Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 19:06:44 Player: SunShine214 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (147) 735 Value Destroyed (3930) 3930 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 9193 Bonus ------- High Alert Combat Kills 88 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Scrap Engine > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Sensor Array Improved Weapon Shielding Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Antimatter-Nuclear Reactor > --- PROPULSION ------- Carbon-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Improved Grenade Launcher Energy Construct/G > --- INVENTORY -------- Improved Ion Engine Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Sensor Array Improved Sensor Array Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Light Armor Plating Improved Component Analysis Suite Rocket Launcher Maul [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Slots Evolved 8 | . . 2 2 . . 4 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 5 | . . 2 1 . . 2 . Weapon 1 | . . . . . . 1 . Parts Attached 75 | 7 3 20 17 18 3 5 2 Power 7 | 1 1 2 2 . 1 . . Engine 7 | 1 1 2 2 . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 2 1 6 4 5 . . . Treads 18 | 2 1 6 4 5 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 32 | 2 1 8 7 5 2 5 2 Device 11 | 1 . 2 2 2 1 3 . Storage 3 | 1 1 1 . . . . . Processor 2 | . . . 1 . . 1 . Hackware . | . . . . . . . . Protection 16 | . . 5 4 3 1 1 2 Artifact . | . . . . . . . . Weapon 18 | 2 . 4 4 8 . . . Energy Gun 8 | . . 1 2 5 . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 5 | 2 . 2 . 1 . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 2 | . . . 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . . Parts Lost 30 | . 1 2 7 4 . 1 15 Power 5 | . 1 . 1 . . . 3 Propulsion 5 | . . . 1 . . . 4 Utility 16 | . . 2 4 3 . 1 6 Weapon 4 | . . . 1 1 . . 2 Highest Loss Streak 9 | . 1 1 2 4 . 1 9 To Critical Strikes 2 | . . . . . . 1 1 Average Backups 15 | . 1 17 19 19 17 13 7 Power 1 | . . . . 2 1 1 . Propulsion 5 | . . 5 8 9 7 4 1 Utility 3 | . . 3 2 3 4 6 3 Weapon 4 | . 1 7 7 4 3 2 2 Tool/Special . | . . . . . . . . Unused Backups 22 | . 1 5 4 3 4 . 5 Power . | . . . . . . . . Propulsion 11 | . . 1 2 . 4 . 4 Utility 4 | . 1 . . 2 . . 1 Weapon 7 | . . 4 2 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 97 97 91 97 80 62 44 Engine 7 | . 12 11 8 9 7 . . Treads 18 | . 28 22 23 27 19 6 3 Device 12 | . 14 10 10 14 13 18 13 Storage 8 | . 14 11 9 9 9 6 1 Processor 3 | . . . 5 9 4 5 2 Protection 12 | . . 19 15 10 13 6 2 Energy Gun 6 | . . 4 9 15 8 . 3 Energy Cannon 3 | . . 10 4 . . 6 . Ballistic Gun 2 | . 28 6 . . . . . Impact Weapon 1 | . . . . 1 . 4 5 Peak Build Rating 57 | 7 7 20 26 35 46 57 56 Average Rating 29 | 5 6 17 22 26 35 52 41 On Entrance 23 | . 7 7 20 22 35 43 54 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 68 | 13 30 65 68 64 66 62 61 Greatest Support 63 | 40 40 40 63 60 60 25 28 Greatest Overweight (x) 5 | . . 1 1 1 2 2 5 Average Overweight (x) . | . . . . . 1 2 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 Average Capacity 17 | 7 12 18 20 20 20 20 9 Most Carried 20 | 1 6 20 20 20 20 16 15 Average Carried 15 | . 1 17 19 19 17 13 7 Final Capacity 20 | 8 15 20 20 20 20 20 5 Final Carried 20 | 1 6 20 19 20 13 15 5 Scrap Engine Consumption 58 | . . . . . 24 6 28 Constructs Created 6 | . . . . . 3 . 3 Constructs Modified 14 | . . . . . 6 1 7 Class Distribution -------------------- 43% | Mutant 37% | Scavenger-Mutant 19% | Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Matter Collected 1918 | 268 178 412 409 255 261 29 106 Remotely . | . . . . . . . . Salvage Created 6279 | 84 228 1435 1403 729 1466 76 858 Parts 325 | 5 12 110 71 34 44 7 42 Haulers Intercepted 12 | . 1 5 2 4 . . . Recyclers Shooed 11 | . 1 1 . 2 7 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Combat Hostiles Destroyed 98 | . 6 28 25 12 4 4 19 Melee 3 | . . . . . . . 3 Guns 32 | . 6 7 10 7 2 . . Cannons 49 | . . 19 11 2 . 2 15 AOE 13 | . . 2 4 3 2 2 . Classes Destroyed 17 | 2 3 5 4 . 2 . 1 Worker 4 | . . 2 . 2 . . . Builder 4 | . . 1 2 1 . . . Tunneler 2 | 1 . 