Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 01:36:56 Player: jat Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (898) 898 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2858 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Weight Redist. System Visual Processing Unit Transport Network Coupler > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Medium Matter Pod (100) Large Matter Pod (14) Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Weight Redist. System Visual Processing Unit Transport Network Coupler > --- WEAPON ----------- Beam Rifle Advanced Beam Cannon Assault Rifle > --- INVENTORY -------- Improved Ion Engine Medium Matter Pod Large Matter Pod ECM Suite [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 38 | 6 15 . 2 15 Power 8 | 1 2 . . 5 Engine 6 | 1 2 . . 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 9 | 2 5 . . 2 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel . | . . . . . Hover 3 | . 3 . . . Flight 3 | . 2 . . 1 Utility 7 | 1 4 . 1 1 Device 4 | . 2 . 1 1 Storage 1 | 1 . . . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 4 . 1 7 Energy Gun 6 | 2 . . . 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | . 4 . 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 21 | . 3 . . 18 Power 7 | . 1 . . 6 Propulsion 5 | . 1 . . 4 Utility 3 | . 1 . . 2 Weapon 6 | . . . . 6 Highest Loss Streak 7 | . 1 . . 7 To Critical Strikes . | . . . . . Average Backups 3 | 1 3 3 3 3 Power . | . . 1 1 . Propulsion . | . . . . . Utility 2 | . 1 2 2 2 Weapon . | . 1 . . . Tool/Special . | . . . . . Unused Backups 4 | . 2 . . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . 1 . . 2 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 86 100 85 67 Engine 7 | . 13 14 11 3 Core 1 | . . . . 3 Treads 3 | . 6 . . 3 Hover 4 | . 16 . . . Flight 8 | . 3 28 22 5 Device 11 | . 7 . 8 13 Storage 1 | . 4 . . . Processor 15 | . 4 28 22 18 Energy Gun 7 | . 7 . . 10 Ballistic Gun 14 | . 20 28 22 8 Peak Build Rating 17 | 6 8 8 11 17 Average Rating 10 | 3 6 8 10 12 On Entrance 6 | . 6 8 8 11 Avg Prop Armor Cover (%) 6 | . 6 . . . Naked Turns . | . . . . . Heaviest Build 16 | 11 13 7 8 16 Greatest Support 40 | 40 40 8 16 20 Greatest Overweight (x) 4 | . 1 . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 5 5 5 5 Most Carried 5 | 5 5 3 5 5 Average Carried 3 | 2 3 3 3 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 1 3 3 5 3 Class Distribution -------------------- 33% | Mutant 27% | Scavenger-Mutant 19% | Scavenger-Skirmisher 16% | Scientist-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scientist-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1156 | 63 320 . 52 721 Remotely . | . . . . . Salvage Created 1132 | . 370 . 52 710 Parts 61 | . 25 . 6 30 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 9 . 1 13 Guns 21 | . 9 . 1 11 Cannons 1 | . . . . 1 Classes Destroyed 8 | . 5 . 1 2 Worker 1 | . . . . 1 Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 2 | . 1 . . 1 Swarmer 6 | . 6 . . . Grunt 11 | . 3 . . 8 Sentry 5 | . . . 1 4 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 5 . 1 2 Combat Bots Only 3 | . 3 . 1 2 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 236 | . 69 3 6 158 Missed 69 | . 22 1 3 43 Hits 167 | . 47 2 3 115 Projectile 167 | . 47 2 3 115 Critical Strikes 5 | . 1 . 1 3 Damage Taken 2326 | . 430 16 42 1838 Core 678 | . 94 . 28 556 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 62 93 . Volleys Fired 102 | . 30 . 4 68 Largest 3 | . 2 . 2 3 Hottest 186 | . 40 . 43 186 Shots Fired 208 | . 60 . 8 140 Gun 186 | . 60 . 8 118 Cannon 22 | . . . . 22 Launcher . | . . . . . Special . | . . . . . Kinetic 128 | . 60 . 8 60 Thermal 80 | . . . . 80 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 5 . 6 9 Robot Miss Streak 7 | . 7 . 1 4 Penetration Max . | . . . . . Secondary Targets 7 | . 4 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 123 | . 27 . 7 89 Core Hits 54 | . 16 . 2 36 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . . . 7 Burn 6 | . . . . 6 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1972 | . 427 . 91 1454 Guns 1644 | . 427 . 91 1126 Cannons 328 | . . . . 328 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1031 | . 427 . 91 513 Thermal 941 | . . . . 941 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 516 | . 