Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.05 @ 15:52:01 Player: radiology Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (78) 390 Value Destroyed (2761) 2761 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11691 Bonus ------- None Cogmind --------- Core Integrity 1580/1600 Matter 290/300 Energy 274/280 System Corruption 0% Temperature Cool (15) Movement Flying (27) Location -1/Access Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY (13) ----- Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Advanced ECM Suite Advanced Phase Shifter Light Regenerative Plating Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Guard > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Guided Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Advanced ECM Suite Advanced Phase Shifter Light Regenerative Plating Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Guard > --- WEAPON ----------- Nanosword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Guided Micro-nuke Launcher [Rating: 149] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Light Regenerative Plating Weapon Greatsword Ballistic Gun Light Assault Rifle Launcher Tiamat Missile Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 . . . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . 2 . . . . . 2 . . . . 1 . 1 . . . Utility 11 | . . . . 2 2 . . . . . . . . 2 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 120 | 6 7 10 2 7 18 . 1 5 1 7 3 . 3 15 6 16 9 4 Power 26 | 1 3 1 1 2 3 . . 2 . . . . 1 2 1 5 2 2 Engine 9 | 1 3 . 1 1 . . . 2 . . . . 1 . . . . . Core 7 | . . 1 . 1 3 . . . . . . . . 2 . . . . Reactor 10 | . . . . . . . . . . . . . . . 1 5 2 2 Propulsion 41 | 2 2 8 1 . 5 . 1 2 . 3 2 . 2 5 1 5 2 . Treads 1 | . . 1 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 38 | . 2 7 1 . 5 . 1 2 . 3 2 . 2 5 1 5 2 . Utility 38 | 1 1 . . 4 7 . . 1 1 2 1 . . 5 3 5 5 2 Device 18 | . 1 . . 2 3 . . 1 1 1 1 . . 3 2 1 1 1 Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 10 | . . . . 2 3 . . . . 1 . . . 1 . 2 . 1 Hackware 8 | . . . . . 1 . . . . . . . . 1 1 2 3 . Protection 1 | . . . . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 15 | 2 1 1 . 1 3 . . . . 2 . . . 3 1 1 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . 1 . 1 1 . . . . . . . . . . 1 . . Slashing Weapon 7 | . . . . . 2 . . . . 2 . . . 2 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . 1 1 . . 1 . . . . . 3 2 2 1 . Parts Lost 40 | . 2 7 2 . 3 . . . . 3 . . . 6 3 10 4 . Power 8 | . 1 1 1 . 1 . . . . . . . . 1 . 2 1 . Propulsion 21 | . 1 5 1 . 1 . . . . 3 . . . 3 1 4 2 . Utility 6 | . . . . . 1 . . . . . . . . 1 2 2 . . Weapon 5 | . . 1 . . . . . . . . . . . 1 . 2 1 . Highest Loss Streak 7 | . 2 7 2 . 1 . . . . 2 . . . 3 2 6 4 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Backups 6 | . 6 6 5 6 7 7 8 7 7 6 6 7 6 6 6 5 3 3 Power 1 | . . 1 . 1 1 2 2 2 2 1 1 1 . . 1 3 2 2 Propulsion 1 | . 3 1 1 . 1 2 3 . 1 . . 1 . 2 2 1 . . Utility 2 | . . 2 2 2 3 2 2 3 4 3 3 4 4 1 1 . . . Weapon . | . 1 1 2 2 1 1 1 1 . . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . 4 1 . 1 2 . . 2 1 4 . . 3 1 . 1 . 2 Power 6 | . . 1 . . . . . 1 . 2 . . . . . 1 . 1 Propulsion 4 | . 2 . . 1 1 . . . . . . . . . . . . . Utility 9 | . 1 . . . 1 . . 1 . 2 . . 3 1 . . . . Weapon 3 | . 1 . . . . . . . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 74 84 97 98 100 100 99 100 88 83 86 86 82 82 81 80 82 Engine 4 | . 13 6 11 1 . . . 1 6 6 6 6 10 6 2 . . . Core 2 | . . 1 . 6 7 7 7 4 . . . . . 3 4 . . . Wheel 1 | . 25 . . . . . . . . . . . . . . . . . Flight 28 | . 1 30 40 36 30 30 30 39 40 35 30 33 33 25 25 22 19 20 Device 14 | . 12 10 11 18 20 15 15 13 13 13 13 13 11 14 13 13 11 16 Storage 6 | . 14 11 11 9 7 7 7 6 6 6 6 6 5 5 4 3 . . Processor 11 | . . . . 8 15 15 15 13 13 13 13 13 11 12 14 13 16 14 Hackware 5 | . . . . . . 7 7 6 6 6 6 6 5 7 9 13 16 16 Ballistic Gun 1 | . 28 2 . . . . . . . . . . . . . . . . Impact Weapon 4 | . . 10 11 16 13 7 7 6 6 1 . . . . . . 1 . Slashing Weapon 3 | . . . . . 1 7 7 6 6 4 6 6 5 4 4 4 4 4 Peak Build Rating 149 | 6 8 16 16 26 45 45 45 58 61 71 70 69 79 108 131 142 141 149 Average Rating 63 | 4 6 11 15 24 36 45 45 54 59 63 67 69 77 94 114 128 133 148 On Entrance 58 | . 6 8 16 16 26 45 45 45 58 61 66 69 69 79 108 118 135 139 Avg Prop Armor Cover (%) 2 | . . 22 . . . . . 5 2 1 . . . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 12 13 15 16 19 20 20 20 25 24 24 22 22 31 38 49 49 42 45 Greatest Support 61 | 26 26 20 19 19 22 22 22 28 28 33 38 37 42 52 59 61 61 55 Greatest Overweight (x) 2 | 2 1 2 1 . . . . . . 1 . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 1 8 7 6 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Carried 7 | . 6 6 5 6 7 7 8 7 7 7 6 8 7 7 7 6 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 1 8 6 5 8 7 8 8 8 8 4 8 8 8 8 7 2 5 5 Class Distribution -------------------- 52% | Hacker-Scout 9% | Scout 9% | Mutant 8% | Hacker-Ninja 6% | Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -3/Research Hacker-Sprinter | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Tes Acc Matter Collected 1843 | 260 152 108 15 60 200 49 10 30 30 60 65 . 30 310 164 150 118 32 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3380 | . 396 375 41 60 200 40 . 310 . 71 37 . 263 347 254 348 551 87 Parts 153 | . 30 16 3 . 5 4 . 5 . 5 6 . 9 16 12 13 26 3 Haulers Intercepted 8 | . 1 1 . . 1 . . . . . . . 1 1 1 . 1 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 59 | . 14 11 4 1 3 1 . 4 . 1 2 . 2 4 1 7 4 . Melee 35 | . . 7 1 . 2 1 . 4 . 1 2 . 2 4 1 6 4 . Guns 14 | . 14 . . . . . . . . . . . . . . . . . Classes Destroyed 11 | . 3 2 . 1 1 1 . . . . 1 . 1 . . . 1 . Hauler 8 | . 1 1 . . 1 . . . . . . . 1 1 1 . 1 1 Recycler 1 | . . 1 . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . . . . . 1 . 1 . 2 . Watcher 5 | . . . . 1 2 . . 1 . . . . . . 1 . . . Swarmer 24 | . 9 7 4 . . . . . . . . . . . . 4 . . Grunt 11 | . 5 1 . . . . . 4 . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . Sentry 11 | . . 3 . 1 2 . . . . 1 . . 1 1 1 1 . . Hunter 4 | . . . . . . 1 . . . . . . . . . . 3 . Programmer 7 | . . . . . 1 . . . . . . . . 3 . 2 1 . Thief 2 | . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 6 | . 5 4 4 2 2 1 . 4 . 1 2 . 1 2 1 6 4 1 Combat Bots Only 6 | . 5 4 4 1 1 1 . 4 . 1 2 . 1 2 1 6 3 . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . 1 . 1 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . 1 1 . 1 1 . 1 . 1 1 . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Tes Acc Hostile Shots Fired 652 | . 62 116 24 10 98 7 . 5 . 10 14 . 23 60 35 101 77 10 Missed 266 | . 23 33 7 5 51 3 . 2 . 5 7 . 11 23 14 38 41 3 Hits 386 | . 39 83 17 5 47 4 . 