Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 16:40:37 Player: purzer Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (1186) 1186 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2125) 2125 TOTAL SCORE: 7481 Bonus ------- Pacifist 200 High Alert Combat Kills 37 Follower Combat Kills 1288 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 111/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Improved Coolant Injector Thermal Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Scout] Improved Armor Integrity Analyzer Makeshift Cloaking Device Force Field > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon Disruptor Cannon Enhanced Gauss Cannon Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Fission Core Improved Coolant Injector Improved Light Armor Plating Thermal Shield Disruptor Cannon Disruptor Cannon Disruptor Cannon [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Hover Unit Improved Airjet Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 2 | . . . . . . 1 1 Propulsion 1 | . . . . . . 1 . Utility 4 | . . 2 . . . 2 . Weapon 3 | . . . . . . 2 1 Parts Attached 57 | 6 1 9 . 4 9 9 19 Power 8 | 1 . . . 1 2 1 3 Engine 4 | 1 . . . 1 2 . . Core 4 | . . . . . . 1 3 Reactor . | . . . . . . . . Propulsion 9 | 2 . 2 . 1 2 . 2 Treads 7 | 2 . 2 . 1 2 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 18 | 1 1 3 . 2 1 5 5 Device 9 | . 1 2 . . 1 3 2 Storage 2 | 1 . . . . . . 1 Processor 4 | . . . . 2 . 1 1 Hackware . | . . . . . . . . Protection 3 | . . 1 . . . 1 1 Artifact . | . . . . . . . . Weapon 22 | 2 . 4 . . 4 3 9 Energy Gun 6 | . . 2 . . 3 1 . Energy Cannon 8 | . . . . . . 1 7 Ballistic Gun 4 | 2 . 1 . . 1 . . Ballistic Cannon 2 | . . 1 . . . . 1 Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 Parts Lost 29 | . . 1 . . 2 6 20 Power 6 | . . . . . 1 . 5 Propulsion 5 | . . 1 . . . 1 3 Utility 5 | . . . . . . 1 4 Weapon 13 | . . . . . 1 4 8 Highest Loss Streak 12 | . . 1 . . 2 3 12 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 85 | . 98 97 88 91 99 76 68 Engine 8 | . 14 11 11 11 10 6 3 Core 1 | . . . . . . 2 5 Treads 12 | . 28 21 11 14 21 9 . Device 14 | . 12 22 22 18 10 9 8 Storage 8 | . 14 11 11 11 11 6 5 Processor 10 | . . . . 7 22 15 17 Protection 4 | . . 8 11 7 . 6 1 Energy Gun 10 | . . . 22 22 16 12 . Energy Cannon 4 | . . . . . . 6 12 Ballistic Gun 3 | . 28 12 . . 5 . . Ballistic Cannon 2 | . . 8 . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 157 | 14 15 24 23 23 27 45 157 Greatest Support 56 | 40 40 46 23 43 56 56 28 Greatest Overweight (x) 32 | 1 . . . . . 13 32 Average Overweight (x) . | . . . . . . . 10 Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 25 Average Capacity 8 | 7 8 8 8 8 8 8 10 Most Carried 8 | 7 4 8 8 8 8 4 8 Average Carried 6 | 2 2 6 8 7 7 2 5 Final Capacity 25 | 8 8 8 8 8 8 8 25 Final Carried 8 | 2 3 8 8 8 5 4 2 Class Distribution -------------------- 74% | Mutant 18% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 803 | 184 . 353 5 . 176 85 . Remotely 80 | . . . . . . 80 . Salvage Created 1099 | . . 435 8 . 200 297 159 Parts 42 | . . 13 . . 9 11 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 18 | . . . . 2 16 . . Prevented 2 | . . . . . 2 . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 27 | . . 10 . . 7 5 5 Guns 13 | . . 5 . . 6 2 . Cannons 9 | . . 5 . . . 2 2 AOE 5 | . . . . . 1 1 3 Classes Destroyed 8 | . . 5 1 . 1 . 1 Worker 2 | . . . 1 . . 1 . Tunneler 1 | . . 1 . . . . . Recycler 2 | . . 1 . . . 1 . Drone 1 | . . . . . 1 . . Watcher 2 | . . . . . . . 2 Swarmer 14 | . . 3 . . 4 3 4 Grunt 6 | . . 3 . . 2 . 1 Sentry 6 | . . 4 . . . 2 . Best Kill Streak 4 | . . 4 1 . 3 4 3 Combat Bots Only 3 | . . 3 . . 3 2 3 Max Kills in Single Turn 3 | . . 2 1 . 2 2 3 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . . . . 1 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 461 | . . 73 . . 44 106 238 Missed 150 | . . 28 . . 14 49 59 Damage Taken 4655 | . . 555 . . 567 533 3000 Core 1252 | . . 77 . . 64 95 1016 Absorbed by Shields 706 | . . . . . . 60 646 Core Remaining (%) 88 | 100 100 . . . 64 88 . Volleys Fired 76 | . . 30 1 . 