Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2022.01.01 @ 17:45:59 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (3495) 3495 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1351) 1351 TOTAL SCORE: 9676 Bonus ------- High Alert Combat Kills 590 Follower Combat Kills 675 Aligned with FarCom 300 Friendly Fire -214 Cogmind --------- Core Integrity 850/850 Matter 267/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Heavy Treads > --- UTILITY (6) ------ Improved Heat Sink Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (5) ------- Beamcaster Beamcaster Precision Assault Rifle Heavy Battle Rifle > --- INVENTORY (5) ---- Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Arc Projector Electrolaser Improved Spread Laser Missile Launcher > --- INVENTORY -------- Improved Spread Laser Improved Spread Laser Missile Launcher Deploy-a-Sentry [Rating: 55] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . . . 1 2 . . 1 Weapon 3 | . . . . . 2 . . . 1 Parts Attached 88 | . 10 4 . 3 26 21 15 9 . Power 11 | . 3 1 . 1 2 1 2 1 . Engine 8 | . 3 1 . 1 2 1 . . . Core 1 | . . . . . . . . 1 . Reactor 2 | . . . . . . . 2 . . Propulsion 20 | . 1 1 . 1 7 8 1 1 . Treads 7 | . . . . . 2 4 1 . . Leg 13 | . 1 1 . 1 5 4 . 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | . 1 . . 1 1 6 4 5 . Device 7 | . 1 . . 1 1 3 1 . . Storage . | . . . . . . . . . . Processor 4 | . . . . . . 3 . 1 . Hackware 1 | . . . . . . . 1 . . Protection 6 | . . . . . . . 2 4 . Artifact . | . . . . . . . . . . Weapon 39 | . 5 2 . . 16 6 8 2 . Energy Gun 26 | . 5 . . . 13 4 4 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | . . 1 . . 3 . 2 2 . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 3 | . . . . . . 2 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 . 1 . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 4 | . . . . . . 4 . . . Parts Lost 21 | . 2 . . 1 3 4 9 2 . Power 3 | . 1 . . . 1 . 1 . . Propulsion 5 | . . . . 1 2 1 1 . . Utility 7 | . . . . . . 2 3 2 . Weapon 6 | . 1 . . . . 1 4 . . Highest Loss Streak 5 | . 2 . . 1 2 2 5 1 . Average Slot Usage (%) 91 | . 96 100 100 99 97 97 66 81 . Engine 6 | . 14 14 14 14 8 7 . . . Core 1 | . . . . . . . . 4 . Treads 7 | . . . . . 5 15 9 7 . Leg 12 | . 28 28 28 27 20 6 . . . Device 14 | . 10 14 14 14 18 21 10 7 . Storage 6 | . 14 14 14 14 9 6 . . . Processor 4 | . . . . . . 8 8 7 . Hackware 2 | . . . . . . . 6 6 . Protection 3 | . . . . . . . 3 15 . Energy Gun 20 | . 22 21 14 14 20 28 14 15 . Ballistic Gun 5 | . 5 2 . . 6 . 5 15 . Slashing Weapon 3 | . . 3 14 14 8 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 13 15 15 12 14 32 33 36 48 . Greatest Support 92 | 20 20 20 20 20 40 66 92 70 . Greatest Overweight (x) 10 | . . . . 1 1 10 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 . Average Capacity 6 | 8 8 8 8 8 8 7 5 5 . Most Carried 8 | 6 8 8 8 8 8 8 5 5 . Average Carried 6 | 6 7 7 7 8 7 6 1 4 . Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 5 . 5 5 Class Distribution -------------------- 23% | Scavenger-Mutant 23% | Derelict-Tank 21% | Scavenger-Assassin 16% | Gunner 4% | Scavenger-Skirmisher 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Assassin | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Waste Derelict-Tank | -7/Factory Derelict-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 1871 | 200 155 10 . 62 348 276 505 315 . Remotely . | . . . . . . . . . . Salvage Created 4454 | . 519 92 . 146 1035 1342 1054 266 . Parts 180 | . 32 10 . 7 50 59 5 17 . Haulers Intercepted 2 | . 1 . . . . 1 . . . Recyclers Shooed 4 | . 1 . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 67 | . 