/Zhirov Trapper-Gunner | -4/Proximity Caves Trapper-Skirmisher | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 9028 | 270 416 313 733 336 160 60 . 157 866 286 116 8 30 1708 283 277 . 132 2877 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12499 | 129 604 102 1084 1485 553 72 . 541 1739 1069 88 . 56 2271 174 156 . 96 2280 Parts 603 | 5 49 4 86 69 21 3 . 11 72 47 5 . 2 87 9 7 . 9 117 Haulers Intercepted 10 | . 1 . 4 4 . . . . . . . . . . . . . . 1 Recyclers Shooed 9 | . . . . . . . . . 2 . . . . 5 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . 3 . . 21 2 . 7 . 43 4 3 5 . 1 7 . 6 . Prevented 23 | . . . . . 3 . . 9 . 5 . . . . 6 . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 246 | . 17 7 23 25 11 1 . 6 33 24 1 . 1 45 3 4 . 11 34 Melee 10 | . . . . . . . . 3 . . . . . . . . . . 7 Guns 13 | . 9 3 . . . . . . . . . . . . . . . . 1 Cannons 194 | . 8 4 23 24 11 1 . 3 33 18 1 . 1 32 3 4 . 6 22 AOE 23 | . . . . . . . . . . 4 . . . 11 . . . 5 3 Classes Destroyed 22 | 2 5 2 2 3 1 . . 1 2 . . . . 2 . . . . 2 Worker 14 | . 2 . 2 1 . . . . . . . . . 4 . . . . 5 Builder 11 | . . . . . . . . . . . . . . 5 . . . . 6 Tunneler 5 | 1 . . 1 1 . . . . . . . . . 1 . . . . 1 Hauler 10 | . 1 . 4 4 . . . . . . . . . . . . . . 1 Recycler 12 | 1 . . . . . . . . 1 . . . . 5 . . . . 5 Minesweeper 5 | . . . . . 2 . . 1 . . 1 . . . 1 . . . . Mechanic 3 | . . . . 1 . . . . . . . . . . . . . . 2 Operator 7 | . . . 1 1 . . . . 1 . . . . 2 . . . . 2 Drone 3 | . . . . . . . . 1 . . . . . . . . . 2 . Watcher 16 | . 3 . 4 2 . . . . 1 . . . . 3 . . . . 3 Swarmer 68 | . 6 4 6 4 3 . . 3 4 10 . . . 13 . . . 9 6 Cutter 4 | . . . . . . . . . 2 . . . . . . . . . 2 Grunt 88 | . 11 1 7 13 7 . . . 16 8 1 . . 19 . . . . 5 Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . 1 . . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . Sentry 32 | . . 1 8 3 1 1 . 1 5 2 . . . 6 1 1 . . 2 Specialist 3 | . . . . . . . . . . . . . . . . . . . 3 Hunter 17 | . . . 2 2 . . . . 1 1 . . 1 2 2 3 . . 3 Programmer 25 | . . . . 2 . . . 1 3 3 . . . 4 . . . . 12 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 Subdweller 1 | . . 1 . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | 2 5 4 5 5 6 1 . 3 9 5 2 . 1 13 1 2 . 5 5 Combat Bots Only 8 | . 5 4 5 5 6 1 . 3 8 5 1 . 1 6 1 2 . 5 4 Max Kills in Single Turn 4 | 1 1 1 1 2 1 1 . 1 1 4 1 . 1 3 1 1 . 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 4 . . . 3 . . . 3 1 Melee 1 | . . . . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1982 | . 56 52 132 124 77 31 . 92 337 78 . . 56 224 15 28 . 34 646 Missed 612 | . 25 13 24 45 25 13 . 23 89 20 . . 22 69 2 7 . 3 232 Damage Taken 21672 | . 333 496 1457 1105 716 245 . 1116 2978 919 . . 475 3308 188 336 . 427 7573 Core 2639 | . 36 89 182 134 51 31 . 165 241 127 . . 87 312 33 81 . 15 1055 Absorbed by Shields 1719 | . . . . . . . . 24 363 101 . . 173 353 . . . . 705 Reduced by Siege Mode 229 | . . . . . . . . . . . . . . . . . . . 229 Redirected to Shielding 157 | . . . . 48 23 23 . 63 . . . . . . . . . . . Regen/Repaired (Parts) 1227 | . . . . 262 . . . . . . . 78 . . . . . . 887 Core Remaining (%) 60 | 100 . 50 66 . . . . 45 . . . . 46 . . . . 55 . Volleys Fired 851 | 2 56 58 104 104 51 3 . 22 121 51 2 1 9 119 7 9 . 11 121 Largest 3 | 2 2 2 2 2 1 1 . 1 2 2 2 1 2 3 3 3 . 3 3 Hottest 260 | 100 100 100 143 96 40 40 . 40 180 190 120 85 133 260 204 204 . 175 254 Shots Fired 1544 | 4 84 66 165 114 51 3 . 22 231 96 6 1 18 321 22 29 . 27 284 Gun 91 | 4 43 8 . . . . . . . . . . . . . . . . 36 Cannon 1433 | . 41 58 165 114 51 3 . 22 231 93 6 1 18 312 22 29 . 24 243 Launcher 20 | . . . . . . . . . . 3 . . . 9 . . . 3 5 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 665 | . 41 58 87 20 . . . . 46 . . . . 176 15 23 . 24 175 Thermal 859 | 4 43 8 78 94 51 3 . 22 185 93 6 1 18 136 7 6 . . 104 Explosive 20 | . . . . . . . . . . 3 . . . 9 . . . 3 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | 3 10 10 9 18 9 5 . 6 19 12 6 . 11 17 7 10 . 4 39 Robot Miss Streak 6 | . 4 3 4 3 4 . . 2 5 3 . . 1 6 2 2 . 4 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1000 | 3 58 25 108 85 26 1 . 