Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 23:11:40 Player: CL-1C0 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1953) 1953 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1634) 1634 TOTAL SCORE: 6762 Bonus ------- Pacifist 470 High Alert Combat Kills 264 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 100/100 System Corruption 6% Temperature Cool (19) Movement Hovering (60) Location -7/Garrison Parts ------- > --- POWER (1) -------- Backup Power VII > --- PROPULSION (4) --- Gravmag System Cooled VTOL Module > --- UTILITY (6) ------ Improved Melee Analysis Suite Target Analyzer Improved Light Armor Plating System Shield Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (14) > --- WEAPON (2) ------- Mace > --- INVENTORY (5) ---- Relay Coupler [Specialist] (26) Relay Coupler [Heavy] (11) Relay Coupler [Behemoth] (9) Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Backup Power VII > --- PROPULSION ------- VTOL Module VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Melee Analysis Suite Improved Light Armor Plating System Shield Relay Coupler [Sentry] Relay Coupler [Hunter] System Restoration Module > --- WEAPON ----------- Heavy Particle Cannon Mace > --- INVENTORY -------- Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Grenade Launcher [Rating: 51] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Backup Power VII Reactor Particle Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility System Shield Device Trap Scanner Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Greatsword Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . 2 1 1 . . . Weapon . | . . . . . . . . Parts Attached 56 | 2 . . 7 1 33 10 3 Power 4 | . . . . . 4 . . Engine 1 | . . . . . 1 . . Core 2 | . . . . . 2 . . Reactor 1 | . . . . . 1 . . Propulsion 25 | 2 . . 2 1 13 5 2 Treads 6 | 2 . . 2 . 2 . . Leg 7 | . . . . . 7 . . Wheel . | . . . . . . . . Hover 3 | . . . . 1 . 1 1 Flight 9 | . . . . . 4 4 1 Utility 17 | . . . 3 . 10 3 1 Device 7 | . . . 2 . 4 1 . Storage . | . . . . . . . . Processor 2 | . . . . . . 1 1 Hackware 6 | . . . 1 . 5 . . Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 10 | . . . 2 . 6 2 . Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 4 | . . . . . 4 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 3 | . . . 1 . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 . Parts Lost 29 | . . . . . 18 5 6 Power 2 | . . . . . 1 1 . Propulsion 16 | . . . . . 10 2 4 Utility 7 | . . . . . 5 1 1 Weapon 4 | . . . . . 2 1 1 Highest Loss Streak 10 | . . . . . 10 5 2 To Critical Strikes . | . . . . . . . . Average Backups 3 | 4 . . 2 2 2 5 4 Power . | 1 . . . . . . . Propulsion . | 2 . . . . . . . Utility 1 | . . . . . 1 4 3 Weapon 1 | 1 . . 2 2 1 . 1 Tool/Special . | . . . . . . . . Unused Backups 6 | . . . . . 1 1 4 Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 5 | . . . . . . 1 4 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 76 | . 28 22 42 48 78 88 90 Core 2 | . . . . . . 5 7 Reactor 2 | . . . . . 4 . . Treads 6 | . 28 22 24 23 6 . . Leg 10 | . . . . . 17 . . Hover 1 | . . . . . . . 5 Flight 7 | . . . . . . 25 21 Device 13 | . . . 9 15 21 . . Processor 3 | . . . . . . 5 13 Hackware 14 | . . . 7 7 11 34 23 Protection 4 | . . . . . 4 3 7 Ballistic Gun 1 | . . . . . 2 . . Launcher 1 | . . . . 2 1 3 . Impact Weapon 1 | . . . . . . 5 7 Slashing Weapon 2 | . . . . . 4 1 . Peak Build Rating 51 | 2 2 2 24 22 44 51 51 Average Rating 34 | 1 2 2 13 17 33 42 48 On Entrance 17 | 6 2 2 2 17 17 40 51 Naked Turns . | . . . . . . . . Heaviest Build 32 | . . . 7 3 32 16 16 Greatest Support 60 | 3 3 3 60 3 40 18 18 Greatest Overweight (x) 2 | . . . 2 . 2 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 . . 5 5 5 5 5 Average Carried 3 | 2 . . 4 4 3 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 5 5 5 5 4 Class Distribution -------------------- 43% | Scavenger-Mutant 28% | Mutant 24% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Sprinter | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Matter Collected 1098 | 200 20 . . 16 711 . 