Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 20:19:32 Player: YenYu Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (130) 650 Value Destroyed (4109) 4109 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (718) 718 TOTAL SCORE: 8997 Bonus ------- High Alert Combat Kills 498 Follower Combat Kills 495 Friendly Fire -275 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Particle Charger Improved Heavy Armor Plating Gatling Laser Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Targeting Computer Weapon Cycler > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Medium Treads Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Signal Interpreter Improved Particle Charger Improved Heavy Armor Plating Improved Hacking Suite Gatling Laser Heavy Ion Cannon Gauss Rifle Advanced Assault Cannon Improved Grenade Launcher Remote Datajack [Rating: 73] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 1 . . 1 Utility 3 | . . 2 . . . . 1 Weapon 2 | . . . 2 . . . . Parts Attached 125 | 6 3 33 33 26 3 1 20 Power 15 | 1 . 2 2 4 1 1 4 Engine 10 | 1 . 2 2 1 . 1 3 Core 4 | . . . . 3 . . 1 Reactor 1 | . . . . . 1 . . Propulsion 31 | 2 . 8 9 5 1 . 6 Treads 31 | 2 . 8 9 5 1 . 6 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 1 1 11 5 6 1 . 5 Device 18 | . . 5 5 3 1 . 4 Storage 4 | 1 . 2 . . . . 1 Processor 6 | . 1 4 . 1 . . . Hackware 2 | . . . . 2 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 49 | 2 2 12 17 11 . . 5 Energy Gun 15 | . . . 7 6 . . 2 Energy Cannon 14 | . . 2 5 4 . . 3 Ballistic Gun 15 | 2 1 10 2 . . . . Ballistic Cannon 2 | . . . 1 1 . . . Launcher 2 | . . . 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 6 | . . 3 1 1 . . 1 Corrupted Parts 5 | . . . 5 . . . . System Corruption 14 | . . . 14 . . . . Parts Lost 21 | . . 4 4 1 . . 12 Power 5 | . . . 1 . . . 4 Propulsion 7 | . . 1 1 . . . 5 Utility 3 | . . 1 1 . . . 1 Weapon 6 | . . 2 1 1 . . 2 Highest Loss Streak 7 | . . 2 2 1 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 94 99 97 84 94 92 86 Engine 7 | . 14 11 8 3 2 4 6 Core 1 | . . . . 3 7 2 2 Reactor 1 | . . . . . 4 7 2 Treads 20 | . 28 22 18 23 17 15 16 Device 12 | . . 15 13 4 15 15 19 Storage 8 | . 14 11 9 7 7 7 5 Processor 11 | . 8 16 13 11 7 7 5 Energy Gun 8 | . . . 16 14 15 15 10 Energy Cannon 8 | . . 8 3 1 15 15 15 Ballistic Gun 7 | . 26 12 12 . . . . Ballistic Cannon 1 | . . . . 6 . . . Peak Build Rating 73 | 6 8 23 35 44 57 58 73 Average Rating 35 | 4 7 18 28 38 51 57 63 On Entrance 26 | . 6 8 18 25 43 57 58 Naked Turns 30 | . . . . . . . 30 Heaviest Build 97 | 14 14 39 59 52 64 69 97 Greatest Support 140 | 40 40 43 40 76 98 98 140 Greatest Overweight (x) 2 | 2 . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 20 Average Capacity 14 | 7 8 11 15 15 15 15 18 Most Carried 17 | 5 6 15 15 15 15 15 17 Average Carried 11 | 2 3 10 13 14 13 15 14 Final Capacity 15 | 8 8 15 15 15 15 15 5 Final Carried 15 | 2 5 13 15 11 15 15 5 Class Distribution -------------------- 50% | Scavenger-Gunner 29% | Mutant 9% | Gunner 6% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 2446 | 216 167 768 449 551 55 10 230 Remotely . | . . . . . . . . Salvage Created 5081 | . 167 1620 1090 663 25 174 1342 Parts 281 | . 14 113 70 29 1 8 46 Haulers Intercepted 5 | . . 3 1 1 . . . Recyclers Shooed 4 | . 1 2 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 95 | . 5 34 18 12 . 3 23 Melee 1 | . . . . . . . 1 Guns 48 | . 5 17 14 6 . 2 4 Cannons 40 | . . 16 . 6 . 1 17 AOE 3 | . . . 3 . . . . Classes Destroyed 16 | . 3 7 1 3 . . 2 Worker 4 | . . 2 1 1 . . . Builder 5 | . . 2 1 1 . . 1 Tunneler 1 | . . . . 1 . . . Hauler 5 | . . 3 1 1 . . . Recycler 5 | . . 2 2 1 . . . Operator 3 | . . 3 . . . . . Watcher 10 | . 