1 . . . . . Hauler 12 | . 1 5 2 4 . . . Recycler 23 | 1 . 1 1 3 17 . . Mechanic 1 | . . . 1 . . . . Operator 3 | . . 2 1 . . . . Watcher 3 | . . 3 . . . . . Swarmer 30 | . 3 12 . 3 . 4 8 Grunt 39 | . 3 10 17 4 . . 5 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . 1 . . . . Sentry 19 | . . 6 4 5 1 . 3 Hunter 2 | . . . 2 . . . . Scientist 1 | . . . . . 1 . . Scrapper 3 | . . . . . 3 . . Assembled 3 | . . . . . . . 3 Best Kill Streak 9 | 2 4 4 9 5 4 3 7 Combat Bots Only 8 | . 4 3 8 3 1 3 7 Max Kills in Single Turn 3 | 1 1 2 2 3 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 2 2 1 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Hostile Shots Fired 789 | . 31 93 120 77 13 29 426 Missed 218 | . 8 29 38 22 6 6 109 Hits 571 | . 23 64 82 55 7 23 317 Melee 9 | . . . 2 . . . 7 Projectile 562 | . 23 64 80 55 7 23 310 Critical Strikes 11 | . . 1 3 2 . 1 4 Damage Taken 7649 | . 244 710 1451 802 241 420 3781 Core 1180 | . . 88 171 63 . 61 797 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 348 | . . 7 17 6 16 . 302 Regen/Repaired (Parts) 475 | . . . . . 10 . 465 Core Remaining (%) 83 | 100 100 78 . . 57 . . Volleys Fired 335 | 9 24 79 64 42 55 10 52 Largest 2 | 2 2 2 2 2 2 2 1 Hottest 152 | 40 40 113 118 130 122 152 116 Shots Fired 597 | 18 48 156 119 82 108 14 52 Gun 370 | 18 48 81 54 70 99 . . Cannon 205 | . . 75 61 7 1 10 51 Launcher 22 | . . . 4 5 8 4 1 Special . | . . . . . . . . Kinetic 216 | 18 48 53 37 9 . . 51 Thermal 278 | . . 75 26 68 99 10 . Explosive 22 | . . . 4 5 8 4 1 Electromagnetic 81 | . . 28 52 . 1 . . Robot Hit Streak 17 | 4 12 10 8 10 16 12 17 Robot Miss Streak 13 | 4 5 4 3 13 3 4 6 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 429 | 10 33 97 86 70 67 7 59 Core Hits 338 | 3 14 55 68 91 26 4 77 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 4 | . 1 1 . 1 . . 1 Critical Strikes 15 | . 1 2 2 3 5 . 2 Burn 7 | . . . . 2 5 . . Meltdown 1 | . . 1 . . . . . Destroy 2 | . 1 1 . . . . . Blast 2 | . . . 2 . . . . Smash 3 | . . . . 1 . . 2 Melee Attacks 19 | . . . . 4 1 2 12 Impact 19 | . . . . 4 1 2 12 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10335 | 125 406 2007 2676 1426 1714 421 1560 Guns 4329 | 125 398 768 911 927 1200 . . Cannons 3553 | . . 1059 902 125 47 180 1240 Explosions 2047 | . . 148 859 320 459 241 20 Melee 354 | . . . . 54 . . 300 Ramming 52 | . 8 32 4 . 8 . . Kinetic 2935 | 125 398 384 635 153 . . 1240 Thermal 4096 | . . 1207 610 899 1200 180 . Explosive 1531 | . . . 491 320 459 241 20 Electromagnetic 1367 | . . 384 936 . 47 . . Impact 354 | . . . . 54 . . 300 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 1 . . Average Corruption 1 | . . . 1 1 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . . 8 8 20 . . Message Errors 10 | . . . 2 1 7 . . Matter Fused 11 | . . . 2 3 6 . . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 3 | . . . 2 1 . . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 6 | . . . 1 1 4 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . 1 . 1 . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 172 | . . 15 22 70 20 . 45 Projectiles 21 | . . 15 . 6 . . . Explosions 52 | . . . 22 10 20 . . Melee 99 | . . . . 54 . . 45 Knockbacks 23 | . . . 4 . . . 19 Impact . | . . . . . . . . Kinetic 19 | . . . 4 . . . 15 Secondary 4 | . . . . . . . 4 Self-Inflicted Damage 378 | . . 68 138 32 59 38 43 Shots 11 | . . 2 4 1 2 1 1 Rammed 15 | 1 4 7 1 . 2 . . Targets Rammed 15 | 1 4 7 1 . 2 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 537 | . 2 195 23 265 330 200 537 Average Temperature 86 | . 2 39 6 86 81 96 209 Received Heat Transfer 2235 | . 105 180 558 306 72 . 1014 Effects 4 | . . . . . . . 4 Shutdowns 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 3 | . . 1 2 . . . . Combat Hostiles 2 | . . . 2 . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 6 | . . 1 4 1 . . . Impact Corruptions 4 | . . . . 1 . . 3 Robots Melted 2 | . . 1 . . 1 . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . 2 . 1 4 . 1 Heat Transferred 7059 | . . 2124 876 1357 2554 148 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . 4 3 . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Maximum Alert Level 2 | . . 