Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.06 @ 19:27:43 Player: Fish Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (36) 180 Value Destroyed (1574) 1574 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (675) 675 TOTAL SCORE: 6769 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 25 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Enhanced Optical Array Core Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Particle Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY ---------- Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Seismic Analyzer Core Analyzer Improved ECM Suite Hacking Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Nuclear Core Transmission Jammer [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Seismic Analyzer Device ECM Suite Storage Small Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Weapon AWS/Gauss Energy Gun Small Laser Ballistic Gun AWS/Gauss Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 5 | . . . 2 . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 66 | 11 4 . 4 2 1 1 12 9 16 2 4 . Power 8 | 1 1 . 1 1 . . 1 2 . . 1 . Engine 4 | 1 1 . . . . . . 2 . . . . Core 4 | . . . 1 1 . . 1 . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 25 | 5 2 . 1 1 . . 4 5 7 . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 5 | 5 . . . . . . . . . . . . Hover 17 | . 2 . 1 1 . . 4 5 4 . . . Flight 3 | . . . . . . . . . 3 . . . Utility 20 | 2 1 . 1 . . 1 6 2 3 2 2 . Device 8 | . 1 . . . . . 2 . 3 1 1 . Storage 3 | . . . 1 . . 1 1 . . . . . Processor 8 | 2 . . . . . . 2 2 . 1 1 . Hackware 1 | . . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 13 | 3 . . 1 . 1 . 1 . 6 . 1 . Energy Gun 2 | 1 . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | . . . . . 1 . 1 . 4 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 5 | 2 . . 1 . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 19 | . . . 3 . . . 3 . 4 3 . 6 Power 3 | . . . 1 . . . . . 1 . . 1 Propulsion 7 | . . . . . . . 3 . 2 1 . 1 Utility 5 | . . . . . . . . . 1 1 . 3 Weapon 4 | . . . 2 . . . . . . 1 . 1 Highest Loss Streak 6 | . . . 3 . . . 2 . 2 3 . 6 Average Slot Usage (%) 73 | . 100 100 73 77 77 86 70 55 80 76 69 69 Engine 2 | . 14 14 . . . . . 3 4 . . . Core 5 | . . . 7 11 11 11 8 . . . 7 6 Hover 15 | . 26 28 22 22 22 22 15 5 17 13 7 5 Device 6 | . 9 14 11 11 11 11 7 . 2 2 7 12 Storage 3 | . . . 10 11 11 20 4 . . . . . Processor 22 | . 18 14 11 11 11 11 16 30 38 38 30 29 Hackware 5 | . . . . . . . 8 7 7 7 7 7 Energy Gun 1 | . 14 14 5 . . . . . . . . . Ballistic Gun 5 | . . . . . 9 11 9 7 8 5 . . Special Weapon 3 | . 14 14 6 11 1 . . . 1 7 7 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 21 | 5 8 8 12 11 20 21 21 19 21 8 11 11 Greatest Support 32 | 32 20 16 16 16 16 16 17 27 27 11 20 20 Greatest Overweight (x) 6 | . . . 1 . 1 1 3 3 6 . . . Average Overweight (x) . | . . . . . . 1 . 1 . . . . Largest Inventory Capacity 6 | 4 4 4 6 6 6 6 6 4 4 4 4 4 Average Capacity 4 | 4 4 4 5 6 6 6 4 4 4 4 4 4 Most Carried 6 | 4 4 4 6 4 5 5 6 3 4 4 1 1 Average Carried 3 | 3 3 3 5 3 4 5 3 2 3 3 . 1 Final Capacity 6 | 4 4 4 6 6 6 6 4 4 4 4 4 4 Final Carried 5 | 4 4 4 5 4 5 5 2 3 4 1 1 1 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Matter Collected 1024 | 284 46 . . 50 . 20 120 40 312 . 129 23 Remotely . | . . . . . . . . . . . . . Salvage Created 1280 | 113 . . . . . . 448 132 587 . . . Parts 89 | 12 . . . . . . 30 12 35 . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Combat Hostiles Destroyed 30 | . . . . . . . 9 4 17 . . . Guns 30 | . . . . . . . 