Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.24 @ 15:35:06 // Winter2019/RPGLIKE Player: XorOwl Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (885) 4425 Value Destroyed (35270) 35270 Prototype IDs (71) 1420 Alien Tech Used (0) 0 Bonus (15560) 15560 TOTAL SCORE: 63775 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 11878 Follower Combat Kills 151 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -69 Cogmind --------- Core Integrity 0/1200 Matter 350/350 Energy 866/1300 System Corruption 4% Temperature Cool (0) Movement Walking (135) Location -5/Factory Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (9) ------ Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Advanced Signal Interpreter Assembled Alloy Armor Force Field GOLEM Unit > --- WEAPON (6) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Improved Datajack Thunder Hammer > --- INVENTORY (4) ---- Protomatter-75 Advanced Terrain Scanner Dynamic Insulation System Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Advanced Signal Interpreter Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Precision Rocket Launcher Improved Datajack Thunder Hammer > --- INVENTORY -------- Advanced Terrain Scanner Force Field Improved System Restoration Module Self-destruct Interrupter [Rating: 161] Favorites ----------- Power Enhanced Fission Core Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Assembled Flux Generator Propulsion Armored Huge Wheel Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Dynamic Insulation System Device Dynamic Insulation System Storage Assembled Biocell Array Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Bore Cannon Energy Gun Storm Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Flamer Impact Weapon Thunder Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Slots Evolved 18 | 6 . . 3 . . . 4 1 . 1 . . . . 2 . . . . . . . 1 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | 2 . . . . . . 1 . . . . . . . 1 . . . . . . . . Utility 8 | 2 . . 3 . . . 1 . . 1 . . . . . . . . . . . . 1 Weapon 5 | 2 . . . . . . 2 . . . . . . . 1 . . . . . . . . Parts Attached 209 | 12 7 1 27 . . 5 15 21 4 20 . 2 . . 34 1 . 4 20 . 4 10 22 Power 19 | 1 . . 5 . . . 1 5 2 3 . . . . 1 . . . 1 . . . . Engine 8 | 1 . . 5 . . . 1 1 . . . . . . . . . . . . . . . Core 8 | . . . . . . . . 4 . 3 . . . . 1 . . . . . . . . Reactor 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . Propulsion 38 | 6 . . 5 . . 5 1 3 . . . . . . 1 . . . 3 . 3 4 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 14 | . . . . . . . . . . . . . . . . . . . . . 3 4 7 Wheel 24 | 6 . . 5 . . 5 1 3 . . . . . . 1 . . . 3 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | 2 1 . 11 . . . 7 11 . 8 . . . . 16 1 . . 12 . . 1 14 Device 59 | 2 . . 4 . . . 5 10 . 7 . . . . 12 . . . 6 . . 1 12 Storage 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . Processor 7 | . 1 . . . . . 1 . . . . . . . 1 1 . . 1 . . . 2 Hackware 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Protection 15 | . . . 5 . . . 1 1 . 1 . . . . 3 . . . 4 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 3 6 1 6 . . . 6 2 2 9 . 2 . . 16 . . 4 4 . 1 5 1 Energy Gun 5 | . 2 . . . . . . . . . . . . . . . . 1 2 . . . . Energy Cannon 21 | . 1 . 3 . . . 5 1 . 8 . . . . 2 . . 1 . . . . . Ballistic Gun 7 | 3 1 . 2 . . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 5 | . . 1 1 . . . . . . . . . . . 3 . . . . . . . . Launcher 20 | . 2 . . . . . . 1 2 . . 1 . . 6 . . 1 2 . . 5 . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . 1 . . . . . . . 3 . . . . . 1 . . Unidentified Prototypes 27 | . 1 . 3 . . . . 1 1 8 . . . . 2 . . 1 9 . . . 1 Parts Lost 7 | . . . . . . . 1 . . . . . . . . . . . 1 . . 2 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 5 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 3 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 99 96 100 100 94 96 86 83 82 84 84 84 84 84 85 81 68 67 66 82 85 82 Engine 1 | . 10 10 7 7 7 7 5 3 1 . . . . . . . . . . . . . . Core 4 | . . . . . . . . 4 1 8 10 10 10 10 9 9 5 4 1 . . . . Reactor 1 | . . . . . . . . . 7 2 . . . . . . . . 3 4 4 4 3 Leg 2 | . . . . . . . . . . . . . . . . . . . 1 . 14 18 19 Wheel 13 | . 30 30 24 23 23 23 24 15 11 10 10 10 10 10 12 14 14 14 12 14 5 . . Device 20 | . 20 20 16 15 15 15 22 22 22 22 21 21 21 21 19 19 19 19 18 19 18 19 20 Storage 1 | . . . . 7 7 7 4 . . . . . . . . . . . 3 4 4 4 4 Processor 4 | . 9 10 7 7 7 1 5 5 5 5 5 5 5 5 3 4 4 4 6 9 4 4 4 Protection 6 | . . . 6 7 7 7 3 5 5 7 10 10 10 10 9 9 9 9 2 . 3 4 4 Energy Cannon 12 | . 4 10 7 7 7 7 13 21 16 13 15 15 15 15 14 14 14 2 . . 10 14 13 Ballistic Gun 1 | . 15 2 6 7 7 7 1 . . 1 . . . . . . . . . . . . . Ballistic Cannon 3 | . . 7 7 7 7 7 5 5 5 5 5 5 5 5 4 4 4 . . . . . . Launcher 3 | . 8 10 1 . . . . . 5 5 5 5 5 5 4 4 4 3 3 4 4 3 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 4 4 4 4 4 Special Melee Weapon 1 | . . . . . . . . . . . . . . . 3 4 4 3 . . 3 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 13 16 22 33 33 33 33 60 82 95 104 104 104 104 104 109 106 106 93 93 83 108 109 106 Greatest Support 140 | 42 30 30 35 35 35 35 51 66 66 78 66 66 66 66 76 76 76 76 76 76 130 130 140 Greatest Overweight (x) 3 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 3 1 1 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 4 | . . . 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 Average Capacity 3 | . . . 1 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 Most Carried 4 | . . . 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 Average Carried 2 | . . . 1 2 2 2 2 2 2 2 3 3 3 3 2 3 3 3 4 4 3 4 3 Final Capacity 4 | . . . 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 Final Carried 4 | . . . 