1 5 3 . . . 1 Swarmer 23 | . 3 16 4 . . . . Grunt 41 | . 2 9 9 8 . . 13 Brawler 4 | . . 1 1 . . . 2 Duelist 2 | . . . . . . . 2 Sentry 18 | . . 8 3 2 . 3 2 Demolisher 1 | . . . . . . . 1 Hunter 2 | . . . . 1 . . 1 Programmer 3 | . . . . 1 . . 2 Heavy 1 | . . . 1 . . . . Wasp 2 | . . . . . 1 . 1 Best Kill Streak 12 | . 3 12 7 3 . 1 11 Combat Bots Only 11 | . 3 11 5 3 . 1 11 Max Kills in Single Turn 5 | . 1 1 5 2 1 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 625 | . 20 214 90 83 . 36 182 Missed 200 | . 8 74 33 22 . 13 50 Damage Taken 6597 | . 112 1487 1113 733 21 194 2937 Core 1546 | . 24 308 224 89 . 18 883 Absorbed by Shields . | . . . . . . . . Reduced by Siege Mode 4 | . . . . . . . 4 Regen/Repaired (Parts) 237 | . . 59 . . 49 28 101 Core Remaining (%) 71 | 100 90 23 59 . . 84 . Volleys Fired 277 | . 14 125 42 29 4 5 58 Largest 4 | . 2 2 4 4 4 4 4 Hottest 325 | . 40 136 212 190 270 190 325 Shots Fired 770 | . 28 243 156 94 14 18 217 Gun 437 | . 28 119 146 58 6 8 72 Cannon 331 | . . 124 8 36 8 10 145 Launcher 2 | . . . 2 . . . . Special . | . . . . . . . . Kinetic 241 | . 28 119 72 22 . . . Thermal 519 | . . 124 74 72 14 18 217 Explosive 2 | . . . 2 . . . . Electromagnetic 8 | . . . 8 . . . . Robot Hit Streak 17 | . 10 13 16 17 5 4 14 Robot Miss Streak 7 | . 5 7 4 4 2 2 7 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 1 5 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 481 | . 17 135 97 68 10 10 144 Core Hits 214 | . 9 58 48 25 2 5 67 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 11 | . . 1 1 4 . . 5 Burn 7 | . . . 1 2 . . 4 Meltdown 1 | . . . . . . . 1 Destroy 1 | . . 1 . . . . . Blast 2 | . . . . 2 . . . Melee Attacks 1 | . 1 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11343 | . 226 2437 2211 1926 342 213 3988 Guns 5521 | . 226 1159 1681 900 192 113 1250 Cannons 5388 | . . 1272 170 984 150 100 2712 Explosions 402 | . . . 360 42 . . . Melee . | . . . . . . . . Ramming 32 | . . 6 . . . . 26 Kinetic 2859 | . 226 1159 715 759 . . . Thermal 7939 | . . 1272 1025 1125 342 213 3962 Explosive 301 | . . . 301 . . . . Electromagnetic 212 | . . . 170 42 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . 14 . . . . Average Corruption 11 | . . . 11 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . 2 . . . . Matter Fused 1 | . . . 1 . . . . Misdirections 1 | . . . 1 . . . . Overload Shots 11 | . . . . . 6 . 5 Overflow Damage 152 | . . 4 13 72 . . 63 Projectiles 152 | . . 4 13 72 . . 63 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 8 | . . . . 8 . . . Impact . | . . . . . . . . Kinetic 8 | . . . . 8 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 137 | . . 91 . 36 . . 10 Shots 2 | . . 1 . 1 . . . Rammed 7 | . . 1 . . . . 6 Targets Rammed 10 | . . 2 . 1 . . 7 Kicked . | . . . . . . . . Crushed 3 | . . 1 . 1 . . 1 Highest Temperature 599 | . 2 100 246 251 240 30 599 Average Temperature 89 | . 2 14 60 74 110 11 133 Received Heat Transfer 1744 | . 24 282 234 300 9 60 835 Effects 11 | . . . . . . . 11 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Interference 6 | . . . . . . . 6 Matter Decay 2 | . . . . . . . 2 Siege Activations 1 | . . . . . . . 1 Total Turns 6 | . . . . . . . 6 Longest Duration 6 | . . . . . . . 6 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . 1 1 . . . 1 Combat Hostiles 3 | . . 1 1 . . . 1 Parts Melted 17 | . . 4 2 2 . 1 8 Heat Transferred 13262 | . . 2294 2085 2183 472 370 5858 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Peak Influence 797 | . 92 605 618 363 114 453 797 Initial 261 | . . 27 234 261 66 79 123 Average 289 | . 52 262 451 207 102 242 512 Maximum Alert Level 3 | . . 2 2 1 . 2 3 Low Security (%) 41 | 100 100 42 . 39 100 29 26 Level 1 29 | . . 