Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 01:21:30 Player: JP Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (948) 948 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 3880 Bonus ------- Follower Combat Kills 107 Entered Garrisons 200 Cogmind --------- Core Integrity 184/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Ion Engine Light Angular Momentum Engine Improved Hover Unit Disposable Heat Sink Medium Storage Unit Improved Sensor Array Signal Interpreter Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Wheel > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Particle Gun Heavy Hammer > --- INVENTORY -------- Ion Engine Light Angular Momentum Engine Light Treads Improved Hover Unit Disposable Heat Sink Medium Storage Unit Improved Sensor Array Signal Interpreter Shotgun Grenade Launcher [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Mining Claw Energy Gun Beam Rifle Ballistic Gun Shotgun Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . 2 . . . 2 . Weapon . | . . . . . . . . Parts Attached 44 | 6 7 16 5 . . 10 . Power 6 | 1 1 2 . . . 2 . Engine 3 | 1 1 1 . . . . . Core 3 | . . 1 . . . 2 . Reactor . | . . . . . . . . Propulsion 13 | 2 . 6 2 . . 3 . Treads 9 | 2 . 4 2 . . 1 . Leg 2 | . . . . . . 2 . Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 3 6 2 . . 2 . Device 4 | . . 2 1 . . 1 . Storage 4 | 1 2 1 . . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 5 | . . 3 1 . . 1 . Artifact . | . . . . . . . . Weapon 11 | 2 3 2 1 . . 3 . Energy Gun 8 | 2 2 2 1 . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 19 | . 5 . . . . 10 4 Power 2 | . . . . . . 1 1 Propulsion 9 | . 2 . . . . 5 2 Utility 3 | . . . . . . 2 1 Weapon 5 | . 3 . . . . 2 . Highest Loss Streak 9 | . 3 . . . . 9 4 To Critical Strikes . | . . . . . . . . Average Backups 8 | 2 6 9 10 10 10 9 9 Power . | . . . 1 1 1 1 2 Propulsion 3 | 1 3 4 4 4 4 3 1 Utility 3 | . 1 3 4 4 4 3 4 Weapon 1 | . 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . Unused Backups 8 | . . 1 . . . . 7 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 . . . . 1 Utility 4 | . . . . . . . 4 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 91 96 100 100 100 79 72 Engine 3 | . 14 7 . . . . . Core 7 | . . 3 11 11 11 7 6 Treads 20 | . 23 18 22 22 22 10 7 Device 8 | . . 9 11 11 11 12 16 Storage 11 | . 14 11 11 11 11 9 9 Processor 11 | . 12 11 11 11 11 9 9 Protection 8 | . . 10 11 11 11 10 . Energy Gun 13 | . 24 9 11 11 11 7 9 Slashing Weapon 8 | . 1 11 11 11 11 5 . Peak Build Rating 26 | 6 7 15 22 22 22 26 26 Average Rating 17 | 4 6 12 21 22 22 23 22 On Entrance 14 | . 6 4 15 22 22 22 26 Avg Prop Armor Cover (%) 9 | . . . . . . 10 9 Naked Turns . | . . . . . . . . Heaviest Build 29 | 12 19 26 26 26 26 29 23 Greatest Support 42 | 40 40 40 40 40 40 42 20 Greatest Overweight (x) 6 | . 6 1 . . . 2 4 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 Most Carried 10 | 4 9 10 10 10 10 10 9 Average Carried 8 | 2 6 9 10 10 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 4 7 10 10 10 10 9 9 Class Distribution -------------------- 63% | Mutant 30% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Assassin | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Matter Collected 607 | 44 261 140 70 . . 92 . Remotely . | . . . . . . . . Salvage Created 1365 | . 553 431 30 . 15 336 . Parts 62 | . 22 27 2 . . 11 . Haulers Intercepted 3 | . 2 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 26 | . 11 7 2 . 1 5 . Melee 10 | . 1 6 . . 1 2 . Guns 14 | . 