Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.16 @ 17:33:29

Player: Velkrum

Result: Destroyed by L-31 Rogue with Katana

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (18)      90
Value Destroyed (382)      382
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (80)                 80
              TOTAL SCORE: 1672

 Bonus
-------
Follower Combat Kills      80

 Cogmind 
---------
Core Integrity             0/400
Matter                     280/300
Energy                     185/265
System Corruption          0%
Temperature                Cool (0)
Movement                   Flying (355) Ox4
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
  Improved Ion Engine
>          --- PROPULSION (2) ---
           VTOL Module
>          --- UTILITY (4) ------
    Medium Storage Unit
  Improved Targeting Computer
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (10) ---
  Improved Signal Interpreter

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
           VTOL Module
           VTOL Module
>          --- UTILITY ----------
           Heat Sink
    Medium Storage Unit
  Improved Targeting Computer
           Reaction Control System
>          --- WEAPON -----------
  Improved Assault Rifle
  Improved Assault Rifle
>          --- INVENTORY --------
  Improved Ion Engine
   Armored Wheel
    Medium Battery
  Improved Signal Interpreter
           EM Pulse Gun
           Mining Laser
[Rating: 20]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 VTOL Module
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
  Hover Unit               Improved Hover Unit
  Flight Unit              VTOL Module
Utility                    Medium Storage Unit
  Device                   Heat Sink
  Storage                  Medium Storage Unit
  Processor                Improved Targeting Computer
Weapon                     Improved Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Improved Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Slots Evolved              2    | .   .   .   2   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  2    | .   .   .   2   
  Weapon                   .    | .   .   .   .   
Parts Attached             28   | 7   8   .   13  
  Power                    3    | 1   .   .   2   
    Engine                 3    | 1   .   .   2   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               8    | 2   2   .   4   
    Treads                 .    | .   .   .   .   
    Leg                    2    | 2   .   .   .   
    Wheel                  2    | .   2   .   .   
    Hover                  1    | .   .   .   1   
    Flight                 3    | .   .   .   3   
  Utility                  7    | 1   2   .   4   
    Device                 2    | .   .   .   2   
    Storage                3    | 1   1   .   1   
    Processor              2    | .   1   .   1   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   10   | 3   4   .   3   
    Energy Gun             3    | 2   .   .   1   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          3    | 1   2   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               2    | .   2   .   .   
    Special Weapon         2    | .   .   .   2   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   1   .   .   
Parts Lost                 5    | .   1   .   4   
  Power                    1    | .   1   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  3    | .   .   .   3   
  Weapon                   1    | .   .   .   1   
  Highest Loss Streak      3    | .   1   .   3   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     78   | .   80  57  80  
  Engine                   6    | .   8   .   7   
  Leg                      2    | .   6   .   .   
  Wheel                    6    | .   11  14  2   
  Flight                   7    | .   .   .   13  
  Device                   9    | .   .   .   15  
  Storage                  13   | .   14  14  12  
  Processor                8    | .   11  .   9   
  Energy Gun               2    | .   7   .   1   
  Ballistic Gun            18   | .   16  28  17  
  Launcher                 1    | .   3   .   .   
Naked Turns                .    | .   .   .   .   
Heaviest Build             25   | 11  16  16  25  
  Greatest Support         24   | 20  24  12  12  
  Greatest Overweight (x)  8    | .   1   1   8   
  Average Overweight (x)   1    | .   .   1   2   
Largest Inventory Capacity 10   | 8   10  10  10  
  Average Capacity         9    | 6   8   10  10  
  Most Carried             8    | 4   8   6   8   
  Average Carried          4    | 1   5   6   4   
  Final Capacity           10   | 8   10  10  10  
  Final Carried            6    | 1   6   6   1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -9/Materials