21 164 59 3 . 15 185 14 18 . 7 208 Core Hits 452 | 3 30 8 43 32 11 1 . 6 64 36 2 . 3 104 6 8 . 10 85 Critical Kills 6 | . . . . 2 . . . 1 . 1 . . . 1 . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 53 | . 4 1 2 2 . . . 1 1 1 . . . 10 . 4 . 4 23 Burn 4 | . 3 . . . . . . . . . . . . . . . . . 1 Meltdown 6 | . . . . 2 . . . 1 . 1 . . . 1 . . . . 1 Blast 38 | . 1 1 2 . . . . . 1 . . . . 9 . 4 . 4 16 Sever 5 | . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 58 | . . . . . . . . 9 . . . . . . . . . . 49 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 58 | . . . . . . . . 9 . . . . . . . . . . 49 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 39490 | 39 877 415 2418 4299 1474 46 . 1090 4899 2338 97 . 476 9465 452 617 . 993 9495 Guns 1326 | 39 379 106 . . . . . . . . . . . . . . . . 802 Cannons 31501 | . 498 309 2418 4121 1474 46 . 911 4899 2020 97 . 476 6807 452 617 . 284 6072 Explosions 5098 | . . . . 178 . . . . . 318 . . . 2658 . . . 709 1235 Melee 1565 | . . . . . . . . 179 . . . . . . . . . . 1386 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 11985 | . 498 309 1165 317 . . . . 1017 . . . . 3231 280 547 . 284 4337 Thermal 20958 | 39 379 106 1253 3872 1474 46 . 911 3882 2020 97 . 476 3624 172 70 . . 2537 Explosive 4982 | . . . . 110 . . . . . 318 . . . 2610 . . . 709 1235 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1565 | . . . . . . . . 179 . . . . . . . . . . 1386 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 1 . . . 3 4 12 12 12 . 4 4 4 4 4 15 Average Corruption 5 | . . . . 1 . . . 2 3 9 12 12 . 3 4 4 4 4 9 Corruption Purged 3 | . . . . 1 . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 278 | . . . . 6 . . . 13 53 54 30 4 . 20 17 18 1 12 50 Message Errors 54 | . . . . 1 . . . 2 13 10 7 1 . 1 5 6 1 2 5 Matter Fused 73 | . . . . 2 . . . 6 9 11 5 1 . 7 2 5 . 4 21 Heat Flow Errors 32 | . . . . 1 . . . . 6 9 5 . . 3 1 . . 2 5 Energy Discharges 42 | . . . . . . . . 1 7 8 3 . . 3 3 5 . 4 8 Parts Rejected 2 | . . . . . . . . 2 . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . 1 . 2 . . . . . . . . Data Loss (minor) 35 | . . . . . . . . 2 6 10 4 1 . 1 5 . . . 6 Data Loss (major) 14 | . . . . . . . . . 7 3 1 . . 1 . . . . 2 Misfires 11 | . . . . 1 . . . . 2 2 2 . . 1 1 2 . . . Alerts 4 | . . . . . . . . . . 1 1 1 . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . 1 . . . . 2 . . . . 3 . . . . . Overload Shots 18 | . . . . . . . . . 2 3 . . . 13 . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 2316 | . . 4 20 321 236 . . 335 109 109 . . . 547 58 . . 90 487 Projectiles 1755 | . . 4 20 293 236 . . 324 109 109 . . . 214 58 . . 8 380 Explosions 495 | . . . . 28 . . . . . . . . . 333 . . . 82 52 Melee 66 | . . . . . . . . 11 . . . . . . . . . . 55 Knockbacks 98 | . 6 1 19 . . . . . 11 . . . . 27 2 1 . 2 29 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 89 | . 6 1 19 . . . . . 8 . . . . 24 2 1 . 1 27 Secondary 9 | . . . . . . . . . 3 . . . . 3 . . . 1 2 Self-Inflicted Damage 839 | . . . . 62 . . . . . . . . . 671 . . . . 106 Shots 16 | . . . . 1 . . . . . . . . . 13 . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 587 | 39 315 . 312 236 22 . . 13 325 429 248 36 240 587 196 261 . 316 476 Average Temperature 105 | 20 86 . 80 21 5 . . 11 75 109 76 22 107 148 72 108 . 126 122 Received Heat Transfer 4025 | . 123 105 576 309 294 24 . 171 859 202 . . 170 583 9 18 . 9 573 Effects 45 | . 3 . . . . . . . 4 1 . . . 24 . 3 . . 10 Shutdowns 7 | . . . . . . . . . . . . . . 4 . . . . 3 Energy Bleed 8 | . . . . . . . . . . 1 . . . 6 . . . . 1 Interference 22 | . 3 . . . . . . . 4 . . . . 7 . 3 . . 5 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . . . . Damage (major) 5 | . . . . . . . . . . . . . . 5 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 59 | . . . . . . . . . . . . . . . . . . . 59 Longest Duration 59 | . . . . . . . . . . . . . . . . . . . 59 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Melted 8 | . . . . 2 . . . 1 . 2 . . . 2 . . . . 1 Combat Hostiles 6 | . . . . 1 . . . . . 2 . . . 2 . . . . 