1 2 1 . . 2 Low Security (%) 69 | 100 100 75 52 12 100 100 19 Level 1 19 | . . 24 26 87 . . 14 Level 2 11 | . . . 21 . . . 65 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 529 | 5 80 245 529 314 115 100 487 Initial 220 | . . 13 101 220 115 100 32 Average 133 | . 37 118 248 228 12 43 334 Influence Increases 3562 | 10 168 879 884 452 253 251 665 Destroy 0b10 Robot/C 1840 | . 120 560 500 240 20 80 320 Destroy 0b10 Robot/NC 260 | 10 5 75 35 50 85 . . Destroy Leader 410 | . 22 156 124 68 . 10 30 Successful Hack 98 | . 5 31 20 20 18 4 . Disable Machine 255 | . . 30 75 30 90 30 . Anti-Garrison Action 250 | . . . . . . . 250 Destroy Structure 214 | . 1 12 55 44 40 27 35 Advance Influence 100 | . . . . . . 100 . Lose Combat Pursuer 135 | . 15 15 75 . . . 30 Influence Decreases 3075 | 10 135 671 602 677 551 204 225 Entered New Map 661 | . . 20 140 303 183 . 15 Time Decay 1949 | 10 125 526 392 334 368 194 . Lost Part 300 | . 10 20 70 40 . 10 150 Lost Ally 60 | . . . . . . . 60 Purge Threat 105 | . . 105 . . . . . Squads Dispatched 11 | . . 3 7 . . 1 . Investigation 3 | . . . 3 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . 3 1 . . 1 . Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Distress Signals 10 | . 2 . 4 3 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 138 | . 8 39 33 16 4 4 34 Peak Tracking Total 11 | . 2 5 7 3 3 4 11 Tactical Retreats 8 | . 1 1 3 . . . 3 Traps | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Traps Triggered 3 | . . . 1 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Machines Disabled 20 | . . 3 5 2 8 2 . Max in Single Turn 4 | . . 1 2 1 4 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Machines Accessed 35 | . 3 9 5 5 8 3 2 Terminals 24 | . 3 7 4 5 3 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . . 4 2 . Scanalyzers 3 | . . 2 1 . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 68 | . 5 15 14 10 16 4 4 Successful 32 | . 3 6 2 7 9 4 1 Failed 35 | . 2 9 11 3 7 . 3 Catastrophic 8 | . . 1 4 1 1 . 1 Database Lockouts 1 | . . . 1 . . . . Manual 18 | . . 2 11 2 2 1 . Terminals 47 | . 5 10 11 10 7 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . . . . . 7 3 . Scanalyzers 8 | . . 5 3 . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 22 | . 3 5 1 7 5 . 1 Part Schematic 2 | . . . . 1 1 . . Robot Schematic 1 | . . . . 1 . . . Prototype ID Bank 5 | . 2 1 . . 2 . . Open Door 2 | . . . . 2 . . . Branch Access Points 2 | . . 1 1 . . . . Alert Level 2 | . . . . 2 . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . Registered Components 1 | . . . . 1 . . . Garrison Registry 1 | . . . . . . . 1 Release Object 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 6 | . . . . . 4 2 . Retrieve Components 6 | . . . . . 4 2 . Scanalyzer 2 | . . 1 1 . . . . Retrieve Study 2 | . . 1 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Recyclers 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . . 3 4 2 5 2 2 Full Trace Events 5 | . . . 2 . 2 . 1 Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . 1 1 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . . . . . 14 5 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . . 3 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Total Allies 3 | . . . . . . . 3 Largest Group 3 | . . . . . . . 3 Highest-Rated Group 130 | . . . . . . . 130 Highest-Rated Ally 46 | . . . . . . . 46 Total Orders . | . . . . . . . . Ally Attacks 33 | . . . . . . . 33 Total Damage 802 | . . . . . . . 802 Kills 13 | . . . . . . . 13 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Active Infowar (turns) 1873 | 20 345 87 182 522 . 489 228 Sensors 899 | . . . 182 . . 489 228 Terrain 522 | . . . . 522 . . . Seismic 452 | 20 345 87 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Turns Passed 7156 | 100 345 1569 935 747 1966 591 903 Spaces Moved 2626 | 40 158 630 350 302 636 194 316 Core 55 | 3 . . . . . . 52 Treads 2378 | 37 158 630 350 302 636 194 71 Legs 9 | . . . . . . . 9 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 184 | . . . . . . . 