3 . 5 7 . 12 37 21 63 36 7 Melee 2 | . . . . . . . . . . . 2 . . . . . . . Projectile 384 | . 39 83 17 5 47 4 . 3 . 5 5 . 12 37 21 63 36 7 AOE 1 | . . . . . . . . . . . . . . . . . . 1 Critical Strikes 11 | . 1 1 . 1 . . . . . . . . . 3 . 1 3 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . Damage Taken 5266 | . 319 650 110 60 445 69 . 45 . 127 72 . 223 687 455 1214 620 170 Core 1204 | . 84 219 22 . 132 42 . 45 . 24 8 . 18 74 103 246 167 20 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1490 | . 98 205 34 17 132 19 . 12 . 35 23 . 61 187 125 327 169 46 Regen/Repaired (Parts) 502 | . . 77 . . . . . . . 98 . . . 166 . . 130 31 Core Remaining (%) 82 | 100 66 . 39 100 . . 75 . . . . 90 98 93 92 . 71 . Volleys Fired 43 | . 41 2 . . . . . . . . . . . . . . . . Largest 2 | . 2 1 . . . . . . . . . . . . . . . . Hottest 40 | . 40 20 . . . . . . . . . . . . . . . . Shots Fired 84 | . 82 2 . . . . . . . . . . . . . . . . Gun 84 | . 82 2 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 84 | . 82 2 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 14 1 . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 5 1 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 5 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 241 | . 63 32 5 8 19 1 . 11 . 2 3 . 14 26 14 25 16 2 Core Hits 87 | . 34 6 1 1 2 1 . 6 . 1 2 . 5 8 6 5 8 1 Critical Kills 7 | . . 4 . 1 2 . . . . . . . . . . . . . Critical Parts Destroyed 14 | . . 6 1 2 4 . . 1 . . . . . . . . . . Critical Strikes 38 | . . 10 1 4 6 . . 4 . . . . 2 3 . 5 2 1 Smash 22 | . . 10 1 4 6 . . 1 . . . . . . . . . . Sever 16 | . . . . . . . . 3 . . . . 2 3 . 5 2 1 Melee Attacks 274 | . . 44 9 9 34 6 . 13 . 9 3 . 18 37 30 36 21 5 Impact 106 | . . 44 9 9 34 1 . 3 . . . . . . . 5 1 . Slashing 168 | . . . . . . 5 . 10 . 9 3 . 18 37 30 31 20 5 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . 2 . . 1 . . . . 1 . . 2 1 2 . 4 1 Combat Hostiles 2 | . . . . . . . . . . 1 . . 1 . . . . . Follow-up Attacks 13 | . . . . 2 3 . . 1 . . . . . . 1 5 1 . Damage Inflicted 9670 | . 499 1117 229 249 742 39 . 461 . 166 156 . 899 1275 918 1449 1317 154 Guns 505 | . 499 6 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 9165 | . . 1111 229 249 742 39 . 461 . 166 156 . 899 1275 918 1449 1317 154 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 505 | . 499 6 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 2617 | . . 1111 229 249 742 . . 37 . . . . . . . 195 54 . Slashing 6548 | . . . . . . 39 . 424 . 166 156 . 899 1275 918 1254 1263 154 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 4 . . . . . . . . . . . Average Corruption 3 | . . . . . 2 4 4 . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . 10 13 . . . . . . . . . . . . Message Errors 11 | . . . . . 6 5 . . . . . . . . . . . . Matter Fused 3 | . . . . . . 3 . . . . . . . . . . . . Heat Flow Errors 3 | . . . . . 2 1 . . . . . . . . . . . . Energy Discharges 3 | . . . . . 1 2 . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . 1 1 . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1309 | . . 331 71 78 272 . . 41 . 14 . . . 88 116 162 136 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 1309 | . . 331 71 78 272 . . 41 . 14 . . . 88 116 162 136 . Knockbacks 6 | . . 3 . . 3 . . . . . . . . . . . . . Impact 6 | . . 3 . . 