Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 20:27:13 Player: Bsuter Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (74) 370 Value Destroyed (1551) 1551 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3081 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 274/280 System Corruption 8% Temperature Cool (9) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Mining Claw > --- INVENTORY (10) --- Heavy Ion Engine Targeting Computer Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Sensor Array Targeting Computer Improved Targeting Computer Improved EM Shotgun Improved EM Shotgun Grenade Launcher Datajack [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 54 | 6 10 17 21 Power 5 | 1 1 1 2 Engine 3 | 1 . . 2 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 19 | 2 3 9 5 Treads . | . . . . Leg 19 | 2 3 9 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 2 2 Device 1 | . . . 1 Storage 3 | 1 1 1 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 23 | 2 4 5 12 Energy Gun 12 | 1 3 4 4 Energy Cannon . | . . . . Ballistic Gun 8 | 1 . . 7 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 12 | . . 2 10 Power 1 | . . 1 . Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 6 | . . 1 5 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Backups 8 | . 5 9 9 Power 1 | . 1 . 1 Propulsion . | . . 2 . Utility 1 | . 1 2 1 Weapon 3 | . 1 3 4 Tool/Special . | . . . . Unused Backups 8 | . 1 3 4 Power 3 | . 1 . 2 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 4 | . . 3 1 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 98 99 97 Engine 8 | . 10 . 9 Core 3 | . 3 11 . Leg 31 | . 28 32 32 Device 2 | . . . 3 Storage 11 | . 14 11 11 Processor 17 | . 12 22 17 Energy Gun 10 | . 16 17 6 Ballistic Gun 9 | . 11 4 11 Slashing Weapon 2 | . . . 3 Peak Build Rating 19 | 6 11 19 19 Average Rating 14 | 4 7 14 17 On Entrance 9 | . 6 11 19 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 25 | 13 19 21 25 Greatest Support 39 | 20 20 39 39 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 2 10 10 10 Average Carried 8 | . 5 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 9 10 9 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1258 | 248 188 215 607 Remotely . | . . . . Salvage Created 2631 | . 350 847 1434 Parts 182 | . 24 45 113 Haulers Intercepted 6 | . . 4 2 Recyclers Shooed 4 | . . 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 46 | . 9 7 30 Guns 42 | . 7 7 28 AOE 4 | . 2 . 2 Classes Destroyed 11 | . 5 6 . Worker 10 | . 2 6 2 Builder 5 | . 1 1 3 Tunneler 1 | . . 1 . Hauler 6 | . . 4 2 Recycler 2 | . . 2 . Operator 1 | . 1 . . Watcher 3 | . . 1 2 Swarmer 13 | . 3 . 10 Grunt 21 | . 6 5 10 Brawler 1 | . . 1 . Sentry 11 | . . 1 10 Best Kill Streak 11 | . 5 5 11 Combat Bots Only 9 | . 3 3 9 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 317 | . 69 36 212 Missed 90 | . 14 4 72 Hits 227 | . 55 32 140 Melee 4 | . . 4 . Projectile 223 | . 55 28 140 Critical Strikes 8 | . . 3 5 Damage Taken 2953 | . 635 485 1833 Core 509 | . 100 60 349 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 60 . . Volleys Fired 190 | . 37 61 92 Largest 2 | . 2 2 2 Hottest 105 | . 105 105 90 Shots Fired 363 | . 74 122 167 Gun 362 | . 74 122 166 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 147 | . 32 32 83 Thermal 89 | . 31 58 . Explosive 1 | . . . 1 Electromagnetic 126 | . 11 32 83 Robot Hit Streak 27 | . 17 11 27 Robot Miss Streak 5 | . 4 5 5 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 254 | . 49 71 134 Core Hits 117 | . 23 34 60 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . 2 1 1 Burn 3 | . 2 1 . Destroy 1 | . . . 1 Melee Attacks 57 | . 1 . 56 Impact . | . . . . Slashing 50 | . . . 50 Piercing . | . . . . Sneak Attacks 3 | . 1 . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3870 | . 632 1043 2195 Guns 3418 | . 544 943 1931 Cannons . | . . . . Explosions 452 | . 88 100 264 Melee . | . . . . Ramming . | . . . . Kinetic 1102 | . 164 136 802 Thermal 1158 | . 378 613 167 Explosive 97 | . . . 97 Electromagnetic 1513 | . 90 294 1129 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 6 5 8 Average Corruption 5 | . 5 5 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 96 | . 13 11 72 Message Errors 22 | . 2 4 16 Matter Fused 23 | . 6 3 14 Heat Flow Errors 14 | . . 1 13 Energy Discharges 13 | . 3 . 10 Parts Fused 1 | . . . 1 Data Loss (minor) 9 | . . 2 7 Data Loss (major) 5 | . 1 . 4 Misfires 4 | . . 1 3 Alerts 2 | . 1 . 1 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 44 | . . 24 20 Projectiles . | . . . . Explosions 44 | . . 24 20 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 236 | . 27 69 140 Shots 7 | . 1 2 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 417 | . 315 417 270 Average Temperature 101 | . 95 140 70 Received Heat Transfer 1053 | . 249 195 609 Effects 5 | . . 5 . Shutdowns 2 | . . 2 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 1 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 3 2 . Heat Transferred 2650 | . 