Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 21:37:03 Player: Ruxi Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (101) 505 Value Destroyed (2169) 2169 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-42) -42 TOTAL SCORE: 4032 Bonus ------- Friendly Fire -42 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 60/240 System Corruption 8% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Weight Redist. System Light Armor Plating Shield Generator > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Huge Storage Unit Hardened Light Armor Plating Shield Generator Spread Laser Improved Medium Laser Shotgun Shotgun Improved Assault Rifle Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Weight Redist. System Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Makeshift Sword > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Huge Storage Unit Hardened Light Armor Plating Shield Generator Spread Laser Shotgun Shotgun Improved Assault Rifle Rocket Launcher Improved Datajack [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun EM Shotgun Ballistic Gun Shotgun Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 86 | 6 8 4 27 41 Power 13 | 1 . 1 3 8 Engine 11 | 1 . 1 3 6 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 22 | 2 2 1 6 11 Treads 20 | . 2 1 6 11 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 4 . 8 8 Device 5 | . . . 3 2 Storage 5 | 1 2 . 2 . Processor 2 | . 1 . 1 . Hackware 1 | . . . 1 . Protection 8 | . 1 . 1 6 Artifact . | . . . . . Weapon 30 | 2 2 2 10 14 Energy Gun 10 | . 2 1 2 5 Energy Cannon . | . . . . . Ballistic Gun 13 | 2 . 1 5 5 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 5 | . . . 2 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 1 4 Parts Lost 12 | . . . 3 9 Power 2 | . . . 1 1 Propulsion 1 | . . . . 1 Utility 6 | . . . 1 5 Weapon 3 | . . . 1 2 Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 98 100 99 99 Engine 10 | . 14 14 10 7 Core 1 | . . . . 3 Treads 21 | . 12 28 22 21 Leg 2 | . 15 . . . Device 6 | . . . 12 7 Storage 11 | . 14 14 11 11 Processor 5 | . 11 . 11 . Hackware 3 | . . . 2 8 Protection 10 | . 1 14 7 16 Energy Gun 8 | . 2 14 7 8 Ballistic Gun 13 | . 25 13 13 9 Slashing Weapon 1 | . . . 1 2 Naked Turns . | . . . . . Heaviest Build 44 | 14 34 36 37 44 Greatest Support 52 | 20 40 40 52 49 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 Average Capacity 14 | 6 12 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 4 9 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 14 15 15 14 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 2400 | 207 439 70 756 928 Remotely . | . . . . . Salvage Created 3052 | . 615 125 967 1345 Parts 206 | . 47 10 72 77 Haulers Intercepted 7 | . 2 . 2 3 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 66 | . 13 4 23 26 Melee 1 | . . . . 1 Guns 61 | . 13 3 20 25 AOE 4 | . . 1 3 . Classes Destroyed 11 | . 6 1 3 1 Worker 11 | . 3 . 6 2 Builder 4 | . . . 2 2 Tunneler 2 | . . 1 1 . Hauler 7 | . 2 . 2 3 Recycler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 9 | . 3 . 4 2 Swarmer 25 | . 8 3 11 3 Grunt 21 | . 5 1 5 10 Brawler 1 | . . . . 1 Sentry 19 | . . . 7 12 Best Kill Streak 9 | . 4 3 9 6 Combat Bots Only 6 | . 3 3 5 6 Max Kills in Single Turn 5 | . 1 1 5 3 Gunslinging 1 | . . . 1 1 Exploded 2 | . . 1 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 3131 | . 387 112 947 1685 Core 505 | . 67 22 147 269 Absorbed by Shields 84 | . . . . 84 Core Remaining (%) 82 | 100 . 64 . . Volleys Fired 242 | . 56 10 80 96 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 65 90 88 Shots Fired 461 | . 112 18 157 174 Gun 455 | . 112 18 155 170 Cannon . | . . . . . Launcher 6 | . . . 2 4 Special . | . . . . . Kinetic 339 | . 102 10 120 107 Thermal 7 | . . . . 7 Explosive 6 | . . . 2 4 Electromagnetic 109 | . 10 8 35 56 Robot Hit Streak 18 | . 8 4 15 18 Robot Miss Streak 7 | . 7 3 5 5 Penetration Max . | . . . . . Secondary Targets 10 | . 1 2 3 4 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 323 | . 59 11 111 142 Core Hits 175 | . 32 5 64 74 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 4 | . . . 2 2 Destroy 4 | . . . 2 2 Melee Attacks 25 | . . . 6 19 Impact . | . . . . . Slashing 25 | . . . 6 19 Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6015 | . 