Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 21:50:22 Player: Bt-7274 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (2487) 2487 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5697 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 35/100 System Corruption 3% Temperature Cool (9) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON (3) ------- Minigun Shock Bomb Launcher > --- INVENTORY (20) --- Ion Engine Cooled Ion Engine Wheel Heat Sink Heat Sink Visual Processing Unit Sensor Array Improved Terrain Scanner Recoil Stabilizer Improved Light Armor Plating Hacking Suite Relay Coupler [Swarmer] (32) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (21) Relay Coupler [Demolisher] (19) Relay Coupler [Specialist] (18) Relay Coupler [Hunter] (14) Heavy Particle Cannon Heavy Particle Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON ----------- Heavy Particle Gun Minigun Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Heat Sink Heat Sink Visual Processing Unit Sensor Array Improved Terrain Scanner Recoil Stabilizer Improved Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Heavy Particle Cannon Heavy Particle Cannon Heavy Mace Blade Saw [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 1 2 . . Weapon 1 | . . 1 . . . Parts Attached 70 | 7 4 14 11 17 17 Power 9 | 1 . 2 1 3 2 Engine 7 | 1 . 2 1 1 2 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 16 | 2 3 2 . 2 7 Treads 3 | 2 . . . . 1 Leg 4 | . . . . . 4 Wheel 9 | . 3 2 . 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 2 1 5 5 7 4 Device 13 | 1 . 4 2 3 3 Storage 2 | 1 1 . . . . Processor 3 | . . 1 1 1 . Hackware 2 | . . . 1 . 1 Protection 4 | . . . 1 3 . Artifact . | . . . . . . Weapon 21 | 2 . 5 5 5 4 Energy Gun 9 | 2 . 2 2 3 . Energy Cannon 2 | . . . . . 2 Ballistic Gun 7 | . . 3 3 . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 32 | . 2 6 3 17 4 Power 6 | . . 1 . 4 1 Propulsion 7 | . 2 . . 4 1 Utility 8 | . . 1 2 5 . Weapon 11 | . . 4 1 4 2 Highest Loss Streak 11 | . 1 4 1 11 2 To Critical Strikes . | . . . . . . Average Backups 15 | 3 8 14 18 16 19 Power 2 | . . 2 3 2 2 Propulsion 1 | 2 2 2 3 1 . Utility 8 | . 4 6 8 10 13 Weapon 2 | . 2 3 2 2 3 Tool/Special . | . . . . . . Unused Backups 25 | . 1 . 4 2 18 Power 4 | . . . 1 . 3 Propulsion 3 | . . . 2 . 1 Utility 14 | . . . . 2 12 Weapon 4 | . 1 . 1 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 93 82 96 87 92 Engine 9 | . 14 9 9 6 8 Wheel 14 | . 20 16 18 12 8 Device 12 | . 14 14 16 10 7 Storage 10 | . 14 11 9 9 9 Processor 6 | . . 4 4 12 10 Hackware 3 | . . . 7 . 8 Protection 5 | . . . 5 10 9 Energy Gun 13 | . 28 11 9 12 10 Energy Cannon 1 | . . . . . 4 Ballistic Gun 9 | . . 14 16 7 4 Launcher 1 | . . . . 2 5 Peak Build Rating 35 | 7 8 13 23 26 35 Average Rating 17 | 5 6 10 19 20 29 On Entrance 11 | . 7 7 12 20 23 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 64 | 14 49 55 58 60 64 Greatest Support 40 | 40 40 32 32 32 30 Greatest Overweight (x) 21 | . 3 3 1 3 21 Average Overweight (x) 1 | . 1 1 1 1 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 Most Carried 20 | 7 15 17 20 20 20 Average Carried 15 | 3 8 14 18 16 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 7 14 15 20 18 20 Class Distribution -------------------- 31% | Mutant 30% | Gunner 19% | Scavenger-Gunner 12% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1465 | 211 94 280 294 241 345 Remotely 108 | . . . 108 . . Salvage Created 2698 | 122 211 703 596 455 611 Parts 148 | 6 13 42 29 21 37 Haulers Intercepted 4 | . . . 3 . 1 Recyclers Shooed 3 | . . 1 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 43 | . 3 14 7 11 8 Melee 1 | . . . . 1 . Guns 35 | . 3 14 7 9 2 Cannons 4 | . . . . . 4 AOE 2 | . . . . . 2 Classes Destroyed 13 | 2 3 3 3 1 1 Worker 2 | . . . 1 . 1 Builder 3 | . . . . . 3 Tunneler 3 | 2 . . 1 . . Hauler 4 | . . . 3 . 1 Recycler 5 | 1 1 2 1 . . Operator 2 | . 1 . . . 1 Watcher 4 | . 1 2 1 . . Swarmer 9 | . . 4 3 2 . Cutter 2 | . . . . 2 . Grunt 21 | . 