9 4 . 4 15 25 4 6 . Melee 4 | . . . . 3 1 . . . . Guns 54 | . 9 4 . 1 11 23 . 6 . AOE 6 | . . . . . . 2 4 . . Classes Destroyed 18 | . 7 1 . 1 2 5 1 1 . Worker 6 | . 1 . . . 1 4 . . . Builder 6 | . 1 . . . 1 4 . . . Tunneler 2 | . . 1 . . . 1 . . . Hauler 2 | . 1 . . . . 1 . . . Recycler 6 | . 1 . . . 2 3 . . . Operator 1 | . . . . . . 1 . . . Watcher 8 | . 2 . . . 2 3 . 1 . Swarmer 13 | . 3 3 . . . 4 . 3 . Grunt 28 | . 6 1 . 3 8 9 . 1 . Brawler 3 | . . . . . . 3 . . . Duelist 1 | . . . . . . 1 . . . Sentry 8 | . . . . . 7 1 . . . Specialist 2 | . . . . . . . . 2 . Hunter 3 | . . . . . . 3 . . . Programmer 4 | . . . . . . 4 . . . Compactor 4 | . . . . . . . 4 . . Zionite 1 | . . . . . 1 . . . . Assembled 1 | . . . . 1 . . . . . Best Kill Streak 7 | . 7 5 . 4 3 7 2 3 . Combat Bots Only 7 | . 4 3 . 4 2 7 2 3 . Max Kills in Single Turn 2 | . 1 1 . 1 1 2 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 2 1 . . Melee 1 | . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Damage Taken 4715 | . 709 103 . 97 834 1476 517 979 . Core 916 | . 141 14 . 21 124 369 170 77 . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 54 | 100 . . . 29 77 . . 12 . Volleys Fired 216 | . 44 12 . 6 49 56 27 22 . Largest 4 | . 2 2 . 1 4 4 4 4 . Hottest 300 | . 105 105 . 40 300 300 268 216 . Shots Fired 597 | . 86 24 . 6 142 211 40 88 . Gun 568 | . 86 24 . 6 142 204 18 88 . Cannon . | . . . . . . . . . . Launcher 29 | . . . . . . 7 22 . . Special . | . . . . . . . . . . Kinetic 106 | . 29 2 . . 33 . . 42 . Thermal 448 | . 57 22 . 6 109 197 11 46 . Explosive 29 | . . . . . . 7 22 . . Electromagnetic 14 | . . . . . . 7 7 . . Robot Hit Streak 29 | . 8 3 . 3 8 16 29 10 . Robot Miss Streak 7 | . 4 2 . 1 6 7 1 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 2 1 . . 2 3 . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 . Shots Hit Robots 409 | . 54 11 . 7 92 156 39 50 . Core Hits 286 | . 23 6 . 6 40 183 14 14 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . 1 1 . . 7 . . 2 . Burn 11 | . 1 1 . . 7 . . 2 . Melee Attacks 22 | . . 1 . 3 18 . . . . Impact . | . . . . . . . . . . Slashing 22 | . . 1 . 3 18 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . 1 3 . . . . Combat Hostiles 1 | . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10486 | . 735 135 . 226 1842 3744 2622 1182 . Guns 6334 | . 721 135 . 43 1381 2639 265 1150 . Cannons . | . . . . . . . . . . Explosions 3456 | . . . . . . 1099 2357 . . Melee 644 | . . . . 183 461 . . . . Ramming 52 | . 14 . . . . 6 . 32 . Kinetic 974 | . 204 8 . . 235 . . 527 . Thermal 5840 | . 517 127 . 43 1146 3121 263 623 . Explosive 2778 | . . . . . . 421 2357 . . Electromagnetic 198 | . . . . . . 196 2 . . Impact . | . . . . . . . . . . Slashing 644 | . . . . 183 461 . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . 10 10 11 . Average Corruption 8 | . . . . . . 3 10 10 . Corruption Purged . | . . . . . . . . . . Effects 66 | . . . . . . 12 15 39 . Message Errors 14 | . . . . . . 5 2 7 . Matter Fused 19 | . . . . . . 4 6 9 . Heat Flow Errors 7 | . . . . . . . 3 4 . Energy Discharges 5 | . . . . . . 1 . 4 . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . . 4 5 . Data Loss (major) 2 | . . . . . . . . 2 . Misfires 2 | . . . . . . . . 2 . Alerts 4 | . . . . . . . . 4 . Weapon Failures 3 | . . . . . . 1 . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 455 | . . . . . 153 295 7 . . Projectiles . | . . . . . . . . . . Explosions 302 | . . . . . . 295 7 . . Melee 153 | . . . . . 153 . . . . Knockbacks 2 | . 2 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . Self-Inflicted Damage 474 | . . . . . . 