1 Parts Melted 40 | 1 4 . 3 4 . . . 2 5 6 . . 1 11 . . . . 3 Heat Transferred 19838 | 111 1332 259 1924 50 . . . . 4749 2544 124 . 685 4499 185 74 . . 3302 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Peak Influence 1721 | 10 365 . 311 442 . . . . 645 . . . . 1721 . . . . 855 Initial 300 | . 6 . . 141 . . . . 300 . . . . . . . . . 159 Average 305 | 3 169 . 109 257 . . . . 247 . . . . 676 . . . . 337 Maximum Alert Level 5 | . 1 . 1 2 . . . . 2 . . . . 5 . . . . 3 Low Security (%) 44 | 100 57 . 87 25 . . . . 44 . . . . 35 . . . . 33 Level 1 33 | . 42 . 12 68 . . . . 43 . . . . 1 . . . . 31 Level 2 15 | . . . . 5 . . . . 12 . . . . 21 . . . . 32 Level 3 1 | . . . . . . . . . . . . . . 8 . . . . 2 Level 4 3 | . . . . . . . . . . . . . . 24 . . . . . Level 5 . | . . . . . . . . . . . . . . 6 . . . . . High Security . | . . . . . . . . . . . . . . 2 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 4 . 1 7 . . . 1 13 . . . 1 11 . . . . 21 Investigation 17 | . 4 . . 1 . . . . 4 . . . . 2 . . . . 6 Extermination 13 | . . . . 1 . . . . 3 . . . . 2 . . . . 7 Reinforcement 19 | . . . 1 5 . . . . 5 . . . . 2 . . . . 6 Assault 7 | . . . . . . . . 1 1 . . . 1 2 . . . . 2 Garrison 3 | . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . 1 . . . . 3 . . . . 3 Construction Impeded 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 Haulers Reinforced 3 | . . . . 3 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . . . 3 1 . . . . 4 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 414 | . 23 11 33 36 14 4 . 22 48 40 . . 14 59 4 5 . 8 93 Peak Tracking Total 16 | . 3 6 5 4 6 1 . 8 7 5 . . 10 6 1 2 . 5 16 Tactical Retreats 51 | . 1 2 2 1 3 3 . 7 5 13 . . . . 1 1 . 1 11 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 9 | . 3 . 1 . . . . . 2 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . 1 . . 2 1 2 . . . 1 1 . . . 1 Traps Extracted 2 | . . . . . 2 . . . . . . . . . . . . . . Installed 11 | . . . . . 1 . . 2 1 2 . . . 1 1 . . . 3 Triggered 24 | . . 3 . . 2 . . 4 1 5 1 . 3 1 1 . . . 3 Most Traps Carried 14 | . . . . . 6 5 5 5 3 3 6 6 6 6 14 14 14 14 14 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 60 | . 2 1 1 8 . . . . 2 2 . . . 29 . . . . 15 Max in Single Turn 7 | . 1 1 1 7 . . . . 1 1 . . . 4 . . . . 4 Garrison Access 6 | . . . 1 3 . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 89 | . 9 2 9 17 . . 3 . 13 2 2 . . 8 1 . 4 . 19 Terminals 48 | . 7 . 8 8 . . . . 7 1 . . . 5 1 . . . 11 Fabricators 9 | . . . . 3 . . . . 2 . . . . 1 . . . . 3 Repair Stations 3 | . . . . 2 . . . . . . . . . . . . . . 1 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 1 . . . . 1 . . . . 1 . . . . 2 Garrison Access 10 | . . . 1 3 . . . . 3 . . . . 1 . . . . 2 Total Hacks 300 | . 30 6 27 50 . . 24 . 39 12 2 . . 17 2 . 17 . 74 Successful 180 | . 13 6 15 30 . . 24 . 18 12 2 . . 4 2 . 17 . 37 Failed 119 | . 16 . 12 20 . . . . 21 . . . . 13 . . . . 37 Catastrophic 17 | . 1 . 2 1 . . . . 5 . . . . 3 . . . . 5 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 86 | . 19 . 14 14 . . . . 12 . . . . 6 . . . . 21 Terminals 158 | . 28 . 26 31 . . . . 19 7 . . . 11 2 . . . 34 Fabricators 27 | . . . . 6 . . . . 9 . . . . 3 . . . . 9 Repair Stations 10 | . . . . 6 . . . . . . . . . . . . . . 4 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 34 | . . . . 2 . . . . 8 . . . . 2 . . . . 22 Garrison Access 15 | . . . 1 5 . . . . 3 . . . . 1 . . . . 5 Terminal Hacks 113 | . 8 6 12 14 . . 24 . 3 12 2 . . . 2 . 17 . 13 Record 30 | . . 5 . . . . 6 . . 12 . . . . 2 . 5 . . Part Schematic 22 | . . . . 3 . . 10 . 1 . . . . . . . 4 . 4 Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 9 | . 1 . 3 1 . . . . . . . . . . . . 4 . . Prototype ID Bank 17 | . 3 . 4 3 . . 3 . . . . . . . . . 4 . . Open Door 2 | . . . . . . . . . . . 2 . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 1 . . . . . . . . . . . . . . 1 Unreport Threat 8 | . . . 2 2 . . . . 1 . . . . . . . . . 3 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 4 | . 2 . . 1 . . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . 1 . . . . 5 . . . . . . . . . 