9 1 2 . . 2 . Classes Destroyed 8 | . 5 2 . . . 1 . Builder 1 | . 1 . . . . . . Hauler 3 | . 2 1 . . . . . Recycler 1 | . . . . . . 1 . Operator 1 | . . 1 . . . . . Watcher 1 | . 1 . . . . . . Swarmer 6 | . 3 . 2 . 1 . . Grunt 15 | . 8 3 . . . 4 . Sentry 5 | . . 4 . . . 1 . Best Kill Streak 3 | . 3 3 1 . 1 2 . Combat Bots Only 3 | . 3 3 1 . 1 1 . Max Kills in Single Turn 1 | . 1 1 1 . 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . 1 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Hostile Shots Fired 303 | . 86 50 7 . 17 103 40 Missed 84 | . 25 13 3 . 4 26 13 Hits 219 | . 61 37 4 . 13 77 27 Projectile 219 | . 61 37 4 . 13 77 27 Critical Strikes 8 | . 2 2 . . . 4 . Damage Taken 3188 | . 754 518 32 . 95 1263 526 Core 722 | . 245 105 . . 6 172 194 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 58 | 100 2 . . . 72 . . Volleys Fired 97 | . 57 12 5 . 1 22 . Largest 2 | . 2 1 1 . 1 1 . Hottest 90 | . 90 56 56 . 56 65 . Shots Fired 125 | . 85 12 5 . 1 22 . Gun 125 | . 85 12 5 . 1 22 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 3 | . . . . . . 3 . Thermal 64 | . 27 12 5 . 1 19 . Explosive . | . . . . . . . . Electromagnetic 58 | . 58 . . . . . . Robot Hit Streak 12 | . 9 6 4 . . 12 . Robot Miss Streak 3 | . 3 1 1 . 1 2 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 128 | . 62 23 4 . 2 36 1 Core Hits 51 | . 22 13 3 . 1 10 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 3 . . . . 1 . Burn 3 | . 2 . . . . 1 . Corrupt 1 | . 1 . . . . . . Melee Attacks 55 | . 3 19 . . 5 27 1 Impact 1 | . . . . . . . 1 Slashing 54 | . 3 19 . . 5 27 . Piercing . | . . . . . . . . Sneak Attacks 3 | . 2 1 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2354 | . 1083 461 73 . 49 651 37 Guns 1293 | . 801 144 73 . . 275 . Cannons . | . . . . . . . . Explosions 169 | . 169 . . . . . . Melee 892 | . 113 317 . . 49 376 37 Ramming . | . . . . . . . . Kinetic 42 | . . . . . . 42 . Thermal 853 | . 403 144 73 . . 233 . Explosive . | . . . . . . . . Electromagnetic 567 | . 567 . . . . . . Impact 37 | . . . . . . . 37 Slashing 855 | . 113 317 . . 49 376 . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 26 | . 26 . . . . . . Projectiles . | . . . . . . . . Explosions 10 | . 10 . . . . . . Melee 16 | . 16 . . . . . . Knockbacks 2 | . . . . . . . 2 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 59 | . 59 . . . . . . Shots 2 | . 2 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 360 | . 359 23 40 . 24 360 . Average Temperature 121 | . 139 14 19 . 15 127 . Received Heat Transfer 1521 | . 393 219 . . . 690 219 Effects 9 | . 5 . . . . 4 . Shutdowns 1 | . 1 . . . . . . Energy Bleed 1 | . . . . . . 1 . Interference 6 | . 3 . . . . 3 . Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 3 | . 3 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 6 | . 1 . 1 . . 4 . Heat Transferred 2222 | . 1001 370 185 . . 666 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 99 | 100 97 100 100 . 100 100 100 Level 1 . | . 2 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 204 | . 204 132 95 . 80 45 21 Initial 70 | . . 70 32 . . 19 21 Average 41 | . 81 90 15 . 53 9 16 Influence Increases 1095 | . 407 236 134 . 100 218 . Destroy 0b10 Robot/C 660 | . 220 140 80 . 80 140 . Destroy 0b10 Robot/NC 35 | . 20 10 . . . 5 . Destroy Leader 158 | . 56 52 10 . 10 30 . Allied During Kill 29 | . . . 14 . 10 5 . Successful Hack 64 | . 23 33 . . . 8 . Disable Machine 15 | . 15 . . . . . . Destroy Structure 14 | . 13 1 . . . . . Lose Combat Pursuer 120 | . 