2 2 2 2 3 2 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 Class Distribution -------------------- 34% | Hacker-Assassin 30% | Hacker-Skirmisher 13% | Hacker-Golem 13% | Hacker-Tank 5% | Scavenger-Skirmisher 3% | Hacker-Executioner Dominant Class ---------------- Scavenger-Skirmisher | -10/Materials Scavenger-Skirmisher | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Waste Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Zion Hacker-Assassin | -6/Deep Caves Hacker-Assassin | -5/Proximity Caves Hacker-Golem | -5/Factory Hacker-Golem | -5/Waste Hacker-Golem | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Matter Collected 12429 | 226 585 191 1262 65 . 657 872 1308 306 2450 154 153 . 359 2429 113 130 30 460 150 40 90 399 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 41156 | 147 536 185 1552 210 . 583 2240 3898 1170 7893 362 367 . 983 7288 236 191 . 1722 391 1489 622 9091 Parts 1916 | 11 50 14 110 14 . 41 133 170 8 390 32 16 . 29 353 13 2 . 53 17 74 18 368 Haulers Intercepted 38 | . 2 . 5 . . . 6 5 . 8 . . . . 7 . . . . . . . 5 Recyclers Shooed 8 | . 2 . . . . . 2 . . 1 . . . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . . . 28 17 . 25 . 9 2 . . 18 . . . Prevented 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Combat Hostiles Destroyed 782 | . 16 12 34 11 . 22 35 57 6 146 15 14 . 22 129 9 3 . 81 16 20 4 130 Melee 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 Guns 75 | . 14 . 4 3 . 3 5 . . 2 . . . . . . . . 34 10 . . . Cannons 552 | . 2 11 30 3 . 19 30 54 3 101 10 9 . 13 116 2 3 . . . 20 4 122 AOE 133 | . . 1 . 5 . . . 1 1 39 5 5 . 9 13 6 . . 38 6 . . 4 Classes Destroyed 29 | 2 4 3 4 1 . . . 2 1 5 1 . . 1 1 . . . 3 1 . . . Worker 56 | . . 1 2 1 . . 1 9 . 21 . . . . 16 . . . . . . . 5 Builder 45 | . . . 2 . . 2 2 4 . 18 . . . . 11 . . . . . 1 . 5 Tunneler 13 | 4 . . 2 . . . . 1 . . . . . . 6 . . . . . . . . Hauler 38 | . 2 . 5 . . . 6 5 . 8 . . . . 7 . . . . . . . 5 Recycler 55 | 1 1 . 4 . . 1 4 9 . 19 . . . . 7 . . . . . 2 . 7 Carrier 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 12 | . . . . . . . . . . 7 . . . . 2 . . . . . . . 3 Operator 14 | . . . 2 . . . 4 1 . 3 . . . . 3 . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 45 | . 3 . 5 . . . 5 6 . 6 . . . . 8 . . . . . 2 . 10 Swarmer 118 | . 8 3 14 8 . 10 8 4 . 14 10 5 . 4 12 8 . . . 5 . . 5 Saboteur 8 | . . . . . . . . . . . . . . . 3 . . . . . . . 5 Grunt 319 | . 8 2 10 2 . 10 16 32 . 63 4 7 . 13 64 . . . . 7 11 . 70 Brawler 34 | . . . 1 . . 2 1 . . 13 . 1 . 2 3 . . . . . 1 . 10 Duelist 34 | . . . . 1 . . 1 1 . 10 . . . . 10 . . . . 1 . . 10 Protector 13 | . . . . . . . . . . 9 . . . . 1 . . . . . . . 3 Sentry 57 | . . . 9 . . . 9 10 . 6 1 1 . 1 11 . 1 . . 1 1 . 6 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Hunter 42 | . . . . . . . . 3 . 15 . . . . 12 . 1 . . 1 2 . 8 Programmer 45 | . . . . . . . . 7 . 10 . . . 1 11 . . . . . 4 . 12 Heavy 5 | . . . . . . . . . . 3 . . . . 1 . . . . . 1 . . Behemoth 5 | . . . . . . . . . . . . . . 1 1 1 1 . . . . . 1 Compactor 10 | . . . . . . . . . 6 . . . . . . . . . . . . 4 . Z-Technician 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Z-Light 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Assembled 53 | . . 6 . . . . . . . . . . . . . . . . 47 . . . . Golem 22 | . . . . . . . . . . . . . . . . . . . 22 . . . . Best Kill Streak 54 | 4 6 4 12 8 . 5 9 13 3 31 4 7 . 5 11 4 1 . 54 5 11 1 12 Combat Bots Only 52 | . 5 4 11 7 . 5 9 9 3 23 4 7 . 5 10 4 1 . 52 5 10 1 10 Max Kills in Single Turn 18 | 1 2 2 2 7 . 2 3 2 1 7 3 2 . 3 5 3 1 . 18 3 2 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 16 | . . 1 . 5 . . . 1 1 5 3 2 . 2 2 2 . . 16 3 . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Hostile Shots Fired 3240 | . 71 31 145 7 . 101 121 198 . 603 51 64 . 100 567 9 39 . 244 28 81 19 761 Missed 1053 | . 29 13 41 4 . 14 41 69 . 223 11 23 . 32 208 6 18 . 55 8 20 1 237 Damage Taken 21971 | . 310 218 771 13 . 1120 815 1304 2 3190 194 156 . 394 2603 14 130 . 2917 125 952 549 6194 Core 14945 | . 240 173 589 9 . 858 586 748 . 2008 95 80 . 221 1500 8 80 . 1913 95 685 408 4649 Absorbed by Shields 6992 | . . . . . . . . . . 1894 220 183 . 428 1632 16 146 . 1591 135 . . 747 Redirected to Core 12815 | . 216 149 455 5 . 541 501 685 . 1719 91 78 . 203 1362 8 72 . 1508 76 674 374 4098 Redirected to Shielding 96 | . . . . . . . . . . . . . . . . . . . 96 . . . . Ignored by Resistances 13388 | . 102 62 303 6 . 361 320 481 1 2071 189 176 . 409 2116 12 124 . 1671 96 549 309 4030 Regen/Repaired (Parts) 98 | . . . . . . . . . . . . . . . . . . 98 . . . . . Core Remaining (%) 84 | 100 . 75 . . . 55 81 . . . . . . 100 . . . . . 93 . . . Volleys Fired 1862 | 7 92 28 127 9 . 56 154 183 23 291 18 14 . 33 326 6 10 5 73 21 37 17 332 Largest 5 | 3 3 2 3 3 . 3 5 5 5 5 5 5 . 5 5 5 5 1 2 2 3 4 3 Hottest 357 | 60 83 117 148 148 . 148 357 357 311 311 246 246 . 246 305 305 305 250 293 293 75 118 75 Shots Fired 5301 | 21 166 48 279 23 . 132 384 602 98 1021 69 53 . 124 1184 20 44 5 88 23 111 52 754 Gun 400 | 21 114 . 54 7 . 49 32 . . 34 . . . . . . . 5 67 17 . . . Cannon 4771 | . 51 44 224 16 . 83 352 599 92 947 66 46 . 110 1170 15 40 . . . 111 51 754 Launcher 130 | . 1 4 1 . . . . 3 6 40 3 7 . 14 14 5 4 . 21 6 . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1289 | 21 109 23 154 14 . 95 140 133 23 258 16 11 . 26 252 4 10 . . . . . . Thermal 3882 | . 56 21 124 9 . 37 244 466 69 723 50 35 . 84 918 11 30 5 67 17 111 51 754 Explosive 130 | . 1 4 1 . . . . 3 6 40 3 7 . 14 14 5 4 . 21 6 . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 69 | 10 14 14 33 8 . 25 34 38 39 63 16 12 . 25 69 14 16 . 