Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 01:46:20 Player: Momo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1366) 1366 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (5761) 5761 TOTAL SCORE: 8707 Bonus ------- High Alert Combat Kills 11 Prayed to X0-1V1 5000 Major X0-1V1 Interference 750 Cogmind --------- Core Integrity 78/225 Matter 187/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Rolling (130) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Hardened Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON (1) ------- Rocket Launcher > --- INVENTORY (25) --- Nuclear Core Cooling System Large Storage Unit High-capacity Matter Pod (200) Structural Scanner Experimental Sensor Array Transport Network Coupler Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Advanced Beam Cannon > --- INVENTORY -------- Nuclear Core Cooling System Medium Storage Unit High-capacity Matter Pod Structural Scanner Experimental Sensor Array Transport Network Coupler Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Laser Advanced Beam Cannon Rocket Launcher Heavy Hammer [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Hardened Light Armor Plating Device X0-1V1's Piety Tracker Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 29 | 4 5 4 16 Power 2 | . . . 2 Engine 2 | . . . 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads . | . . . . Leg 1 | . . . 1 Wheel 6 | 2 . . 4 Hover . | . . . . Flight . | . . . . Utility 11 | . 3 3 5 Device 3 | . 1 1 1 Storage 2 | . 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 6 | . 1 2 3 Artifact . | . . . . Weapon 9 | 2 2 1 4 Energy Gun 3 | 1 1 . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . 1 1 3 Corrupted Parts 1 | . . . 1 System Corruption 4 | . . . 4 Parts Lost 14 | . 2 . 12 Power 3 | . . . 3 Propulsion 5 | . 1 . 4 Utility 5 | . . . 5 Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . 2 To Critical Strikes . | . . . . Average Backups 12 | . 8 12 14 Power . | . . . . Propulsion . | . . . . Utility 7 | . 4 6 9 Weapon 4 | . 3 5 4 Tool/Special . | . . . . Unused Backups 14 | . . . 14 Power 1 | . . . 1 Propulsion . | . . . . Utility 10 | . . . 10 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 72 | . 71 71 74 Engine 7 | . . 3 12 Wheel 14 | . 25 14 9 Device 10 | . 3 14 10 Storage 11 | . 10 14 11 Protection 13 | . 6 10 17 Energy Gun 4 | . 10 6 1 Energy Cannon 1 | . . . 2 Ballistic Gun 2 | . 2 5 . Launcher 2 | . 11 . 1 Impact Weapon 2 | . . 2 4 Peak Build Rating 32 | 4 20 27 32 Average Rating 21 | 2 9 20 26 On Entrance 11 | . 4 18 25 Avg Prop Armor Cover (%) 19 | 23 18 . . Naked Turns . | . . . . Heaviest Build 109 | 3 31 37 109 Greatest Support 32 | 10 20 10 32 Greatest Overweight (x) 31 | . 2 3 31 Average Overweight (x) 2 | . . 2 3 Largest Inventory Capacity 25 | 5 15 15 25 Average Capacity 17 | 5 12 15 20 Most Carried 16 | . 12 15 16 Average Carried 12 | . 8 12 14 Final Capacity 25 | 5 15 15 25 Final Carried 15 | . 11 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1180 | 157 97 515 411 Remotely . | . . . . Salvage Created 1967 | . 307 554 1106 Parts 113 | . 20 23 70 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed 8 | . 2 3 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 41 | . 9 8 24 Melee 4 | . . 2 2 Guns 8 | . 1 5 2 Cannons 4 | . . . 4 AOE 21 | . 7 . 14 Classes Destroyed 12 | . 6 3 3 Worker 6 | . . 2 4 Builder 4 | . . 1 3 Tunneler 2 | . . 2 . Hauler 5 | . 2 . 3 Recycler 9 | . 1 4 4 Operator 2 | . 1 . 1 Watcher 3 | . 2 . 1 Swarmer 18 | . 5 6 7 Grunt 15 | . 4 2 9 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . . 6 Best Kill Streak 10 | . 9 3 10 Combat Bots Only 5 | . 5 2 5 Max Kills in Single Turn 4 | . 3 1 4 Gunslinging . | . . . . Exploded 3 | . 2 . 3 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 216 | . 38 29 149 Missed 53 | . 15 7 31 Hits 163 | . 23 22 118 Projectile 163 | . 23 22 118 Critical Strikes 3 | . 1 . 2 Damage Taken 2346 | . 225 220 1901 Core 510 | . 52 89 369 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 182 | . 52 50 80 Largest 2 | . 