Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.04 @ 20:20:02

Player: zapruda

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (61)      305
Value Destroyed (1379)     1379
Prototype IDs (7)          140
Alien Tech Used (0)        0
Bonus (127)                127
              TOTAL SCORE: 3051

 Bonus
-------
High Alert Combat Kills    127

 Cogmind 
---------
Core Integrity             0/400
Matter                     168/300
Energy                     254/280
System Corruption          0%
Temperature                Warning (366)
Movement                   Flying (109) Ox1
Location                   -9/Storage

 Parts 
-------
>          --- POWER (1) --------
     Heavy Ion Engine
>          --- PROPULSION (2) ---
           VTOL Module
  Improved Flight Unit
>          --- UTILITY (4) ------
     Small Storage Unit
  Advanced Weight Redist. System
           Transport Network Coupler
  Improved Targeting Computer
>          --- WEAPON (2) -------
  Improved Medium Laser
     Light Cannon
>          --- INVENTORY (8) ----
     Light Ion Engine
           Cooling System
    Medium Battery (150)
  Advanced Weight Redist. System
  Advanced Weight Redist. System

 Peak State 
------------
>          --- POWER ------------
     Heavy Ion Engine
>          --- PROPULSION -------
  Improved Flight Unit
  Improved Flight Unit
>          --- UTILITY ----------
     Small Storage Unit
  Advanced Weight Redist. System
  Improved Signal Interpreter
           Drone Bay
>          --- WEAPON -----------
  Improved Medium Laser
  Improved Assault Rifle
>          --- INVENTORY --------
     Light Ion Engine
           VTOL Module
    Medium Battery
  Advanced Weight Redist. System
  Advanced Weight Redist. System
           EMP Blaster
           EMP Blaster
[Rating: 28]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Flight Unit              Improved Flight Unit
Utility                    Advanced Weight Redist. System
  Device                   Advanced Weight Redist. System
  Storage                  Small Storage Unit
  Processor                Improved Signal Interpreter
Weapon                     Shock Rifle
  Energy Gun               Shock Rifle
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Light Cannon

 Build                          | -11 -10 -9  -9  
-------                    Run  | Jun Mat Mat Sto 
Slots Evolved              2    | .   .   2   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  2    | .   .   2   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             26   | .   1   18  7   
  Power                    3    | .   .   3   .   
    Engine                 3    | .   .   3   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               3    | .   .   2   1   
    Treads                 .    | .   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 3    | .   .   2   1   
  Utility                  8    | .   .   5   3   
    Device                 4    | .   .   3   1   
    Storage                1    | .   .   1   .   
    Processor              3    | .   .   1   2   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   12   | .   1   8   3   
    Energy Gun             8    | .   1   5   2   
    Energy Cannon          2    | .   .   2   .   
    Ballistic Gun          1    | .   .   1   .   
    Ballistic Cannon       1    | .   .   .   1   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  5    | .   .   5   .   
Parts Lost                 5    | .   .   4   1   
  Power                    1    | .   .   1   .   
  Propulsion               1    | .   .   .   1   
  Utility                  .    | .   .   .   .   
  Weapon                   3    | .   .   3   .   
  Highest Loss Streak      3    | .   .   3   1   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     95   | .   84  95  98  
  Engine                   11   | .   14  10  11  
  Leg                      12   | .   28  17  .   
  Flight                   10   | .   .   4   21  
  Device                   15   | .   .   19  13  
  Storage                  11   | .   14  11  11  
  Processor                12   | .   .   10  18  
  Energy Gun               14   | .   27  14  11  
  Energy Cannon            1    | .   .   2   .   
  Ballistic Gun            3    | .   .   2   4   
  Ballistic Cannon         2    | .   .   .   6   
Naked Turns                .    | .   .   .   .   
Heaviest Build             19   | 11  12  19  19  
  Greatest Support         29   | 20  20  29  19  
  Greatest Overweight (x)  3    | .   .   3   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         8    | 8   8   8   8   
  Most Carried             8    | 6   7   8   8   
  Average Carried          6    | 6   6   6   5   
  Final Capacity           8    | 8   8   8   8   
  Final Carried            7    | 6   7   7   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials
 Mutant | -9/Storage

 Resources                      | -11  -10  -9   -9   
-----------                Run  | Jun  Mat  Mat  Sto  
Matter Collected           721  | 200  10   218  293  
  Remotely                 .    | .    .    .    .    
Salvage Created            2047 | .    207  724  1116 
  Parts                    145  | .    17   67   61   
Haulers Intercepted        9    | .    1    2    6    
Recyclers Shooed           .    | .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    
  Prevented                .    | .    .    .    .    