33 28 60 . 57 5 Level 2 24 | . . 24 71 . . 13 41 Level 3 5 | . . . . . . . 27 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 34 | . . 4 3 5 . 5 17 Investigation 8 | . . 1 . 3 . 1 3 Extermination 4 | . . . . 1 . 1 2 Reinforcement 11 | . . 3 3 1 . . 4 Assault 2 | . . . . . . . 2 Garrison 9 | . . . . . . 3 6 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 6 | . . 2 2 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 141 | . 7 42 25 15 6 5 41 Peak Tracking Total 8 | . 3 5 6 4 2 2 8 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 4 | . . 1 . 1 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 13 | . . 3 . 2 . . 8 Max in Single Turn 2 | . . 2 . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 21 | . 2 5 1 6 . 2 5 Terminals 10 | . 1 2 1 4 . . 2 Fabricators 2 | . . . . 1 . . 1 Repair Stations 2 | . . 1 . . . . 1 Recycling Units 4 | . 1 2 . . . 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 47 | . 3 8 2 18 . 3 13 Successful 21 | . 1 7 . 9 . 1 3 Failed 26 | . 2 1 2 9 . 2 10 Catastrophic 7 | . 1 1 1 1 . 1 2 Database Lockouts . | . . . . . . . . Manual 11 | . 1 2 2 4 . . 2 Terminals 24 | . 1 4 2 12 . . 5 Fabricators 5 | . . . . 3 . . 2 Repair Stations 6 | . . 2 . . . . 4 Recycling Units 5 | . 2 2 . . . 1 . Scanalyzers 3 | . . . . 3 . . . Garrison Access 4 | . . . . . . 2 2 Terminal Hacks 7 | . . 3 . 4 . . . Open DSF 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 2 | . . 1 . 1 . . . Maintenance Status 1 | . . 1 . . . . . Transport Status 1 | . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . 2 . . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 5 | . . 2 . . . . 3 Scan Component 3 | . . 1 . . . . 2 Repair 2 | . . 1 . . . . 1 Recycling Unit Hacks 4 | . 1 2 . . . 1 . Report Inventory 4 | . 1 2 . . . 1 . Scanalyzer 3 | . . . . 3 . . . Insert Component 2 | . . . . 2 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 2 4 1 6 . 2 5 Full Trace Events 5 | . . 1 . 3 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 84 | . . . . 84 . . . Total Part Build Rating 8 | . . . . 8 . . . Parts Repaired 2 | . . 1 . . . . 1 Time 101 | . . 51 . . . . 50 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat 1 | . 1 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . parse_system 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies 19 | . . . . . 19 . . Largest Group 19 | . . . . . 19 9 9 Highest-Rated Group 475 | . . . . . 475 243 243 Highest-Rated Ally 35 | . . . . . 35 35 35 Total Orders . | . . . . . . . . Ally Attacks 194 | . . . . . 98 32 64 Total Damage 5242 | . . . . . 3011 625 1606 Kills 23 | . . . . . 9 4 10 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 5136 | 58 491 1481 563 896 222 438 987 Spaces Moved 2207 | 38 253 600 137 370 116 255 438 Core 66 | 15 . . . . . . 51 Treads 2141 | 23 253 600 137 370 116 255 387 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 163 160 160 50 Average Speed 163 | 119 160 160 235 169 160 160 151 Slowest Speed 245 | 160 160 160 240 170 163 160 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 39 56 12 9 76 9 13 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 87 | . . 45 28 11 1 . 2 Melee . | . . . . . . . . Projectile 14 | . . . . 11 1 . 2 AOE 73 | . . 45 28 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 3144 | 49 310 885 282 563 145 276 634 Wait 348 | 1 34 60 35 113 11 9 85 Move 2201 | 37 252 599 136 370 115 254 438 Hop . | . . . . . . . . Pick Up 102 | 5 5 38 21 7 6 3 17 Fast Attach 13 | 3 . 1 3 6 . . . Attach 44 | 3 1 7 13 7 1 . 12 Detach 8 | . . . 1 4 2 . 1 Swap 69 | . 2 26 17 13 2 1 8 Drop 71 | . 1 27 14 13 4 4 8 Fire 277 | . 14 125 42 29 4 5 58 Melee 1 | . 1 . . . . . . Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush 5 | . . 