Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 13:56:53 Player: flowerfeast Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (0) 0 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 0 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 25/400 Energy 121/125 System Corruption 25% Temperature Cool (2) Movement Walking (120) Location -11/Scrapyard Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (8) ---- Seismic Detector Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Matter Pod > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Seismic Detector [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 ------- Run | Yrd Slots Evolved . | . Power . | . Propulsion . | . Utility . | . Weapon . | . Parts Attached 19 | 19 Power 4 | 4 Engine 4 | 4 Core . | . Reactor . | . Propulsion 7 | 7 Treads 2 | 2 Leg 2 | 2 Wheel 3 | 3 Hover . | . Flight . | . Utility 3 | 3 Device 1 | 1 Storage 2 | 2 Processor . | . Hackware . | . Protection . | . Artifact . | . Weapon 5 | 5 Energy Gun . | . Energy Cannon . | . Ballistic Gun 3 | 3 Ballistic Cannon . | . Launcher 2 | 2 Special Weapon . | . Impact Weapon . | . Slashing Weapon . | . Piercing Weapon . | . Special Melee Weapon . | . Unidentified Prototypes . | . Parts Lost 11 | 11 Power 2 | 2 Propulsion 5 | 5 Utility 1 | 1 Weapon 3 | 3 Highest Loss Streak 4 | 4 To Critical Strikes . | . Average Backups 3 | 3 Power . | . Propulsion 1 | 1 Utility . | . Weapon . | . Tool/Special . | . Unused Backups 1 | 1 Power . | . Propulsion . | . Utility 1 | 1 Weapon . | . Tool/Special . | . Average Slot Usage (%) . | . Peak Build Rating 9 | 9 Average Rating 6 | 6 On Entrance . | . Avg Prop Armor Cover (%) . | . Naked Turns . | . Heaviest Build 12 | 12 Greatest Support 40 | 40 Greatest Overweight (x) 3 | 3 Average Overweight (x) . | . Largest Inventory Capacity 8 | 8 Average Capacity 7 | 7 Most Carried 6 | 6 Average Carried 3 | 3 Final Capacity 8 | 8 Final Carried 1 | 1 Class Distribution -------------------- None Dominant Class ---------------- None Resources | -11 ----------- Run | Yrd Matter Collected 815 | 815 Remotely . | . Salvage Created 150 | 150 Parts . | . Haulers Intercepted . | . Recyclers Shooed . | . Parts Field Recycled . | . Retrieved Matter . | . Parts Self-Destructed . | . Prevented . | . Parts Restored . | . Kills | -11 ------- Run | Yrd Combat Hostiles Destroyed 12 | 12 Guns 11 | 11 AOE 1 | 1 Classes Destroyed 1 | 1 Assembled 12 | 12 Best Kill Streak 3 | 3 Combat Bots Only 3 | 3 Max Kills in Single Turn 1 | 1 Gunslinging . | . Exploded 1 | 1 Melee . | . Uniques/NPCs Destroyed . | . Combat | -11 -------- Run | Yrd Hostile Shots Fired 74 | 74 Missed 22 | 22 Hits 52 | 52 Melee 11 | 11 Projectile 41 | 41 Critical Strikes 3 | 3 Damage Taken 1188 | 1188 Core 286 | 286 Absorbed by Shields . | . Core Remaining (%) . | . Volleys Fired 77 | 77 Largest 2 | 2 Hottest 60 | 60 Shots Fired 122 | 122 Gun 74 | 74 Cannon . | . Launcher 48 | 48 Special . | . Kinetic 74 | 74 Thermal . | . Explosive 48 | 48 Electromagnetic . | . Robot Hit Streak 5 | 5 Robot Miss Streak 4 | 4 Penetration Max . | . Secondary Targets . | . Shots Hit Robots 40 | 40 Core Hits 23 | 23 Critical Kills . | . Critical Parts Destroyed . | . Critical Strikes . | . Melee Attacks . | . Impact . | . Slashing . | . Piercing . | . Sneak Attacks . | . Combat Hostiles . | . Follow-up Attacks . | . Damage Inflicted 587 | 587 Guns 479 | 479 Cannons . | . Explosions 108 | 108 Melee . | . Ramming . | . Kinetic 479 | 479 Thermal . | . Explosive 108 | 108 Electromagnetic . | . Impact . | . Slashing . | . Piercing . | . Highest Corruption 25 | 25 Average Corruption 17 | 17 Corruption Purged . | . Corruption Blocked . | . Effects 34 | 34 Message Errors 10 | 10 Matter Fused 7 | 7 Heat Flow Errors 5 | 5 Energy Discharges 2 | 2 Data Loss (minor) 4 | 4 Data Loss (major) 2 | 2 Misfires 2 | 2 Alerts 1 | 1 Weapon Failures 1 | 1 Overload Shots . | . Overflow Damage 21 | 21 Projectiles . | . Explosions 21 | 21 Melee . | . Knockbacks . | . Impact . | . Kinetic . | . Secondary . | . Self-Inflicted Damage 53 | 53 Shots 2 | 2 Rammed . | . Targets Rammed . | . Kicked . | . Crushed . | . Highest Temperature 219 | 219 Average Temperature 75 | 75 Received Heat Transfer 60 | 60 Siege Activations . | . Martial Activations . | . Shielding Activations . | . Robots Disrupted . | . Combat Hostiles . | . Robots Corrupted . | . Combat Hostiles . | . Parts Fried . | . Impact Corruptions . | . Robots Melted . | . Combat Hostiles . | . Parts Melted . | . Heat Transferred . | . Parts Sabotaged . | . Parts Stolen . | . Parts Stripped . | . Power Chain Reactions . | . Alert | -11 ------- Run | Yrd Maximum Alert Level . | . Low Security (%) 100 | 100 Level 1 . | . Level 2 . | . Level 3 . | . Level 4 . | . Level 5 . | . High Security . | . Max Security . | . Peak Influence . | . Initial . | . Average . | . Influence Increases . | . Influence Decreases . | . Squads Dispatched . | . Investigation . | . Extermination . | . Reinforcement . | . Assault . | . Garrison . | . Intercept . | . Searches Triggered . | . Construction Impeded . | . Haulers Reinforced . | . Active Scanning Responses . | . Cargo Convoy Interrupts . | . Stealth | -11 --------- Run | Yrd Distress Signals . | . Communications Jammed . | . Distress Signals . | . Times Spotted 13 | 13 Peak Tracking Total 3 | 3 Tactical Retreats 1 | 1 Traps | -11 ------- Run | Yrd Traps Triggered . | . Indirectly . | . Trap Hack Attempts . | . Triggered . | . Disarmed . | . Reprogrammed . | . Reused . | . Traps Extracted . | . Installed . | . Triggered . | . Machines | -11 ---------- Run | Yrd Machines Disabled . | . Max in Single Turn . | . Machines Repaired . | . Machines Dismantled . | . Machines Sabotaged . | . Overloaded Fab Kills . | . Hacking | -11 --------- Run | Yrd Machines Accessed . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Total Hacks . | . Successful . | . Failed . | . Catastrophic . | . Database Lockouts . | . Manual . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Terminal Hacks . | . Fabricator Hacks . | . Repair Station Hacks . | . Recycling Unit Hacks . | . Scanalyzer . | . Garrison Access Hacks . | . Unauthorized Hacks . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Data Cores Recovered . | . Used . | . Hacking Detections . | . Full Trace Events . | . Feedback Events . | . Feedback Blocked . | . Robot Schematics Acquired . | . Robots Built . | . Authchips . | . Time . | . Total Robot Build Rating . | . Part Schematics Acquired . | . Parts Built . | . Authchips . | . Time . | . Total Part Build Rating . | . Part Studies Acquired . | . Parts Repaired . | . Time . | . Parts Recycled . | . Recycled Matter . | . Retrieved Matter . | . Retrieved Components . | . Parts Scanalyzed . | . Part Schematics Acquired . | . Parts Damaged . | . Bothacking | -11 ------------ Run | Yrd Used RIF Installer . | . Robots Hacked . | . Non-combat . | . Combat . | . Robot Hacks Applied . | . Relay Couplers Released . | . Fabnet Peak Effective % . | . Robots Rewired . | . Allies Hacked . | . Hacks Repelled . | . Allies | -11 -------- Run | Yrd Total Allies . | . Largest Group . | . Highest-Rated Group . | . Highest-Rated Ally . | . Total Orders . | . Ally Attacks . | . Total Damage . | . Kills . | . Allies Corrupted . | . Allies Melted . | . Intel | -11 ------- Run | Yrd Active Infowar (turns) 36 | 36 Terrain 36 | 36 Robot Analysis Total . | . Derelict Logs Recovered . | . Drone Launches . | . Drone Recoveries . | . Exploration | -11 ------------- Run | Yrd Turns Passed 10860 | 10860 Spaces Moved 1008 | 1008 Core 25 | 25 Treads 330 | 330 Legs 20 | 20 Wheels 633 | 633 Hover . | . Flight . | . Fastest Speed 50 | 50 Average Speed 115 | 115 Slowest Speed 200 | 200 Overloaded Moves . | . Propulsion Burnouts . | . Robots Hopped . | . Potential Cave-ins 38 | 38 Cave-ins Triggered 3 | 3 Exploration Rate (%) 70 | 70 Regions Visited . Branch Regions . Pre-discovered Areas . | . Known Exits Taken . | . Unknown Exits Taken . | . Scrap Searched . | . Spaces Dug . | . Terrain Destroyed 425 | 425 Melee . | . Projectile . | . AOE 425 | 425 Terrain Rammed . | . Walls Destroyed . | . Machines Disabled . | . Actions | -11 --------- Run | Yrd Total 10586 | 10586 Wait 9462 | 9462 Move 1005 | 1005 Hop . | . Pick Up 20 | 20 Fast Attach . | . Attach 18 | 18 Detach . | . Swap 1 | 1 Drop 1 | 1 Fire 77 | 77 Melee . | . Ram . | . Kick . | . Crush . | . Escape Stasis 2 | 2 Rewire . | . Trap . | . Miscellaneous . | . Route ------- -11/Scrapyard (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 3120 | -11/Scrapyard | Assembled infested the area 10121 | -11/Scrapyard | System corruption reached 10% 10154 | -11/Scrapyard | Lost 4 parts (1p2n1u) 10500 | -11/Scrapyard | Crushed by falling debris 10501 | -11/Scrapyard | Core integrity fell below 50% 10501 | -11/Scrapyard | Core integrity fell below 20% 10806 | -11/Scrapyard | Crushed by falling debris 10861 | -11/Scrapyard | Crushed by falling debris 10861 | -11/Scrapyard | Smashed by cave-in Last Messages --------------- 10658_ E|=UXQB>J M |:Z5WUL8E>OSC# 10722_ Acquired 14 matter. 10723_ System corrupted: IFF burst signal emitted. 10723_ Acquired 27 matter. 10771_ System corrupted: Matter fused (-6). 10791_ System corrupted: Matter fused (-7). 10792_ The unstable cave ceiling collapses. 10806_ Crushed by falling debris. 10806_ Wheel destroyed. 10806_ System corrupted by crushing effect (+2). 10806_ Com. Wheel destroyed. 10806_ System corrupted by crushing effect (+5). 10811_ The unstable cave ceiling collapses. 10815_ System corrupted: Matter fused (-9). 10823_ The unstable cave ceiling collapses. 10861_ Crushed by falling debris. 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