 Kills                          | -11 -10 -9  -9  
-------                    Run  | Jun Mat Mat Sto 
Combat Hostiles Destroyed  42   | .   5   18  19  
  Guns                     22   | .   3   12  7   
  Cannons                  17   | .   .   5   12  
  AOE                      3    | .   2   1   .   
Classes Destroyed          8    | .   4   4   .   
  Builder                  2    | .   1   1   .   
  Hauler                   9    | .   1   2   6   
  Recycler                 2    | .   .   1   1   
  Operator                 2    | .   .   1   1   
  Watcher                  4    | .   .   4   .   
  Swarmer                  16   | .   3   13  .   
  Grunt                    16   | .   2   1   13  
  Sentry                   10   | .   .   4   6   
Best Kill Streak           7    | .   6   7   5   
  Combat Bots Only         5    | .   5   5   4   
Max Kills in Single Turn   2    | .   2   2   1   
  Gunslinging              1    | .   .   1   .   
  Exploded                 2    | .   2   1   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -9   -9   
--------                   Run  | Jun  Mat  Mat  Sto  
Damage Taken               1424 | .    79   666  679  
  Core                     404  | .    .    154  250  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  100  .    .    
Volleys Fired              174  | .    12   68   94   
  Largest                  2    | .    2    2    2    
  Hottest                  100  | .    80   100  91   
Shots Fired                281  | .    24   106  151  
  Gun                      190  | .    24   77   89   
  Cannon                   91   | .    .    29   62   
  Launcher                 .    | .    .    .    .    
  Special                  .    | .    .    .    .    
  Kinetic                  100  | .    .    16   84   
  Thermal                  96   | .    .    29   67   
  Explosive                .    | .    .    .    .    
  Electromagnetic          85   | .    24   61   .    
  Robot Hit Streak         15   | .    8    9    15   
  Robot Miss Streak        5    | .    2    5    3    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        3    | .    2    1    .    
    Max Gunslinging Chain  1    | .    1    1    .    
Shots Hit Robots           167  | .    16   57   94   
  Core Hits                74   | .    8    29   37   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed 1    | .    .    1    .    
  Critical Strikes         7    | .    .    2    5    
    Burn                   3    | .    .    .    3    
    Destroy                1    | .    .    1    .    
    Blast                  2    | .    .    .    2    
    Corrupt                1    | .    .    1    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           3084 | .    310  1173 1601 
  Guns                     1941 | .    217  797  927  
  Cannons                  1002 | .    .    328  674  
  Explosions               141  | .    93   48   .    
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  1024 | .    .    181  843  
  Thermal                  1227 | .    93   376  758  
  Explosive                .    | .    .    .    .    
  Electromagnetic          833  | .    217  616  .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            .    | .    .    .    .    
  Projectiles              .    | .    .    .    .    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 8    | .    .    .    8    
  Impact                   .    | .    .    .    .    
  Kinetic                  6    | .    .    .    6    
  Secondary                2    | .    .    .    2    
Self-Inflicted Damage      .    | .    .    .    .    
  Shots                    .    | .    .    .    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        414  | .    120  404  414  
  Average Temperature      123  | .    40   110  146  
  Received Heat Transfer   471  | .    30   108  333  
  Effects                  4    | .    .    2    2    
    Shutdowns              1    | .    .    .    1    
    Energy Bleed           2    | .    .    2    .    
    Matter Decay           1    | .    .    .    1    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           1    | .    .    1    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              4    | .    .    4    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             3    | .    .    2    1    
  Heat Transferred         2629 | .    100  642  1887 
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      2    | .    1    1    .    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -9  -9  
-------                    Run  | Jun Mat Mat Sto 
Peak Influence             658  | .   197 438 658 
  Initial                  184  | .   .   83  184 
  Average                  266  | .   88  222 384 
Maximum Alert Level        2    | .   .   2   2   
  Low Security (%)         40   | 100 100 40  21  
  Level 1                  34   | .   .   47  29  
  Level 2                  24   | .   .   12  49  
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          3    | .   .   .   3   
  Investigation            1    | .   .   .   1   
  Extermination            .    | .   .   .   .   
  Reinforcement            2    | .   .   .   2   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -9  
---------                  Run  | Jun Mat Mat Sto 
Distress Signals           6    | .   .   2   4   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              58   | .   7   23  28  
  Peak Tracking Total      8    | .   3   5   8   
  Tactical Retreats        2    | .   .   .   2   