9 4 17 . . . Classes Destroyed 9 | 2 . . . . . . 5 1 1 . . . Tunneler 3 | 3 . . . . . . . . . . . . Recycler 2 | 1 . . . . . . 1 . . . . . Watcher 1 | . . . . . . . 1 . . . . . Swarmer 16 | . . . . . . . 3 3 10 . . . Grunt 7 | . . . . . . . 4 . 3 . . . Duelist 1 | . . . . . . . 1 . . . . . Sentry 2 | . . . . . . . 1 . 1 . . . Hunter 2 | . . . . . . . . . 2 . . . Programmer 2 | . . . . . . . . 1 1 . . . Best Kill Streak 7 | 4 . . . . . . 4 3 7 . . . Combat Bots Only 7 | . . . . . . . 3 3 7 . . . Max Kills in Single Turn 1 | 1 . . . . . . 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Damage Taken 2389 | . 69 . 338 49 . . 274 143 710 198 . 608 Core 924 | . 24 . 128 9 . . 63 58 143 105 . 394 Absorbed by Shields 4 | . . . . . . . . . 4 . . . Core Remaining (%) 85 | 100 . 90 . . . 65 88 . . . . . Volleys Fired 60 | 22 6 2 1 . . . . . 18 3 8 . Largest 2 | 1 1 1 1 . . . . . 2 1 1 . Hottest 100 | 40 100 100 100 . . . . . 51 30 30 . Shots Fired 174 | 22 6 2 1 . . . 50 15 67 3 8 . Gun 154 | 22 . . . . . . 50 15 67 . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 20 | . 6 2 1 . . . . . . 3 8 . Kinetic 132 | . . . . . . . 50 15 67 . . . Thermal 31 | 22 6 2 1 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 21 | 6 . . . . . . 7 5 21 5 5 . Robot Miss Streak 3 | 3 . . . . . . 3 2 2 . 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . Autonomous 107 | . . . . . . . 50 15 42 . . . Shots Hit Robots 114 | 16 . . . . . . 34 10 46 3 5 . Core Hits 51 | 5 . . . . . . 15 5 26 . . . Critical Hits 4 | . . . . . . . . 2 2 . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 2 1 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2746 | 183 1 . 12 . . . 1039 308 1203 . . . Guns 2733 | 183 . . . . . . 1039 308 1203 . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 13 | . 1 . 12 . . . . . . . . . Kinetic 2550 | . . . . . . . 1039 308 1203 . . . Thermal 183 | 183 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Effects 8 | . . . . . . . . . 1 2 3 2 Message Errors 5 | . . . . . . . . . 1 1 3 . Energy Discharges 2 | . . . . . . . . . . . . 2 Targeting Errors 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . 5 . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 4 | . 1 . 3 . . . . . . . . . Targets Rammed 4 | . 1 . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 56 | 15 42 56 26 . . . . . 2 . 12 . Average Temperature 18 | 10 21 30 11 . . . . . 2 . 6 . Received Heat Transfer 339 | . 12 . 150 . . . 90 . 54 . . 33 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 425 | 425 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Peak Influence 801 | 20 77 30 40 15 . . 153 478 801 420 . . Average Influence 115 | 7 37 19 13 8 . . 35 49 562 413 . . Maximum Alert Level 3 | . . . . . . . . 2 3 2 . . Low Security (%) 81 | 100 100 100 100 100 . 100 100 93 . . . . Level 1 3 | . . . . . . . . . 20 20 . . Level 2 13 | . . . . . . . . 6 67 79 . . Level 3 1 | . . . . . . . . . 12 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 4 . . . 3 1 . 1 . 1 Investigation 5 | . 1 . 2 . . . 2 . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 4 | . 1 . 2 . . . 1 . . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Distress Signals 4 | . 3 . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 113 | . 18 2 24 5 . . 19 5 17 10 . 13 Peak Tracking Total 17 | . 9 2 14 4 . . 5 4 5 9 . 17 Tactical Retreats 17 | . 2 1 4 1 . . 5 1 . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Traps Triggered 7 | . 1 . 1 . . . 2 . 