Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 14:49:43 Player: Jimothy Jimone Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (524) 524 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2304 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 61/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Signal Interpreter Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine VSS Leg Visual Processing Unit Melee Analysis Suite Shield Generator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Sensor Array Improved Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Datajack Axe > --- INVENTORY -------- Deuterium Engine Visual Processing Unit Signal Interpreter Melee Analysis Suite ECM Suite [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Protection Medium Armor Plating Weapon Datajack Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 30 | 5 2 13 10 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg 7 | 2 . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | . 2 8 4 Device 6 | . 1 3 2 Storage . | . . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 6 | . . 5 1 Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | 1 . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 7 | . . . 7 Parts Lost 12 | . . 2 10 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 5 | . . 1 4 Weapon 4 | . . 1 3 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Backups 4 | 1 4 4 4 Power . | . 1 1 1 Propulsion . | . . . . Utility 2 | . 2 2 3 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 8 | . 1 3 4 Power 2 | . . . 2 Propulsion . | . . . . Utility 4 | . 1 1 2 Weapon 2 | . . 2 . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 94 94 90 Engine 10 | . 14 11 6 Leg 21 | . 28 22 16 Device 18 | . 12 21 19 Processor 13 | . 11 11 18 Protection 4 | . . 6 4 Ballistic Gun 6 | . 14 8 . Launcher 2 | . . 1 6 Special Weapon 3 | . 12 2 . Slashing Weapon 2 | . . . 8 Special Melee Weapon 7 | . . 9 8 Peak Build Rating 24 | 5 7 13 24 Average Rating 12 | 3 6 10 19 On Entrance 6 | . 5 7 13 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns . | . . . . Heaviest Build 20 | 8 9 17 20 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 4 | 1 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 5 5 Class Distribution -------------------- 45% | Assassin 32% | Mutant 16% | Scavenger-Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Assassin | -9/Materials Assassin | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 685 | 237 . 301 147 Remotely . | . . . . Salvage Created 704 | 28 . 398 278 Parts 54 | 2 1 37 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . . 13 6 Melee 3 | . . . 3 Guns 12 | . . 12 . AOE 4 | . . 1 3 Classes Destroyed 8 | 1 1 6 . Worker 1 | . . 1 . Builder 2 | . . 1 1 Tunneler 2 | 1 . 1 . Operator 1 | . 1 . . Watcher 3 | . . 2 1 Swarmer 12 | . . 9 3 Grunt 5 | . . 3 2 Sentry 2 | . . 1 1 Best Kill Streak 6 | 1 1 6 4 Combat Bots Only 6 | . . 6 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 228 | . . 83 145 Missed 71 | . . 23 48 Hits 157 | . . 60 97 Projectile 157 | . . 60 97 Critical Strikes 5 | . . 2 3 Damage Taken 1843 | . . 534 1309 Core 690 | . . 125 565 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 6 | . 6 . . Core Remaining (%) 89 | 100 100 68 . Volleys Fired 67 | 2 5 46 14 Largest 2 | 1 2 1 1 Hottest 120 | 20 120 100 33 Shots Fired 68 | 2 6 46 14 Gun 41 | 2 1 38 . Cannon . | . . . . Launcher 17 | . . 3 14 Special 10 | . 5 5 . Kinetic 41 | 2 1 38 . Thermal 10 | . 5 5 . Explosive . | . . . . Electromagnetic 17 | . . 3 14 Robot Hit Streak 8 | 2 4 8 3 Robot Miss Streak 3 | . . 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 63 | 2 2 34 25 Core Hits 34 | 1 1 21 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Sever 1 | . . . 1 Melee Attacks 31 | . . 4 27 Impact . | . . . . Slashing 23 | . . . 23 Piercing . | . . . . Sneak Attacks 4 | . . 2 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1645 | 21 37 600 987 Guns 368 | 21 13 334 . Cannons . | . . . . Explosions 595 | . . 218 377 Melee 610 | . . . 610 Ramming . | . . . . Kinetic 368 | 21 13 334 . Thermal 72 | . 24 48 . Explosive 100 | . . 100 . Electromagnetic 495 | . . 118 377 Impact . | . . . . Slashing 610 | . . . 610 Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 79 | . . 4 75 Projectiles 4 | . . 4 . Explosions . | . . . . Melee 75 | . . . 75 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . . . 32 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 209 | . 20 16 209 Average Temperature 25 | . 10 6 73 Received Heat Transfer 396 | . . 63 333 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 50 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 97 100 Level 1 . | . . 2 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 203 | 5 8 203 148 Initial 81 | . 3 . 81 Average 60 | . . 62 105 Influence Increases 668 | 5 22 397 244 Destroy 0b10 Robot/C 380 | . . 260 120 Destroy 0b10 Robot/NC 45 | 5 5 25 10 Destroy Leader 66 | . . 44 22 Successful Hack 18 | . 13 5 . Disable Machine 30 | . . 15 15 Destroy Structure 24 | . 4 18 2 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 90 | . . 30 60 Influence Decreases 641 | . 27 202 412 Entered New Map 116 | . 2 . 114 Time Decay 424 | . 25 201 198 Lost Part 101 | . . 1 100 Squads Dispatched 7 | . 2 2 3 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 2 23 29 Peak Tracking Total 10 | . 4 5 10 Tactical Retreats 10 | . . 2 8 ECM-based Alert Blocks 12 | . . . 12 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 7 9 . Successful 8 | . 5 3 . Failed 8 | . 2 6 . Catastrophic 4 | . 2 2 . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 13 | . 5 8 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Repair Station Index 1 | . 1 . . Dispatch Records 1 | . 1 . . Assault Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 4 | . . 3 1 Non-combat 3 | . . 2 1 Combat 1 | . . 1 . Robot Hacks Applied 5 | . . 3 2 parse_system 1 | . . 1 . no_distress 3 | . . 2 1 check_alert 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1229 | . 242 595 392 Sensors 1227 | . 242 595 390 Terrain 891 | . . 524 367 ECM 98 | . . . 98 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1336 | 75 257 595 409 Spaces Moved 818 | 57 155 380 226 Core 22 | 15 . . 7 Treads . | . . . . Legs 796 | 42 155 380 219 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 116 | 109 120 120 108 Slowest Speed 180 | 120 120 120 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 20 36 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 8 | . 4 2 2 Terrain Destroyed 24 | . 4 18 2 Melee 2 | . . . 2 Projectile 6 | . 4 2 . AOE 16 | . . 16 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1077 | 65 209 466 337 Wait 90 | . 42 1 47 Move 815 | 56 154 379 226 Hop . | . . . . Pick Up 17 | 2 4 8 3 Fast Attach 15 | 5 3 3 4 Attach 6 | . . 4 2 Detach 2 | . . 1 1 Swap 12 | . . 7 5 Drop 22 | . 1 13 8 Fire 67 | 2 5 46 14 Melee 31 | . . 4 27 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Repaired Mining Laser 261 | -10/Materials | Discovered new exit (range 13) 274 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Utility x2 919 | -9/Materials | Discovered new exit (range 7) 927 | -9/Materials | Identified exit to Materials 928 | -9/Materials | Entered another Materials area 928 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1325 | -8/Materials | Core integrity fell below 50% 1336 | -8/Materials | Core integrity fell below 20% 1337 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- K-01 Serf collects debris. Lgt. Armor Plating destroyed. VSS Leg destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Slug penetrates Wall. Extracted 50 matter. Slug penetrates Wall. Imp. Sensor Array destroyed. Critical hit (Burn: +37). System corrupted: Component data lost. Penetrated by Slug. Knocked back. Penetrated by Slug. ECM Suite destroyed. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Axe destroyed. Knocked back. 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"""x %# #????????????????? | | ## #?##+######### Y #?? #????????????????? | | #### #### # """ ! # #????????????????????? | | # "R" # ########?#?#????????????????? | | + " " ###??#?#?##?#?????????????????? | | ############ = #??#?#???#????????????????????? | | ###?##?#?### #??##?#??#??#?????????????????? | | ??#?##??#?## = ##?##???#??#??????????????????? | | ?###?#??#??#########???#?#???????????????????????? | | ?#?????##?##?????#???##????##????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 296 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 225 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mining Laser | 80% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetamassAssaultField Manual? 0 Play Time 00:32:52 Cumulative 18.5 hours Start 2026.02.14 @ 12:14:47 End 2026.02.15 @ 14:49:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 245bc939-c300-4a57-aabd-39202af80a12