1101 1399 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . 1 2 3 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . . 1 Low Security (%) 65 | 100 100 100 44 Level 1 34 | . . . 55 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 264 | . 88 71 264 Initial 13 | . . 13 11 Average 126 | . 25 23 187 Influence Increases 1518 | . 258 276 984 Destroy 0b10 Robot/C 920 | . 180 140 600 Destroy 0b10 Robot/NC 140 | . 20 75 45 Destroy Leader 248 | . 40 40 168 Successful Hack 23 | . . 8 15 Disable Machine 30 | . 15 . 15 Destroy Structure 67 | . 3 13 51 Lose Combat Pursuer 90 | . . . 90 Influence Decreases 1301 | . 227 278 796 Entered New Map 36 | . . 18 18 Time Decay 1155 | . 227 250 678 Lost Part 110 | . . 10 100 Squads Dispatched 9 | . 3 1 5 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 13 13 44 Peak Tracking Total 10 | . 5 3 10 Tactical Retreats 6 | . . . 6 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 10 | . 6 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 11 | . 3 2 6 Terminals 10 | . 3 2 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 16 | . 3 4 9 Successful 7 | . . 2 5 Failed 9 | . 3 2 4 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 11 | . 3 4 4 Terminals 14 | . 3 4 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 7 | . . 2 5 Robot Analysis 2 | . . 1 1 Open Door 3 | . . . 3 Branch Access Points 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 2 1 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 2 | . 1 . 1 Non-combat 2 | . 1 . 1 Combat . | . . . . Robot Hacks Applied 2 | . 1 . 1 no_distress 1 | . . . 1 find_recycling 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 956 | . . . 956 Sensors 956 | . . . 956 Robot Analysis Total 2 | . . 1 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4245 | 62 744 773 2666 Spaces Moved 2590 | 48 484 416 1642 Core 8 | 8 . . . Treads . | . . . . Legs 2582 | 40 484 416 1642 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 108 120 120 120 Slowest Speed 260 | 120 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 4 73 28 95 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 22 | . . . 22 Terrain Destroyed 61 | . 2 12 47 Melee 22 | . . . 22 Projectile . | . . . . AOE 39 | . 2 12 25 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 3268 | 55 579 582 2052 Wait 298 | . 33 59 206 Move 2587 | 47 483 415 1642 Hop . | . . . . Pick Up 27 | 2 7 10 8 Fast Attach 17 | 6 2 1 8 Attach 11 | . 2 4 5 Detach 5 | . 3 . 2 Swap 39 | . 6 14 19 Drop 32 | . 5 18 9 Fire 190 | . 37 61 92 Melee 57 | . 1 . 56 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 5 | . . . 5 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 755 | -10/Materials | Discovered new exit (range 16) 806 | -10/Materials | Identified exit to Materials 807 | -10/Materials | Entered another Materials area 807 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 937 | -9/Materials | Build established: Scavenger-Mutant 1227 | -9/Materials | Identified exit to Mines 1227 | -9/Materials | Identified exit to Storage 1361 | -9/Materials | Build established: Mutant 1580 | -9/Materials | Entered Storage 1906 | -9/Storage | Core integrity fell below 50% 1921 | -9/Storage | Destroyed 9 combat bots 1936 | -9/Storage | Lost 4 parts (2n2w) 2170 | -9/Storage | Lost 3 parts (2n1w) 2232 | -9/Storage | Discovered new exit (range 16) 2249 | -9/Storage | Identified exit to Materials 2366 | -9/Storage | Identified exit to Recycling 2553 | -9/Storage | Garrison activated, responded to threat 2563 | -9/Storage | Core integrity fell below 20% 2772 | -9/Storage | Learned location of Armory (-4) 4246 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 04001_ System corrupted: Energy discharge (-72). 04019_ System corrupted: Heat flow error (+256). 04045_ System corrupted: Heat flow error (+227). 04073_ System corrupted: IFF burst signal emitted. 04080_ Terminal unresponsive. 04089_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 04089_ System corrupted: Imp. Assault Rifle misfires. 04127_ System corrupted: Matter fused (-10). 04146_ System corrupted: Heat flow error (+213). 04166_ W:HK#LG:|VXOHR MC7DI9U61UTZC6N 04182_ XRSJ3JLN6WREQAO 04192_ Connecting with Door Terminal... 04204_ System corrupted: Matter fused (-6). 04238_ C-30 ARC bursts open, deploying its payload. 04238_ G-47 Trooper unfolds itself. 04238_ G-34 Mercenary unfolds itself. 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"G" #? | | ! + """ #???# "???" #?# # # " #? | | #^ """ #???# ""??" ###+###### # | | ! # ^^ #???# "??"" # ###+####### | | [ = + % #???# "???" # """ ## #### ## | | # """ #???# """"" # """ + %+% # | | ####### """ #???# # """ ## # " # | | """ ########+###### ## #* T # | | # """ ## #[[ " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed MasterThermicThruster Manual? 0 Play Time 00:47:33 Cumulative 17.3 hours Start 2026.08.29 @ 19:32:31 End 2026.08.29 @ 20:27:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c2c03bd-aaea-4dd2-93da-3896e1855bbc