49 27 21 57 60 Robot Miss Streak 8 | 1 5 5 3 2 . 2 3 3 2 3 2 1 . 1 2 1 1 . 8 5 1 . 3 Penetration Max 3 | . . 2 1 . . 1 3 2 . 2 . . . 1 1 . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 3202 | 12 77 25 154 10 . 83 159 309 90 632 34 30 . 79 683 9 35 . 78 19 67 47 570 Core Hits 1870 | 6 32 20 67 10 . 37 71 130 12 382 21 24 . 48 312 7 8 . 353 35 31 8 256 Critical Kills 130 | . . 6 13 . . 6 14 19 4 30 . 1 . 1 34 1 . . 1 . . . . Critical Parts Destroyed 155 | . 1 4 19 1 . 9 13 18 1 39 1 1 . 5 41 . 1 . . . . . 1 Critical Strikes 303 | . 1 10 32 1 . 15 28 38 14 71 1 2 . 6 78 1 3 . 1 . . . 1 Meltdown 12 | . . . . . . . 1 2 2 4 . . . . 2 1 . . . . . . . Destroy 289 | . 1 10 32 1 . 15 27 36 12 67 1 2 . 6 76 . 3 . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Melee Attacks 11 | . . . . . . . . . . . . . . . 4 . . 1 3 . 1 . 2 Impact 6 | . . . . . . . . . . . . . . . . . . 1 3 . . . 2 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . 4 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 135070 | 151 1196 633 3080 601 . 1603 3993 8738 2938 26877 1312 1897 . 3560 25622 826 1132 . 13351 2262 3546 2337 29415 Guns 13047 | 151 922 . 491 77 . 511 303 . . 227 . . . . . . . . 8668 1697 . . . Cannons 96108 | . 191 589 2589 114 . 1092 3462 8365 2198 17364 940 885 . 2156 21334 170 1028 . . . 3546 2121 27964 Explosions 25625 | . 83 44 . 410 . . 214 340 740 9227 372 1012 . 1404 4288 656 104 . 4566 565 . 216 1384 Melee 184 | . . . . . . . . . . . . . . . . . . . 117 . . . 67 Ramming 106 | . . . . . . . 14 33 . 59 . . . . . . . . . . . . . Kinetic 13989 | 151 879 324 1737 89 . 1193 1364 1567 469 2636 59 84 . 234 3033 26 144 . . . . . . Thermal 100361 | . 234 265 1343 512 . 410 2566 7103 1729 16850 943 1010 . 1970 19998 144 884 . 8668 1697 3546 2121 28368 Explosive 19912 | . 83 44 . . . . 49 35 740 7069 310 803 . 1356 2502 656 104 . 4566 565 . 216 814 Electromagnetic 518 | . . . . . . . . . . 263 . . . . 89 . . . . . . . 166 Impact 184 | . . . . . . . . . . . . . . . . . . . 117 . . . 67 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 3 . 1 . . . . 5 . . . . . 2 12 12 Average Corruption 5 | . . . . . . . . 2 . 1 . . . . 1 . . . . . 1 7 6 Corruption Purged 31 | . . . . . . . . 7 . 1 . . . . 6 . . . . . . . 17 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 74 | . . . . . . . . 6 . . . . . . 3 . . . . . 1 11 53 Message Errors 17 | . . . . . . . . 2 . . . . . . 1 . . . . . . 2 12 Matter Fused 21 | . . . . . . . . . . . . . . . 1 . . . . . . 3 17 Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . . . . . . 2 6 Energy Discharges 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 3 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . Data Loss (minor) 10 | . . . . . . . . . . . . . . . 1 . . . . . . . 9 Data Loss (major) 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 3 Misfires 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4399 | . 2 6 31 43 . 14 110 365 . 1028 15 55 . 69 1144 27 23 . 227 50 89 . 1101 Projectiles 2686 | . 2 6 31 1 . 14 77 204 . 520 15 39 . 20 612 . 23 . . . 89 . 1033 Explosions 1663 | . . . . 42 . . 33 145 . 508 . 16 . 49 532 27 . . 227 50 . . 34 Melee 50 | . . . . . . . . 16 . . . . . . . . . . . . . . 34 Knockbacks 66 | . . 1 8 1 . 6 4 7 . 15 . 1 . . 22 . . . . . . . 1 Impact 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Kinetic 62 | . . 1 8 1 . 6 4 6 . 14 . 1 . . 21 . . . . . . . . Secondary 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Self-Inflicted Damage 1281 | . . . . . . . 62 33 2 199 40 . . 44 285 . 15 . 366 . 40 . 195 Shots 30 | . . . . . . . 2 1 1 5 1 . . 2 8 . 1 . 2 . 1 . 6 Rammed 6 | . . . . . . . 1 2 . 3 . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . 1 2 . 3 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 602 | . 40 332 237 84 . 602 362 486 426 348 48 64 . 64 226 40 145 . 121 . . 99 68 Average Temperature 66 | . 9 109 43 33 . 199 73 124 157 55 13 21 . 21 33 25 59 . 33 . . 75 23 Received Heat Transfer 8053 | . 144 128 291 . . 666 414 555 . 910 46 70 . 145 882 . 23 . 799 32 369 . 2579 Effects 36 | . . 1 . . . 17 1 10 4 3 . . . . . . . . . . . . . Shutdowns 5 | . . . . . . 2 . 1 2 . . . . . . . . . . . . . . Energy Bleed 6 | . . . . . . 2 . 3 1 . . . . . . . . . . . . . . Interference 10 | . . . . . . 3 . 5 . 2 . . . . . . . . . . . . . Matter Decay 5 | . . . . . . 4 . 1 . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . Damage (minor) 4 | . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Impact Corruptions 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 Robots Melted 21 | . . . . . . . 1 2 2 4 . . . . 2 1 . . 7 . . . 2 Combat Hostiles 18 | . . . . . . . . 2 2 4 . . . . . 1 . . 7 . . . 2 Parts Melted 130 | . 1 . 1 1 . 1 10 28 2 20 . . . . 27 6 . . 10 7 . . 16 Heat Transferred 88443 | . 507 555 2664 635 . 740 3800 9807 2405 14510 753 933 . 1678 16095 74 629 . 13014 2500 1850 1150 14144 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . . . . . 2 . . 8 1 1 . 1 7 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Peak Influence 3787 | 25 378 265 554 434 . 518 797 669 149 3787 . . . . 1770 . . . . . 786 246 2630 Initial 222 | . 13 114 3 95 . . 156 58 92 91 . . . . . . . . . . 7 222 139 Average 584 | 11 260 109 349 213 . 387 285 232 142 1264 . . . . 579 . . . . . 280 237 983 Maximum Alert Level 5 | . 1 1 2 2 . 2 3 2 . 5 . . . . 5 . . . . . 3 1 5 Low Security (%) 21 | 100 22 95 9 55 . 9 32 40 100 2 . . . . 13 . . . . . 54 . 6 Level 1 29 | . 77 4 51 18 . 26 41 53 . 10 . . . . 28 . . . . . 12 100 8 Level 2 21 | . . . 39 26 . 64 22 6 . 16 . . . . 35 . . . . . 18 . 12 Level 3 14 | . . . . . . . 2 . . 37 . . . . 9 . . . . . 14 . 40 Level 4 5 | . . . . . . . . . . 10 . . . . 7 . . . . . . . 