6 Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . 3 . . . . . . . . . 3 Build 5 | . . . . . . . . . 2 . . . . . . . . . 3 Repair Station Hacks 9 | . . . . 5 . . . . . . . . . . . . . . 4 Scan Component 5 | . . . . 3 . . . . . . . . . . . . . . 2 Repair 4 | . . . . 2 . . . . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . . 2 . . . . 6 . . . . 1 . . . . 12 Insert Component 12 | . . . . 2 . . . . 3 . . . . 1 . . . . 6 Analyze 9 | . . . . . . . . . 3 . . . . . . . . . 6 Garrison Access Hacks 5 | . . . 1 3 . . . . . . . . . 1 . . . . . Seal Access 5 | . . . 1 3 . . . . . . . . . 1 . . . . . Unauthorized Hacks 20 | . 5 . 2 5 . . . . 4 . . . . 2 . . . . 2 Terminals 13 | . 3 . 2 2 . . . . 3 . . . . 1 . . . . 2 Assimilate 2 | . 1 . . . . . . . 1 . . . . . . . . . . Botnet 11 | . 2 . 2 2 . . . . 2 . . . . 1 . . . . 2 Fabricators 5 | . . . . 3 . . . . 1 . . . . 1 . . . . . Report 1 | . . . . 1 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . Recompile 2 | . . . . 1 . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 6 . 8 13 . . . . 13 . . . . 7 1 . . . 18 Full Trace Events 10 | . . . . . . . . . 3 . . . . 1 . . . . 6 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 5 . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . 3 . . 10 . 4 . . 14 . . . . 4 . 6 Parts Built 8 | . . . . . . . . . 3 . . . . . . . . . 5 Authchips 2 | . . . . . . . . . 1 . . . . . . . . . 1 Time 316 | . . . . . . . . . 129 . . . . . . . . . 187 Total Part Build Rating 48 | . . . . . . . . . 17 . . . . . . . . . 31 Parts Repaired 4 | . . . . 2 . . . . . . . . . . . . . . 2 Time 187 | . . . . 99 . . . . . . . . . . . . . . 88 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . . . 3 . . . . 1 . . . . 3 Part Schematics Acquired 5 | . . . . . . . . . 3 . . . . . . . . . 2 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . 1 . . . . . . . . . . 1 . . . . . Machine Destruction 2 | . . . 1 . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 6 | . 1 . . . . . . . 1 . . 4 . . . . . . . Largest Group 4 | . 1 1 1 . . . . . 1 . . 4 4 . . . . . . Highest-Rated Group 101 | . 10 10 10 . . . . . 10 . . 101 101 . . . . . . Highest-Rated Ally 31 | . 10 10 10 . . . . . 10 . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . . . . . . . . 35 . . . . . . Total Damage 448 | . . . . . . . . . . . . . 448 . . . . . . Kills 2 | . . . . . . . . . . . . . 2 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 9 | . 1 . 3 1 . . . . . . . . . . . . 4 . . Derelict Logs Recovered 17 | . . 1 . . 1 1 . 2 . 2 3 1 2 . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 24680 | 98 1271 2455 1569 1811 1183 1168 88 868 2472 1624 771 1157 803 1717 767 796 191 626 3245 Spaces Moved 15557 | 53 582 916 929 1182 900 934 77 606 1428 1079 571 878 583 885 631 625 147 504 2047 Core 312 | 4 . 232 36 . . . . . . . . . . . . . . . 40 Treads 1818 | 49 582 684 . . . . . . . . . . . . . . . . 503 Legs 2611 | . . . 317 . . . . . 1284 513 . . . 226 . . . . 271 Wheels 10125 | . . . 576 1182 900 934 77 606 144 566 571 878 583 659 631 625 147 504 542 Hover 691 | . . . . . . . . . . . . . . . . . . . 691 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 95 115 115 115 115 100 120 120 130 130 130 105 105 110 108 110 40 Average Speed 129 | 151 160 249 121 115 115 115 115 115 122 127 130 130 130 134 106 118 109 110 116 Slowest Speed 450 | 160 240 450 450 115 115 115 115 130 190 260 130 130 130 260 123 135 110 110 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 67 | 4 92 49 80 43 91 94 68 76 33 95 81 86 77 27 75 80 60 86 53 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 12 | . 2 1 . . 1 . 1 . . 1 . 1 1 . . . 3 1 . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . . . . . . 1 1 1 . . Scrap Searched 38 | . . 2 . . 3 3 . 4 . 5 5 3 4 . 2 6 . 1 . Spaces Dug 84 | . . . . 4 7 2 . . 11 35 . . . 8 . . . . 17 Terrain Destroyed 751 | . . . 25 62 22 2 . 5 33 71 3 . 2 291 9 13 . 61 152 Melee 12 | . . . . . . . . . . . . . . . . . . . 12 Projectile 341 | . . . 25 18 22 2 . 5 33 24 3 . 2 91 9 13 . 18 76 AOE 398 | . . . . 44 . . . . . 47 . . . 200 . . . 