 Traps                          | -11 -10 -9  -9  
-------                    Run  | Jun Mat Mat Sto 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -9  -9  
----------                 Run  | Jun Mat Mat Sto 
Machines Disabled          5    | .   4   .   1   
  Max in Single Turn       1    | .   1   .   1   
Machines Repaired          .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -9  
---------                  Run  | Jun Mat Mat Sto 
Machines Accessed          9    | .   1   4   4   
  Terminals                8    | .   1   3   4   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   .   1   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                19   | .   1   8   10  
  Successful               5    | .   .   2   3   
  Failed                   14   | .   1   6   7   
    Catastrophic           3    | .   1   2   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   4    | .   .   4   .   
  Terminals                16   | .   1   5   10  
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          3    | .   .   3   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             5    | .   .   2   3   
  Prototype ID Bank        1    | .   .   .   1   
  Open Door                2    | .   .   .   2   
  Branch Access Points     1    | .   .   1   .   
  Registered Prototypes    1    | .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   .   1   .   
  Used                     .    | .   .   .   .   
Hacking Detections         8    | .   1   4   3   
  Full Trace Events        1    | .   .   .   1   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  
------------               Run  | Jun Mat Mat Sto 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -9  
--------                   Run  | Jun Mat Mat Sto 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               4    | .   .   .   4   
  EXPLORE                  4    | .   .   .   4   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -9  
-------                    Run  | Jun Mat Mat Sto 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             4    | .   .   .   4   
  Drone Recoveries         4    | .   .   .   4   

 Exploration                    | -11 -10 -9  -9  
-------------              Run  | Jun Mat Mat Sto 
Turns Passed               1252 | 2   148 640 462 
Spaces Moved               784  | 2   91  426 265 
  Core                     .    | .   .   .   .   
  Treads                   .    | .   .   .   .   
  Legs                     373  | 2   91  280 .   
  Wheels                   .    | .   .   .   .   
  Hover                    .    | .   .   .   .   
  Flight                   411  | .   .   146 265 
  Fastest Speed            34   | 120 120 37  34  
  Average Speed            76   | 120 120 92  36  
  Slowest Speed            250  | 120 120 250 37  
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            1    | .   .   .   1   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       36   | 2   27  53  64  
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        1    | .   .   1   .   
  Unknown Exits Taken      2    | 1   1   .   .   
Scrap Searched             .    | .   .   .   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          4    | .   .   4   .   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      4    | .   .   4   .   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -9  -9  
---------                  Run  | Jun Mat Mat Sto 
Total                      1156 | 1   106 568 481 
  Wait                     135  | .   .   31  104 
  Move                     779  | 1   90  425 263 
  Hop                      1    | .   .   .   1   
  Pick Up                  20   | .   2   12  6   
  Fast Attach              7    | .   .   7   .   
  Attach                   13   | .   1   6   6   
  Detach                   2    | .   .   1   1   
  Swap                     6    | .   .   5   1   
  Drop                     19   | .   1   13  5   
  Fire                     174  | .   12  68  94  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials
-9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto)
-9/Storage