252 222 . . Shots 14 | . . . . . . 7 7 . . Rammed 9 | . . . . . . 1 . 8 . Targets Rammed 11 | . 1 . . . . 2 . 8 . Kicked 1 | . 1 . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 628 | . 102 12 . . 186 628 176 408 . Average Temperature 101 | . 25 4 . . 66 156 69 122 . Received Heat Transfer 1044 | . 369 9 . 42 441 174 . 9 . Effects 10 | . . . . . . 10 . . . Shutdowns 3 | . . . . . . 3 . . . Matter Decay 2 | . . . . . . 2 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (major) 3 | . . . . . . 3 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . Combat Hostiles 3 | . . . . . 3 . . . . Parts Melted 22 | . 2 3 . . 13 2 . 2 . Heat Transferred 8843 | . 1265 360 . 100 2906 2617 374 1221 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Peak Influence 1362 | . 261 219 . 70 501 1362 526 808 . Initial 476 | . . 101 . . 23 153 476 158 390 Average 379 | . 113 194 . 59 256 550 438 490 . Maximum Alert Level 4 | . 1 1 . . 2 4 2 3 . Low Security (%) 27 | 100 77 27 . 100 38 7 . 16 . Level 1 31 | . 22 72 . . 42 36 6 24 . Level 2 31 | . . . . . 18 31 93 42 . Level 3 6 | . . . . . . 10 . 16 . Level 4 3 | . . . . . . 14 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 5 13 . 9 . Investigation 7 | . . . . . 1 6 . . . Extermination 4 | . . . . . . 3 . 1 . Reinforcement 12 | . 1 . . . 3 2 . 6 . Assault 3 | . . . . . 1 1 . 1 . Garrison 2 | . . . . . . 1 . 1 . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 4 | . 1 . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 119 | . 14 5 . 4 23 39 6 28 . Peak Tracking Total 7 | . 7 3 . 2 4 6 2 4 . Tactical Retreats 1 | . . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 8 | . . . . . 2 4 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 24 | . . 1 . . 3 18 . 2 . Max in Single Turn 4 | . . 1 . . 1 4 . 1 . Garrison Access 2 | . . . . . 1 . . 1 . Machines Sabotaged 1 | . . . . . . 1 . . . Garrisons Compromised 1 | . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 15 | . 1 1 1 . 4 7 . 1 . Terminals 6 | . 1 1 . . 1 3 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 1 . 1 . Total Hacks 46 | . 4 4 1 . 15 20 . 2 . Successful 26 | . 3 2 1 . 9 10 . 1 . Failed 20 | . 1 2 . . 6 10 . 1 . Catastrophic 2 | . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual 32 | . 3 2 1 . 10 14 . 2 . Terminals 22 | . 4 4 . . 6 8 . . . Fabricators 6 | . . . . . . 6 . . . Repair Stations 3 | . . . . . 3 . . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers 3 | . . . . . . 3 . . . Garrison Access 8 | . . . . . 3 3 . 2 . Terminal Hacks 9 | . 2 1 1 . 4 1 . . . Open DSF 1 | . . . . . . 1 . . . Level Access Points 1 | . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Assault Status 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . Network Status 2 | . . . . . . 2 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 1 1 . . 2 6 . 1 . Terminals 5 | . 1 1 . . . 3 . . . Botnet 3 | . 1 1 . . . 1 . . . Disrupt 1 | . . . . . . 1 . . . Sabotage 1 | . . . . . . 1 . . . Fabricators 2 | . . . . . . 2 . . . Overload 1 | . . . . . . 1 . . . Download 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Recyclers 1 | . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . Extract 1 | . . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . . 1 . Reprogram 2 | . . . . . 1 . . 1 . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 1 . . 3 5 . . . Full Trace Events 5 | . 1 . . . 2 2 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 84 | . . . . . . 84 . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 25 | . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . 2 . . 2 . Machine Destruction 4 | . . . . . 2 . . 