15 Level 5 3 | . . . . . . . . . . 3 . . . . 5 . . . . . . . 8 High Security 3 | . . . . . . . . . . 18 . . . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Squads Dispatched 139 | . 5 . 4 . . . 4 18 . 34 . . . . 34 . . . . . 6 . 34 Investigation 36 | . 5 . 2 . . . 2 8 . 6 . . . . 10 . . . . . 1 . 2 Extermination 27 | . . . . . . . . 7 . 4 . . . . 9 . . . . . 2 . 5 Reinforcement 21 | . . . 2 . . . 2 2 . 4 . . . . 5 . . . . . 1 . 5 Assault 48 | . . . . . . . . . . 20 . . . . 7 . . . . . 1 . 20 Garrison 7 | . . . . . . . . 1 . . . . . . 3 . . . . . 1 . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . . . 2 . . . . . . . 1 Haulers Reinforced 7 | . . . . . . . . 2 . . . . . . 3 . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Distress Signals 11 | . 2 . 3 . . . 2 1 . . . . . . 1 . . . . . . . 2 Communications Jammed 182 | . . . . . . . . 9 . 124 . . . . 49 . . . . . . . . Distress Signals 155 | . . . . . . . . 8 . 103 . . . . 44 . . . . . . . . Times Spotted 961 | . 25 14 49 6 . 25 41 62 5 191 12 15 . 19 160 3 3 . 65 16 21 6 223 Peak Tracking Total 25 | . 4 3 8 4 . 5 7 5 1 14 4 4 . 5 9 3 1 . 25 5 8 2 24 Tactical Retreats 51 | . . . 3 1 . 3 2 1 . 2 . 1 . . 11 . . . 5 1 1 . 20 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Traps Triggered 28 | . 2 . 4 . . . . 10 . 7 . . . . 2 . . . . . 1 . 2 Indirectly 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts 148 | . . . . . . . 14 . . . . . . . 134 . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Disarmed 9 | . . . . . . . 4 . . . . . . . 5 . . . . . . . . Reprogrammed 55 | . . . . . . . . 15 . . . . . . 40 . . . . . . . . Reused 5 | . . . . . . . . 2 . . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . 2 . . 2 1 . . 3 . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Machines Disabled 473 | . 17 1 37 3 . 6 58 62 . 117 . 4 . . 130 . . . 4 . 17 . 17 Max in Single Turn 9 | . 1 1 3 2 . 1 2 4 . 9 . 2 . . 8 . . . 1 . 5 . 4 Garrison Access 12 | . . . . . . . 1 2 . 2 . . . . 4 . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Machines Accessed 113 | . 6 . 10 . 1 1 12 24 . 12 1 . 4 1 29 1 . . . . 3 . 8 Terminals 70 | . 4 . 8 . . 1 9 16 . 6 . . . 1 17 . . . . . 2 . 6 Fabricators 10 | . . . . . . . . 3 . 2 . . . . 4 . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 2 . 2 . . . 2 3 . 2 . . . . 4 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 2 . 2 . . . . 4 . . . . . . . 1 Total Hacks 433 | . 10 . 39 . 1 1 51 123 . 44 1 . 27 1 102 1 . . . . 5 . 27 Successful 330 | . 7 . 34 . 1 1 50 78 . 33 1 . 27 1 81 1 . . . . 4 . 11 Failed 103 | . 3 . 5 . . . 1 45 . 11 . . . . 21 . . . . . 1 . 16 Catastrophic 8 | . 1 . . . . . . 3 . 1 . . . . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 252 | . 10 . 24 . . . 29 75 . 22 . . . . 67 . . 5 . . 2 . 18 Terminals 333 | . 8 . 36 . . 1 46 103 . 32 . . . 1 80 . . . . . 4 . 22 Fabricators 24 | . . . . . . . . 7 . 4 . . . . 9 . . . . . . . 4 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 34 | . 2 . 3 . . . 4 10 . 5 . . . . 9 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 3 . 3 . . . . 4 . . . . . . . 1 Terminal Hacks 189 | . 2 . 24 . 1 1 27 37 . 19 1 . 27 1 42 1 . . . . 2 . 4 Record 14 | . . . . . 1 . . . . . 1 . 11 1 . . . . . . . . . Part Schematic 17 | . . . . . . . . 3 . 3 . . 9 . . . . . . . 1 . 1 Robot Schematic 7 | . . . . . . . . 1 . . . . 4 . 2 . . . . . . . . Robot Analysis 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Prototype ID Bank 20 | . . . 2 . . . 4 4 . 2 . . 3 . 3 . . . . . 1 . 1 Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 5 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . . . . 1 Emergency Access Points 5 | . . . 1 . . . . 1 . 3 . . . . . . . . . . . . . Machine Index 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 47 | . 2 . 9 . . . 9 10 . 3 . . . . 13 . . . . . . . 1 Unreport Threat 13 | . . . 4 . . . 3 2 . 2 . . . . 2 . . . . . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Reprogram Traps 6 | . . . . . . . . 4 . . . . . . 2 . . . . . . . . Dispatch Records 9 | . . . 2 . . . 2 3 . 1 . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Security Status 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . Surveillance Status 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Transport Status 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Assault 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Hauler Manifests 4 | . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 16 | . . . 1 . . 1 2 2 . 1 . . . . 9 . . . . . . . . Fabricator Hacks 19 | . . . . . . . . 5 . 4 . . . . 8 . . . . . . . 2 Load Schematic 10 | . . . . . . . . 3 . 2 . . . . 4 . . . . . . . 1 Build 9 | . . . . . . . . 2 . 2 . . . . 4 . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . . . 1 . . . 2 5 . 1 . . . . 3 . . . . . . . . Process 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Report Inventory 9 | . . . 1 . . . 2 3 . 1 . . . . 2 . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 2 . 2 . . . . 4 . . . . . . . 1 Seal Access 10 | . . . . . . . 1 2 . 2 . . . . 4 . . . . . . . 1 Unauthorized Hacks 100 | . 5 . 9 . . . 20 29 . 7 . . . . 24 . . . . . 2 . 4 Terminals 85 | . 3 . 7 . . . 18 27 . 5 . . . . 20 . . . . . 1 . 4 Assimilate 13 | . . . . . . . 6 4 . 1 . . . . 2 . . . . . . . . Botnet 55 | . 3 . 7 . . . 7 15 . 4 . . . . 14 . . . . . 1 . 4 Disrupt 17 | . . . . . . . 5 8 . . . . . . 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 2 . 2 . . . 2 2 . 2 . . . . 4 . . . . . 1 . . Tunnel 15 | . 2 . 2 . . . 2 2 . 2 . . . . 4 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . 2 . . . . . . . 2 . . . . . . . . Used 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . Hacking Detections 67 | . 1 . 3 . . 1 7 19 . 