151 Remotely . | . . . . . . . . Salvage Created 1237 | . . . 119 130 792 . 196 Parts 75 | . . . 7 6 47 . 15 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 42 | . . . 3 7 25 . 7 Melee 8 | . . . . . 8 . . Guns 3 | . . . . . 3 . . Cannons 3 | . . . . . . . 3 AOE 28 | . . . 3 7 14 . 4 Classes Destroyed 8 | . . . 2 1 5 . . Worker 1 | . . . . 1 . . . Swarmer 11 | . . . . . 7 . 4 Cutter 3 | . . . . . 3 . . Grunt 18 | . . . 2 7 9 . . Duelist 1 | . . . 1 . . . . Sentry 4 | . . . . . 4 . . Hunter 1 | . . . . . 1 . . Programmer 4 | . . . . . 1 . 3 Best Kill Streak 8 | . . . 3 8 4 . 6 Combat Bots Only 7 | . . . 3 7 4 . 6 Max Kills in Single Turn 4 | . . . 1 4 3 . 3 Gunslinging . | . . . . . . . . Exploded 4 | . . . 1 4 3 . 3 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Hostile Shots Fired 447 | . 6 4 19 33 262 24 99 Missed 175 | . 1 1 10 10 84 18 51 Hits 272 | . 5 3 9 23 178 6 48 Melee 4 | . . . . . 1 . 3 Projectile 268 | . 5 3 9 23 177 6 45 Critical Strikes 6 | . . 1 . 2 1 . 2 Damage Taken 3801 | . 55 41 176 388 2057 364 720 Core 752 | . 12 27 . 49 353 104 207 Absorbed by Shields 57 | . . . . . . . 57 Core Remaining (%) 97 | 100 95 93 100 . . . . Volleys Fired 74 | . . . 4 13 42 . 15 Largest 2 | . . . 1 1 2 . 1 Hottest 75 | . . . 30 30 48 . 75 Shots Fired 86 | . . . 4 13 54 . 15 Gun 39 | . . . . . 39 . . Cannon 12 | . . . . . . . 12 Launcher 35 | . . . 4 13 15 . 3 Special . | . . . . . . . . Kinetic 39 | . . . . . 39 . . Thermal 12 | . . . . . . . 12 Explosive 35 | . . . 4 13 15 . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | . . . 2 2 17 . 19 Robot Miss Streak 3 | . . . 1 . 1 . 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 64 | . . . 3 1 52 . 8 Core Hits 85 | . . . 5 26 46 . 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . 3 . . Sever 3 | . . . . . 3 . . Melee Attacks 73 | . . . 2 . 47 8 16 Impact 24 | . . . . . . 8 16 Slashing 49 | . . . 2 . 47 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4646 | . . 2 183 1240 2720 . 501 Guns 436 | . . . . . 436 . . Cannons 279 | . . . . . . . 279 Explosions 2485 | . . . 183 1240 840 . 222 Melee 1444 | . . . . . 1444 . . Ramming 2 | . . 2 . . . . . Kinetic 436 | . . . . . 436 . . Thermal 279 | . . . . . . . 279 Explosive 2485 | . . . 183 1240 840 . 222 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1444 | . . . . . 1444 . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 2 3 6 Average Corruption 2 | . . . . . 1 2 3 Corruption Purged 3 | . . . . . . . 3 Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . 1 1 8 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . 1 1 3 Overload Shots . | . . . . . . . . Overflow Damage 58 | . . . . 3 55 . . Projectiles . | . . . . . . . . Explosions 7 | . . . . 3 4 . . Melee 51 | . . . . . 51 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 159 | . . . 32 . 102 . 25 Shots 9 | . . . 2 . 6 . 1 Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 215 | . . . . 212 12 24 215 Average Temperature 78 | . . . . 80 6 24 87 Received Heat Transfer 1207 | . 30 36 81 243 633 12 172 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 333 | . . . . . . . 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Maximum Alert Level 3 | . . . . . 3 2 3 Low Security (%) 19 | 100 100 100 100 100 13 . . Level 1 14 | . . . . . 20 . 11 Level 2 45 | . . . . . 35 100 75 Level 3 20 | . . . . . 30 . 13 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 908 | . . . 87 193 908 476 751 Initial 476 | . . . . 35 131 476 296 Average 463 | . . . 46 84 529 437 524 Influence Increases 1839 | . . . 107 183 957 77 515 Destroy 0b10 Robot/C 840 | . . . 60 140 500 . 140 Destroy 0b10 Robot/NC 5 | . . . . 5 . . . Destroy Leader 80 | . . . 10 20 30 . 20 Successful Hack 50 | . . . 9 . 14 27 . Anti-Garrison Action 200 | . . . . . 200 . . Destroy Structure 244 | . . . 13 18 138 5 70 Partial Spotted 75 | . . . . . . 45 30 Lose Combat Pursuer 345 | . . . 15 . 75 . 255 Influence Decreases 1088 | . . . 30 72 237 562 187 Entered New Map 658 | . . . . 42 57 432 127 Time Decay 140 | . . . 30 30 . 80 . Lost Part 290 | . . . . . 180 50 60 Squads Dispatched 5 | . 