Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.07 @ 00:10:53 Player: PseudoLoneWolf Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (110) 550 Value Destroyed (3136) 3136 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 6280 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 458/700 Matter 18/300 Energy 42/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Scrap Suit Improved Light Armor Plating System Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun Flak Cannon Rocket Launcher > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Scrap Suit High-capacity Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hardlight Generator System Shield Rocket Launcher Rocket Launcher Missile Launcher Remote Datajack [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . 1 1 2 Weapon 1 | . . . . 1 . Parts Attached 71 | 6 8 13 17 18 9 Power 10 | 1 . 2 3 2 2 Engine 9 | 1 . 2 3 1 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 24 | 2 4 3 6 6 3 Treads 6 | . . . 5 1 . Leg 10 | . 2 . . 5 3 Wheel 6 | 2 . 3 1 . . Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 21 | 1 2 5 4 5 4 Device 4 | . . . 1 1 2 Storage 6 | 1 1 3 1 . . Processor 4 | . . . 2 2 . Hackware . | . . . . . . Protection 7 | . 1 2 . 2 2 Artifact . | . . . . . . Weapon 16 | 2 2 3 4 5 . Energy Gun 3 | 1 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . . 3 3 . Ballistic Cannon 2 | . . 1 . 1 . Launcher 4 | . 1 1 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 24 | . 3 5 7 6 3 Power 3 | . . 1 1 1 . Propulsion 9 | . 1 2 4 2 . Utility 3 | . . 1 . . 2 Weapon 9 | . 2 1 2 3 1 Highest Loss Streak 5 | . 2 5 4 2 2 To Critical Strikes 1 | . 1 . . . . Average Backups 11 | 2 7 8 8 14 18 Power . | . . . . 1 . Propulsion 2 | 1 2 3 1 1 4 Utility 5 | . 2 2 2 7 8 Weapon 2 | . . 1 3 2 3 Tool/Special . | . . . . . . Unused Backups 37 | . 2 3 4 8 20 Power 2 | . 1 . . 1 . Propulsion 10 | . . 1 2 1 6 Utility 16 | . 1 . 1 6 8 Weapon 6 | . . 1 1 . 4 Tool/Special 3 | . . 1 . . 2 Average Slot Usage (%) 95 | . 92 94 87 99 97 Engine 8 | . 13 10 10 5 1 Core 1 | . . . . 3 5 Treads 6 | . . . 14 12 . Leg 11 | . 17 . . 14 22 Wheel 3 | . 4 10 7 . . Flight 3 | . 5 16 1 . . Device 2 | . . . 6 2 6 Storage 10 | . 14 14 11 9 6 Processor 10 | . . . 13 18 14 Protection 8 | . 8 13 1 5 14 Energy Gun 3 | . 10 9 . . . Ballistic Gun 10 | . 11 . 8 16 6 Ballistic Cannon 3 | . . 6 5 1 6 Launcher 7 | . 4 12 6 8 6 Peak Build Rating 47 | 6 8 9 17 34 47 Average Rating 20 | 4 7 8 14 29 42 On Entrance 11 | . 6 8 9 16 32 Naked Turns 13 | . . . . . 13 Heaviest Build 73 | 14 23 32 56 67 73 Greatest Support 69 | 20 20 20 60 60 69 Greatest Overweight (x) 17 | . 2 3 17 2 1 Average Overweight (x) 1 | . . 1 3 . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 Average Capacity 15 | 7 9 10 18 20 19 Most Carried 20 | 4 10 10 12 20 20 Average Carried 12 | 2 7 9 9 15 19 Final Capacity 20 | 8 10 10 20 20 5 Final Carried 20 | 3 9 10 12 20 5 Class Distribution -------------------- 52% | Mutant 18% | Gunner 15% | Bomber 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2119 | 250 182 312 556 819 . Remotely . | . . . . . . Salvage Created 2922 | 94 397 144 790 1308 189 Parts 185 | . 22 12 58 75 18 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 82 | . 12 7 24 30 9 Guns 40 | . 6 2 12 20 . Cannons 8 | . . . 3 1 4 AOE 33 | . 5 5 9 9 5 Classes Destroyed 11 | 1 3 3 2 1 1 Worker 8 | . . 1 2 4 1 Builder 4 | . . . 2 2 . Tunneler 3 | . . 2 . 1 . Recycler 3 | 1 . . . 2 . Watcher 10 | . 3 . 2 4 1 Swarmer 25 | . 5 3 5 7 5 Grunt 43 | . 7 2 15 17 2 Duelist 1 | . . . . 1 . Sentry 10 | . . . 4 5 1 Demolisher 2 | . . 2 . . . Programmer 1 | . . . . . 1 Best Kill Streak 8 | 1 4 3 5 8 6 Combat Bots Only 5 | . 4 3 4 4 5 Max Kills in Single Turn 4 | 1 2 2 3 3 4 Gunslinging 1 | . 1 . . . . Exploded 3 | . 1 2 3 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 643 | . 117 20 145 171 190 Missed 215 | . 47 1 48 58 61 Hits 428 | . 70 19 97 113 129 Melee 2 | . . . . . 2 Projectile 426 | . 70 19 97 113 127 AOE 10 | . . 9 . . 1 Critical Strikes 19 | . 3 . 3 9 4 Damage Taken 4694 | 20 619 414 1062 1331 1248 Core 853 | 10 112 42 154 293 242 Absorbed by Shields 160 | . . . . 160 . Redirected to Shielding 54 | . . . . 54 . Ignored by Resistances 1407 | 6 194 109 305 420 373 Core Remaining (%) 59 | 96 . 