2 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Machines Disabled 5 | . . . . . . . 1 1 3 . . . Max in Single Turn 1 | . . . . . . . 1 1 1 . . . Garrison Relay 2 | . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Machines Accessed 18 | . 2 . 4 . 1 . 3 5 . 3 . . Terminals 6 | . 2 . 2 . . . 1 1 . . . . Fabricators 2 | . . . . . . . . 1 . 1 . . Repair Stations 2 | . . . . . . . 1 1 . . . . Recycling Units 2 | . . . 1 . . . . . . 1 . . Scanalyzers 3 | . . . 1 . . . 1 1 . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . Total Hacks 62 | . 8 . 15 . 1 . 15 14 . 9 . . Successful 46 | . 4 . 12 . 1 . 13 13 . 3 . . Failed 16 | . 4 . 3 . . . 2 1 . 6 . . Catastrophic 2 | . 1 . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . 7 . 10 . 1 . 3 3 . 3 . . Terminals 25 | . 8 . 11 . . . 3 3 . . . . Fabricators 4 | . . . . . . . . 2 . 2 . . Repair Stations 8 | . . . . . . . 2 6 . . . . Recycling Units 5 | . . . 1 . . . . . . 4 . . Scanalyzers 15 | . . . 3 . . . 10 2 . . . . Garrison Access 4 | . . . . . . . . 1 . 3 . . Terminal Hacks 4 | . 1 . 2 . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . 1 . . Load Schematic 2 | . . . . . . . . 1 . 1 . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . . . 2 5 . . . . Scan Component 4 | . . . . . . . 1 3 . . . . Repair 3 | . . . . . . . 1 2 . . . . Recycling Unit Hacks 3 | . . . 1 . . . . . . 2 . . Report Inventory 2 | . . . 1 . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . 1 . . Scanalyzer 15 | . . . 3 . . . 10 2 . . . . Insert Component 8 | . . . 1 . . . 6 1 . . . . Analyze 7 | . . . 2 . . . 4 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 13 | . 3 . 6 . . . 1 3 . . . . Terminals 13 | . 3 . 6 . . . 1 3 . . . . Track 4 | . 1 . 2 . . . . 1 . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 5 | . 1 . 2 . . . 1 1 . . . . Operators 3 | . 1 . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 3 . . . 3 2 . 3 . . Full Trace Events 2 | . . . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 4 1 . . . . Parts Built 2 | . . . . . . . . 2 . . . . Matter 124 | . . . . . . . . 124 . . . . Time 62 | . . . . . . . . 62 . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . Parts Repaired 3 | . . . . . . . 1 2 . . . . Time 126 | . . . . . . . 32 94 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . Parts Scanalyzed 6 | . . . 1 . . . 4 1 . . . . Part Schematics Acquired 5 | . . . . . . . 4 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . 3 2 . Non-combat 3 | . . . . . . . . . . 1 2 . Combat 2 | . . . . . . . . . . 2 . . Robot Hacks Applied 5 | . . . . . . . . . . 3 2 . parse_system 4 | . . . . . . . . . . 2 2 . find_station 1 | . . . . . . . . . . 1 . . Relay Couplers Released 7 | . . . . . . . . . 7 . . . Machine Destruction 7 | . . . . . . . . . 7 . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Total Allies 5 | . . 3 . 2 . . . . . . . . Largest Group 3 | . . 3 . 2 . . . . . . . . Highest-Rated Group 40 | . . 40 . 38 . . . . . . . . Highest-Rated Ally 31 | . . 16 . 31 . . . . . . . . Total Orders 2 | . . 2 . . . . . . . . . . GOTO 1 | . . 1 . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . Ally Attacks 5 | . . 4 . 1 . . . . . . . . Total Damage 38 | . . 38 . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Turns Passed 4143 | 178 171 240 171 193 456 93 819 745 406 130 366 175 Spaces Moved 4400 | 157 206 289 256 319 460 79 779 420 382 198 576 279 Core 317 | 76 . . . . . . 21 164 1 . . 55 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 89 | 81 8 . . . . . . . . . . . Hover 3990 | . 