60 . 30 . . 30 . Influence Decreases 1095 | . 238 321 218 . 50 235 33 Entered New Map 194 | . . 99 52 . . 31 12 Time Decay 720 | . 188 222 166 . 30 114 . Lost Part 121 | . 50 . . . . 50 21 Lost Ally 60 | . . . . . 20 40 . Squads Dispatched 4 | . 2 1 . . . 1 . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 1 . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 19 10 8 . 4 18 7 Peak Tracking Total 10 | . 5 5 4 . 4 10 8 Tactical Retreats 5 | . 3 . 1 . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Accessed 14 | . 2 6 . 3 . 3 . Terminals 8 | . 2 4 . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 38 | . 8 20 . 3 . 7 . Successful 22 | . 5 11 . 3 . 3 . Failed 16 | . 3 9 . . . 4 . Catastrophic 2 | . . 1 . . . 1 . Database Lockouts . | . . . . . . . . Manual 19 | . 7 10 . . . 2 . Terminals 30 | . 8 16 . . . 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 3 . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 14 | . 3 7 . 3 . 1 . Record 3 | . . . . 3 . . . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . Terminal Index 3 | . 2 1 . . . . . Recycling Unit Index 1 | . . 1 . . . . . Alert Level 1 | . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . Transport Status 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . 1 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 6 | . 2 3 . . . 1 . Terminals 6 | . 2 3 . . . 1 . Botnet 6 | . 2 3 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 5 . . . 2 . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 3 2 2 . Highest-Rated Group 40 | . . . 40 40 24 24 . Highest-Rated Ally 16 | . . . 16 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 45 | . . . 15 . 15 15 . Total Damage 334 | . . . 77 . 119 138 . Kills 7 | . . . 2 . 3 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Active Infowar (turns) 2530 | . . . 1444 591 76 318 101 Sensors 2291 | . . . 1444 591 76 180 . Terrain 239 | . . . . . . 138 101 Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Turns Passed 4111 | 69 859 469 1561 591 76 385 101 Spaces Moved 2166 | 38 314 231 955 370 33 178 47 Core 44 | 3 37 . . . . . 4 Treads 1971 | 35 277 190 955 370 33 75 36 Legs 12 | . . . . . . 5 7 Wheels 139 | . . 41 . . . 98 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 80 160 160 160 95 130 Average Speed 159 | 151 177 145 160 160 160 129 191 Slowest Speed 350 | 160 350 160 160 160 160 200 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 42 32 99 66 13 28 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 1 | . . 1 . . . . . Terrain Destroyed 13 | . 12 1 . . . . . Melee 1 | . . 1 . . . . . Projectile . | . . . . . . . . AOE 12 | . 12 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total 2595 | 47 524 315 985 369 45 254 56 Wait 190 | . 131 23 16 . 7 6 7 Move 2160 | 37 313 230 954 369 32 178 47 Hop . | . . . . . . . . Pick Up 18 | 4 5 6 . . . 3 . Fast Attach 18 | 6 2 2 1 . . 7 . Attach 11 | . 3 3 . . . 5 . Detach 1 | . . . . . . 1 . Swap 19 | . 2 11 4 . . 2 . Drop 21 | . 3 9 5 . . 3 1 Fire 97 | . 57 12 5 . 1 22 . Melee 55 | . 3 19 . . 5 27 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 5 | . 5 . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 4) 659 | -10/Materials | Identified exit to Materials 721 | -10/Materials | Core integrity fell below 50% 769 | -10/Materials | Core integrity fell below 20% 820 | -10/Materials | Lost 3 parts (2n1w) 929 | -10/Materials | Entered another Materials area 929 | -9/Materials | Evolved 2 slots: Utility x2 1270 | -9/Materials | Identified exit to Materials 1285 | -9/Materials | Build established: Scavenger-Mutant 1384 | -9/Materials | Discovered new exit (range 10) 1397 | -9/Materials | Identified exit to Mines 1398 | -9/Materials | Entered Mines 1483 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1511 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1515 | -9/Mines | Found Prototype Device 1515 | -9/Mines | Identified Exp. Sensor Array 1580 | -9/Mines | Discovered exit to Materials (range 7) 1911 | -9/Mines | Discovered exit to Materials (range 9) 2071 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2210 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2521 | -9/Mines | Build established: Mutant 2952 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2952 | -9/Mines | Discovered new exit (range 5) 2957 | -9/Mines | Identified exit to Exiles 2959 | -9/Mines | Entered Exiles 2959 | -9/Exiles | Found Exiles lab abandoned 2959 | -9/Exiles | Accompanied by 3 allies 3195 | -9/Exiles | Discovered new exit (range 14) 3214 | -9/Exiles | Identified exit to Mines 3550 | -9/Exiles | Entered Mines 3550 | -8/Mines | Accompanied by 3 allies 3591 | -8/Mines | Discovered exit to Materials (range 15) 3626 | -8/Mines | Entered Materials 3626 | -8/Materials | Accompanied by 2 allies 3626 | -8/Materials | Evolved 2 slots: Utility x2 3908 | -8/Materials | Lost 9 parts (1p4n2u2w) 3935 | -8/Materials | Discovered new exit (range 10) 3946 | -8/Materials | Identified exit to Factory 4011 | -8/Materials | Identified exit to Garrison 4011 | -8/Materials | Entered Garrison 4080 | -8/Garrison | Spotted B-75 Beast 4099 | -8/Garrison | Core integrity fell below 50% 4107 | -8/Garrison | Triggered checkpoint 4112 | -8/Garrison | Self-destructed Last Messages --------------- 03957_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 03958_ Acquired Titanium Leg. 03986_ T-07 Excavator is excavating. 04006_ Wheel destroyed. 04011_ Connecting with Garrison Access... >>Unlock Access door unlocked. 04011_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE [Achievement: Let Me Out Of Here] 04082_ G-50 Soldier knocked back. 04085_ Lgt. Nuclear Core destroyed. 04091_ Exp. Sensor Array destroyed. 04092_ Dropped Hvy. Hammer. 04099_ Lgt. Treads+ destroyed. 04101_ Titanium Leg destroyed. 04107_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????################?????????? | | ???????????????????# #?????????? | | ???????????????????# #?????????? | | ???????????????????# #?????????? | | ???????????????????# ############?????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# ###############??????? | | ???????????????????# s #??????? | | ???????????????????# @s #??????? | | ???????????????????# #### s #### #??????? | | ???????????????????# #????? #????????????? | | ???????????????????# #???????#????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# % #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# /#????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????######### #????????????????????? | | ???? #????????????????????? | | ???? ?????????????? | | ???? ?????????? | | ?????###########/#################??????????? | | ???????????????# ???????????????????????????? | | ???????????????#????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Challenges ------------ None Game ------ Seed MachineFocalGutpuncher Manual? 0 Play Time 00:29:53 Cumulative 47.0 hours Start 2026.07.29 @ 00:45:59 End 2026.07.29 @ 01:21:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d10e9ce8-1607-4c46-a9fa-b5b0f5f09584