43 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 18604 | 63 833 1021 1207 1546 1002 1025 76 742 1925 1228 597 893 611 1152 710 658 177 555 2583 Wait 1339 | 2 170 26 104 183 33 76 . 83 263 64 8 7 12 57 55 6 . 33 157 Move 15538 | 52 581 915 928 1181 899 933 76 605 1427 1078 570 877 582 884 630 624 146 503 2047 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 177 | . 12 9 12 26 . 3 . 3 26 6 4 3 3 19 3 4 4 1 39 Fast Attach 171 | 7 3 1 15 12 1 2 . 4 13 2 2 . 1 22 3 1 12 2 68 Attach 85 | . . 2 5 7 2 . . 4 16 7 . . . 18 . 1 . 1 22 Detach 25 | . . 1 2 2 1 . . . 4 2 . . . 3 . . . 1 9 Swap 139 | . 8 3 11 3 12 4 . 8 27 12 4 2 . 14 5 6 . . 20 Drop 211 | . 3 6 26 28 2 4 . 2 27 4 7 3 4 15 6 7 15 3 49 Fire 851 | 2 56 58 104 104 51 3 . 22 121 51 2 1 9 119 7 9 . 11 121 Melee 57 | . . . . . . . . 9 . . . . . . . . . . 48 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 11 | . . . . . 1 . . 2 1 2 . . . 1 1 . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 11) 607 | -10/Materials | Central database locked down 668 | -10/Materials | Discovered new exit (range 5) 733 | -10/Materials | Discovered new exit (range 11) 980 | -10/Materials | Discovered new exit (range 10) 1126 | -10/Materials | Identified exit to Materials 1355 | -10/Materials | Discovered new exit (range 5) 1370 | -10/Materials | Entered Subcaves 1370 | -10/Subcaves | Accompanied by 1 ally 1436 | -10/Subcaves | Visited Clippyterm 1441 | -10/Subcaves | Learned location of Section 7 (-2) 1441 | -10/Subcaves | Learned 40 Factory zone layouts 1493 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1503 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1597 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2226 | -10/Subcaves | Learned Materials terminal intel 2501 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2507 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2746 | -10/Subcaves | Disturbed a concealed Subdweller 2796 | -10/Subcaves | Lost 3 parts (1p1n1u) 3300 | -10/Subcaves | Visited 4L-MR0's lab 3338 | -10/Subcaves | Found Powered Cannon 3740 | -10/Subcaves | Discovered new exit (range 12) 3820 | -10/Subcaves | A Subdweller sparked back to life 3820 | -10/Subcaves | A Subdweller sparked back to life 3825 | -10/Subcaves | Entered Materials 3825 | -8/Materials | Accompanied by 1 ally 3825 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3826 | -8/Materials | Loaded intel: 12 terminal locations 4473 | -8/Materials | Discovered new exit (range 16) 5131 | -8/Materials | Discovered new exit (range 15) 5198 | -8/Materials | Discovered new exit (range 14) 5394 | -8/Materials | Entered Factory 5394 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5395 | -7/Factory | Identified exit to Factory 5395 | -7/Factory | Identified exit to Storage 5395 | -7/Factory | Identified exit to Lower Caves 5604 | -7/Factory | Attached Powered Cannon, gained temporary slot: Power 6891 | -7/Factory | Found Prototype Launcher 6925 | -7/Factory | Identified Rocket Array 7051 | -7/Factory | Repaired Broken Arm. Huge Wheel? 7109 | -7/Factory | Repaired Imp. Weapon Shielding 7205 | -7/Factory | Entered Lower Caves 7243 | -7/Lower Caves | Spotted B-75 Beast 7446 | -7/Lower Caves | Learned location of Zion (-6) 8213 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8257 | -7/Lower Caves | Discovered new exit (range 13) 8387 | -7/Lower Caves | Identified exit to Lower Caves 8388 | -7/Lower Caves | Entered another Lower Caves area 8389 | -7/Lower Caves | Encountered a Warlord checkpoint 8422 | -7/Lower Caves | Discovered exit to Factory (range 11) 8453 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8546 | -7/Lower Caves | Found DCF Scrap (12 items) 8660 | -7/Lower Caves | Spotted B-75 Beast 9444 | -7/Lower Caves | Learned location of 1 exit from Factory 9500 | -7/Lower Caves | Discovered new exit (range 10) 9509 | -7/Lower Caves | Identified exit to Data Miner 9556 | -7/Lower Caves | Entered Data Miner 9556 | -7/Data Miner | Discovered new exit (range 6) 9561 | -7/Data Miner | Identified exit to Proximity Caves 9578 | -7/Data Miner | Met Data Miner 