198 289 256 319 460 79 758 256 377 198 576 224 Flight 4 | . . . . . . . . . 4 . . . Fastest Speed 50 | 50 56 56 56 56 56 116 56 52 52 60 60 50 Average Speed 75 | 70 56 56 57 56 98 116 78 138 67 60 60 58 Slowest Speed 350 | 100 80 56 120 56 116 116 200 200 350 60 60 60 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 44 54 37 72 91 29 31 10 56 6 81 39 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 5 | . . . . . . 1 . . . . 2 2 Spaces Dug 9 | . 6 2 1 . . . . . . . . . Terrain Destroyed 69 | . 6 2 1 . . . 45 4 11 . . . Melee . | . . . . . . . . . . . . . Projectile 69 | . 6 2 1 . . . 45 4 11 . . . AOE . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Total 5117 | 201 241 361 276 332 462 80 992 577 505 207 591 292 Wait 505 | 4 18 69 8 10 1 1 185 147 48 . 1 13 Move 4388 | 156 205 288 255 318 459 78 778 419 381 197 575 279 Hop . | . . . . . . . . . . . . . Pick Up 20 | 4 2 1 3 1 . . 2 1 6 . . . Fast Attach 49 | 8 3 . 2 . 1 1 7 9 13 2 3 . Attach 14 | . . . 1 1 . . 2 . 6 3 1 . Detach 8 | . . . . . 1 . 3 . 3 . 1 . Swap 10 | 3 1 . 1 1 . . 3 . 1 . . . Drop 39 | 4 5 1 2 1 . . 12 1 10 2 1 . Fire 60 | 22 6 2 1 . . . . . 18 3 8 . Melee . | . . . . . . . . . . . . . Ram 4 | . 1 . 3 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . 19 . . . Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 7) 350 | -10/Materials | Entered Mines 352 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 366 | -10/Mines | Learned Materials stockpile data 541 | -10/Mines | Build established: Mutant 578 | -10/Mines | Discovered new exit (range 10) 585 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 590 | -10/Mines | Entered Materials 590 | -9/Materials | Evolved 2 slots: Utility x2 743 | -9/Materials | Lost 3 parts (1p2w) 744 | -9/Materials | Discovered new exit (range 15) 761 | -9/Materials | Entered Mines 822 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 842 | -9/Mines | Discovered new exit (range 8) 864 | -9/Mines | Assembled infested the area 869 | -9/Mines | Assisted by a Guerilla fighting off Assembled 951 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 951 | -9/Mines | Discovered new exit (range 5) 954 | -9/Mines | Entered Exiles 969 | -9/Exiles | Met 8R-AWN 978 | -9/Exiles | Met EX-HEX 995 | -9/Exiles | Met EX-BIN 1002 | -9/Exiles | Aligned with FarCom system 1003 | -9/Exiles | Given EX-Vault access code 1026 | -9/Exiles | Opened EX-Vault 1030 | -9/Exiles | Found AWS/Gauss 1056 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1088 | -9/Exiles | Met EX-DEC 1156 | -9/Exiles | Visited The Gauntlet 1372 | -9/Exiles | Discovered new exit (range 12) 1410 | -9/Exiles | Left Exiles lab with AWS/Gauss 1410 | -9/Exiles | Entered Mines 1498 | -8/Mines | Discovered new exit (range 5) 1503 | -8/Mines | Entered Materials 1503 | -8/Materials | Evolved 2 slots: Utility x2 2019 | -8/Materials | Repaired Imp. Hover Unit 2028 | -8/Materials | Discovered new exit (range 8) 2249 | -8/Materials | Build established: Scavenger-Mutant 2320 | -8/Materials | Identified exit to Factory 2322 | -8/Materials | Entered Factory 2322 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2581 | -7/Factory | Build established: Mutant 2750 | -7/Factory | Repaired Lgt. Angular Momentum Engine 2795 | -7/Factory | Repaired Gravmag System 2951 | -7/Factory | Build established: Scavenger-Mutant 2984 | -7/Factory | Identified exit to Garrison 3018 | -7/Factory | Local fabrication network quarantined 3056 | -7/Factory | Fabricated Imp. Hover Unit (x2) 3067 | -7/Factory | Entered Garrison 3102 | -7/Garrison | Triggered checkpoint 