34 61 46 . Volleys Fired 199 | 8 34 17 58 69 13 Largest 3 | 1 2 2 2 3 3 Hottest 95 | 40 60 80 53 95 95 Shots Fired 344 | 8 48 21 95 148 24 Gun 272 | 8 42 12 69 135 6 Cannon 26 | . . 1 14 1 10 Launcher 46 | . 6 8 12 12 8 Special . | . . . . . . Kinetic 252 | . 16 1 83 136 16 Thermal . | . . . . . . Explosive 46 | . 6 8 12 12 8 Electromagnetic 46 | 8 26 12 . . . Robot Hit Streak 34 | 8 9 15 20 34 14 Robot Miss Streak 5 | . 2 1 2 5 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . 3 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 281 | 8 33 18 76 126 20 Core Hits 196 | 2 19 13 46 83 33 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 4 | . 1 1 1 1 . Destroy 2 | . . . 1 1 . Blast 1 | . . 1 . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7684 | 135 922 512 1809 3436 870 Guns 3898 | 106 430 114 930 2228 90 Cannons 483 | . . 17 169 14 283 Explosions 3280 | 29 492 358 710 1194 497 Melee . | . . . . . . Ramming 23 | . . 23 . . . Kinetic 3863 | . 132 17 1099 2242 373 Thermal 241 | 29 163 . . 49 . Explosive 3039 | . 329 358 710 1145 497 Electromagnetic 518 | 106 298 114 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 212 | . 26 10 55 121 . Projectiles . | . . . . . . Explosions 212 | . 26 10 55 121 . Melee . | . . . . . . Knockbacks 7 | . . . 1 . 6 Impact . | . . . . . . Kinetic 6 | . . . 1 . 5 Secondary 1 | . . . . . 1 Self-Inflicted Damage 299 | 21 56 11 37 174 . Shots 7 | 1 2 . 1 3 . Rammed 3 | . . 3 . . . Targets Rammed 3 | . . 3 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 141 | 12 141 36 20 39 30 Average Temperature 22 | 12 47 15 5 12 16 Received Heat Transfer 2142 | . 294 72 609 870 297 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | 50 200 . . 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 2 . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 98 | 100 100 100 90 100 100 Level 1 1 | . . . 9 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 345 | 5 80 89 345 185 180 Initial 120 | . 2 . . 120 7 Average 60 | . 17 17 145 88 18 Influence Increases 2730 | 5 360 207 809 997 352 Destroy 0b10 Robot/C 1680 | . 240 140 520 600 180 Destroy 0b10 Robot/NC 140 | 5 15 15 30 65 10 Destroy Leader 380 | . 46 30 124 138 42 Allied During Kill 1 | . . . 1 . . Trap Triggered on 0b10 10 | . . . 10 . . Successful Hack 54 | . . . 25 4 25 Disable Machine 81 | . 9 . 27 45 . Destroy Structure 279 | . 35 22 72 115 35 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 75 | . 15 . . 30 30 Influence Decreases 2560 | . 365 207 474 1313 201 Entered New Map 230 | . 3 . . 215 12 Time Decay 2002 | . 332 187 384 940 159 Lost Part 210 | . 30 20 70 60 30 Lost Ally 20 | . . . 20 . . Purge Threat 98 | . . . . 98 . Squads Dispatched 13 | . 1 . 5 5 2 Investigation 5 | . 1 . 2 2 . Extermination 1 | . . . . . 1 Reinforcement 6 | . . . 3 3 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . 2 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 129 | . 22 9 37 43 18 Peak Tracking Total 13 | . 5 13 6 5 11 Tactical Retreats 8 | . 1 . 4 2 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 2 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 7 | . . . 7 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 9 | . 1 . 3 5 . Max in Single Turn 2 | . 1 . 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 19 | . 5 . 4 6 4 Terminals 16 | . 5 . 4 4 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Total Hacks 46 | . 11 . 14 13 8 Successful 30 | . 6 . 9 11 4 Failed 16 | . 5 . 5 2 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 37 | . 11 . 14 7 5 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . . 6 . Garrison Access . | . . . . . . Terminal Hacks 22 | . 6 . 9 5 2 Record 5 | . 3 . 2 . . Prototype ID Bank 2 | . 1 . 1 . . Open DSF 1 | . . . . . 1 Branch Access Points 2 | . . . 1 1 . Alert Level 2 | . . . 1 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . . . 1 . 1 Reprogram Traps 2 | . . . 2 . . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . 6 . Insert Component 3 | . . . . 3 . Analyze 3 | . . . . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 4 . 4 5 3 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 84 | . . . . . 84 Total Part Build Rating 8 | . . . . . 8 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 6 | . . . 6 . . Total Damage 65 | . . . 65 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 3381 | . . . 