3 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 286 | . 37 8 . . 193 286 . . . . 13 . 254 221 3 . 114 . Average Temperature 70 | . 15 3 . . 77 141 . . . . 7 . 64 79 3 . 57 . Received Heat Transfer 720 | . 120 159 . 27 72 12 . 27 . 21 21 . 54 99 27 45 36 . Effects 7 | . . . . . . . . . . . . . 5 2 . . . . Interference 7 | . . . . . . . . . . . . . 5 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . 5 3 1 3 . . . . . . . . . . 1 . . Combat Hostiles 10 | . . 4 3 1 1 . . . . . . . . . . 1 . . Parts Fried 17 | . . 7 1 3 3 . . . . . . . . . . 3 . . Impact Corruptions 44 | . . 16 5 5 12 . . 1 . . . . . . . 5 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Tes Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 100 100 . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 134 | . 134 105 98 47 45 . . 80 8 32 . . 50 57 47 73 116 53 Initial 48 | . . 40 33 28 14 . . . 8 . . . . 16 . 22 22 48 Average 22 | . 64 45 66 25 8 . . 20 1 7 . . 5 9 5 11 73 43 Influence Increases 2614 | . 364 360 105 96 323 45 . 110 . 184 . . 130 235 132 197 302 31 Destroy 0b10 Robot/C 1160 | . 280 220 80 20 60 20 . 80 . 20 . . 40 80 20 140 100 . Destroy 0b10 Robot/NC 90 | . 5 10 . 5 15 . . 5 . . . . 10 5 15 . 15 5 Destroy Leader 306 | . 52 62 10 12 36 10 . 12 . 10 . . 22 22 14 30 12 2 Successful Hack 212 | . 12 5 . 28 . . . 13 . 57 . . 20 24 22 . 31 . Disable Machine 36 | . . . . . 9 . . . . . . . . . . 9 18 . Destroy Structure 90 | . . 3 . 1 8 . . . . 7 . . 8 14 16 18 6 9 Partial Spotted 420 | . . 15 . 30 75 . . . . 30 . . 30 90 15 . 120 15 Lose Combat Pursuer 300 | . 15 45 15 . 120 15 . . . 60 . . . . 30 . . . Influence Decreases 2575 | . 250 372 119 147 325 80 . 80 30 182 2 . 90 275 85 198 254 86 Entered New Map 386 | . . 74 69 60 23 17 . . 22 . 2 . . 24 . 25 24 46 Time Decay 1900 | . 230 228 30 87 282 63 . 80 8 172 . . 90 210 77 113 190 40 Lost Part 289 | . 20 70 20 . 20 . . . . 10 . . . 41 8 60 40 . Squads Dispatched 36 | . 1 2 . . 7 . . 1 . 4 . . 4 4 2 3 6 2 Investigation 14 | . 1 1 . . 2 . . . . 2 . . 3 1 . 1 2 1 Extermination 12 | . . . . . 3 . . 1 . 1 . . 1 3 1 1 1 . Reinforcement 10 | . . 1 . . 2 . . . . 1 . . . . 1 1 3 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Tes Acc Distress Signals 8 | . 2 . . . 1 . . . . 2 . . . 1 . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 215 | . 20 23 5 2 22 2 . 6 . 6 5 . 7 25 20 38 27 7 Peak Tracking Total 12 | . 5 6 4 2 8 1 . 4 . 4 5 . 6 8 12 8 8 5 Tactical Retreats 34 | . 1 3 1 . 5 1 . . . 3 . . . 4 3 8 4 1 ECM-based Alert Blocks 83 | . . . . . . . . . . . . . . 22 7 32 18 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Tes Acc Traps Triggered 17 | . 2 . . . 3 . . 1 . 1 . . 2 1 2 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Tes Acc Machines Disabled 4 | . . . . . 1 . . . . . . . . . . 1 2 . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . 1 1 . Garrison Access 4 | . . . . . . . . . . 2 . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Tes Acc Machines Accessed 74 | . 4 5 . 3 7 1 . 4 . 15 2 . 8 9 3 4 9 . Terminals 45 | . 4 4 . 2 5 . . 3 . 10 . . 3 5 1 2 6 . Fabricators 5 | . . . . . . . . . . 1 . . 2 1 . 1 . . Repair Stations 9 | . . 1 . . 1 . . 1 . 1 . . 1 2 . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . 1 1 . . . . 1 . . 1 1 1 1 1 . Garrison Access 4 | . . . . . . . . . . 2 . . 1 . 1 . . . Total Hacks 191 | . 8 16 . 8 14 1 . 