 Resources                      | -11 -10 -10 -9  
-----------                Run  | Yrd Mat Min Mat 
Matter Collected           602  | 217 33  .   352 
  Remotely                 .    | .   .   .   .   
Salvage Created            461  | .   153 .   308 
  Parts                    37   | .   13  .   24  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           1    | .   .   .   1   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Combat Hostiles Destroyed  16   | .   8   .   8   
  Guns                     14   | .   6   .   8   
  AOE                      2    | .   2   .   .   
Classes Destroyed          4    | .   2   .   2   
  Watcher                  2    | .   .   .   2   
  Swarmer                  10   | .   6   .   4   
  Grunt                    3    | .   2   .   1   
  Sentry                   3    | .   .   .   3   
Best Kill Streak           5    | .   5   .   3   
  Combat Bots Only         5    | .   5   .   3   
Max Kills in Single Turn   2    | .   2   .   2   
  Gunslinging              1    | .   .   .   1   
  Exploded                 1    | .   1   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -9  
--------                   Run  | Yrd Mat Min Mat 
Hostile Shots Fired        106  | .   25  .   81  
  Missed                   33   | .   10  .   23  
Damage Taken               1077 | .   214 .   863 
  Core                     464  | .   47  .   417 
  Absorbed by Shields      .    | .   .   .   .   
  Ignored by Resistances   304  | .   63  .   241 
Core Remaining (%)         90   | 100 .   81  .   
Volleys Fired              34   | .   12  .   22  
  Largest                  2    | .   2   .   2   
  Hottest                  123  | .   63  .   123 
Shots Fired                62   | .   21  .   41  
  Gun                      56   | .   17  .   39  
  Cannon                   .    | .   .   .   .   
  Launcher                 4    | .   4   .   .   
  Special                  2    | .   .   .   2   
  Kinetic                  44   | .   13  .   31  
  Thermal                  2    | .   .   .   2   
  Explosive                4    | .   4   .   .   
  Electromagnetic          12   | .   4   .   8   
  Robot Hit Streak         17   | .   5   .   17  
  Robot Miss Streak        2    | .   1   .   2   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        4    | .   .   .   4   
    Max Gunslinging Chain  1    | .   .   .   1   
Shots Hit Robots           47   | .   12  .   35  
  Core Hits                27   | .   12  .   15  
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         1    | .   .   .   1   
    Corrupt                1    | .   .   .   1   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           841  | .   296 .   545 
  Guns                     630  | .   139 .   491 
  Cannons                  .    | .   .   .   .   
  Explosions               157  | .   157 .   .   
  Melee                    .    | .   .   .   .   
  Ramming                  6    | .   .   .   6   
  Kinetic                  500  | .   96  .   404 
  Thermal                  48   | .   .   .   48  
  Explosive                157  | .   157 .   .   
  Electromagnetic          130  | .   43  .   87  
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            4    | .   4   .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               4    | .   4   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      21   | .   19  .   2   
  Shots                    1    | .   1   .   .   
  Rammed                   4    | .   .   .   4   
Targets Rammed             4    | .   .   .   4   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        58   | .   58  .   6   
  Average Temperature      31   | .   33  .   6   
  Received Heat Transfer   249  | .   36  .   213 
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         100  | .   .   .   100 
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Peak Influence             322  | .   217 71  322 
  Initial                  71   | .   .   71  23  
  Average                  141  | .   66  71  205 
Maximum Alert Level        1    | .   1   .   1   
  Low Security (%)         63   | 100 82  100 43  
  Level 1                  36   | .   17  .   56  
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          1    | .   .   .   1   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   .   .   1   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              31   | .   9   .   22  
  Peak Tracking Total      5    | .   4   .   5   
  Tactical Retreats        2    | .   .   .   2   

 Traps                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -9  
----------                 Run  | Yrd Mat Min Mat 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Machines Accessed          3    | .   2   .   1   
  Terminals                1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   1   .   1   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                3    | .   2   .   1   
  Successful               3    | .   2   .   1   
  Failed                   .    | .   .   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   1   .   1   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             1    | .   1   .   .   
  Record                   1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       2    | .   1   .   1   
  Report Inventory         2    | .   1   .   1   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         1    | .   1   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  
------------               Run  | Yrd Mat Min Mat 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -9  
--------                   Run  | Yrd Mat Min Mat 
Total Allies               3    | .   .   3   .   
  Largest Group            3    | .   .   3   3   
  Highest-Rated Group      40   | .   .   40  40  
  Highest-Rated Ally       16   | .   .   16  16  
Total Orders               .    | .   .   .   .   
Ally Attacks               28   | .   .   1   27  
  Total Damage             263  | .   .   13  250 
  Kills                    4    | .   .   .   4   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -9  
-------------              Run  | Yrd Mat Min Mat 
Turns Passed               1317 | 59  384 137 737 
Spaces Moved               842  | 43  334 131 334 
  Core                     44   | 9   .   .   35  
  Treads                   .    | .   .   .   .   
  Legs                     105  | 34  71  .   .   
  Wheels                   541  | .   263 131 147 
  Hover                    6    | .   .   .   6   
  Flight                   146  | .   .   .   146 
  Fastest Speed            50   | 50  90  105 105 
  Average Speed            135  | 105 98  105 189 
  Slowest Speed            450  | 120 120 105 450 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       31   | 3   52  36  33  
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             .    | .   .   .   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          21   | .   21  .   .   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      21   | .   21  .   .   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Total                      948  | 56  369 130 393 
  Wait                     .    | .   .   .   .   
  Move                     839  | 42  333 130 334 
  Hop                      .    | .   .   .   .   
  Pick Up                  29   | 7   11  .   11  
  Fast Attach              .    | .   .   .   .   
  Attach                   19   | 6   4   .   9   
  Detach                   .    | .   .   .   .   
  Swap                     9    | 1   4   .   4   
  Drop                     14   | .   5   .   9   
  Fire                     34   | .   12  .   22  
  Melee                    .    | .   .   .   .   
  Ram                      4    | .   .   .   4   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 1 exit: *Mat)