2 . . 3 . . . Investigation 2 | . 1 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . 1 . . . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Distress Signals 3 | . . 1 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 4 3 8 10 28 4 36 Peak Tracking Total 12 | . 5 3 4 8 5 3 12 Tactical Retreats 11 | . . . 1 . 3 . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Traps Triggered 8 | . 1 . . . 3 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Garrison Relay 2 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Machines Accessed 11 | . 1 . 1 2 2 3 2 Terminals 8 | . 1 . 1 1 2 1 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 28 | . 1 . 7 5 7 6 2 Successful 7 | . . . 1 1 1 2 2 Failed 21 | . 1 . 6 4 6 4 . Catastrophic 6 | . . . 1 . 3 2 . Database Lockouts . | . . . . . . . . Manual 10 | . 1 . 7 . 1 1 . Terminals 21 | . 1 . 7 2 7 2 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 3 . 2 . Terminal Hacks 4 | . . . 1 . 1 . 2 Level Access Points 1 | . . . 1 . . . . Emergency Access Points 2 | . . . . . 1 . 1 Patrol Navigation 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . Refit 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 . 1 2 2 2 1 Full Trace Events 2 | . . . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . . 5 . 3 Machine Destruction 8 | . . . . . 5 . 3 Attached 5 | . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Active Infowar (turns) 54 | . . . 54 . . . . Terrain 23 | . . . 23 . . . . Traps 54 | . . . 54 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Turns Passed 2067 | 4 29 42 97 72 1212 170 441 Spaces Moved 2227 | 1 57 80 125 83 721 427 733 Core 446 | 1 57 80 123 83 102 . . Treads 72 | . . . 2 . 70 . . Legs 518 | . . . . . 518 . . Wheels . | . . . . . . . . Hover 31 | . . . . . . . 31 Flight 1160 | . . . . . 31 427 702 Fastest Speed 26 | 50 50 50 50 50 26 26 26 Average Speed 62 | 50 50 50 52 50 118 28 31 Slowest Speed 190 | 50 50 50 163 50 190 32 99 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . . . 5 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 1 17 17 20 5 91 9 72 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 48 | . . . 2 . 22 6 18 Terrain Destroyed 94 | . . . 11 24 34 6 19 Melee 16 | . . . 2 . 3 6 5 Projectile . | . . . . . . . . AOE 78 | . . . 9 24 31 . 14 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Total 2665 | 5 56 80 148 100 918 461 897 Wait 123 | . . . 1 . 17 9 96 Move 2214 | . 56 79 124 83 720 427 725 Hop 3 | . . . . . . . 3 Pick Up 10 | . . . 3 . 7 . . Fast Attach 49 | . . . 4 1 31 10 3 Attach 14 | 2 . . 3 1 7 . 1 Detach 10 | . . . 3 1 4 1 1 Swap 7 | . . . 2 . 3 . 2 Drop 25 | 3 . . 2 1 12 6 1 Fire 74 | . . . 4 13 42 . 15 Melee 73 | . . . 2 . 47 8 16 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis 62 | . . . . . 28 . 34 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 4) 34 | -10/Materials | Entered another Materials area 34 | -9/Materials | Evolved 2 slots: Utility x2 71 | -9/Materials | Discovered new exit (range 10) 76 | -9/Materials | Entered another Materials area 76 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 138 | -8/Materials | Identified exit to Factory 173 | -8/Materials | Entered Factory 173 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 212 | -7/Factory | Garrison activated, responded to threat 245 | -7/Factory | Identified exit to Garrison 245 | -7/Factory | Entered Garrison 247 | -7/Garrison | Destroyed 7 combat bots 316 | -7/Garrison | Build established: Mutant 453 | -7/Garrison | Triggered checkpoint 503 | -7/Garrison | Discovered new exit (range 15) 623 | -7/Garrison | Triggered checkpoint 646 | -7/Garrison | Triggered checkpoint 681 | -7/Garrison | Triggered checkpoint 767 | -7/Garrison | Discovered new exit (range 14) 905 | -7/Garrison | Triggered checkpoint 955 | -7/Garrison | Discovered new exit (range 15) 978 | -7/Garrison | Installed Relay Interface Framework 995 | -7/Garrison | Build established: Scavenger-Mutant 1038 | -7/Garrison | Garrison Relay disabled 1085 | -7/Garrison | Triggered checkpoint 1273 | -7/Garrison | Core integrity fell