10 . 34 7 . 22 29 7 13 22 . Successful 92 | . 4 10 . 4 . 1 . 2 . 14 7 . 10 19 4 7 10 . Failed 98 | . 4 6 . 3 14 . . 8 . 20 . . 12 10 3 6 12 . Catastrophic 26 | . 2 2 . 1 4 . . 2 . 4 . . 5 2 . 1 3 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . Manual 65 | . 2 . . 3 11 . . 8 . 12 . . 7 6 3 6 7 . Terminals 105 | . 8 12 . 5 11 . . 9 . 16 . . 10 9 4 6 15 . Fabricators 13 | . . . . . . . . . . 1 . . 7 2 . 3 . . Repair Stations 29 | . . 4 . . 2 . . 1 . 7 . . 2 8 . . 5 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . . 3 1 . . . . 8 . . 2 10 2 4 2 . Garrison Access 4 | . . . . . . . . . . 2 . . 1 . 1 . . . Terminal Hacks 41 | . 4 6 . 2 . 1 . 2 . 5 7 . 4 3 1 1 5 . Record 8 | . . 1 . . . . . . . . 6 . 1 . . . . . Part Schematic 6 | . . . . . . . . 2 . . . . . . 1 . 3 . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . 1 1 . . . . . 1 . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . 1 . Emergency Access Points 3 | . 1 2 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . 1 1 . . . . Alert Level 2 | . . 1 . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . . 1 . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . . Transport Status 3 | . 1 1 . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 4 1 . 2 . . Load Schematic 3 | . . . . . . . . . . . . . 2 . . 1 . . Build 4 | . . . . . . . . . . . . . 2 1 . 1 . . Repair Station Hacks 16 | . . 4 . . . . . . . 2 . . 1 6 . . 3 . Scan Component 9 | . . 2 . . . . . . . 1 . . 1 3 . . 2 . Repair 7 | . . 2 . . . . . . . 1 . . . 3 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . . 2 . . . . . 5 . . . 9 2 4 2 . Insert Component 5 | . . . . . . . . . . 1 . . . 2 . 1 1 . Analyze 5 | . . . . . . . . . . 1 . . . 2 . 1 1 . Retrieve Study 14 | . . . . 2 . . . . . 3 . . . 5 2 2 . . Garrison Access Hacks 4 | . . . . . . . . . . 2 . . 1 . 1 . . . Seal Access 4 | . . . . . . . . . . 2 . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . 1 . 1 . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 3 4 . 2 7 . . 4 . 11 . . 7 8 2 3 7 . Full Trace Events 11 | . . 1 . . 2 . . . . 2 . . 3 1 . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 2 . 1 . . . 2 1 1 9 . Parts Built 6 | . . . . . . . . . . . . . 3 1 . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 258 | . . . . . . . . . . . . . 148 64 . 46 . . Total Part Build Rating 40 | . . . . . . . . . . . . . 14 8 . 18 . . Part Studies Acquired 13 | . . . . 2 . . . . . 3 . . . 4 2 2 . . Parts Repaired 7 | . . 2 . . . . . . . 1 . . . 3 . . 1 . Time 246 | . . 58 . . . . . . . 39 . . . 131 . . 18 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . 1 . . . 2 . 1 1 . Part Schematics Acquired 5 | . . . . . . . . . . 1 . . . 2 . 1 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Tes Acc Active Infowar (turns) 8237 | . 501 530 79 189 975 957 35 416 88 679 750 314 546 894 436 365 390 93 Sensors 6432 | . . . . . 972 957 35 416 88 679 749 314 546 844 371 98 270 93 Terrain 7107 | . . . . 189 975 957 35 416 88 679 750 314 526 894 436 365 390 93 Traps 1 | . . . . . . . . . . . 1 . . . . . . . Seismic 1760 | . 501 530 79 189 461 . . . . . . . . . . . . . T.N.C. 69 | . . . . . . . . . . . . . . . . . . 69 Jamming 1 | . . . . . 1 . . . . . . . . . . . . . ECM 1191 | . . . . . . . . . . . . . . 