Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.07 @ 10:01:05 Player: JINGUS Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (638) 638 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2088 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 195/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Structural Scanner > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- (None) [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Matter Pod Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Guided Missile Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 5 2 5 5 15 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 4 1 3 Treads 2 | 2 . . . . Leg 3 | . . 2 1 . Wheel . | . . . . . Hover 2 | . . 2 . . Flight 3 | . . . . 3 Utility 11 | . 2 1 3 5 Device 7 | . . 1 2 4 Storage 1 | . 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 9 | 2 . . 1 6 Energy Gun 2 | . . . . 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 2 . . . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 15 | . . . 3 12 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 4 | . . . 2 2 Weapon 6 | . . . 1 5 Highest Loss Streak 6 | . . . 3 6 Average Slot Usage (%) 75 | . 75 99 70 56 Engine 9 | . 14 14 11 5 Treads 6 | . 28 11 . . Leg 7 | . . 15 2 3 Hover 5 | . . . 22 7 Flight 5 | . . . . 11 Device 9 | . . 8 6 13 Storage 2 | . 1 5 . . Processor 6 | . 3 14 7 . Protection 1 | . . . 2 3 Energy Cannon 2 | . . . 6 3 Ballistic Gun 16 | . 28 28 12 5 Naked Turns 33 | . . . . 33 Heaviest Build 19 | 8 10 10 13 19 Greatest Support 44 | 40 40 44 44 44 Greatest Overweight (x) 3 | . . 2 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 3 | 2 1 3 2 2 Average Carried . | . . . . . Final Capacity 4 | 4 4 4 4 4 Final Carried 1 | . . 1 . . Class Distribution -------------------- 74% | Mutant 17% | Scavenger-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 609 | 233 . 103 71 202 Remotely . | . . . . . Salvage Created 960 | . . 46 169 745 Parts 56 | . . 4 11 41 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 15 | . . 1 3 11 Guns 8 | . . 1 1 6 Cannons 6 | . . . 2 4 AOE 1 | . . . . 1 Classes Destroyed 8 | . . 1 2 5 Worker 2 | . . . . 2 Builder 1 | . . . 1 . Recycler 2 | . . . . 2 Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Grunt 9 | . . 1 2 6 Brawler 1 | . . . . 1 Sentry 5 | . . . 1 4 Best Kill Streak 9 | . . 1 3 9 Combat Bots Only 4 | . . 1 3 4 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1680 | . . 222 241 1217 Core 458 | . . 32 64 362 Absorbed by Shields 20 | . . . 20 . Core Remaining (%) 93 | 100 . 87 . . Volleys Fired 68 | . . 12 8 48 Largest 2 | . . 2 2 2 Hottest 79 | . . 40 76 79 Shots Fired 118 | . . 24 16 78 Gun 85 | . . 24 10 51 Cannon 28 | . . . 6 22 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 75 | . . 24 10 41 Thermal 6 | . . . . 6 Explosive 5 | . . . . 5 Electromagnetic 32 | . . . 6 26 Robot Hit Streak 21 | . . 19 21 10 Robot Miss Streak 4 | . . 1 1 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 84 | . . 22 11 51 Core Hits 36 | . . 5 7 24 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1393 | . . 228 187 978 Guns 798 | . . 228 63 507 Cannons 496 | . . . 102 394 Explosions 99 | . . . 22 77 Melee . | . . . . . Ramming . | . . . . . Kinetic 681 | . . 228 63 390 Thermal 76 | . . . 22 54 Explosive 77 | . . . . 77 Electromagnetic 559 | . . . 102 457 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Effects 7 | . . . 1 6 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . 1 . Data Loss (minor) 3 | . . . . 3 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles 10 | . . . . 10 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . . . . 16 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 110 | . . 19 86 110 Average Temperature 36 | . . 12 36 39 Received Heat Transfer 660 | . . 129 18 513 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 175 | . . . 50 125 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 315 | . . 