3 7 . 5 6 Brawler 1 | . . 1 . . . Sentry 9 | . . 2 3 2 2 Hunter 1 | . . . 1 . . Best Kill Streak 6 | 2 3 4 4 6 3 Combat Bots Only 6 | . 3 4 3 6 3 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 335 | . 47 64 40 140 44 Missed 92 | . 12 22 16 26 16 Hits 243 | . 35 42 24 114 28 Melee 10 | . . 4 . 6 . Projectile 233 | . 35 38 24 108 28 Critical Strikes 8 | . . . 2 5 1 Damage Taken 3368 | . 435 551 281 1494 607 Core 790 | . 151 76 48 289 226 Absorbed by Shields 102 | . . . . 102 . Redirected to Shielding 30 | . . . . 30 . Core Remaining (%) 73 | 100 39 81 . . . Volleys Fired 173 | 9 21 42 36 36 29 Largest 3 | 2 2 3 3 3 3 Hottest 205 | 90 90 113 103 130 205 Shots Fired 396 | 18 42 92 100 78 66 Gun 376 | 18 42 92 100 78 46 Cannon 15 | . . . . . 15 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 184 | . . 65 64 37 18 Thermal 202 | 18 42 27 36 36 43 Explosive . | . . . . . . Electromagnetic 10 | . . . . 5 5 Robot Hit Streak 23 | 5 7 10 9 14 23 Robot Miss Streak 4 | 2 4 3 4 3 2 Penetration Max . | . . . . . . Secondary Targets 10 | . 1 3 2 3 1 Max Gunslinging Chain 2 | . 1 2 1 1 1 Shots Hit Robots 254 | 12 26 56 60 63 37 Core Hits 114 | 3 12 29 24 24 22 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 11 | 2 2 4 . 2 1 Burn 9 | 2 2 2 . 2 1 Destroy 2 | . . 2 . . . Melee Attacks 9 | . . . . 8 1 Impact 9 | . . . . 8 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4099 | 137 294 793 751 1132 992 Guns 3395 | 137 294 793 723 1036 412 Cannons 325 | . . . . . 325 Explosions 236 | . . . . . 236 Melee 115 | . . . . 96 19 Ramming 28 | . . . 28 . . Kinetic 1602 | . . 589 428 395 190 Thermal 2014 | 137 294 204 295 537 547 Explosive . | . . . . . . Electromagnetic 340 | . . . . 104 236 Impact 115 | . . . . 96 19 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 3 3 3 Average Corruption 3 | . . 4 3 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . 3 . 10 14 Message Errors 4 | . . . . 2 2 Matter Fused 6 | . . 1 . 2 3 Heat Flow Errors 4 | . . 1 . 2 1 Energy Discharges 6 | . . . . 1 5 Parts Rejected 1 | . . 1 . . . Parts Fused 1 | . . . . . 1 Data Loss (minor) 4 | . . . . 2 2 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 17 | . . . 3 . 14 Projectiles . | . . . . . . Explosions 14 | . . . . . 14 Melee 3 | . . . 3 . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 79 | . . . 14 . 65 Shots 3 | . . . . . 3 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 658 | 120 220 154 26 378 658 Average Temperature 98 | 50 72 33 24 123 156 Received Heat Transfer 1290 | . 249 213 54 522 252 Effects 8 | . 1 . . . 7 Shutdowns 3 | . . . . . 3 Energy Bleed 1 | . 1 . . . . Interference 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions 1 | . . . 1 . . Robots Melted 2 | 1 . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 9 | 2 3 2 . 1 1 Heat Transferred 5062 | 520 953 658 674 1258 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 90 | 100 100 100 100 60 84 Level 1 9 | . . . . 39 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 350 | 5 50 177 70 350 242 Initial 170 | . . . . 11 170 Average 85 | 1 8 70 22 161 165 Influence Increases 1570 | 15 105 397 249 509 295 Destroy 0b10 Robot/C 860 | . 60 280 140 220 160 Destroy 0b10 Robot/NC 115 | 15 15 20 35 . 30 Destroy Leader 196 | . 12 64 58 10 52 Successful Hack 53 | . 18 . 15 14 6 Disable Machine 15 | . . 15 . . . Anti-Garrison Action 200 | . . . . 200 . Destroy Structure 26 | . . 3 1 5 17 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 90 | . . 15 . 60 15 Influence Decreases 1546 | 15 105 397 231 177 621 Entered New Map 187 | . . . . 7 180 Time Decay 775 | 15 85 193 204 . 278 Lost Part 294 | . 10 57 27 170 30 Lost Ally 10 | . 10 . . . . Purge Threat 280 | . . 147 . . 133 Squads Dispatched 5 | . 1 1 1 . 2 Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 11 19 13 15 12 Peak Tracking Total 6 | . 3 3 3 6 4 Tactical Retreats 5 | . . 1 . 3 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 4 | . . 1 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 5 | . . 