297 47 364 390 93 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Tes Acc Turns Passed 8373 | 70 541 556 79 189 975 957 35 416 88 679 750 314 546 894 436 365 390 93 Spaces Moved 15044 | 63 439 426 140 445 2048 1252 64 899 299 1871 1261 396 1045 1368 855 871 1032 270 Core 43 | 15 . 28 . . . . . . . . . . . . . . . . Treads 29 | . . 29 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 468 | 48 420 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 14504 | . 19 369 140 445 2048 1252 64 899 299 1871 1261 396 1045 1368 855 871 1032 270 Fastest Speed 20 | 50 90 31 31 31 28 31 31 27 28 28 26 26 22 24 20 20 27 27 Average Speed 30 | 95 91 49 32 31 30 31 31 29 28 30 28 26 23 25 21 23 28 27 Slowest Speed 160 | 150 125 160 104 31 31 31 31 31 28 114 31 26 25 32 24 117 35 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . 1 . . 2 . . . . 4 . . 3 6 7 2 5 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 63 39 30 29 42 82 8 15 97 42 87 47 25 28 23 21 89 10 Regions Visited 18 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . 2 1 . . . 3 1 . . . . . . Spaces Dug 52 | . . 3 . 1 8 2 . . . 7 . . 4 7 9 6 2 3 Terrain Destroyed 52 | . . 3 . 1 8 2 . . . 7 . . 4 7 9 6 2 3 Melee 52 | . . 3 . 1 8 2 . . . 7 . . 4 7 9 6 2 3 Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Tes Acc Total 18212 | 69 517 676 154 481 2347 1810 78 1029 305 1959 1642 606 1308 1833 1053 980 1085 280 Wait 2582 | . 6 185 4 10 228 553 12 105 . 60 370 211 220 390 161 48 18 1 Move 14967 | 62 438 423 139 444 2044 1251 63 899 298 1862 1260 395 1039 1355 841 866 1022 266 Hop 28 | . . 1 . . 1 . . . . 4 . . 2 6 6 2 4 2 Pick Up 73 | 1 14 4 . 6 7 1 1 3 2 4 4 . 4 8 3 6 4 1 Fast Attach 77 | 6 4 6 1 4 14 . . 2 . 2 1 . 1 13 2 11 9 1 Attach 41 | . 1 6 1 2 3 . . 2 . 2 . . 2 7 6 6 2 1 Detach 9 | . . 1 . 1 . . . 1 . 1 . . 2 1 2 . . . Swap 36 | . 3 2 . 2 5 . 1 2 1 4 3 . . 7 1 2 1 2 Drop 86 | . 10 2 . 5 18 . 1 5 4 11 1 . 4 9 2 8 5 1 Fire 43 | . 41 2 . . . . . . . . . . . . . . . . Melee 254 | . . 44 9 7 27 5 . 10 . 9 3 . 18 37 29 31 20 5 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 4) 359 | -10/Materials | Identified exit to Mines 545 | -10/Materials | Discovered new exit (range 7) 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Propulsion x2 726 | -9/Materials | Lost 7 parts (1p5n1w) 826 | -9/Materials | Core integrity fell below 50% 894 | -9/Materials | Repaired Seismic Detector 928 | -9/Materials | Repaired Maul 1149 | -9/Materials | Build established: Sprinter 1155 | -9/Materials | Discovered new exit (range 13) 1168 | -9/Materials | Entered Mines 1245 | -9/Mines | Discovered new exit (range 5) 1247 | -9/Mines | Entered Materials 1247 | -8/Materials | Evolved 2 slots: Utility x2 1274 | -8/Materials | Central database locked down 1350 | -8/Materials | Discovered new exit (range 15) 1436 | -8/Materials | Entered Factory 1436 | -7/Factory | Evolved 2 slots: Utility x2 1738 | -7/Factory | Build established: Scout 1860 | -7/Factory | Discovered new exit (range 16) 2146 | -7/Factory | Discovered new exit (range 16) 2182 | -7/Factory | Identified exit to Lower Caves 2411 | -7/Factory | Entered Lower Caves 2487 | -7/Lower Caves | Learned Factory security intel 2683 | -7/Lower Caves | Build established: Hacker-Scout 2740 | -7/Lower Caves | Spotted B-75 Beast 3358 | -7/Lower Caves | Discovered new exit (range 15) 3367 | -7/Lower Caves | Identified exit to Lower Caves 3368 | -7/Lower