9 . 27 516 Average Temperature 119 | . 2 . 15 130 Received Heat Transfer 789 | . 114 . 36 639 Effects 8 | . . . . 8 Shutdowns 1 | . . . . 1 Interference 4 | . . . . 4 Matter Decay 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . . . 3 Heat Transferred 2590 | . . . . 2590 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 147 | . 147 67 35 81 Initial 51 | . . 51 26 10 Average 30 | . 56 65 14 22 Influence Increases 658 | . 242 16 45 355 Destroy 0b10 Robot/C 460 | . 180 . 20 260 Destroy 0b10 Robot/NC 25 | . 15 . . 10 Destroy Leader 124 | . 32 . 10 82 Successful Hack 16 | . . 16 . . Disable Machine 15 | . 15 . . . Destroy Structure 3 | . . . . 3 Partial Spotted 15 | . . . 15 . Influence Decreases 657 | . 110 81 87 379 Entered New Map 137 | . . 81 41 15 Time Decay 350 | . 90 . 46 214 Lost Part 170 | . 20 . . 150 Squads Dispatched 3 | . 1 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 13 3 1 25 Peak Tracking Total 7 | . 4 3 1 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 4 1 1 . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 13 | . 6 3 4 . Successful 10 | . 3 3 4 . Failed 3 | . 3 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 4 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 3 . . Dispatch Records 1 | . . 1 . . Patrol Status 1 | . . 1 . . Registered Components 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . . 4 . Retrieve Study 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 4 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 810 | . 108 13 150 539 Optics 802 | . 100 13 150 539 Seismic 8 | . 8 . . . T.N.C. 533 | . 8 13 150 362 ECM 74 | . . . . 74 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1094 | 39 298 13 150 594 Spaces Moved 1020 | 30 229 35 351 375 Core 41 | 18 . . . 23 Treads 156 | 12 41 . . 103 Legs . | . . . . . Wheels . | . . . . . Hover 120 | . 120 . . . Flight 703 | . 68 35 351 249 Fastest Speed 37 | 50 37 37 37 37 Average Speed 65 | 94 72 37 37 89 Slowest Speed 250 | 160 160 37 37 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . 2 1 2 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 51 9 32 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1255 | 40 303 33 361 518 Wait 37 | . . . . 37 Move 1006 | 29 224 32 346 375 Hop 5 | . 2 1 2 . Pick Up 33 | 5 14 . 4 10 Fast Attach 8 | 2 3 . . 3 Attach 30 | 4 8 . 2 16 Detach 8 | . 2 . 1 5 Swap 10 | . 6 . 1 3 Drop 16 | . 14 . 1 1 Fire 102 | . 30 . 4 68 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 17) 318 | -10/Materials | Discovered new exit (range 15) 338 | -10/Materials | Entered Mines 349 | -10/Mines | Discovered new exit (range 5) 351 | -10/Mines | Entered Materials 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 388 | -9/Materials | Discovered new exit (range 13) 459 | -9/Materials | Discovered new exit (range 17) 501 | -9/Materials | Entered another Materials area 501 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 769 | -8/Materials | Core integrity fell below 50% 847 | -8/Materials | Lost 7 parts (2p1n1u3w) 920 | -8/Materials | Core integrity fell below 20% 969 | -8/Materials | Lost 3 parts (1u2w) 1064 | -8/Materials | Garrison activated, responded to threat 1095 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01046_ Critical hit (Burn: +37). 01048_ K-01 Serf collects debris. 01049_ Beam Rifle destroyed. 01061_ Atomic Centrifuge disabled. 01064_ G-47 Trooper calls for garrison reinforcements. 01064_ ALERT: Activating Garrison Access M001. 01067_ G-47 Trooper destroyed. 01068_ Overheating: System interference. 01068_ Particle Gun temporarily disabled. 01072_ Acquired 37 matter. 01072_ R-06 Scavenger collects Lgt. Nuclear Core. 01075_ K-01 Serf collects debris. 01076_ R-06 Scavenger collects Aluminum Leg. 01076_ K-01 Serf destroyed. 01078_ Acquired 21 matter. 01079_ R-06 Scavenger collects Lgt. Ion Engine+. 01092_ Lgt. Nuclear Core destroyed. 01092_ Lgt. Treads destroyed. 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Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed HeartColdRail Manual? 0 Play Time 00:30:13 Cumulative 14.5 hours Start 2026.02.01 @ 00:22:18 End 2026.02.02 @ 01:36:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 4 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69e62b8d-6c7b-4a6f-b789-be86887df94f