9 . . . . 18 . . . . . 2 . 7 Full Trace Events 18 | . 1 . . . . . . 6 . 4 . . . . 5 . . . . . . . 2 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 1 . . . . 4 . 2 . . 3 . . . . . Robots Built 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 143 | . . . . . . . . . . . . . . . 143 . . . . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . 3 . 3 . . 9 . . . . 13 . . 1 . 1 Parts Built 10 | . . . . . . . . 3 . 4 . . . . 1 . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 329 | . . . . . . . . 137 . 94 . . . . 56 . . . . . . . 42 Total Part Build Rating 48 | . . . . . . . . 14 . 20 . . . . 6 . . . . . . . 8 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 311 | . . . . . . . . 54 . . . . . . 257 . . . . . . . . Retrieved Matter 54 | . . . . . . . . 54 . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 8 | . . . . . . . 1 2 . . . . . . 3 . . . . . 1 . 1 Machine Destruction 6 | . . . . . . . 1 2 . . . . . . 1 . . . . . 1 . 1 Programmers 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Total Allies 12 | . . 1 . 2 . . 1 . . . . . . . 5 . . 3 . . . . . Largest Group 4 | . . 1 . 2 2 . 1 . . . . . . . 4 . . 3 3 . . . . Highest-Rated Group 116 | . . 31 . 41 41 . 10 . . . . . . . 116 . . 76 76 . . . . Highest-Rated Ally 32 | . . 31 . 31 31 . 10 . . . . . . . 32 . . 31 31 . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 33 | . . . . . . . . . . . . . . . 15 . . . 18 . . . . Total Damage 701 | . . . . . . . . . . . . . . . 523 . . . 178 . . . . Kills 7 | . . . . . . . . . . . . . . . 5 . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Robot Analysis Total 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . . . 2 . . 1 . 2 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Turns Passed 44417 | 115 1187 926 1895 238 431 745 3431 4954 359 4486 1219 324 94 1261 9716 1372 715 1172 2388 900 1302 249 4938 Spaces Moved 27294 | 70 954 751 1669 233 405 632 2036 3324 219 2448 978 229 82 966 4989 848 627 986 1463 703 588 115 1979 Core 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 2555 | . . . . . . . . . . . . . . . . . . . 70 . 391 115 1979 Wheels 24736 | 69 954 751 1667 233 405 632 2036 3324 219 2448 978 229 82 966 4989 848 627 986 1393 703 197 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 50 80 80 80 80 100 115 115 115 115 115 115 108 108 108 108 93 108 93 132 127 Average Speed 106 | 94 80 80 80 80 80 80 90 106 115 115 115 115 115 115 109 108 108 108 112 108 130 148 138 Slowest Speed 330 | 100 80 80 95 80 80 95 100 115 115 115 115 115 115 115 115 108 108 108 210 108 330 183 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 76 | 5 98 97 95 59 91 93 97 84 82 58 95 50 71 90 93 91 89 86 92 88 17 79 42 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 18 | . 2 . 2 1 . . 2 2 . 2 . . 1 . 4 . 1 . . . 1 . . Known Exits Taken 18 | . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 2 . 1 . 1 . . . . 2 1 . 1 . 13 3 4 . 5 . . . Spaces Dug 316 | . . 5 1 . . . 10 2 . 1 . . . 22 157 17 . . . 44 52 . 5 Terrain Destroyed 4147 | . 4 31 35 20 . 23 299 354 66 951 71 76 . 207 1314 50 37 . 38 91 168 16 296 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Projectile 701 | . . 10 30 8 . 23 78 35 6 116 23 10 . 20 197 5 5 . . . 22 5 108 AOE 3445 | . 4 21 5 12 . . 221 319 60 835 48 66 . 187 1117 45 32 . 38 91 146 11 187 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Total 38450 | 101 1222 1027 1982 266 511 762 3329 4332 267 3388 1025 254 81 1033 8383 1290 636 1076 1980 786 1040 150 3529 Wait 7758 | 10 147 243 110 19 107 34 1060 679 4 476 6 . . . 2718 436 . 75 253 43 377 7 954 Move 27271 | 69 953 750 1668 232 404 631 2035 3324 218 2447 977 228 81 965 4988 847 626 983 1462 702 588 114 1979 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Pick Up 16 | . . . 1 . . . 2 5 2 . . . . . 4 . . 1 . . . . 1 Fast Attach 152 | 9 7 1 23 . . 1 11 8 2 15 . 2 . . 21 . . 3 20 . 3 10 16 Attach 10 | . . . . . . . 1 2 1 2 . . . . 1 . . . . . 1 . 2 Detach 12 | . . . 1 . . . 1 1 . 4 . . . . 2 . . . . . 2 . 1 Swap 47 | 3 . . 4 . . 4 3 11 1 3 . . . . 12 1 . 1 . . . . 4 Drop 169 | 3 6 1 11 . . 6 10 18 3 11 . 2 . . 17 . . 6 30 . 6 1 38 Fire 1862 | 7 92 28 127 9 . 56 154 183 23 291 18 14 . 33 326 6 10 5 73 21 37 17 332 Melee 11 | . . . . . . . . . . . . . . . 4 . . 1 3 . 1 . 2 Ram 7 | . . . . . . . 1 2 . 3 . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . 24 . 8 . . . . 1 . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 148 | . . . . . . . 14 . . . . . . . 134 . . . . . . . . Miscellaneous 948 | . 17 4 37 6 . 30 37 75 13 128 24 8 . 35 155 . . . 139 20 25 . 195 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 4 | -11/Scrapyard | Upgraded with Utility slot (x2) 4 | -11/Scrapyard | Upgraded with Weapon slot (x2) 19 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 11) 187 | -10/Materials | Discovered new exit (range 3) 188 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Scavenger-Skirmisher 329 | -10/Materials | Discovered exit to Materials (range 15) 470 | -10/Materials | Reached level 2 852 | -10/Materials | Discovered new exit (range 8) 1024 | -10/Materials | Discovered exit to Materials (range 9) 1199 | -10/Materials | Reached level 3 1302 | -10/Materials | Identified exit to Mines 1303 | -10/Materials | Entered Mines 1307 | -10/Mines | Discovered exit to Materials (range 10) 1311 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1371 | -10/Mines | Received a Mining Laser from a helpful Derelict 1494 | -10/Mines | Learned 2 Materials zone layouts 1506 | -10/Mines | Found a hidden stash of uninstalled traps 1528 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1661 | -10/Mines | Discovered exit to Materials (range 15) 1680 | -10/Mines | Assembled infested the area 1685 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1689 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1729 | -10/Mines | Reached level 4 1732 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2196 | -10/Mines | Discovered new exit (range 8) 2202 | -10/Mines | Identified exit to Subcaves 2229 | -10/Mines | Entered Materials 2231 | -9/Materials | Reached level 5 2262 | -9/Materials | Upgraded with Utility slot (x2) 2354 | -9/Materials | Core integrity fell below 50% 2409 | -9/Materials | Reached level 6 2433 | -9/Materials | Destroyed 11 combat bots 2564 | -9/Materials | Build established: Hacker-Skirmisher 2584 | -9/Materials | Discovered new exit (range 5) 2587 | -9/Materials | Identified exit to Materials 2679 | -9/Materials | Reached level 7 2816 | -9/Materials | Discovered exit to Materials (range 17) 2891 | -9/Materials | Identified exit to Mines 3019 | -9/Materials | Reached level 8 3059 | -9/Materials | Discovered exit to Materials (range 10) 3977 | -9/Materials | Reached level 9 4011 | -9/Materials | Upgraded with Utility slot (x1) 4124 | -9/Materials | Entered Mines 4201 | -9/Mines | Discovered exit to Materials (range 4) 4306 | -9/Mines | Discovered exit to Materials (range 4) 4324 | -9/Mines | Destroyed 7 combat bots 4329 | -9/Mines | Discovered new exit (range 9) 4347 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4349 | -9/Mines | Identified exit to Exiles 4362 | -9/Mines | Entered Exiles 4362 | -9/Exiles | Found Exiles lab abandoned 4362 | -9/Exiles | Accompanied by 2 allies 4377 | -9/Exiles | Discovered new exit (range 15) 4392 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4778 | -9/Exiles | Discovered new exit (range 14) 4787 | -9/Exiles | Identified exit to Mines 4793 | -9/Exiles | Entered Mines 4795 | -8/Mines | Reached level 10 4975 | -8/Mines | Reached level 11 5085 | -8/Mines | Discovered exit to Materials (range 11) 5238 | -8/Mines | Discovered exit to Materials (range 16) 5538 | -8/Mines | Entered Materials 5540 | -8/Materials | Reached level 12 5573 | -8/Materials | Upgraded with Propulsion slot (x1) 5573 | -8/Materials | Upgraded with Utility slot (x1) 5610 | -8/Materials | Core integrity fell below 50% 5644 | -8/Materials | Destroyed 7 combat bots 6412 | -8/Materials | Reached level 13 6691 | -8/Materials | Discovered new exit (range 8) 6867 | -8/Materials | Discovered new exit (range 18) 6883 | -8/Materials | Identified exit to Factory 6955 | -8/Materials | Destroyed 9 combat bots 6968 | -8/Materials | Upgraded with Weapon slot (x1) 7940 | -8/Materials | Discovered exit to Factory (range 16) 8151 | -8/Materials | Reached level 14 8155 | -8/Materials | Upgraded with Weapon slot (x1) 8969 | -8/Materials | Entered Factory 8973 | -7/Factory | Discovered new exit (range 15) 8987 | -7/Factory | Identified exit to Factory 9156 | -7/Factory | Reached level 15 9775 | -7/Factory | Discovered new exit (range 10) 9783 | -7/Factory | Identified exit to Lower Caves 10137 | -7/Factory | Garrison activated, responded to threat 10181 | -7/Factory | Discovered exit to Factory (range 7) 10516 | -7/Factory | Reached level 16 10555 | -7/Factory | Destroyed 7 combat bots 10560 | -7/Factory | Upgraded with Power slot (x1) 10710 | -7/Factory | Discovered new exit (range 17) 10727 | -7/Factory | Identified exit to Storage 12086 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 12400 | -7/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 12467 | -7/Factory | Reached level 17 12526 | -7/Factory | Destroyed 9 combat bots 12696 | -7/Factory | Discovered exit to Factory (range 9) 13615 | -7/Factory | Discovered exit to Lower Caves (range 17) 13923 | -7/Factory | Sucked down chute 13923 | -7/Factory | Entered Waste 13933 | -7/Waste | Spotted C-40 Crusher 13946 | -7/Waste | Destroyed C-40 Crusher 13981 | -7/Waste | Spotted C-40 Crusher 13981 | -7/Waste | Destroyed C-40 Crusher 13990 | -7/Waste | Spotted C-40 Crusher 13994 | -7/Waste | Spotted C-40 Crusher 14001 | -7/Waste | Destroyed C-40 Crusher 14015 | -7/Waste | Destroyed C-40 Crusher 14031 | -7/Waste | Spotted C-40 Crusher 14043 | -7/Waste | Spotted C-40 Crusher 14046 | -7/Waste | Destroyed C-40 Crusher 14083 | -7/Waste | Destroyed C-40 Crusher 14192 | -7/Waste | Discovered new exit (range 17) 14281 | -7/Waste | Identified exit to Factory 14282 | -7/Waste | Entered Factory 14798 | -7/Factory | Fabricated Force Field? 15073 | -7/Factory | Cargo convoy interrupted 15094 | -7/Factory | Reached level 18 15213 | -7/Factory | Found Prototype Device 15213 | -7/Factory | Identified Exp. ECM Suite 15216 | -7/Factory | Upgraded with Utility slot (x1) 15587 | -7/Factory | Discovered exit to Factory (range 17) 15751 | -7/Factory | Fabricated Force Field? 15882 | -7/Factory | First assault squad dispatched 16067 | -7/Factory | Destroyed 7 combat bots 16093 | -7/Factory | Build established: Hacker-Tank 17842 | -7/Factory | Reached level 19 17898 | -7/Factory | Destroyed 10 combat bots 17928 | -7/Factory | High security lockdown imminent 18008 | -7/Factory | High security lockdown engaged 18049 | -7/Factory | Destroyed 20 combat bots 18188 | -7/Factory | Destroyed 21 combat bots 18267 | -7/Factory | Destroyed 13 combat bots 18338 | -7/Factory | Sterilization system engaged 18338 | -7/Factory | Non-combat units ordered to evacuate 18419 | -7/Factory | Destroyed 23 combat bots 18438 | -7/Factory | Crushed by falling debris 18438 | -7/Factory | Combat units ordered to evacuate 18638 | -7/Factory | Ambient heat levels rising (+10) 18768 | -7/Factory | Entered Lower Caves 18909 | -7/Lower Caves | Learned location of 2 exits from Factory 19312 | -7/Lower Caves | Discovered