Caves | Entered another Lower Caves area 3389 | -7/Lower Caves | Discovered new exit (range 11) 3394 | -7/Lower Caves | Identified exit to Factory 3403 | -7/Lower Caves | Entered Factory 3403 | -6/Factory | Evolved 2 slots: Propulsion x2 3752 | -6/Factory | Discovered new exit (range 9) 3807 | -6/Factory | Discovered new exit (range 13) 3813 | -6/Factory | Identified exit to Extension 3819 | -6/Factory | Sucked down chute 3819 | -6/Factory | Entered Waste 3819 | -6/Waste | The area was eerily silent 3879 | -6/Waste | Discovered new exit (range 13) 3907 | -6/Waste | Identified exit to Factory 3907 | -6/Waste | Entered Factory 4060 | -6/Factory | Spotted B-75 Beast 4170 | -6/Factory | Discovered new exit (range 14) 4477 | -6/Factory | Discovered exit to Extension (range 5) 4543 | -6/Factory | Discovered new exit (range 13) 4574 | -6/Factory | Repaired Broken Nuclear Pulse Array 4586 | -6/Factory | Identified exit to Lower Caves 4586 | -6/Factory | Entered Lower Caves 4677 | -6/Lower Caves | Identified exit to Lower Caves 4679 | -6/Lower Caves | Entered an active Warlord outpost 4684 | -6/Lower Caves | Learned 8 Factory zone layouts 4684 | -6/Lower Caves | Learned Extension trap positions 4684 | -6/Lower Caves | Learned Extension emergency access door positions 4684 | -6/Lower Caves | Learned Research security intel 4684 | -6/Lower Caves | Learned Extension garrison access intel 5233 | -6/Lower Caves | Encountered a Warlord checkpoint 5329 | -6/Lower Caves | Ambushed by wild Derelicts 5336 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5336 | -6/Lower Caves | Entered another Lower Caves area 5610 | -6/Lower Caves | Learned Factory emergency access door positions 5646 | -6/Lower Caves | Discovered new exit (range 13) 5650 | -6/Lower Caves | Identified exit to Factory 5650 | -6/Lower Caves | Entered Factory 5650 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5651 | -5/Factory | Identified exit to Upper Caves 5796 | -5/Factory | Fabricated Adv. ECM Suite? 5803 | -5/Factory | Spotted B-75 Beast 6021 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 6187 | -5/Factory | Discovered new exit (range 15) 6195 | -5/Factory | Identified exit to Factory 6196 | -5/Factory | Entered another Factory area 6196 | -4/Factory | Evolved 2 slots: Utility x2 6286 | -4/Factory | Fabricated Impulse Thruster Array (x1) 6535 | -4/Factory | Lost 3 parts (2n1w) 6622 | -4/Factory | Discovered new exit (range 11) 6666 | -4/Factory | Repaired Adv. Sensor Array 6723 | -4/Factory | Repaired Nuclear Pulse Array 6816 | -4/Factory | Discovered new exit (range 14) 6981 | -4/Factory | Repaired Lgt. Angular Momentum Engine+ 7080 | -4/Factory | Identified exit to Research 7090 | -4/Factory | Entered Research 7090 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7267 | -3/Research | Spotted B-86 Titan 7402 | -3/Research | Discovered new exit (range 23) 7524 | -3/Research | Discovered new exit (range 11) 7526 | -3/Research | Identified exit to Research 7526 | -3/Research | Entered another Research area 7526 | -2/Research | Evolved 2 slots: Utility x2 7577 | -2/Research | Fabricated Lgt. Quantum Reactor (x2) 7676 | -2/Research | Found Prototype Processor 7676 | -2/Research | Identified Exp. Signal Interpreter 7749 | -2/Research | Build established: Hacker-Sprinter 7831 | -2/Research | Discovered