2 1 1 Hottest 76 | . 76 56 68 Shots Fired 194 | . 64 50 80 Gun 128 | . 45 50 33 Cannon 25 | . . . 25 Launcher 41 | . 19 . 22 Special . | . . . . Kinetic 46 | . 12 17 17 Thermal 107 | . 33 33 41 Explosive 41 | . 19 . 22 Electromagnetic . | . . . . Robot Hit Streak 13 | . 9 5 13 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 132 | . 23 40 69 Core Hits 73 | . 16 14 43 Critical Kills 3 | . . 2 1 Critical Parts Destroyed 4 | . . 3 1 Critical Strikes 14 | . 4 6 4 Burn 6 | . 4 1 1 Meltdown 1 | . . . 1 Destroy 1 | . . 1 . Smash 6 | . . 4 2 Melee Attacks 54 | . . 15 39 Impact 54 | . . 15 39 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . . 2 5 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5276 | . 987 784 3505 Guns 924 | . 242 369 313 Cannons 286 | . . . 286 Explosions 2714 | . 745 . 1969 Melee 1352 | . . 415 937 Ramming . | . . . . Kinetic 202 | . 24 91 87 Thermal 1165 | . 375 278 512 Explosive 2557 | . 588 . 1969 Electromagnetic . | . . . . Impact 1352 | . . 415 937 Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . . 13 Message Errors 3 | . . . 3 Matter Fused 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Alerts 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 478 | . 98 146 234 Projectiles . | . . . . Explosions 276 | . 98 . 178 Melee 202 | . . 146 56 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 100 | . . . 100 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 341 | . 173 96 341 Average Temperature 68 | . 41 28 108 Received Heat Transfer 606 | . 69 57 480 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . . 2 2 Combat Hostiles 2 | . . 1 1 Parts Fried 7 | . . 3 4 Impact Corruptions 9 | . . 4 5 Robots Melted 3 | . 1 . 2 Combat Hostiles 2 | . 1 . 1 Parts Melted 11 | . 4 2 5 Heat Transferred 2875 | . 951 777 1147 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 83 | 100 100 100 66 Level 1 16 | . . . 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 401 | . 199 102 401 Initial 22 | . . 22 1 Average 108 | . 58 33 176 Influence Increases 1607 | . 354 280 973 Destroy 0b10 Robot/C 820 | . 180 160 480 Destroy 0b10 Robot/NC 155 | . 30 45 80 Destroy Leader 186 | . 28 30 128 Successful Hack 14 | . . . 14 Disable Machine 150 | . 45 . 105 Destroy Structure 207 | . 41 . 166 Lose Combat Pursuer 75 | . 30 45 . Influence Decreases 1240 | . 296 332 612 Entered New Map 41 | . . 36 5 Time Decay 910 | . 127 296 487 Lost Part 120 | . . . 120 Purge Threat 169 | . 169 . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 20 10 37 Peak Tracking Total 5 | . 5 5 5 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 10 | . 3 . 7 Max in Single Turn 4 | . 2 . 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 3 . 6 Terminals 9 | . 3 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 8 . 16 Successful 7 | . 5 . 2 Failed 17 | . 3 . 14 Catastrophic 5 | . 1 . 4 Database Lockouts . | . . . . Manual 15 | . 6 . 9 Terminals 24 | . 8 . 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Robot Analysis 1 | . . . 1 Unreport Threat 2 | . 2 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 8 | . 2 . 6 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 122 | . 22 . 100 Good Acts 10 | . . 6 4 Bad Acts 8 | . . 4 4 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 2 | . . 2 . Sensors 2 | . . 2 . Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2796 | 25 522 872 1377 Spaces Moved 1684 | 37 481 617 549 Core 212 | 34 169 . 9 Treads . | . . . . Legs 16 | . . . 16 Wheels 1456 | 3 312 617 524 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 110 115 Average Speed 126 | 52 80 113 186 Slowest Speed 1600 | 80 110 125 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 4 | . . . 4 Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 54 | 2 74 80 63 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 9 | . . . 9 Terrain Destroyed 275 | . 65 . 210 Melee 9 | . . . 9 Projectile . | . . . . AOE 266 | . 65 . 201 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2060 | 40 553 716 751 Wait 54 | . . 