1 . 4 . Max in Single Turn 1 | . . 1 . 1 . Garrison Relay 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 13 | . 3 3 4 1 2 Terminals 12 | . 3 3 3 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 34 | . 11 5 9 2 7 Successful 15 | . 7 1 4 1 2 Failed 19 | . 4 4 5 1 5 Catastrophic 4 | . . 2 2 . . Database Lockouts . | . . . . . . Manual 21 | . 7 2 4 1 7 Terminals 33 | . 11 5 8 2 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 13 | . 6 1 3 1 2 Prototype ID Bank 4 | . 3 . 1 . . Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . . 1 . Terminal Index 2 | . 1 . . . 1 Unreport Threat 2 | . . 1 . . 1 Registered Components 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 3 3 4 1 2 Full Trace Events 4 | . 1 . 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 18 | . . . . 18 . Machine Destruction 18 | . . . . 18 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 982 | 68 366 523 . . 25 Sensors 355 | . . 355 . . . Seismic 627 | 68 366 168 . . 25 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 2631 | 142 366 581 502 416 624 Spaces Moved 1318 | 63 215 298 279 202 261 Core 5 | 2 . . . . 3 Treads 71 | 61 10 . . . . Legs 30 | . . . . . 30 Wheels 1212 | . 205 298 279 202 228 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 115 115 115 115 125 Average Speed 135 | 156 128 126 115 126 173 Slowest Speed 1100 | 160 160 145 115 145 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 31 19 24 34 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . . . 14 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 12 | . . . . . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 1828 | 85 264 419 392 289 379 Wait 135 | . 12 52 36 1 34 Move 1312 | 62 214 297 278 200 261 Hop . | . . . . . . Pick Up 70 | 7 10 10 16 15 12 Fast Attach 25 | 7 . 2 4 3 9 Attach 35 | . 1 10 5 16 3 Detach 2 | . . . . 1 1 Swap 20 | . 3 3 3 1 10 Drop 40 | . 3 3 13 2 19 Fire 173 | 9 21 42 36 36 29 Melee 9 | . . . . 8 1 Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 6 | . . . . 6 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 478 | -10/Materials | Core integrity fell below 50% 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 982 | -9/Materials | Lost 4 parts (1p1u2w) 1019 | -9/Materials | Discovered new exit (range 5) 1090 | -9/Materials | Entered another Materials area 1090 | -8/Materials | Evolved 2 slots: Utility x2 1095 | -8/Materials | Identified exit to Storage 1589 | -8/Materials | Identified exit to Garrison 1592 | -8/Materials | Entered Garrison 1609 | -8/Garrison | Installed Relay Interface Framework 1644 | -8/Garrison | Build established: Scavenger-Gunner 1664 | -8/Garrison | Triggered checkpoint 1714 | -8/Garrison | Lost 4 parts (1p2n1u) 1758 | -8/Garrison | Triggered checkpoint 1820 | -8/Garrison | Garrison Relay disabled 1837 | -8/Garrison | Core integrity fell below 50% 1895 | -8/Garrison | Lost 11 parts (2p2n4u3w) 1917 | -8/Garrison | Garrison Relay disabled 1932 | -8/Garrison | Garrison Relay disabled 1941 | -8/Garrison | Garrison Relay disabled 1984 | -8/Garrison | Discovered new exit (range 10) 2008 | -8/Garrison | Entered Materials 2246 | -8/Materials | Core integrity fell below 20% 2415 | -8/Materials | Build established: Gunner 2632 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02540_ Dropped Cld. Ion Engine. 02540_ Acquired Lgt. Deuterium Engine. 02547_ System corrupted: Component data lost. 02552_ Dropped Lgt. Ion Engine. 02552_ Acquired Cld. Ion Engine. 02570_ System corrupted: Matter fused (-8). 02589_ U-05 Engineer builds a Door. 02597_ System corrupted: Energy discharge (-51). 02599_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 02609_ Acquired 25 matter. 02617_ Acquired 3 matter. 02622_ Hvy. Particle Gun destroyed. 02622_ Destroyed Hvy. Particle Gun. 02625_ G-47 Trooper destroyed. 02627_ U-05 Engineer lays Concrete. 02628_ U-05 Engineer destroyed. 02628_ Chain reaction triggered in Lgt. Deuterium Engine. 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