Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.14 @ 17:14:59 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (575) 575 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1605 Bonus ------- None Cogmind --------- Core Integrity 250/400 Matter 221/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (8) ---- Ion Engine Visual Processing Unit Improved Targeting Computer Power Shielding Medium Armor Plating Hardened Light Armor Plating Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Visual Processing Unit Improved Targeting Computer Power Shielding Medium Armor Plating Hardened Light Armor Plating Small Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 42 | 7 11 24 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 17 | 3 2 12 Treads 5 | . . 5 Leg 7 | 2 2 3 Wheel 1 | 1 . . Hover . | . . . Flight 4 | . . 4 Utility 6 | 1 3 2 Device 2 | . 1 1 Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 4 8 Energy Gun 7 | . 4 3 Energy Cannon 2 | . . 2 Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power . | . . . Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 86 | . 99 81 Engine 11 | . 14 11 Treads 7 | . . 10 Leg 17 | . 28 13 Flight 4 | . . 6 Device 7 | . 6 7 Storage 11 | . 14 11 Processor 1 | . 6 . Energy Gun 12 | . 27 6 Ballistic Gun 10 | . . 13 Naked Turns . | . . . Heaviest Build 28 | 11 28 28 Greatest Support 80 | 20 20 80 Greatest Overweight (x) 5 | 3 1 5 Average Overweight (x) . | . . . Largest Inventory Capacity 14 | 6 10 14 Average Capacity 8 | 5 7 9 Most Carried 8 | 1 6 8 Average Carried 5 | . 4 6 Final Capacity 10 | 6 10 8 Final Carried 7 | 1 5 7 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 586 | 211 164 211 Remotely . | . . . Salvage Created 624 | . 173 451 Parts 44 | . 14 30 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 23 | . 10 13 Guns 23 | . 10 13 Classes Destroyed 6 | . 2 4 Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 1 | . . 1 Swarmer 12 | . 5 7 Grunt 8 | . 5 3 Sentry 3 | . . 3 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1527 | . 421 1106 Core 285 | . 135 150 Absorbed by Shields . | . . . Core Remaining (%) 73 | 100 46 . Volleys Fired 75 | . 23 52 Largest 2 | . 2 2 Hottest 130 | . 130 130 Shots Fired 146 | . 46 100 Gun 146 | . 46 100 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 48 | . . 48 Thermal 98 | . 46 52 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | . 11 17 Robot Miss Streak 6 | . 6 5 Penetration Max . | . . . Secondary Targets 5 | . 1 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 132 | . 40 92 Core Hits 75 | . 36 39 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1036 | . 363 673 Guns 1034 | . 362 672 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . 1 1 Kinetic 376 | . . 376 Thermal 658 | . 362 296 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 2 | . 1 1 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 444 | . 444 300 Average Temperature 139 | . 168 106 Received Heat Transfer 414 | . 90 324 Effects 5 | . 5 . Energy Bleed 1 | . 1 . Interference 2 | . 2 . Short Circuit 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 891 | . 450 441 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 230 | . 230 220 Initial 37 | . . 37 Average 72 | . 93 67 Maximum Alert Level 1 | . 1 1 Low Security (%) 94 | 100 95 93 Level 1 5 | . 4 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 3 3 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 15 27 Peak Tracking Total 6 | . 5 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 1 3 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 4 10 Successful 9 | . 1 8 Failed 5 | . 3 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 1 | . . 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 9 | . . 9 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 8 | . . 8 Scan Component 4 | . . 4 Repair 4 | . . 4 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . . 4 Time 116 | . . 116 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1657 | 60 449 1148 Spaces Moved 757 | 48 228 481 Core 23 | 23 . . Treads 164 | . . 164 Legs 557 | 23 228 306 Wheels 2 | 2 . . Hover . | . . . Flight 11 | . . 11 Fastest Speed 50 | 50 120 111 Average Speed 143 | 102 128 154 Slowest Speed 460 | 200 150 460 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 42 40 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1178 | 56 338 784 Wait 274 | . 61 213 Move 755 | 47 227 481 Hop . | . . . Pick Up 10 | 1 6 3 Fast Attach 33 | 7 5 21 Attach 1 | . . 1 Detach . | . . . Swap 8 | . 6 2 Drop 20 | 1 9 10 Fire 75 | . 23 52 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 441 | -10/Materials | Core integrity fell below 50% 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x2 553 | -9/Materials | Repaired Spread Laser 586 | -9/Materials | Repaired Spread Laser 614 | -9/Materials | Repaired Aluminum Leg 1129 | -9/Materials | Build established: Scavenger-Mutant 1256 | -9/Materials | Lost 5 parts (3n1u1w) 1562 | -9/Materials | Repaired Lgt. Treads 1658 | -9/Materials | Self-destructed Last Messages --------------- 01564_ Connecting with Repair Station... 01570_ C-30 ARC bursts open, deploying its payload. 01570_ B-36 Bruiser unfolds itself. 01570_ G-34 Mercenary unfolds itself. 01571_ K-01 Serf collects debris. 01572_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01587_ Heat Sink melted. 01587_ G-34 Mercenary destroyed. 01598_ U-05 Engineer builds a Door. 01621_ Dropped Hvy. Assault Rifle. 01621_ Dropped Beam Rifle. 01623_ Acquired Lgt. EM Pulse Cannon. 01630_ Acquired Med. Armor Plating. 01648_ Triggered Alarm Trap. 01648_ An alarm sounds. 01652_ K-01 Serf cleans the Atomic Centrifuge. 01656_ U-05 Engineer lays Concrete. 01656_ K-01 Serf cleans the Atomic Centrifuge. 01657_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????# ??? ?????????????????? | | ???????????????????????# """ #????????????????? | | ???????????????????????# """ #????????????????? | | ???????????????????????# """ #????????????????? | | ???????????????????????+ #????????????????? | | ???????????????????????#a""" = ### #????????????? | | ???????????????????????#k""" /Y #????????????? | | ???????????????????????# """ #????????????????? | | ???????????????????????# @ #????????????????? | | ?? ????????????????????#/##a#####????????????????? | | ?? ???????????????????#u #????????????????????? | | ?? ???????????????????# #????????????????????? | | ?? ???????????????????# ######???????????????? | | ??#/#??????????????????# +???????????????? | | ??# #??????????????????# ######???????????????? | | ??# #??????????????????# #?????????#+###??????? | | ??# #######????????????+ ######### #??????? | | ### ##!!!!##???????????# #??????? | | #! !#???????????# % ???? | | #! !#???????????# #??????? | | # #########+### #####+##### #??????? | | # #???###??????? | | =% ######## # #????????????? | | """"! # # # #????????????? | | """"" %+ """# # [! #????????????? | | ! """"" #! R"# # [ #????????????? | | [# """#= # #????????????? | | + %+* # ! #????????????? | | ############# ##### + #????????????? | | ????????????##### ##???##############????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationShieldInitializer Manual? 0 Play Time 00:12:35 Cumulative 64.6 hours Start 2021.03.14 @ 17:04:15 End 2021.03.14 @ 17:14:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 16 Adventurer 148 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 962eaf66-c004-4733-84b2-1962bf9423b8