24 30 Move 1681 | 36 480 616 549 Hop . | . . . . Pick Up 26 | . 11 4 11 Fast Attach 18 | 4 3 1 10 Attach 10 | . 3 2 5 Detach 5 | . 3 2 . Swap 19 | . 1 2 16 Drop 11 | . . . 11 Fire 182 | . 52 50 80 Melee 54 | . . 15 39 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 16) 211 | -10/Materials | Discovered new exit (range 15) 275 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 6) 425 | -10/Materials | Prayed at D.C.S.S. Altar Unit 548 | -10/Materials | Entered Mines 548 | -10/Mines | X0-1V1 mutated your Weapon slot to Utility slot 570 | -10/Mines | Discovered new exit (range 9) 651 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 651 | -10/Mines | Discovered new exit (range 5) 689 | -10/Mines | X0-1V1 mutated your Propulsion slot to Power slot 791 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 794 | -10/Mines | Found Prototype Device 794 | -10/Mines | Identified Exp. Sensor Array 926 | -10/Mines | Core integrity fell below 50% 1115 | -10/Mines | EM resistance permanently improved by X0-1V1 (+10%; -100 max core) 1352 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1373 | -10/Mines | Learned location of Storage (-8) 1413 | -10/Mines | Discovered new exit (range 6) 1420 | -10/Mines | Entered Materials 1420 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1597 | -9/Materials | Core integrity fell below 50% 1625 | -9/Materials | Discovered new exit (range 9) 1759 | -9/Materials | Core integrity fell below 20% 1946 | -9/Materials | Crushed by falling debris 2042 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 2171 | -9/Materials | Discovered new exit (range 5) 2198 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 2247 | -9/Materials | X0-1V1 rescued you from certain death 2752 | -9/Materials | Core integrity restored by X0-1V1 (+54) 2778 | -9/Materials | Discovered new exit (range 16) 2797 | -9/Materials | Self-destructed Last Messages --------------- 02745_ U-05 Engineer builds a Wall. 02745_ R-06 Scavenger collects Flight Unit. 02746_ U-05 Engineer builds a Wall. 02750_ U-05 Engineer lays Concrete. 02751_ U-05 Engineer builds a Wall. 02752_ X0-1V1: "See? It buffs right out!" (+54 core integrity) 02752_ U-05 Engineer builds a Wall. 02756_ U-05 Engineer lays Concrete. 02756_ U-05 Engineer builds a Wall. 02757_ U-05 Engineer lays Concrete. 02759_ U-05 Engineer builds a Wall. 02763_ U-05 Engineer lays Concrete. 02766_ System corrupted: Heat flow error (+165). 02771_ Connecting with Terminal... 02778_ EXIT=FOUND 02792_ System corrupted: IFF burst signal emitted. 02792_ X0-1V1 is amused. 02797_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????#####????????????? | | ??????????????????????# #?######?????? | | ??????????????????????# < # !!!#?????? | | ??????????????????????# # !! #?????? | | ??????????????????????# + !! #?????? | | ??????????????????????# @# #?????? | | ??????????????????????# # #?????? | | ???????? ???????????# #? #?????? | | ???? ? + ??????????# #?########???? | | ???? " ??????????# #? ???? | | "" ? " ??????????# #?"" #??? | | " ? "" ???????????# # "Y #??? | | ???????????# Y# "" #??? | | # ""###########?# + [! #??? | | # # # #?# # [ #??? | | # # """ """ #?# # % #??? | | # ### # """ """ #?# #? #??? | | # # """ """ #?# #?##### ###??? | | ] # #?# #????????????? | | # # #?# #????????????? | | " #?# #????????????? | | # " ### ##???????????? | | "##"####+### #???????????? | | ##### #???????????? | | " #???# T #???????????? | | % #" # #??# #???????????? | | # # ###??# #### #???????????? | | = " # #????# ???#######???????????? | | | "####????# ?????????????????????? | | % ##???????# ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 1260 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoProtonModule Manual? 0 Play Time 00:21:08 Cumulative 474.7 hours Start 2026.07.27 @ 22:40:38 End 2026.07.29 @ 01:46:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 241 Adventurer 0 Explorer 4 Win Type - Total 26 Types 9/1/2/6/1/2/3/1/1/0 Lore% 69 Gallery% 74 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a12bf119-7b72-46e1-982b-e75f0792cd58