below 50% 1310 | -7/Garrison | Lost 10 parts (1p4n3u2w) 1457 | -7/Garrison | Entered Factory 1506 | -7/Factory | Lost 5 parts (1p2n1u1w) 1627 | -7/Factory | Identified exit to Garrison 1627 | -7/Factory | Entered Garrison 1655 | -7/Garrison | Triggered checkpoint 1719 | -7/Garrison | Core integrity fell below 20% 1888 | -7/Garrison | Discovered new exit (range 11) 1911 | -7/Garrison | Triggered checkpoint 1921 | -7/Garrison | Discovered new exit (range 10) 1935 | -7/Garrison | Triggered checkpoint 1997 | -7/Garrison | Triggered checkpoint 2012 | -7/Garrison | Discovered new exit (range 12) 2018 | -7/Garrison | Build established: Sprinter 2061 | -7/Garrison | Triggered checkpoint 2068 | -7/Garrison | Garrison Relay disabled 2068 | -7/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02045_ Field strength at 19. 02046_ Cld. VTOL Module destroyed. 02046_ System corrupted by crushing effect (+3). 02046_ Stasis field depleted. 02061_ Beams of light sweep through the air. An alarm sounds. 02061_ C-30 ARC bursts open, deploying its payload. 02061_ L-41 Fighter unfolds itself. 02061_ G-47 Trooper unfolds itself. 02064_ Triggered Stasis Trap. 02064_ A bubble of rippling energy engulfs the area. 02064_ Field strength at 93. 02065_ Field strength at 82. 02066_ Field strength at 75. 02067_ Field strength at 64. 02068_ Field strength at 57. 02068_ Critical hit (Burn: +26). 02068_ Garrison Relay disabled. 02068_ Relay Coupler [Swarmer] tumbles out of relay unit. 02068_ Relay Coupler [NC] tumbles out of relay unit. 02068_ Relay Coupler [Brawler] tumbles out of relay unit. Map ----- +----------------------------------------------------+ | ???########### ## ## #############????????? | | ???????????### ## ## ###??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????### ## ## ###??????????????????? | | ?????????????# ## ## ###################### | | ?????????????# + | | ?????????????# " | | ?????????????# * ######## ############ | | ?????????????## # ##l ##??????# #??????????? | | ????????????### *## ## #???????# #??????????? | | ???+?+??????## [ ####### #???????# #??????????? | | """### #??# [[ #????# #???????# #??????????? | | #??# # ##????# #???????# #??????????? | | #??## !##?????# #???????# #??????????? | | ####?????????#! [#??????# #???????# #??????????? | | ###############* #??????# ###?????# ##?????????? | | [[!#??????# C#?????# "#?????????? | | #??????# %#?????# ##?????????? | | "##############"+#??????# g "#?????# #??????????? | | #????????????# #????### g###?????# #??????????? | | #????????????# #????#"# #???????# #??????????? | | #????????????# #????#"! l#???????# #??????????? | | #????????????# #????# !@ #???????# #??????????? | | #????????????# #????#"! #???????# #???????#### | | #????#####???# #????#"# #???????# #???????# | | #?"""""""""??# #????#### #???????# ######### < | | #?"""!!!!!!"## #???????# #???????# | | #?"" + #???????# #???????# | | ##"! + #??????? ???????#"############# | | ###"! ## #??????? ???????###???????????? | | ??#"! ??# #??????? ?????????????????????? | | ??#"! ???# #??????? ????????????????????? | | ???"" ?????# #???????""##????????????????????? | | ???"""!!??????# #???????????????????????????????? | | ????"""???????# #???????????????????????????????? | | ????#?????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ############### #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ##################???????????????????????????????? | | ???????????????????????????????????????????????+?? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????+????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Defensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 98 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseGyrokineticCalibrator Manual? 0 Play Time 00:29:28 Cumulative 543.5 hours Start 2025.06.18 @ 22:42:12 End 2025.06.18 @ 23:11:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 652 Rogue 652 Adventurer 0 Explorer 0 Win Type - Total 19 Types 13/0/5/1/0/0/0/0/0/0 Lore% 84 Gallery% 83 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bee3f07d-72a2-47b4-aada-8a65803e506e