new exit (range 11) 19328 | -7/Lower Caves | Identified exit to Lower Caves 19624 | -7/Lower Caves | Learned Factory trap positions 19987 | -7/Lower Caves | Entered another Lower Caves area 20031 | -7/Lower Caves | Attracted the attention of an 0b10 base 20075 | -7/Lower Caves | Destroyed 7 combat bots 20106 | -7/Lower Caves | Discovered exit to Factory (range 9) 20177 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20186 | -7/Lower Caves | Reached level 20 20293 | -7/Lower Caves | Discovered new exit (range 13) 20309 | -7/Lower Caves | Identified exit to Data Miner 20311 | -7/Lower Caves | Entered Data Miner 20311 | -7/Data Miner | Discovered new exit (range 6) 20331 | -7/Data Miner | Met Data Miner 20356 | -7/Data Miner | Learned location of Section 7 (-2) 20356 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20377 | -7/Data Miner | Received God Mode back door access code from Data Miner 20403 | -7/Data Miner | Identified exit to Proximity Caves 20405 | -7/Data Miner | Entered Proximity Caves 20530 | -6/Proximity Caves | Spotted B-75 Beast 20554 | -6/Proximity Caves | Destroyed B-75 Beast 20653 | -6/Proximity Caves | Learned location of 1 exit from Factory 20729 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 20902 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21015 | -6/Proximity Caves | Discovered exit to Factory (range 12) 21666 | -6/Proximity Caves | Entered Factory 21666 | -6/Factory | Upgraded with Weapon slot (x1) 21667 | -6/Factory | Identified exit to Factory 21667 | -6/Factory | Identified exit to Lower Caves 21668 | -6/Factory | Loaded intel: 97 trap records 21882 | -6/Factory | Discovered exit to Lower Caves (range 14) 22090 | -6/Factory | Reached level 21 22189 | -6/Factory | Build established: Hacker-Assassin 22717 | -6/Factory | Garrison activated, responded to threat 22882 | -6/Factory | Upgraded with Propulsion slot (x1) 22938 | -6/Factory | Spotted B-75 Beast 22971 | -6/Factory | Destroyed B-75 Beast 23136 | -6/Factory | Discovered exit to Factory (range 10) 23235 | -6/Factory | Build established: Hacker-Executioner 23317 | -6/Factory | Fabricated Thunder Hammer (x1) 24178 | -6/Factory | Discovered new exit (range 6) 24370 | -6/Factory | Identified exit to Extension 24387 | -6/Factory | Build established: Hacker-Assassin 24495 | -6/Factory | Found Prototype Launcher 24495 | -6/Factory | Identified Rocket Array 24816 | -6/Factory | First assault squad dispatched 26450 | -6/Factory | Reached level 22 26671 | -6/Factory | Discovered exit to Factory (range 9) 27135 | -6/Factory | Found Prototype Launcher 27135 | -6/Factory | Identified Scatter Rocket Array 27980 | -6/Factory | P-60 Hacker assimilated allied Administrator 5a 28617 | -6/Factory | Fabricated O-24 Administrator (x1) 28701 | -6/Factory | Fabricated Y-54 Guardian? 28941 | -6/Factory | Fabricated O-24 Administrator (x1) 30880 | -6/Factory | Sterilization system engaged 30880 | -6/Factory | Non-combat units ordered to evacuate 30959 | -6/Factory | Destroyed 10 combat bots 30980 | -6/Factory | Combat units ordered to evacuate 31180 | -6/Factory | Ambient heat levels rising (+10) 31330 | -6/Factory | Ambient heat levels rising (+10) 31382 | -6/Factory | Entered Lower Caves 31554 | -6/Lower Caves | Spotted B-75 Beast 31555 | -6/Lower Caves | Destroyed B-75 Beast 31864 | -6/Lower Caves | Discovered new exit (range 9) 31871 | -6/Lower Caves | Identified exit to Lower Caves 32047 | -6/Lower Caves | Learned location of 1 exit from Factory 32102 | -6/Lower Caves | Learned location of 1 exit from Factory 32754 | -6/Lower Caves | Entered another Lower Caves area 32756 | -6/Lower Caves | Reached level 23 32765 | -6/Lower Caves | Discovered exit to Factory (range 8) 32792 | -6/Lower Caves | Learned Factory stockpile data 32951 | -6/Lower Caves | Spotted B-75 Beast 32964 | -6/Lower Caves | Destroyed B-75 Beast 33178 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 33347 | -6/Lower Caves | Discovered new exit (range 10) 33356 | -6/Lower Caves | Identified exit to Zion 33469 | -6/Lower Caves | Entered Zion 33497 | -6/Zion | Received a visual enhancement algorithm 33572 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 33580 | -6/Zion | Discovered new exit (range 17) 33701 | -6/Zion | Found Prototype Energy Gun 33701 | -6/Zion | Identified Storm Laser 33851 | -6/Zion | Given the Hacking Drone Bay 34134 | -6/Zion | Gained Derelict followers 34307 | -6/Zion | Visited the Megawrench Repair Shop 34307 | -6/Zion | Megawrench repaired 10 parts 34449 | -6/Zion | Given A8's code to call for help 34607 | -6/Zion | Opened final containment barrier to the Deep Caves 34617 | -6/Zion | Discovered new exit (range 10) 34625 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 34640 | -6/Zion | Identified exit to Deep Caves 34641 | -6/Zion | Entered Deep Caves 34641 | -6/Deep Caves | Accompanied by 3 allies 34818 | -6/Deep Caves | Z-Facility disabled 34837 | -6/Deep Caves | Attacked by Z-Imprinter 34859 | -6/Deep Caves | Destroyed Z-Imprinter 35018 | -6/Deep Caves | Found Prototype Protection 35018 | -6/Deep Caves | Identified Zio. Weapon Casing 35227 | -6/Deep Caves | Found Prototype Protection 35227 | -6/Deep Caves | Identified Zio. Heavy Carapace 35344 | -6/Deep Caves | Discovered new exit (range 12) 35404 | -6/Deep Caves | Identified exit to Proximity Caves 35469 | -6/Deep Caves | Spotted AG-79123 35487 | -6/Deep Caves | Destroyed AG-79123 35502 | -6/Deep Caves | Triggered Deep Caves wall 35526 | -6/Deep Caves | Exposed GOLEM chamber 35526 | -6/Deep Caves | Spotted AS-65616 35536 | -6/Deep Caves | Spotted AS-18241 35543 | -6/Deep Caves | Destroyed AS-65616 35556 | -6/Deep Caves | Destroyed