Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.20 @ 17:06:57 // Winter2019/RPGLIKE Player: Rumbl3 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1517) 1517 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 4709 Bonus ------- High Alert Combat Kills 87 Cogmind --------- Core Integrity 0/600 Matter 253/300 Energy 360/360 System Corruption 0% Temperature Cool (18) Movement Hovering (52) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION (3) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (6) ------ Improved Heat Sink Long-range Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Component Analysis Suite > --- WEAPON (3) ------- Gatling Laser Gatling Laser Chainsword > --- INVENTORY (3) ---- Improved Light Armor Plating Gatling Laser Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Long-range Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Component Analysis Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Chainsword > --- INVENTORY -------- Improved Light Armor Plating Gatling Laser Heavy Missile Launcher [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 10 | 3 . . . 2 3 2 Power 1 | . . . . . 1 . Propulsion 2 | 1 . . . . 1 . Utility 5 | 1 . . . 1 1 2 Weapon 2 | 1 . . . 1 . . Parts Attached 58 | 6 10 1 . 4 24 13 Power 6 | 1 1 . . . 1 3 Engine 2 | 1 1 . . . . . Core 4 | . . . . . 1 3 Reactor . | . . . . . . . Propulsion 15 | 2 3 . . . 4 6 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 12 | . 3 . . . 3 6 Flight 1 | . . . . . 1 . Utility 15 | 2 4 . . 1 4 4 Device 10 | 2 3 . . . 2 3 Storage . | . . . . . . . Processor 4 | . 1 . . 1 1 1 Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 22 | 1 2 1 . 3 15 . Energy Gun 6 | . . . . . 6 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 1 . . 1 3 . Ballistic Cannon . | . . . . . . . Launcher 6 | . 1 1 . 1 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . 1 3 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 4 1 Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 99 99 Engine 8 | . 14 14 14 12 9 . Core 4 | . . . . . . 13 Wheel 3 | . 21 . . . . . Hover 20 | . 6 28 28 24 22 22 Device 23 | . 21 28 28 24 20 25 Processor 8 | . 6 . . 5 9 13 Protection 2 | . . . . . 8 . Energy Gun 5 | . . . . . 2 14 Ballistic Gun 11 | . 25 26 14 15 11 . Launcher 2 | . 2 1 14 9 1 . Slashing Weapon 7 | . . . . 6 13 7 Naked Turns . | . . . . . . . Heaviest Build 29 | 11 13 14 14 17 26 29 Greatest Support 43 | 31 31 17 17 17 33 43 Greatest Overweight (x) 1 | . 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 2 3 3 Average Capacity 2 | 1 2 2 2 2 2 3 Most Carried 3 | 2 2 2 2 2 3 3 Average Carried 2 | 1 1 2 2 1 2 3 Final Capacity 3 | 2 2 2 2 2 3 3 Final Carried 3 | 2 2 2 2 1 3 3 Class Distribution -------------------- 63% | Scavenger-Scout 17% | Mutant 12% | Scout 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Scout | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1239 | 328 80 202 30 43 473 83 Remotely . | . . . . . . . Salvage Created 1795 | 97 188 82 . 101 972 355 Parts 112 | 5 15 6 . 11 62 13 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 2 | 1 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 44 | . 7 4 . 7 21 5 Melee 16 | . . . . . 13 3 Guns 13 | . 2 2 . 1 7 1 AOE 14 | . 5 2 . 6 1 . Classes Destroyed 14 | 2 4 1 . . 7 . Worker 2 | . . . . . 2 . Builder 1 | . . . . . 1 . Tunneler 2 | 2 . . . . . . Hauler 2 | . . . . . 2 . Recycler 3 | 1 1 . . 1 . . Mechanic 1 | . 1 . . . . . Operator 1 | . . . . . 1 . Watcher 5 | . 2 . . . 2 1 Swarmer 17 | . 6 . . 7 4 . Grunt 15 | . 1 2 . . 10 2 Duelist 1 | . . . . . 1 . Sentry 8 | . . . . . 5 3 Hunter 1 | . . . . . 1 . Assembled 2 | . . 2 . . . . Best Kill Streak 9 | 2 9 2 . 8 5 2 Combat Bots Only 7 | . 7 2 . 7 4 2 Max Kills in Single Turn 3 | 1 3 2 . 