9600 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9616 | -7/Data Miner | Received God Mode back door access code from Data Miner 9644 | -7/Data Miner | Entered Proximity Caves 9646 | -6/Proximity Caves | Spotter reported a threat 9647 | -6/Proximity Caves | Spotter reported a threat 9733 | -6/Proximity Caves | Spotted B-75 Beast 9856 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9933 | -6/Proximity Caves | Lost 3 parts (2p1n) 9991 | -6/Proximity Caves | Learned Factory machine intel 10317 | -6/Proximity Caves | Core integrity fell below 50% 10339 | -6/Proximity Caves | Discovered exit to Factory (range 4) 10345 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 10512 | -6/Proximity Caves | Entered Factory 10512 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10513 | -6/Factory | Identified exit to Factory 10514 | -6/Factory | Loaded intel: 284 machine locations 10854 | -6/Factory | Build established: Scavenger-Skirmisher 11286 | -6/Factory | Found Powered Armor 11584 | -6/Factory | Found Prototype Processor 11596 | -6/Factory | Identified Exp. Targeting Computer 11610 | -6/Factory | Found Exp. Targeting Computer 11807 | -6/Factory | Build established: Mutant 12042 | -6/Factory | Discovered new exit (range 10) 12118 | -6/Factory | Identified exit to Lower Caves 12247 | -6/Factory | Build established: Scavenger-Mutant 12371 | -6/Factory | Lost 3 parts (2u1w) 12381 | -6/Factory | Destroyed 8 combat bots 12770 | -6/Factory | Fabricated Cld. Plasma Cannon? 12891 | -6/Factory | Incoming investigation squad redirected 12915 | -6/Factory | Fabricated Adv. Shield Generator? 12930 | -6/Factory | Discovered exit to Factory (range 10) 12962 | -6/Factory | First assault squad dispatched 12984 | -6/Factory | Entered Lower Caves 13330 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13419 | -6/Lower Caves | System corruption reached 10% 13727 | -6/Lower Caves | Lost 6 parts (2p3n1u) 13729 | -6/Lower Caves | Learned Factory terminal intel 13729 | -6/Lower Caves | Learned Factory security intel 13729 | -6/Lower Caves | Learned Research emergency access door positions 13729 | -6/Lower Caves | Learned Research trap positions 13729 | -6/Lower Caves | Learned 8 Research zone layouts 13937 | -6/Lower Caves | Attracted the attention of an 0b10 base 13978 | -6/Lower Caves | Build established: Mutant 14022 | -6/Lower Caves | Learned Extension garrison access intel 14022 | -6/Lower Caves | Learned Factory garrison access intel 14022 | -6/Lower Caves | Learned Factory stockpile data 14393 | -6/Lower Caves | Discovered new exit (range 12) 14410 | -6/Lower Caves | Learned 4 Factory zone layouts 14457 | -6/Lower Caves | Identified exit to Lower Caves 14608 | -6/Lower Caves | Entered another Lower Caves area 14683 | -6/Lower Caves | Build established: Scavenger-Mutant 14793 | -6/Lower Caves | Learned location of 1 exit from Factory 14798 | -6/Lower Caves | Identified exit to Zion 15006 | -6/Lower Caves | Learned location of 1 exit from Factory 15192 | -6/Lower Caves | Encountered a Warlord checkpoint 15379 | -6/Lower Caves | Entered Zion 15492 | -6/Zion | System corruption cleaned by Quarantine Array 15507 | -6/Zion | Build established: Mutant 15544 | -6/Zion | Found GAL Module 15619 | -6/Zion | Gained Derelict followers 15882 | -6/Zion | Learned Factory emergency access door positions 15953 | -6/Zion | Met Imprinter 16513 | -6/Zion | Discovered new exit (range 16) 16531 | -6/Zion | Identified exit to Proximity Caves 16536 | -6/Zion | Entered Proximity Caves 16536 | -5/Proximity Caves | Accompanied by 4 allies 16903 | -5/Proximity Caves | Build established: Derelict-Mutant 17181 | -5/Proximity Caves | Encountered a Derelict sapper outpost 17183 | -5/Proximity Caves | Learned Factory trap positions 17287 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17296 | -5/Proximity Caves | Learned location of Warlord (-4) 17324 | -5/Proximity Caves | Core integrity fell below 50% 17325 | -5/Proximity Caves | Lost 3 allies 17339 | -5/Proximity Caves | Entered Factory 17339 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17340 | -5/Factory | Identified exit to Factory 17340 | -5/Factory | Identified exit to Upper Caves 17343 | -5/Factory | Loaded intel: 100 trap records 17347 | -5/Factory | Loaded intel: 25 terminal locations 17348 | -5/Factory | Loaded intel: 4 garrison access locations 17355 | -5/Factory | Lost 3 parts (1n1u1w) 17641 | -5/Factory | Incoming investigation squad redirected 17973 | -5/Factory | Build established: Derelict-Gunner 17976 | -5/Factory | Lost 3 parts (1p2n) 18497 | -5/Factory | Incoming assault squad redirected 18539 | -5/Factory | First assault squad dispatched 18579 | -5/Factory | Lost 4 parts (2n2w) 18803 | -5/Factory | Incoming assault squad redirected 18829 | -5/Factory | Lost 6 parts (1p2n2u1w) 19005 | -5/Factory | High security lockdown imminent 19056 | -5/Factory | Entered Upper Caves 19082 | -5/Upper Caves | Learned Factory security intel 19086 | -5/Upper Caves | Spotted B-75 Beast 19090 | -5/Upper Caves | Build established: Scavenger-Gunner 19295 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19558 | -5/Upper Caves | Build established: Trapper-Gunner 19812 | -5/Upper Caves | Discovered new exit (range 9) 19823 | -5/Upper Caves | Entered another Upper Caves area 19887 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19969 | -5/Upper Caves | Spotted B-75 Beast 20128 | -5/Upper Caves | Learned Factory stockpile data 20602 | -5/Upper Caves | Discovered new exit (range 13) 20619 | -5/Upper Caves | Entered Zhirov 20619 | -5/Zhirov | Discovered new exit (range 3) 20641 | -5/Zhirov | Met Zhirov 20662 | -5/Zhirov | Learned location of Quarantine (-2) 20662 | -5/Zhirov | Learned location of Testing (-3) 20662 | -5/Zhirov | Learned location of Command (-1) 20672 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20689 | -5/Zhirov | Found Alien Artifact 20689 | -5/Zhirov | Identified Integrated Reactor 20689 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20704 | -5/Zhirov | Found Alien Artifact 20810 | -5/Zhirov | Entered Proximity Caves 21059 | -4/Proximity Caves | Spotter reported a threat 21147 | -4/Proximity Caves | Spotted B-86 Titan 21389 | -4/Proximity Caves | Discovered exit to Factory (range 11) 21401 | -4/Proximity Caves | Learned Research trap positions 21436 | -4/Proximity Caves | Entered Factory 21436 | -4/Factory | Evolved 2 slots: Utility x2 21711 | -4/Factory | Incoming investigation squad redirected 21924 | -4/Factory | Build established: Trapper-Skirmisher 22110 | -4/Factory | Fabricated Adv. Shield Generator? 22305 | -4/Factory | Identified exit to Upper Caves 22305 | -4/Factory | Identified exit to Extension 22538 | -4/Factory | Spotted B-86 Titan 22539 | -4/Factory | Cargo convoy interrupted 22541 | -4/Factory | Found Prototype Hackware 22639 | -4/Factory | Destroyed B-86 Titan 22657 | -4/Factory | Lost 5 parts (1p1n1u2w) 22744 | -4/Factory | Repaired Hvy. Siege Treads 22772 | -4/Factory | Repaired Hcp. Storage Unit 22903 | -4/Factory | Identified Exp. System Shield 22998 | -4/Factory | Found Prototype Device 22998 | -4/Factory | Identified Exp. Force Field 23042 | -4/Factory | Incoming investigation squad redirected 23057 | -4/Factory | Discovered new exit (range 9) 23082 | -4/Factory | Fabricated Hvy. Gauss Cannon? 23116 | -4/Factory | Identified exit to Research 23123 | -4/Factory | Found Prototype Device 23123 | -4/Factory | Identified Exp. Transmission Jammer 23280 | -4/Factory | Found Hvy. Reflective Plating 23310 | -4/Factory | Found Powered Armor 23616 | -4/Factory | Build established: Trapper-Tank 23732 | -4/Factory | Core integrity fell below 50% 23732 | -4/Factory | Identified Transdimensional Reconstructor 23732 | -4/Factory | Warped through subspace 23762 | -4/Factory | Lost 14 parts (2p5n5u2w) 23943 | -4/Factory | Build established: Trapper-Mutant 23972 | -4/Factory | System corruption reached 10% 24482 | -4/Factory | First assault squad dispatched 24511 | -4/Factory | Incoming assault squad redirected 24532 | -4/Factory | Fabricated Cld. Aerolev Unit? 24660 | -4/Factory | Core integrity fell below 20% 24661 | -4/Factory | Released all parts (13) 24681 | -4/Factory | Self-destructed Last Messages --------------- 24659_ Penetrated by Slug. 24660_ Slug penetrates Wall. 24661_ Nuclear Reactor explodes. 