new exit (range 12) 7889 | -2/Research | Identified exit to Testing 7891 | -2/Research | Entered Testing 7906 | -2/Testing | Lost 6 parts (1p3n2u) 8017 | -2/Testing | Spotted Striker 8017 | -2/Testing | Spotted Striker 8070 | -2/Testing | Lost 4 parts (1p2n1w) 8071 | -2/Testing | Repaired Nuclear Pulse Array+ 8180 | -2/Testing | Found Lgt. Regenerative Plating 8203 | -2/Testing | Spotted Superbehemoth 8254 | -2/Testing | Discovered new exit (range 24) 8266 | -2/Testing | Found Prototype Launcher 8281 | -2/Testing | Identified exit to Access 8281 | -2/Testing | Entered Access 8281 | -1/Access | Evolved 2 slots: Utility x2 8374 | -1/Access | Self-destructed Last Messages --------------- 08300_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08302_ A-15 Conveyor destroyed. 08305_ Acquired 22 matter. 08305_ Acquired Transport Network Coupler. 08307_ K-01 Serf cleans the Terminal. 08307_ Acquired 10 matter. 08312_ K-01 Serf cleans the Terminal. 08320_ Dropped Lgt. Quantum Reactor+. 08355_ Triggered Alarm Trap. 08355_ An alarm sounds. 08355_ ALERT: Alarm triggered, dispatching investigation squad. 08374_ Slug penetrates Wall. 08374_ Wave Collapse Detector explodes. 08374_ Slug penetrates Wall. 08374_ Penetrated by Slug. 08374_ Slug penetrates K-01 Serf. 08374_ K-01 Serf destroyed. 08374_ Critical hit (Destroy). 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Angular Momentum Engine | -6/Factory | Hacked Adv. ECM Suite | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Scanalyzed Diametric Drive | -4/Factory | Scanalyzed Impulse Thruster Array | -4/Factory | Scanalyzed Lgt. Quantum Reactor | -3/Research | Hacked Nuclear Pulse Thruster | -2/Research | Scanalyzed Cld. Nuclear Pulse Thruster | -2/Testing | Hacked Adv. Phase Shifter | -2/Testing | Scanalyzed Lgt. Regenerative Plating | -2/Testing | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Exp. System Shield | -2/Testing | Archive Exp. Actuator Array | -2/Testing | Archive Centrium Heavy Armor Plating | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Enh. Force Rifle | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Adv. ECM Suite | x2 | -5/Factory Nuclear Pulse Array | x1 | -5/Factory Impulse Thruster Array | x1 | -4/Factory | Preloaded Lgt. Quantum Reactor | x2 | -2/Research Repaired ---------- Seismic Detector | 15% | -9/Materials Maul | 50% | -9/Materials Nuclear Pulse Array | 10% | -6/Factory | Broken Adv. Sensor Array | 16% | -4/Factory Nuclear Pulse Array | 3% | -4/Factory Lgt. Angular Momentum Engine | 33% | -4/Factory Nuclear Pulse Array | 4% | -2/Testing Studied --------- Flail | -8/Materials | Hacked Maul | -8/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Neutrino Core | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Imp. Fusion Compressor | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Particle Reactor | -3/Research | Hacked Lgt. Particle Reactor | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationTargetLauncher Manual? 0 Play Time 03:15:22 Cumulative 107.0 hours Start 2026.07.04 @ 18:02:56 End 2026.07.05 @ 15:52:01 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 62 Rogue 1 Adventurer 31 Explorer 30 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 29 Gallery% 47 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b0ce776-c767-47f9-8f97-2cf40fbb59fc