3 3 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 . 2 1 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2099 | . 164 140 . 89 810 896 Core 1594 | . 127 118 . 67 576 706 Absorbed by Shields . | . . . . . . . Redirected to Core 1298 | . 109 75 . 67 505 542 Core Remaining (%) 88 | 100 . . . 71 93 . Volleys Fired 80 | 14 17 7 . 6 31 5 Largest 3 | 2 2 2 . 2 3 2 Hottest 190 | 40 50 50 . 50 190 160 Shots Fired 162 | 28 34 14 . 12 64 10 Gun 148 | 28 30 12 . 6 62 10 Cannon . | . . . . . . . Launcher 14 | . 4 2 . 6 2 . Special . | . . . . . . . Kinetic 122 | 28 30 12 . 6 46 . Thermal 26 | . . . . . 16 10 Explosive 14 | . 4 2 . 6 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | 6 5 9 . 7 16 29 Robot Miss Streak 5 | 2 4 1 . 4 5 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 164 | 19 14 13 . 2 85 31 Core Hits 91 | 4 16 11 . 9 39 12 Critical Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks 93 | . . . . . 49 44 Impact . | . . . . . . . Slashing 93 | . . . . . 49 44 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 5 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks 3 | . . . . . 3 . Damage Inflicted 4701 | 238 607 290 . 385 2238 943 Guns 1348 | 238 169 142 . 10 598 191 Cannons . | . . . . . . . Explosions 1030 | . 438 148 . 375 69 . Melee 2323 | . . . . . 1571 752 Ramming . | . . . . . . . Kinetic 983 | 238 169 142 . 10 424 . Thermal 365 | . . . . . 174 191 Explosive 1030 | . 438 148 . 375 69 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 2323 | . . . . . 1571 752 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 335 | . 23 . . 12 271 29 Projectiles . | . . . . . . . Explosions 35 | . 23 . . 12 . . Melee 300 | . . . . . 271 29 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 46 | . 21 3 . . 22 . Shots 3 | . 1 1 . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 383 | . . 6 . . 383 105 Average Temperature 77 | . . 3 . . 90 46 Received Heat Transfer 588 | . 24 24 . . 252 288 Effects 4 | . . . . . 4 . Shutdowns 1 | . . . . . 1 . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 2 | . . . . . 1 1 Heat Transferred 825 | . . . . . 400 425 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 555 | 15 193 155 . 165 555 479 Average Influence 241 | 6 121 122 . 126 305 341 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 47 | 100 100 100 . 100 28 . Level 1 36 | . . . . . 42 77 Level 2 16 | . . . . . 29 22 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . . 5 1 Investigation 5 | . . . . . 4 1 Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 12 8 . 7 30 9 Peak Tracking Total 6 | . 6 4 . 4 5 3 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 3 | . . . . . 1 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 24 | . 2 . 1 1 9 11 Terminals 14 | . 1 . . . 6 7 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . . . 2 1 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 1 2 Total Hacks 57 | . 5 . 5 1 21 25 Successful 25 | . 3 . 5 1 7 9 Failed 32 | . 2 . . . 14 16 Catastrophic 7 | . . . . . 4 3 Database Lockouts . | . . . . . . . Manual 28 | . . . . . 16 12 Terminals 35 | . 2 . . . 16 17 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 9 | . 3 . . . 4 2 Scanalyzers . | . . . . . . . Garrison Access 6 | . . . . . 1 5 Terminal Hacks 11 | . 1 . 5 1 2 2 Record 5 | . . . 5 . . . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . Terminal Index 2 | . . . . . 1 1 Recall Investigation 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 6 | . 2 . . . 2 2 Report Inventory 4 | . 1 . . . 2 1 Retrieve Components 2 | . 1 . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . . . 1 2 Seal Access 3 | . . . . . 1 2 Unauthorized Hacks 16 | . . . . . 7 9 Terminals 5 | . . . . . 2 3 Botnet 3 | . . . . . 