728 1904 749 Optics 3381 | . . . 728 1904 749 ECM 408 | . . . 408 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 5503 | 77 1130 827 803 1904 762 Spaces Moved 2938 | 63 690 564 384 840 397 Core 41 | 4 . 10 1 . 26 Treads 456 | . . . 77 379 . Legs 1239 | . 407 . . 461 371 Wheels 956 | 59 167 424 306 . . Hover . | . . . . . . Flight 246 | . 116 130 . . . Fastest Speed 50 | 50 80 80 110 160 50 Average Speed 155 | 78 143 128 156 191 148 Slowest Speed 900 | 80 197 277 900 260 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 92 76 43 69 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug 26 | . 19 . . . 7 Terrain Destroyed 306 | 6 33 27 69 134 37 Melee . | . . . . . . Projectile . | . . . . . . AOE 306 | 6 33 27 69 134 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3541 | 80 778 642 490 999 552 Wait 174 | . 23 17 9 19 106 Move 2933 | 62 689 563 383 839 397 Hop . | . . . . . . Pick Up 74 | 4 12 9 10 28 11 Fast Attach 29 | 5 6 7 9 2 . Attach 24 | 1 2 6 3 8 4 Detach 2 | . . 1 . . 1 Swap 42 | . 6 7 7 16 6 Drop 61 | . 6 12 11 18 14 Fire 199 | 8 34 17 58 69 13 Melee . | . . . . . . Ram 3 | . . 3 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 16) 216 | -10/Materials | Discovered new exit (range 10) 238 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 7) 539 | -10/Materials | Discovered new exit (range 7) 1025 | -10/Materials | Discovered new exit (range 15) 1208 | -10/Materials | Entered Mines 1287 | -10/Mines | Assembled infested the area 1292 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1332 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1336 | -10/Mines | Found Scrap Suit 1370 | -10/Mines | Core integrity fell below 50% 1417 | -10/Mines | Lost 5 parts (1p2n1u1w) 1642 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1714 | -10/Mines | Discovered new exit (range 7) 1951 | -10/Mines | Discovered new exit (range 5) 1977 | -10/Mines | Received a Mining Laser from a helpful Derelict 2035 | -10/Mines | Entered Materials 2035 | -9/Materials | Accompanied by 1 ally 2035 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2342 | -9/Materials | Discovered new exit (range 11) 2526 | -9/Materials | Lost 4 parts (1p1n2w) 2809 | -9/Materials | Discovered new exit (range 4) 2815 | -9/Materials | Identified exit to Mines 2838 | -9/Materials | Entered another Materials area 2838 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3143 | -8/Materials | Build established: Gunner 3442 | -8/Materials | Discovered new exit (range 17) 3740 | -8/Materials | Build established: Bomber 4176 | -8/Materials | Discovered new exit (range 9) 4333 | -8/Materials | Core integrity fell below 50% 4559 | -8/Materials | Build established: Gunner 4742 | -8/Materials | Entered Factory 4742 | -7/Factory | Evolved 2 slots: Utility x2 5043 | -7/Factory | Build established: Tank 5276 | -7/Factory | Fabricated Imp. Medium Armor Plating (x2) 5305 | -7/Factory | Garrison activated, responded to threat 5426 | -7/Factory | Discovered new exit (range 5) 5491 | -7/Factory | Released all parts (9) 5504 | -7/Factory | Self-destructed Last Messages --------------- 05474_ Lgt. Nuclear Core crushed. 05475_ Critical hit (Burn: +37). 05478_ Imp. Deuterium Engine severed. 05480_ K-01 Serf collects debris. 05480_ Imp. Light Armor Plating destroyed. 05482_ Rocket Launcher destroyed. 05482_ K-01 Serf collects debris. 05483_ U-05 Engineer lays Concrete. 05484_ Flak Cannon severed. 05484_ U-05 Engineer lays Concrete. 05485_ The unstable cave ceiling collapses. 05485_ K-01 Serf collects debris. 05491_ Released Imp. Medium Armor Plating. 05491_ Released Imp. Titanium Leg. 05491_ Released Hpw. Shotgun. 05491_ Released Adv. Targeting Computer. 05491_ Released Adv. Visual Processing Unit. 05491_ Released Hcp. Storage Unit. 05491_ Released Imp. Titanium Leg. 05491_ Released Adv. Weight Redist. System. 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Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Armor Plating | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Challenges ------------ None Game ------ Seed BoltTerrorScreen Manual? 0 Play Time 01:34:59 Cumulative 6.3 hours Start 2025.05.06 @ 22:19:57 End 2025.05.07 @ 00:10:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 4 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e683c8b-6acf-4771-8de8-4d25f8891703