2 . 1 . . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 9) 268 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Utility x2 1603 | -9/Materials | Core integrity fell below 50% 1715 | -9/Materials | Destroyed 11 combat bots 1931 | -9/Materials | Repaired Imp. Assault Rifle 2018 | -9/Materials | Discovered new exit (range 4) 2031 | -9/Materials | Entered another Materials area 2031 | -8/Materials | Evolved 2 slots: Weapon x2 2384 | -8/Materials | Build established: Gunner 2434 | -8/Materials | Discovered new exit (range 13) 2580 | -8/Materials | System corruption reached 10% 2594 | -8/Materials | Entered Factory 2594 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2752 | -7/Factory | Build established: Scavenger-Gunner 3412 | -7/Factory | Fabricated Med. Treads (x2) 3490 | -7/Factory | Sucked down chute 3490 | -7/Factory | Entered Waste 3491 | -7/Waste | Met a frightened Derelict 3517 | -7/Waste | Warlord forces began an assault 3524 | -7/Waste | Spotted C-40 Crusher 3530 | -7/Waste | Allies destroyed C-40 Crusher 3536 | -7/Waste | Spotted C-40 Crusher 3537 | -7/Waste | Spotted C-40 Crusher 3539 | -7/Waste | Allies destroyed C-40 Crusher 3541 | -7/Waste | Allies destroyed C-40 Crusher 3549 | -7/Waste | Spotted C-40 Crusher 3552 | -7/Waste | Allies destroyed C-40 Crusher 3552 | -7/Waste | Spotted C-40 Crusher 3557 | -7/Waste | Allies destroyed C-40 Crusher 3563 | -7/Waste | Spotted C-40 Crusher 3570 | -7/Waste | Allies destroyed C-40 Crusher 3600 | -7/Waste | Lost 3 allies 3630 | -7/Waste | Discovered new exit (range 16) 3712 | -7/Waste | Entered Factory 3712 | -7/Factory | Accompanied by 9 allies 3818 | -7/Factory | Garrison activated, responded to threat 4099 | -7/Factory | Discovered new exit (range 11) 4131 | -7/Factory | Discovered new exit (range 6) 4150 | -7/Factory | Entered another Factory area 4150 | -6/Factory | Accompanied by 9 allies 4150 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4500 | -6/Factory | First assault squad dispatched 4511 | -6/Factory | Garrison activated, responded to threat 4555 | -6/Factory | Lost 8 allies 4627 | -6/Factory | Lost 3 parts (1p1n1w) 4642 | -6/Factory | Destroyed 11 combat bots 4778 | -6/Factory | Repaired Beamcaster 4904 | -6/Factory | Discovered new exit (range 7) 5107 | -6/Factory | Released all parts (10) 5122 | -6/Factory | Core integrity fell below 50% 5130 | -6/Factory | Core integrity fell below 20% 5134 | -6/Factory | Lost 7 parts (3p3n1u) 5137 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05107_ Released Hvy. Particle Cannon. 05107_ Released Beamcaster. 05107_ Released Adv. Heat Sink. 05107_ Acquired 48 matter. 05108_ M-28 Smith repairs G-50 Soldier. 05111_ Slammed into C-17 Slicer. 05116_ Acquired 37 matter. 05116_ Knocked back. 05123_ W-25 Informer sends out distress signal. 05124_ Knocked back. 05125_ Slug penetrates Wall. 05127_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 05129_ Penetrated by Slug. 05129_ Knocked back. 05129_ Critical hit (Burn: +37). 05134_ C-17 Slicer destroyed. 05134_ Knocked back. 05134_ G-50 Soldier knocked back. 05134_ C-17 Slicer knocked back. 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H #??????????????? | | ?? +??????????????? | | ?? #??????????????? | | ?? #??????????????? | | ?????+############# #??????????????? | | ?????????????# # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 34 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Med. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed ResetPhasingSink Manual? 0 Play Time 01:31:08 Cumulative 35.7 hours Start 2024.12.07 @ 17:43:42 End 2024.12.09 @ 20:19:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee35208d-263c-44ea-a17e-53c5429abcc7