21 12 12 Largest 5 | . . 2 2 . 2 4 5 Hottest 381 | . . 86 126 . 141 246 381 Shots Fired 170 | . . 60 2 . 39 31 38 Gun 95 | . . 37 2 . 39 17 . Cannon 70 | . . 23 . . . 12 35 Launcher 3 | . . . . . . . 3 Special 2 | . . . . . . 2 . Kinetic 73 | . . 53 . . 8 . 12 Thermal 40 | . . 7 2 . 21 10 . Explosive 2 | . . . . . . 2 . Electromagnetic 55 | . . . . . 10 19 26 Robot Hit Streak 9 | . . 9 2 . 5 3 3 Robot Miss Streak 5 | . . 3 . . 5 2 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 92 | . . 33 1 . 26 17 15 Core Hits 51 | . . 16 1 . 16 10 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . . 1 1 2 Burn 2 | . . . . . 1 1 . Blast 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2467 | . . 638 18 . 544 735 532 Guns 1026 | . . 345 16 . 466 199 . Cannons 743 | . . 293 . . . 94 356 Explosions 616 | . . . . . 78 362 176 Melee . | . . . . . . . . Ramming 2 | . . . 2 . . . . Kinetic 839 | . . 520 . . 106 . 213 Thermal 731 | . . 118 16 . 376 221 . Explosive 294 | . . . . . . 294 . Electromagnetic 521 | . . . . . 62 140 319 Impact . | . . . . . . . . Slashing 80 | . . . . . . 80 . Piercing . | . . . . . . . . Highest Corruption 9 | . . 2 2 2 . . 9 Average Corruption 2 | . . 2 2 2 . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . 1 4 . . . 1 Message Errors 2 | . . 1 1 . . . . Matter Fused 2 | . . . 2 . . . . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 9 | . . . . . . 6 3 Projectiles 6 | . . . . . . 6 . Explosions 3 | . . . . . . . 3 Melee . | . . . . . . . . Knockbacks 4 | . . 1 . . . . 3 Impact . | . . . . . . . . Kinetic 4 | . . 1 . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 56 | . . . . . 56 . . Shots 1 | . . . . . 1 . . Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 490 | . . 300 272 . 294 490 388 Average Temperature 121 | . . 64 109 . 138 157 137 Received Heat Transfer 545 | . . 198 . . 126 106 115 Effects 4 | . . . . . . 3 1 Shutdowns 1 | . . . . . . 1 . Energy Bleed 3 | . . . . . . 2 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 1527 | . . 259 37 . 731 500 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Peak Influence 2043 | . 58 235 67 . . 369 2043 Initial 257 | . . 24 62 . . 257 93 Average 599 | . 30 83 64 . . 229 1158 Maximum Alert Level 5 | . . 1 . . . 1 5 Low Security (%) 41 | 100 100 89 100 . . 34 4 Level 1 15 | . . 10 . . . 65 2 Level 2 7 | . . . . . . . 17 Level 3 7 | . . . . . . . 16 Level 4 20 | . . . . . . . 43 Level 5 7 | . . . . . . . 15 High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 1 . . . . 10 Investigation . | . . . . . . . . Extermination 3 | . . . . . . . 3 Reinforcement 4 | . 1 1 . . . . 2 Assault 5 | . . . . . . . 5 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals 2 | . . 1 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 5 15 . . 13 8 44 Peak Tracking Total 10 | . 2 4 . . 4 2 10 Tactical Retreats 7 | . . 1 . . 2 1 3 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered 2 | . . 1 . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 23 | . . . . . . 1 22 Max in Single Turn 1 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 7 | . 5 1 . . . 1 . Terminals 6 | . 5 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 13 | . 9 2 . . . 2 . Successful 6 | . 6 . . . . . . Failed 7 | . 3 2 . . . 2 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 4 | . . . . 2 . . 2 Terminals 11 | . 9 2 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 6 | . 6 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . Emergency Access Points 2 | . 2 . . . . . . Alert Level 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 2 . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies 5 | . . . . 4 . . 1 Largest Group 4 | . . . . 4 4 . 1 Highest-Rated Group 150 | . . . . 150 150 . 135 Highest-Rated Ally 135 | . . . . 39 39 . 135 Zionite Dispatches 1 | . . . . . . . 1 Hero 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 59 | . . . . . 20 . 39 Total Damage 9938 | . . . . . 350 . 9588 Kills 71 | . . . . . 3 . 68 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 44 | . . . . . . 12 32 Traps 27 | . . . . . . 10 17 Emergency Access 17 | . . . . . . 