184 Fastest Speed 50 | 50 160 160 160 160 107 282 50 Average Speed 196 | 151 160 197 187 183 227 282 125 Slowest Speed 362 | 160 160 240 213 250 292 282 362 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 51 61 24 45 75 5 34 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 291 | . . 10 83 60 71 56 11 Melee . | . . . . . . . . Projectile 13 | . . . 5 2 . 6 . AOE 278 | . . 10 78 58 71 50 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Total 3992 | 57 199 801 513 406 1050 217 749 Wait 748 | . 4 16 58 23 325 1 321 Move 2619 | 40 157 629 349 301 635 194 314 Hop 1 | . . . . . . . 1 Pick Up 44 | 1 5 18 10 5 2 2 1 Fast Attach 23 | 7 1 3 4 4 2 2 . Attach 15 | . . 1 5 1 . 2 6 Detach 9 | . . . . . 3 1 5 Swap 52 | . 2 17 10 14 6 3 . Drop 64 | . 2 16 12 10 19 . 5 Fire 335 | 9 24 79 64 42 55 10 52 Melee 19 | . . . . 4 1 2 12 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 14 | . 4 7 1 . 2 . . Escape Stasis 2 | . . . . 2 . . . Rewire 47 | . . 15 . . . . 32 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 14) 270 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 15) 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Utility x2 453 | -9/Materials | Identified exit to Mines 879 | -9/Materials | Build established: Scavenger-Mutant 1700 | -9/Materials | Discovered new exit (range 11) 2015 | -9/Materials | Entered another Materials area 2015 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2414 | -8/Materials | Central database locked down 2481 | -8/Materials | Garrison activated, responded to threat 2546 | -8/Materials | Destroyed 8 combat bots 2892 | -8/Materials | Identified exit to Storage 2950 | -8/Materials | Entered Storage 3064 | -8/Storage | Lost 4 parts (3u1w) 3690 | -8/Storage | Used back door to open Recycling access 3690 | -8/Storage | Discovered new exit (range 4) 3695 | -8/Storage | Identified exit to Recycling 3697 | -8/Storage | Entered Recycling 3810 | -8/Recycling | Build established: Mutant 4199 | -8/Recycling | Discovered new exit (range 16) 4541 | -8/Recycling | Scanned before Scraplab entrance 4555 | -8/Recycling | Angered Scraplab inhabitants 4761 | -8/Recycling | Found Prototype Device 4761 | -8/Recycling | Identified Scrap Engine 5361 | -8/Recycling | Build established: Construct 5663 | -8/Recycling | Entered Factory 5663 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6254 | -6/Factory | Identified exit to Garrison 6254 | -6/Factory | Entered Garrison 6318 | -6/Garrison | Discovered new exit (range 33) 6318 | -6/Garrison | Discovered new exit (range 74) 6318 | -6/Garrison | Discovered new exit (range 59) 6324 | -6/Garrison | Triggered checkpoint 6444 | -6/Garrison | Core integrity fell below 50% 6472 | -6/Garrison | Destroyed 7 combat bots 6531 | -6/Garrison | Lost 9 parts (2p2n4u1w) 6532 | -6/Garrison | Assembled breached garrison interior 6546 | -6/Garrison | Core integrity fell below 20% 6732 | -6/Garrison | Build established: Mutant 7140 | -6/Garrison | Installed Relay Interface Framework 7157 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07128_ Antimatter-Nuclear Reactor destroyed. 07128_ Arm. Scrap Engine damaged due to network destabilization (-7). 07128_ Penetrated by Slug. 07128_ Arm. Scrap Engine destroyed. 07128_ Scrap Engine core remains intact and functional. 07129_ Discarded Carbon-VTOL Exoskeleton. 07129_ Scrap Engine damaged due to network destabilization (-8). 07132_ Penetrated by Slug. 07132_ Discarded Energy Construct/G. 07132_ Scrap Engine damaged due to network destabilization (-8). 07133_ Dropped Maul. Initiating installation procedure... 07140_ Relay Interface Framework installed. 07145_ ALERT: Garrison interior compromised. 07145_ Slug penetrates Wall. 07148_ Penetrated by Slug. 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Ion Cannon | -8/Storage | Hacked Arc Projector | -8/Recycling | Hacked Robot Schematics ------------------ M-14 Sweeper | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked VTOL Module | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OvertunedGuidedBattery Manual? 0 Play Time 00:39:14 Cumulative 242.0 hours Start 2026.09.14 @ 18:29:51 End 2026.09.14 @ 19:06:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad57c47b-74d8-4830-b8e8-1a0aaba70648