3151 | -7/Garrison | Garrison Relay disabled 3216 | -7/Garrison | Triggered checkpoint 3266 | -7/Garrison | Triggered checkpoint 3267 | -7/Garrison | Destroyed 7 combat bots 3294 | -7/Garrison | Triggered checkpoint 3317 | -7/Garrison | Triggered checkpoint 3377 | -7/Garrison | Discovered new exit (range 11) 3382 | -7/Garrison | Identified exit to Factory 3394 | -7/Garrison | Triggered checkpoint 3442 | -7/Garrison | Garrison Relay disabled 3473 | -7/Garrison | Entered Factory 3555 | -7/Factory | Assembled infested ambush trap array 3583 | -7/Factory | Garrison activated, responded to threat 3593 | -7/Factory | Discovered new exit (range 12) 3603 | -7/Factory | Entered Lower Caves 3607 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3871 | -7/Lower Caves | Build established: Mutant 3920 | -7/Lower Caves | Learned 8 Factory zone layouts 3928 | -7/Lower Caves | Discovered new exit (range 19) 3969 | -7/Lower Caves | Entered another Lower Caves area 4094 | -7/Lower Caves | Core integrity fell below 50% 4120 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4138 | -7/Lower Caves | Spotted B-75 Beast 4141 | -7/Lower Caves | Learned Factory terminal intel 4142 | -7/Lower Caves | Core integrity fell below 20% 4144 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04113_ Found Shock Absorption System. 04113_ Found Power Maul. 04114_ Acquired 23 matter. 04117_ Gravmag System destroyed. 04120_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04120_ Lgt. Nuclear Core destroyed. 04120_ Targeting Computer destroyed. 04120_ Penetrated by Slug. 04123_ Remote Datajack destroyed. 04124_ Y-64 Sentinel: "REQUESTING BACKUP." 04128_ Searching scrap... 04128_ Found 34 Matter. 04128_ Found Imp. Melee Analysis Suite. 04128_ Found Humpback. 04128_ Found Hpw. Tractor Beam. 04128_ Found Med. Matter Pod. 04135_ Adv. Weight Redist. System destroyed. 04141_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 04141_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????# # ?????????# | | ??????????????????# ######## ## | | ??????????????????# ###?????# ???? #??####### | | ??????????????????# ##???? ????????????????? | | ??????????????????# ##???#?????????????????? | | ?????????????????## s #?????????????????????? | | ????????????????## s ####?????????????????????? | | ????????????????# #####????????????????????? | | ????????????????# ##???????????????????? | | ????????????????# #???????????????????? | | ?????????# ## ##??????????????????? | | ?????????# ?######### #??????????????????? | | ???????????????????# ### ###???##???????????? | | ???????????????????# ###" ### ##??????????? | | ???????????????????# ##?????????? | | ???????????????????## ##????????? | | ????????????????????# B #????????? | | ????????????????????# B ##????????? | | ????????????????????## ####?????????? | | ?????????????????????# ##????????????? | | ?????????????????????# ;# ### ##?????????????? | | ?????????????????????# ####?? ##??????????????? | | ?????????????????????## #??????#???????????????? | | ??????????????????????###!#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Resistance: EX 25 Evasion (%) 54 Targeting Accuracy 5 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Mining Laser | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingDeuteriumMantle Manual? 0 Play Time 01:10:12 Cumulative 29.7 hours Start 2020.07.06 @ 18:11:56 End 2020.07.06 @ 19:27:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 20 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7884d51-4492-4e45-a315-18d8edba0226