1 2 Operators 2 | . . . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 2 . . . 8 11 Full Trace Events 5 | . . . . . 4 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 2 . . . . 7 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2039 | 97 286 151 93 201 634 577 Spaces Moved 2236 | 38 228 217 166 312 512 763 Core . | . . . . . . . Treads . | . . . . . . . Legs 1 | 1 . . . . . . Wheels 152 | 37 115 . . . . . Hover 2083 | . 113 217 166 312 512 763 Flight . | . . . . . . . Fastest Speed 52 | 90 56 56 56 56 52 52 Average Speed 58 | 91 87 56 56 56 54 52 Slowest Speed 125 | 120 125 56 56 56 56 56 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 52 39 50 64 46 24 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . 2 1 1 . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 21 | . . . . . 5 16 Terrain Destroyed 116 | . 24 20 . 41 15 16 Melee 21 | . . . . . 5 16 Projectile . | . . . . . . . AOE 95 | . 24 20 . 41 10 . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2671 | 69 279 231 165 324 733 870 Wait 97 | 9 12 . . 3 47 26 Move 2230 | 37 227 216 165 311 511 763 Hop . | . . . . . . . Pick Up 11 | 1 2 . . . 7 1 Fast Attach 37 | 6 7 . . 1 16 7 Attach 2 | . . . . 1 1 . Detach 5 | 1 1 . . . 3 . Swap 19 | . 3 1 . 2 7 6 Drop 40 | 1 9 . . . 18 12 Fire 80 | 14 17 7 . 6 31 5 Melee 87 | . . . . . 43 44 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 63 | . 1 7 . . 49 6 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 98 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 230 | -10/Materials | Destroyed 7 combat bots 314 | -10/Materials | Build established: Mutant 384 | -10/Materials | Entered Mines 385 | -10/Mines | Assembled infested the area 390 | -10/Mines | Assisted by a Guerilla fighting off Assembled 400 | -10/Mines | Reached level 2 422 | -10/Mines | Learned location of Zion (-6) 427 | -10/Mines | Learned location of Mines (-9) 510 | -10/Mines | Discovered new exit (range 15) 533 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 535 | -10/Mines | Entered Exiles 548 | -10/Exiles | Met 8R-AWN 558 | -10/Exiles | Met EX-HEX 583 | -10/Exiles | Met EX-DEC 623 | -10/Exiles | Discovered new exit (range 10) 628 | -10/Exiles | Entered Mines 673 | -9/Mines | Discovered new exit (range 15) 681 | -9/Mines | Reached level 3 703 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 704 | -9/Mines | Upgraded with Weapon slot (x1) 708 | -9/Mines | Destroyed 7 combat bots 728 | -9/Mines | Upgraded with Utility slot (x1) 729 | -9/Mines | Identified exit to Materials 764 | -9/Mines | Learned location of 1 exit from Materials 806 | -9/Mines | Build established: Scavenger-Scout 824 | -9/Mines | Learned location of Storage (-8) 829 | -9/Mines | Entered Materials 830 | -8/Materials | Identified exit to Factory 831 | -8/Materials | Reached level 4 839 | -8/Materials | Upgraded with Utility slot (x1) 1129 | -8/Materials | Discovered new exit (range 11) 1135 | -8/Materials | Identified exit to Storage 1194 | -8/Materials | Reached level 5 1267 | -8/Materials | Upgraded with Propulsion slot (x1) 1435 | -8/Materials | Upgraded with Power slot (x1) 1463 | -8/Materials | Entered Factory 1465 | -7/Factory | Reached level 6 1509 | -7/Factory | Reached level 7 1543 | -7/Factory | Upgraded with Utility slot (x1) 1634 | -7/Factory | Core integrity fell below 50% 1824 | -7/Factory | Upgraded with Utility slot (x1) 2027 | -7/Factory | Discovered new exit (range 12) 2031 | -7/Factory | Identified exit to Lower Caves 2032 | -7/Factory | Core integrity fell below 20% 2040 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Testing... Operator tracking enabled and active. 01917_ Connecting with Terminal... 01923_ W-25 Informer destroyed. 01925_ Acquired 23 matter. 