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 15)
   60 | -11/Scrapyard | Entered Materials
  308 | -10/Materials | Build established: Mutant
  385 | -10/Materials | Discovered new exit (range 10)
  444 | -10/Materials | Entered Mines
  558 | -10/Mines     | Discovered new exit (range 9)
  568 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  576 | -10/Mines     | Learned location of 1 exit from Materials
  581 | -10/Mines     | Entered Materials
  581 | -9/Materials  | Accompanied by 3 allies
  581 | -9/Materials  | Evolved 2 slots: Utility x2
  582 | -9/Materials  | Identified exit to Materials
 1249 | -9/Materials  | Core integrity fell below 50%
 1270 | -9/Materials  | Core integrity fell below 20%
 1299 | -9/Materials  | Lost 3 parts (2u1w)
 1318 | -9/Materials  | Destroyed by L-31 Rogue with Katana

 Last Messages 
---------------
01205_ Dropped Imp. Hover Unit.
01206_ Dropped VTOL Module. <x2>
01207_ R-06 Scavenger collects Aluminum Leg.
01211_ R-06 Scavenger collects Sml. Laser.
01214_ R-06 Scavenger collects Heat Sink.
01217_ R-06 Scavenger collects VTOL Module.
01219_ EM Pulse Gun severed.
01221_ R-06 Scavenger collects EM Pulse Gun.
01225_ R-06 Scavenger collects Imp. Hover Unit.
01226_ Imp. Assault Rifle severed.
01231_ Imp. Ion Engine severed.
01234_ Mining Laser destroyed.
01239_ Acquired 14 matter.
01247_ Acquired VTOL Module.
01247_ M-13 Machinist repairs Imp. Ion Engine.
01248_ Slammed into L-31 Rogue.
01255_ Heat Sink destroyed.
01258_ M-13 Machinist repairs L-31 Rogue.
01268_ Med. Battery destroyed.
01279_ Slammed into A-02 Transporter.

 Map 
-----
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|                    ????# #??  ??????   ??????????? |
|                    ????# #??  ??????# #??????????? |
|                    ????# #???  ?????# #?########?? |
|                    ????# #???? ?????# #?# """" #?? |
|                    ????# #????#+#???# #?# """" #?? |
|                    ????# ###### ##### ### """" #?? |
|                    ????#         %    % +      #?? |
|                    ????# ############/###      #?? |
|                    ????# #???#     %%  ##      #?? |
|                    ????# #???#         ######+##?? |
|                    ????# #???#         #???#   #?  |
|                    ????#g#???#         #???#   +   |
|                    ????#l###############???#   # " |
|                    ????# @  #??????????????## ## " |
|                    ????##   #???????????????# #? " |
|                    ?????#   #??????????###### #??? |
|                    ?????#   #??????????#  =/# #??? |
|                    ?????#   +??????????#  = # #??? |
|                    ?????#   #??????????#    # #### |
|                    ?????#   #??????????#    +      |
|                    ?????#   #??????????#    #+#### |
|                    ?????# < #??????????#    #  ??? |
|                    ??????   #??????????#/   #  ??? |
|                    ??????####??????????#  = #   ?? |
|                    ????????????????????#    #   ?? |
|                    ????????????????????########### |
|                    ????????????????????#         # |
|                    ????????????????????#         # |
|                    ????????????????????#         # |
|                    ????????????????????# !       + |
|                    ????????????????????#         # |
|                    ????????????????????#         # |
|                    ????????????????????#         # |
|                    ????????????????????#         + |
|                    ????????????????????########### |
|                    ??????????????????????????????# |
|                    ??????????????????????????????# |
|                    ??????????????????????????????# |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           38
Energy Generation          12
Energy Capacity            415
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                50
Targeting Accuracy         6
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NeutronTargetingRedirector
  Manual?         0
Play Time         00:18:38
  Cumulative      2.8 hours
  Start           2024.05.16 @ 17:16:29
  End             2024.05.16 @ 17:33:29
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          6
  Rogue           0
  Adventurer      6
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          8
Achievement%      7
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              48/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 78959731-9a16-4daa-8b93-86e3cea90c0d