 History 
---------
 Turn | Location      | Event
    1 | -11/Junkyard  | Discovered new exit (range 1)
    3 | -11/Junkyard  | Entered Materials
   83 | -10/Materials | Discovered new exit (range 10)
  151 | -10/Materials | Entered another Materials area
  151 | -9/Materials  | Evolved 2 slots: Utility x2
  316 | -9/Materials  | Build established: Mutant
  508 | -9/Materials  | Discovered new exit (range 6)
  618 | -9/Materials  | Lost 3 parts (1p2w)
  682 | -9/Materials  | Discovered new exit (range 6)
  771 | -9/Materials  | Identified exit to Mines
  771 | -9/Materials  | Identified exit to Storage
  771 | -9/Materials  | Discovered new exit (range 15)
  791 | -9/Materials  | Entered Storage
 1058 | -9/Storage    | Core integrity fell below 50%
 1230 | -9/Storage    | Core integrity fell below 20%
 1253 | -9/Storage    | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
01187_ K-01 Serf collects debris.
01189_ R-06 Scavenger collects Trap Extractor.
01189_ K-01 Serf collects debris.
01192_ R-06 Scavenger collects Mni. Grenade Launcher.
01193_ Acquired 21 matter.
01194_ Connecting with Door Terminal...
01206_ G-34 Mercenary destroyed.
01209_ G-47 Trooper destroyed.
01221_ G-34 Mercenary destroyed.
01230_ Destroyed Heat Sink.
01231_ K-01 Serf collects debris.
01233_ G-34 Mercenary knocked back.
01242_ M-13 Machinist fits Backup Plating I on G-34 Mercenary.
01243_ Y-45 Defender destroyed.
01244_ Overheating: Matter decay (-46).
01245_ Power failure, Hvy. Ion Engine shutdown.
01247_ G-34 Mercenary knocked back.
01251_ Y-45 Defender destroyed.
01253_ G-34 Mercenary destroyed.
01253_ K-01 Serf collects debris.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????   ??               %[%[[     |
| ?????????????????????    ??#################[!!!   |
| ?????????????????????   #??????????????????#  !!   |
| ????????????????????#   #?????????????######       |
| ????????????????????#   #?????????????#            |
| ????????????????????#   #?????????????#            |
| ????????????????????+   +?????????????#            |
| ????????????????????#   #?????????????######+##### |
| ????????????????????#   #???????????????#        # |
| ????????????????????#   #???????????????#        # |
| ????????????????????#   #??????????##???#   """"%# |
| ????????????????????#   ############ ???#  "" ="*# |
| ??????????###########   #  !   !  ##  ?## """!/ =# |
| ??????????#         #%  +         ##  ?#+ "]!"""!# |
| ??????????#         #  %# """ """ ##  ?## "!!" % + |
| ??????????#      !  #   # """ """ ##   ?# """"   # |
| ??????????? """"   =+   + """ """ #?   ?#        # |
| ??????????? """" %[%#]  #         ####+########### |
| ??????????? """"*!!=#   #         +%%       % ===  |
| ????????????""""!%! #%!=#         #%         ##### |
| ???????????     !!= # ]*#### ######%         #  !  |
| ??????????###### ####!  #??###????#% =       + =   |
| ???????????????##???#   ####??###?# ######## #  !  |
| ????????????????????# % #* #? ==#?# #??????# #??   |
| ????????????????????#   #%["  ==#?#%#??????#[#???? |
| ????????????????????#  %#@*=  ==#?#!#?######+####? |
| ????????????????????#% %%*="    #?# #?#   =***! #? |
| ????????????????????#!=g##T#????#?# #?#    [[!  #? |
| ??????????????????? /k%[#?##??????# #?# """ """ #? |
| ?????????????????g  #   #?????????# ### """ """ +? |
| ???????????????#ggT?#   #?????????#   + """ """ #? |
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| ???????????????####+######????????# ######## ####  |
| ???????????????#          ????????#                |
| ???????????????#     [     ???????#   [   ######## |
| ???????????????#     !     ########  !    #??????? |
| ???????????????#           +          !   #??????? |
| ???????????????#      [    ################??????? |
| ???????????????#     %     ??????????????????????? |
| ???????????????#          ???????????????????????? |
| ???????????????###########???????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Additional Mass Support    9
Evasion (%)                62
Targeting Accuracy         6

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DisruptionHelicalSuite
  Manual?         0
Play Time         00:18:58
  Cumulative      78.4 hours
  Start           2023.07.04 @ 20:04:38
  End             2023.07.04 @ 20:20:02
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          118
  Rogue           118
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             29
Gallery%          51
Achievement%      35
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b6d369e3-29bc-4017-a01b-b7f24def8588