24661_ U-05 Engineer lays Concrete. 24661_ Released Antigrav System. 24661_ Released Adv. Heat Sink. 24661_ Released Exp. System Shield. 24661_ Released Lrn. Sensor Array. 24661_ Released Adv. Signal Interpreter. 24661_ Released Adv. Hacking Suite. 24661_ Released Hcp. Storage Unit. 24661_ Released Phasing Sabre. 24661_ Released Imp. Antigrav System. 24661_ Released Antimatter Reactor. 24661_ Released Adv. Gravity Neutralizer. 24661_ Released Cld. Aerolev Unit. 24661_ Released Adv. Trap Extractor. 24662_ U-05 Engineer lays Concrete. 24665_ System corrupted: Energy discharge (-28). 24665_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ! #?????????????????????????????????????????? | | !!! #?????????????????????????????????????????? | | !!! #?????????????????????????????????????????? | | ! ! #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ^ #?????????????????????????????????????????? | | ##????###?????????????????????????????????? | | ##############????????????????????????????? | | # #????????????????????????????? | | ^ # #????????????????????????????? | | +! """""" #????????????????????????????? | | ######## """""" #????###########????????????? | | ???????# """""" #????# #??????????? | | ???????# """""" #????# #?????????? | | ???????# #????# #?????????! | | ???????# """""" #????# #????????? | | ???????# """""" #????# #????????? | | ???? + ! """""" #????# #?????????? ! | | ???##### """""" #????? ???????????? | | ???????# #??????? ?????#### | | ?###############+#############+################### | | T | | ! k | | k | | """ """ gg | | ?""" """ @ g g | | ?""" """ ############+#############/########## | | ? #?????# ## =#### | | ??"" """ #?????# "" ## " #?## | | ???" """ !#?????# ""S ## """ " " " #?## | | ?????""" #?????# """ "" ## G " " " #?## | | ?????? #?????# """ ## """ " " " #?## | | ?????? #?????# """ ## " " " " #?## | | ?????#######?????# ##* " " " #?#### | | ?????????????????# """ """ ## " " " #?# | | ?????????????????# """ """ ## " " " #????? | | ?????????????????# """ """ ## " " " ?????? | | ?????????????????? ## " " " ?????? | | ??????????????????? ## ?????? | | ???????????????????##################+######?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 47 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 16 Base Temperature (-) 100 Armor Coverage 625 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 20 Target Analysis 6 Recoil Reduction 5 Particle Charging 20 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 16 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Hvy. Ion Cannon | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Imp. Cryofiber Web | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Thermal Generator | -7/Data Miner | Free F-cell Engine | -6/Factory | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Exp. Targeting Computer | -6/Factory | Scanalyzed Cld. Plasma Cannon | -6/Factory | Hacked Power Sword | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Arm. Heavy Treads | -4/Factory | Hacked Neutron Missile Launcher | -4/Factory | Hacked Exp. System Shield | -4/Factory | Scanalyzed Hvy. Gauss Cannon | -4/Factory | Scanalyzed Enh. Nova Cannon | -4/Factory | Hacked Adv. Heavy Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive X-62 Marksman | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Cld. Plasma Cannon | x1 | -6/Factory | Authchip Adv. Shield Generator | x2 | -6/Factory Adv. Shield Generator | x2 | -4/Factory | Authchip Hvy. Gauss Cannon | x2 | -4/Factory Cld. Aerolev Unit | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Cannon Specialist Challenges ------------ None Game ------ Seed MasterDataBroadsword Manual? 0 Play Time 03:53:40 Cumulative 256.1 hours Start 2025.02.13 @ 17:34:04 End 2025.02.13 @ 23:06:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 15 Types 11/0/2/1/0/0/0/1/0 Lore% 69 Gallery% 77 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e9cb80c-7507-45e8-a18e-3f4772b709f7