20 65 315 Average Influence 76 | . . 9 22 157 Maximum Alert Level 1 | . . . . 1 Low Security (%) 83 | 100 100 100 100 62 Level 1 16 | . . . . 37 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . . 2 4 20 Peak Tracking Total 5 | . . 2 4 5 Tactical Retreats 7 | . . 1 . 6 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 1 | . . . 1 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Recycle Component 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches 8 | . . . . 8 Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1289 | 50 89 465 99 586 Spaces Moved 832 | 30 54 299 84 365 Core 67 | 8 . 2 . 57 Treads 173 | 22 54 97 . . Legs 198 | . . 198 . . Wheels . | . . . . . Hover 247 | . . 2 84 161 Flight 147 | . . . . 147 Fastest Speed 29 | 50 160 76 76 29 Average Speed 98 | 130 160 132 78 62 Slowest Speed 200 | 160 160 160 86 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . 1 1 Exploration Rate (%) 31 | 3 12 69 10 64 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 63 | . . . 3 60 Melee . | . . . . . Projectile . | . . . . . AOE 63 | . . . 3 60 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1194 | 40 57 347 103 647 Wait 217 | . . 20 . 197 Move 828 | 30 53 298 83 364 Hop . | . . . . . Pick Up 32 | 5 2 6 5 14 Fast Attach . | . . . . . Attach 30 | 5 2 5 5 13 Detach 1 | . . 1 . . Swap 2 | . . . . 2 Drop 16 | . . 5 2 9 Fire 68 | . . 12 8 48 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 6) 140 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 389 | -10/Mines | Assembled infested the area 390 | -10/Mines | Learned Materials garrison access intel 394 | -10/Mines | Assisted by a Guerilla fighting off Assembled 484 | -10/Mines | Found a hidden stash of uninstalled traps 520 | -10/Mines | Learned Materials terminal intel 584 | -10/Mines | Discovered new exit (range 5) 605 | -10/Mines | Entered Materials 605 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 606 | -9/Materials | Identified exit to Mines 607 | -9/Materials | Loaded intel: 12 terminal locations 641 | -9/Materials | Discovered new exit (range 17) 677 | -9/Materials | Crushed by falling debris 704 | -9/Materials | Entered Storage 708 | -9/Storage | Lost 3 parts (2u1w) 1030 | -9/Storage | Core integrity fell below 50% 1070 | -9/Storage | Lost 6 parts (1p1u4w) 1091 | -9/Storage | Found Prototype Launcher 1092 | -9/Storage | Identified Gui. Missile Launcher 1114 | -9/Storage | Core integrity fell below 20% 1147 | -9/Storage | Lost 3 parts (2n1w) 1290 | -9/Storage | Crushed by falling debris 1290 | -9/Storage | Smashed by cave-in Last Messages --------------- 01212_ Drone destroyed. 01231_ U-05 Engineer destroyed. 01235_ R-06 Scavenger collects Structural Scanner. 01236_ U-05 Engineer builds a Wall. 01236_ K-01 Serf collects debris. 01237_ Drone destroyed. 01238_ R-06 Scavenger collects Welding Torch. 01240_ K-01 Serf collects debris. 01241_ R-06 Scavenger collects Lgt. Ion Engine. 01243_ Drone destroyed. 01245_ R-06 Scavenger collects Wheel. 01251_ System corrupted: Heat flow error (+138). 01251_ W-16 Scout sends out distress signal. 01256_ Drone destroyed. 01261_ Dropped Drone Bay. 01277_ K-01 Serf cleans the Compression Vault. 01283_ Drone destroyed. Sealed Heavy Doors opened remotely. 01290_ The unstable cave ceiling collapses. 01290_ Crushed by falling debris. 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"% + """ #????? | | ??????? # #????? | | ??????? #####+#### ########### #???? | | ??????????????????###+###?????????# ! ##???? | | ??????????????????????????????????###########????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Unlikely Earthworm Challenges ------------ None Game ------ Seed CoreTacticalMantle Manual? 0 Play Time 00:24:46 Cumulative 3.5 hours Start 2020.05.07 @ 09:37:29 End 2020.05.07 @ 10:01:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c5dda1c-89f1-4839-89c4-ac70a103ddce