2 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 22 | . . . . 2 . . 20 . . Largest Group 19 | . . . . 2 2 . 19 19 . Highest-Rated Group 487 | . . . . 36 36 . 487 487 . Highest-Rated Ally 35 | . . . . 31 31 . 35 35 . Total Orders . | . . . . . . . . . . Ally Attacks 172 | . . . . . 13 13 31 115 . Total Damage 4020 | . . . . . 189 793 700 2338 . Kills 35 | . . . . . 2 5 1 27 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Turrets Deployed 3 | . . . . . . 2 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 4722 | 5 383 226 257 189 1059 1137 430 1036 . Spaces Moved 2724 | 5 193 150 210 137 552 630 266 581 . Core 77 | . . . . . . 2 75 . . Treads 1275 | . . . . . 109 394 191 581 . Legs 1372 | 5 193 150 210 137 443 234 . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 50 160 . Average Speed 138 | 120 120 120 120 122 143 138 127 160 . Slowest Speed 550 | 120 120 120 120 190 240 550 160 160 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 2 30 40 62 40 37 20 95 19 . Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 8 | . . 1 . . 7 . . . . Terrain Destroyed 308 | . . 1 . . 7 186 111 3 . Melee 8 | . . 1 . . 7 . . . . Projectile 3 | . . . . . . . . 3 . AOE 297 | . . . . . . 186 111 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Total 3201 | 4 262 172 216 150 699 758 315 625 . Wait 58 | . 4 . 1 . 27 24 2 . . Move 2716 | 4 192 149 209 136 551 630 265 580 . Hop . | . . . . . . . . . . Pick Up 28 | . 4 2 3 . 8 8 . 3 . Fast Attach 49 | . 2 1 . 1 17 11 11 6 . Attach 13 | . 1 . . . 3 5 4 . . Detach 8 | . . . . . 2 4 1 1 . Swap 26 | . 7 3 . 2 6 5 . 3 . Drop 54 | . 7 4 3 2 18 13 5 2 . Fire 216 | . 44 12 . 6 49 56 27 22 . Melee 22 | . . 1 . 3 18 . . . . Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 10 | . . . . . . 2 . 8 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Core integrity fell below 50% 348 | -10/Materials | Discovered new exit (range 9) 389 | -10/Materials | Entered Mines 399 | -10/Mines | Learned Materials security intel 404 | -10/Mines | Build established: Scavenger-Mutant 430 | -10/Mines | Identified exit to Materials 463 | -10/Mines | Met a Derelict bent on vengeance 533 | -10/Mines | Identified exit to Exiles 550 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 608 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 615 | -10/Mines | Entered Exiles 645 | -10/Exiles | Met 8R-AWN 666 | -10/Exiles | Met EX-HEX 703 | -10/Exiles | Met EX-BIN 717 | -10/Exiles | Aligned with FarCom system 719 | -10/Exiles | Given EX-Vault access code 746 | -10/Exiles | Opened EX-Vault 754 | -10/Exiles | Found Deploy-a-Sentry 756 | -10/Exiles | Found Deploy-a-Sentry 758 | -10/Exiles | Found Deploy-a-Sentry 787 | -10/Exiles | Warned to stay clear of 0b10 Research branches 817 | -10/Exiles | Met EX-DEC 862 | -10/Exiles | Discovered new exit (range 10) 872 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 872 | -10/Exiles | Entered Mines 873 | -9/Mines | Assembled infested the area 1041 | -9/Mines | Discovered new exit (range 11) 1061 | -9/Mines | Entered Materials 1061 | -8/Materials | Accompanied by 2 allies 1061 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1066 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1371 | -8/Materials | Build established: Scavenger-Assassin 1920 | -8/Materials | Repaired Lgt. Angular Momentum Engine 2024 | -8/Materials | Discovered new exit (range 14) 2120 | -8/Materials | Entered Factory 2120 | -7/Factory | Evolved 2 slots: Utility x2 2389 | -7/Factory | DAS Turret deployed 2524 | -7/Factory | Garrison activated, responded to threat 2780 | -7/Factory | Build established: Gunner 