2 15 Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 6817 | 49 362 792 232 1986 775 749 1872 Spaces Moved 3138 | 33 225 425 143 1237 435 357 283 Core 128 | 17 . . . . . 3 108 Treads 2957 | 16 225 425 143 1237 435 354 122 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 53 | . . . . . . . 53 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 206 | 109 160 160 160 160 160 195 637 Slowest Speed 1650 | 160 160 160 160 160 160 700 1650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 2 32 30 40 88 62 9 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 42 | . . 1 . . 5 30 6 Melee . | . . . . . . . . Projectile 7 | . . 1 . . . . 6 AOE 35 | . . . . . 5 30 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 3333 | 45 227 477 144 1244 479 385 332 Wait . | . . . . . . . . Move 3131 | 32 224 424 142 1236 434 356 283 Hop . | . . . . . . . . Pick Up 47 | 7 2 10 . 2 4 6 16 Fast Attach 9 | 1 . . . 1 6 . 1 Attach 39 | 5 1 3 . 2 3 8 17 Detach 1 | . . . . . . 1 . Swap 9 | . . 6 . 1 . 1 1 Drop 20 | . . 4 . 2 11 1 2 Fire 76 | . . 30 1 . 21 12 12 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 13) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Utility x2 1143 | -9/Materials | Discovered new exit (range 16) 1204 | -9/Materials | Entered Mines 1323 | -9/Mines | Discovered new exit (range 14) 1422 | -9/Mines | Discovered new exit (range 9) 1423 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1436 | -9/Mines | Entered Zion 1491 | -7/Zion | System corruption cleaned by Quarantine Array 1809 | -7/Zion | Learned location of 1 exit from Factory 1872 | -7/Zion | Received a visual enhancement algorithm 2228 | -7/Zion | Imprinted 2230 | -7/Zion | Declared Zion's savior 2484 | -7/Zion | Given A8's code to call for help 3352 | -7/Zion | Found Prototype Special Weapon 3398 | -7/Zion | Discovered new exit (range 16) 3422 | -7/Zion | Entered Proximity Caves 3422 | -6/Proximity Caves | Accompanied by 4 allies 3425 | -6/Proximity Caves | Spotter reported a threat 3717 | -6/Proximity Caves | Learned location of Extension (-5) 3784 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 3880 | -6/Proximity Caves | Lost 4 allies 4136 | -6/Proximity Caves | Discovered new exit (range 9) 4197 | -6/Proximity Caves | Entered Factory 4197 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 4198 | -6/Factory | Identified exit to Factory 4453 | -6/Factory | Build established: Gunner 4582 | -6/Factory | Identified RU-N14's Throwing Claymores 4624 | -6/Factory | Lost 3 parts (1n2w) 4870 | -6/Factory | Build established: Mutant 4946 | -6/Factory | Entered another Factory area 4946 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4962 | -5/Factory | Zion hero teleported in (99-TNT) 5546 | -5/Factory | First assault squad dispatched 5715 | -5/Factory | Build established: Gunner 6281 | -5/Factory | Terminal network hard line cut 6295 | -5/Factory | Lost 4 parts (2p1u1w) 6559 | -5/Factory | Build established: Tank 6786 | -5/Factory | Core integrity fell below 50% 6807 | -5/Factory | Lost 12 parts (3p1n2u6w) 6811 | -5/Factory | Core integrity fell below 20% 6818 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Imp. Airjet destroyed. U-05 Engineer builds a Wall. Slug penetrates Wall. Fission Core destroyed. Force Field destroyed. Slug penetrates Wall. ALERT: Cargo convoy en route, clear transfer corridor. System corrupted: Energy discharge (-14). Penetrated by Slug. Slug penetrates Wall. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. I-47 Archangel unfolds itself. Emergency Access malfunctions. Penetrated by Slug. Cmb. Antigrav System destroyed. >> DECODED: Chute Trap location. Penetrated by Slug. 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Riot Gun | -7/Zion | Archive Focal Shield | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Heroic Deeds I'm Back, Baby! Robot Respite Tank The One Challenges ------------ None Game ------ Seed BehemothMakeshiftPenetrator Manual? 0 Play Time 00:51:17 Cumulative 3.5 hours Start 2024.07.12 @ 15:50:21 End 2024.07.12 @ 16:40:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cbec4bff-4b59-461d-aed7-4d32706f6f84