810 170 2692 2343 Guns 4808 | . 810 124 1762 2112 Cannons . | . . . . . Explosions 939 | . . 46 756 137 Melee 244 | . . . 171 73 Ramming 24 | . . . 3 21 Kinetic 3508 | . 691 47 1364 1406 Thermal 392 | . . 46 229 117 Explosive 580 | . . . 527 53 Electromagnetic 1267 | . 119 77 398 673 Impact . | . . . . . Slashing 244 | . . . 171 73 Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 41 | . . . . 41 Message Errors 9 | . . . . 9 Matter Fused 9 | . . . . 9 Heat Flow Errors 11 | . . . . 11 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 132 | . . . 132 . Projectiles . | . . . . . Explosions 41 | . . . 41 . Melee 91 | . . . 91 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 167 | . . 28 136 3 Shots 6 | . . 1 4 1 Rammed 4 | . . . 1 3 Targets Rammed 4 | . . . 1 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 407 | . 78 102 50 407 Average Temperature 72 | . 37 39 12 89 Received Heat Transfer 835 | . 78 6 303 448 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Interference 4 | . . . . 4 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . 1 . 1 5 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 540 | . . . 300 240 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 1 3 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 418 | . 273 135 418 384 Initial 8 | . . 8 . . Average 123 | . 147 25 136 152 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 77 | 100 71 100 73 71 Level 1 22 | . 28 . 24 28 Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 1 3 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 20 6 40 31 Peak Tracking Total 6 | . 3 3 6 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 5 | . 1 1 2 1 Max in Single Turn 2 | . 1 1 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 30 | . 8 1 10 11 Terminals 22 | . 6 . 8 8 Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units 3 | . 1 . 1 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 76 | . 17 1 26 32 Successful 46 | . 9 1 16 20 Failed 30 | . 8 . 10 12 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 75 | . 17 . 25 33 Terminals 65 | . 15 . 24 26 Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units 5 | . 1 . 1 3 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 14 | . 3 1 6 4 Open Door 1 | . . 1 . . Branch Access Points 2 | . 1 . 1 . Terminal Index 1 | . . . . 1 Unreport Threat 9 | . 2 . 4 3 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks 30 | . 6 . 9 15 Terminals 23 | . 4 . 8 11 Track 2 | . . . . 2 Assimilate 9 | . 1 . 4 4 Botnet 9 | . 2 . 3 4 Operators 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Mechanics 3 | . 1 . 1 1 Recycling Units 3 | . 1 . . 2 Recyclers 2 | . 1 . . 1 Mask 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Reprogram 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 6 . 7 6 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 5 | . 1 . 2 2 Largest Group 3 | . 1 1 3 3 Highest-Rated Group 34 | . 10 10 30 34 Highest-Rated Ally 15 | . 10 10 10 15 Total Orders 11 | . . 2 6 3 STAY 5 | . . 1 3 1 FOLLOW 6 | . . 1 3 2 Ally Attacks 4 | . . . . 4 Total Damage 82 | . . . . 82 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 6076 | 52 908 1002 2160 1954 Spaces Moved 3035 | 35 517 598 1067 818 Core 5 | 5 . . . . Treads 2692 | . 209 598 1067 818 Legs 338 | 30 308 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 159 | 110 136 160 160 176 Slowest Speed 240 | 120 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 71 | 4 89 98 69 97 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 3 | . . 3 . . Spaces Dug 47 | . . . 4 43 Terrain Destroyed 95 | . . 4 30 61 Melee 12 | . . . 4 8 Projectile . | . . . . . AOE 83 | . . 4 26 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 3765 | 46 612 628 1353 1126 Wait 274 | . 9 . 149 116 Move 3030 | 34 516 597 1066 817 Hop . | . . . . . Pick Up 53 | 6 15 8 9 15 Fast Attach 10 | 4 3 . 2 1 Attach 20 | 2 4 . 5 9 Detach 1 | . . . 1 . Swap 57 | . 1 4 21 31 Drop 48 | . 8 9 13 18 Fire 242 | . 56 10 80 96 Melee 25 | . . . 6 19 Ram . | . . . . . Kick . | . . . . . Crush 4 | . . . 