2920 | -7/Factory | First assault squad dispatched 3030 | -7/Factory | DAS Turret deployed 3088 | -7/Factory | Core integrity fell below 50% 3125 | -7/Factory | Destroyed 7 combat bots 3161 | -7/Factory | Cargo convoy interrupted 3184 | -7/Factory | System corruption reached 10% 3257 | -7/Factory | Sucked down chute 3257 | -7/Factory | Entered Waste 3258 | -7/Waste | Met a frightened Derelict 3262 | -7/Waste | Spotted C-40 Crusher 3280 | -7/Waste | Destroyed C-40 Crusher 3295 | -7/Waste | Spotted C-40 Crusher 3300 | -7/Waste | Spotted C-40 Crusher 3305 | -7/Waste | Destroyed C-40 Crusher 3313 | -7/Waste | Destroyed C-40 Crusher 3325 | -7/Waste | Spotted C-40 Crusher 3334 | -7/Waste | Destroyed C-40 Crusher 3343 | -7/Waste | Spotted C-40 Crusher 3369 | -7/Waste | Crushed by Compactor (1 part destroyed) 3375 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3377 | -7/Waste | Spotted C-40 Crusher 3386 | -7/Waste | DAS Turret deployed 3386 | -7/Waste | Allies destroyed C-40 Crusher 3406 | -7/Waste | Lost 5 parts (1p1n1u2w) 3432 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3459 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3474 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3505 | -7/Waste | Lost 3 parts (1u2w) 3512 | -7/Waste | Discovered new exit (range 12) 3522 | -7/Waste | Warlord forces began an assault 3687 | -7/Waste | Entered Factory 3687 | -7/Factory | Accompanied by 19 allies 3881 | -7/Factory | Build established: Derelict-Tank 4364 | -7/Factory | Garrison activated, responded to threat 4625 | -7/Factory | Core integrity fell below 20% 4702 | -7/Factory | Discovered new exit (range 8) 4723 | -7/Factory | Entered another Factory area 4723 | -6/Factory | Accompanied by 1 ally 4723 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4723 | -6/Factory | Self-destructed Last Messages --------------- 04664_ Acquired 10 matter. 04667_ System corrupted: Matter fused (-7). 04682_ System corrupted: IFF burst signal emitted. 04684_ Dropped Hvy. Battle Rifle. 04684_ Acquired Prototype Ballistic Gun. 04684_ Identified Prc. Assault Rifle. 04698_ System corrupted: Matter fused (-5). 04702_ EXIT=FOUND 04704_ H-61 Shepherd calls for reinforcements. 04704_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04710_ System corrupted: Prc. Assault Rifle jammed. 04717_ Acquired 1 matter. 04719_ Slug penetrates Wall. 04721_ Hrd. Medium Armor Plating destroyed. 04722_ System corrupted: Heat flow error (+268). PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 04723_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????Y??????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????#######????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# m@ #????????????????????? | | ?????????????????+ #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# ????????????????????? | | ?????????????????+ ????????????????????? | | ?????????????????# ???????????????????? | | ?????????????????# ???????????????????? | | ?????????????????+ ???????????????????? | | ?????????????????#########??????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Imp. Reclamation Unit | -7/Factory | Downloaded System Backup Module | -7/Factory | Extracted Imp. Titanium Leg | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombLongswordSlayer Manual? 0 Play Time 00:34:18 Cumulative 351.7 hours Start 2022.01.01 @ 16:45:19 End 2022.01.01 @ 17:45:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 77 Adventurer 61 Explorer 113 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 60 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00c1c032-537c-4e10-a57b-90b2c3058d9f