01947_ Connecting with Garrison Access... >>Seal Access door sealed. 01968_ K-01 Serf cleans the Matter Pump. 01982_ Dropped Imp. Terrain Scanner. 01993_ Connecting with Terminal... 01993_ ALERT: Suspicious activity at Terminal F001. Dispatching Investigation squad. 02005_ U-05 Engineer builds a Wall. 02007_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad WKH8T4USW5. 02027_ EXIT=FOUND 02031_ EXIT=IDENTIFIED: LOWER CAVES Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????u????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????### ???#????????????????????? | | ???????????????????????? ##?#????????????????????? | | ???????????????????????? ?????????????????????? | | ??????????????????? ???? ????? ?????k?k????????? | | ???????????????"? ????? ? ? ????##????????????? | | ??????????????"??? ???? ?? ?????????????????? | | ??????????????"????????# ???????? ????????????? | | ???????????????? ????#??t ??????? ????????????? | | ??????????????#??#?##?## k ???#?#????????????????? | | ????????????????###??#?##u#????###????? ?????????? | | ?????????????#??????? ?## #??#?#????? ???????????? | | ????????????#???????? ### ###?#??#???? ??????????? | | ?????????????#?#??? ? # ######? ?????????????? | | ????????????????????? # #???????????????? | | ???????????????????? ?+ Y ##? ?#????????? | | ????????? ????? ???? ?# @ ##?? ???#???????? | | ??????????? ?? ???F? #* ## #???????????????? | | ???????????? ?? #?? ?###+#### ??#?? ?? ?????????? | | ???????????? ??? #?? # ##????#?????#????????? | | ??????????? ??? ????#?#! ! ##u? ????? ??????????? | | ??????????? ? ???#?#?# ##?? ????????????????? | | ????????? ?? ????##???# ##????????? ?????????? | | ???????????????" ???#?#[[ #?? ???? ???????????? | | ??????????? ???????#??#[[ #?? kk ?????????????? | | ?????????????"?"??????#[[ ## ?k?k ???????????? | | ???????????????" ???#?# ## ?#???? ??????????? | | ???????????????? #??### [ ##????? ??????????? | | ?????????##???####??#?# #? ?#??? ? ?????????? | | ????????? ? ???? ???#?# ## ???#?#????????????? | | ??????????"??????????## ## ????#?? ????????? | | ???????????? ???? ?#?##+##### ? ?u ?????????????? | | ??????????"??????? ?#??# #?####/####?#???#???????? | | ??????????"? ?? ???#??# #?# ! ??? ? ??????? | | ????????????? ??? ?#???# #?# ? ?? ?"????????? | | ?????????#??#???#####?## #?# """"""" # ""?? ?????? | | ?????????????????#????## ### """"""" # "?????????? | | ?????????????????#######+##" """"""" #????? ?????? | | ??????????????? ?# # """"""" #????"?? ???? | | ??????????? ?????# """"""" # #?"??? ?????? | | ???????????? ?? ?# """"""" # = # ?? ? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 26 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 150 Evasion (%) 54 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Levels Raised 6 | . . 1 . 1 2 2 XP Earned 12790 | 3000 870 750 200 1300 4334 2336 XP Spent 11510 | 2750 . 190 . 1600 3870 3100 Upgrades 21 | 7 . 3 . 2 7 2 Power Slot 1 | . . . . . 1 . Propulsion Slot 2 | 1 . . . . 1 . Utility Slot 5 | 1 . . . 1 1 2 Weapon Slot 2 | 1 . . . 1 . . Heat Dissipation 2 | . . . . . 2 . Mass Support 2 | 1 . . . . 1 . Inventory Capacity 3 | 2 . . . . 1 . Sensor Range 1 | . . 1 . . . . Terrain Scan Density 2 | . . 2 . . . . Ranged Accuracy 1 | 1 . . . . . . Protomatter Created 429 | . 1 53 . 3 325 47 Integrity Restored 1290 | . -21 159 . . 1011 141 Core 990 | . -21 159 . . 711 141 Parts 300 | . . . . . 300 . Protomatter Decayed 152 | . . 16 . . 136 . Game ------ Seed ImprinterTrapCycler Manual? 0 Play Time 00:44:58 Cumulative 389.4 hours Start 2020.01.20 @ 16:23:49 End 2020.01.20 @ 17:06:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/2/0/0/0 Lore% 92 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d67a88e-9986-4c53-a85a-75a5173d24db