1 3 Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 17) 255 | -10/Materials | Discovered new exit (range 18) 313 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 8) 742 | -10/Materials | Discovered new exit (range 13) 814 | -10/Materials | Identified exit to Mines 961 | -10/Materials | Entered Mines 961 | -10/Mines | Accompanied by 1 ally 979 | -10/Mines | Learned Materials non-interactive machine intel 979 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1181 | -10/Mines | Discovered new exit (range 5) 1198 | -10/Mines | Learned Materials terminal intel 1203 | -10/Mines | Discovered new exit (range 15) 1339 | -10/Mines | Met a Derelict shopkeep closing up shop 1549 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1701 | -10/Mines | Learned location of Storage (-9) 1963 | -10/Mines | Entered Materials 1963 | -9/Materials | Accompanied by 1 ally 1963 | -9/Materials | Evolved 2 slots: Utility x2 1964 | -9/Materials | Loaded intel: 34 non-interactive machine locations 1965 | -9/Materials | Loaded intel: 12 terminal locations 2230 | -9/Materials | Discovered new exit (range 12) 2239 | -9/Materials | Discovered new exit (range 6) 2981 | -9/Materials | Discovered new exit (range 6) 3084 | -9/Materials | Discovered new exit (range 12) 3286 | -9/Materials | Discovered new exit (range 3) 3709 | -9/Materials | Discovered new exit (range 16) 3965 | -9/Materials | Identified exit to Mines 3965 | -9/Materials | Identified exit to Storage 4065 | -9/Materials | Build established: Scavenger-Mutant 4123 | -9/Materials | Entered Storage 4123 | -9/Storage | Accompanied by 3 allies 4856 | -9/Storage | Core integrity fell below 50% 4985 | -9/Storage | Identified exit to Garrison 4996 | -9/Storage | Garrison activated, responded to threat 5103 | -9/Storage | Lost 3 parts (1n1u1w) 5119 | -9/Storage | Garrison activated, responded to threat 5567 | -9/Storage | Crushed by falling debris 5568 | -9/Storage | Core integrity fell below 20% 5591 | -9/Storage | Build established: Mutant 5758 | -9/Storage | Discovered new exit (range 16) 6078 | -9/Storage | Crushed by falling debris 6078 | -9/Storage | Smashed by cave-in Last Messages --------------- 05894_ System corrupted: Matter fused (-8). 05907_ Technician 2c reveals location of Blade Trap. 05945_ Acquired 60 matter. 05947_ Acquired 15 matter. 05948_ Acquired 5 matter. 05958_ System corrupted: Heat flow error (+198). 05971_ Connecting with Terminal... 06007_ #7Q,TGXYGRDTGZSODLZD:FOPB6X|>IQI38KEQXUM 06009_ Technician 2a reveals location of Blade Trap. 06028_ System corrupted: Matter fused (-5). 06030_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 06055_ System corrupted: IFF burst signal emitted. 06055_ Connecting with Door Terminal... 06074_ UCDJL QU>IZH QYMX%UFT6 ALP8P0TFNP QY7 06078_ The unstable cave ceiling collapses. 06078_ Crushed by falling debris. 06078_ Mak. Sword destroyed. 06078_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | #????????????????? | | * #????????????????? | | %% #????????????????? | | # ####+##### #????????????????? | | ## ## != ## #????????????????? | | ?# ## [= ## #????????????????? | | ?# ## """ ## #????????????????? | | ?# ## """ ## #????????????????? | | ?# ## """ ## #????????????????? | | ?# ## ## ###########??????? | | ?# ########### # #??????? | | ## # ?# # #??????? | | # #% # #??????? | | ## # #* #* #??????? | | ?### #"""" + + """ """ #??????? | | ???# #"""" # # """ R" #??????? | | #### #"""" # #!""" """ #??????? | | # #"""" ?# #=*= #??????? | | # # ?# #%#########??????? | | %+ ########### ###??????????????? | | # #????????????????? | | #^^ % ^^ #????????????????? | | # """ ^^""" #????????????????? | | # """ """ #????????????????? | | # """" """" #???####?????????? | | # """" ^"""" #####T@"?????????? | | #### """" """" o "?????????? | | ???# ""^ "" o "?????????? | | ???#^ ^ ^ ###"?????????? | | #### o ############## | | # # | | ######## # [# | | #?# T # # ! # | | #######"T"#######+###+### + + # | | #"""# | # # #[ # | | """ ###### # / #=# # | | """ #????# ! ! # # +! # | | """ #????# #! ### # | | #????# == # #?# # | | #????# ### ##??##### | | ######????###############??#????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedThrusterEdition Manual? 0 Play Time 01:10:48 Cumulative 78.6 hours Start 2022.05.24 @ 20:21:30 End 2022.05.24 @ 21:37:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 54 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab4b9e05-cd05-48d1-add9-791b5c205490