AS-18241 35619 | -6/Deep Caves | Spotted AG-60562 35661 | -6/Deep Caves | Destroyed 52 combat bots 35668 | -6/Deep Caves | Destroyed AG-60562 35782 | -6/Deep Caves | Found GOLEM Unit 35962 | -6/Deep Caves | Found Prototype Processor 35962 | -6/Deep Caves | Identified Modified TNC 36182 | -6/Deep Caves | Spotted AG-12155 36191 | -6/Deep Caves | Destroyed AG-12155 36553 | -6/Deep Caves | Spotted AG-70770 36571 | -6/Deep Caves | Destroyed AG-70770 37029 | -6/Deep Caves | Entered Proximity Caves 37312 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37397 | -5/Proximity Caves | Discovered exit to Factory (range 16) 37830 | -5/Proximity Caves | Learned Factory emergency access door positions 37929 | -5/Proximity Caves | Entered Factory 37930 | -5/Factory | Identified exit to Factory 38541 | -5/Factory | Build established: Hacker-Golem 38684 | -5/Factory | Discovered new exit (range 17) 38704 | -5/Factory | Identified exit to Upper Caves 38747 | -5/Factory | Reached level 24 38829 | -5/Factory | Destroyed 10 combat bots 38860 | -5/Factory | Discovered exit to Factory (range 17) 39009 | -5/Factory | Garrison activated, responded to threat 39231 | -5/Factory | Sucked down chute 39231 | -5/Factory | Entered Waste 39244 | -5/Waste | Spotted C-40 Crusher 39246 | -5/Waste | EMP discharged 39249 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 39249 | -5/Waste | Destroyed C-40 Crusher 39294 | -5/Waste | Spotted C-40 Crusher 39297 | -5/Waste | Spotted C-40 Crusher 39301 | -5/Waste | Destroyed C-40 Crusher 39312 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 39329 | -5/Waste | Destroyed C-40 Crusher 39329 | -5/Waste | Spotted C-40 Crusher 39346 | -5/Waste | EMP discharged 39358 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 39364 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 39380 | -5/Waste | Spotted C-40 Crusher 39382 | -5/Waste | Destroyed C-40 Crusher 39392 | -5/Waste | Spotted C-40 Crusher 39403 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 39406 | -5/Waste | Crushed by Compactor (1 part destroyed) 39417 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 39420 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 39422 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 39441 | -5/Waste | Core integrity fell below 50% 39446 | -5/Waste | EMP discharged 39446 | -5/Waste | System corruption reached 10% 39448 | -5/Waste | Discovered new exit (range 18) 39478 | -5/Waste | Identified exit to Factory 39480 | -5/Waste | Crushed by Compactor (1 part destroyed) 39480 | -5/Waste | Entered Factory 39676 | -5/Factory | Spotted B-75 Beast 39800 | -5/Factory | Destroyed B-75 Beast 40075 | -5/Factory | Destroyed 10 combat bots 40994 | -5/Factory | Fabricated System Restoration Module (x2) 41248 | -5/Factory | Discovered exit to Upper Caves (range 17) 41280 | -5/Factory | First assault squad dispatched 41463 | -5/Factory | Garrison activated, responded to threat 41532 | -5/Factory | Reached level 25 41534 | -5/Factory | Upgraded with Utility slot (x1) 42069 | -5/Factory | Discovered exit to Upper Caves (range 18) 42725 | -5/Factory | Destroyed 9 combat bots 43467 | -5/Factory | Discovered exit to Factory (range 5) 44000 | -5/Factory | High security lockdown imminent 44080 | -5/Factory | High security lockdown engaged 44232 | -5/Factory | Destroyed 10 combat bots 44348 | -5/Factory | Sterilization system engaged 44348 | -5/Factory | Non-combat units ordered to evacuate 44364 | -5/Factory | Core integrity fell below 20% 44418 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 44360_ P-70 Sage unfolds itself. 44360_ M-28 Smith unfolds itself. 44361_ Penetrated by Slug. 44361_ Slug penetrates Wall. 44363_ Penetrated by Slug. 44364_ Slug penetrates Wall. 44364_ Penetrated by Slug. 44366_ Critical hit (Burn: +17). 44367_ Penetrated by Slug. 44371_ Slug penetrates Wall. 44379_ Critical hit (Burn: +16). 44381_ Critical hit (Burn: +17). 44387_ C-30 ARC bursts open, deploying its payload. 44387_ G-67 Veteran unfolds itself. 44387_ G-50 Soldier unfolds itself. 44387_ M-28 Smith unfolds itself. 44408_ Slug penetrates Wall. 44411_ System corrupted: Component data lost. 44415_ G-50 Soldier destroyed. 44415_ M-28 Smith repairs G-50 Soldier. Map ----- +----------------------------------------------------+ | ????????????????????????????????? "??????# #?????? | | ????????????????????????????????# """????# ####### | | ????????????????????????????????# """ ??# | | ????????????????????????????????# # | | ????????????????????????????????# """ + """ "" | | ????????????????????????????????# """"" # """ "" | | ??????????????????????????????????"""""??# """ "" | | ?????????????????????????????###? ????# | | ????????????????????#########T #####+##### "" | | ????????????????????# ^ "" | | ????????????????????# "T" "" | | ????????????????????# | | ????????????????????# ^ % | | ????????????????????# ### | | ????????????????????# ###+######### #?? | | ????????????????????# =#???????????# #?? | | ????????????????????# %#??"????????# #?? | | ????????????????????# #?""????????#%#?? | | ????????????????????+ # "??????#### ### | | ????????????????????# ; ???????+ =%=/! | | ????????????????????# # ??????####!%/= | | ????????????????????# #? "????????# */ | | ????????????????????# #??"""??????#=! | | ????????????????????# #??? ?????# | | ????????????????????# ##+##+####### | | ????????????????????# @ %% % | | ????????????????????# % | | ?????????????????##?# % % % | | ????????????????? #?# =% | | #+################### == | | gY ggh !%=! | | i lg g !=* ### | | Ygg m g #?? | | """"""" p #?? | | """""""%pp %! #?? | | ######## """"""" ##########+##############+##### | | #??#= """""""b #???????? # !% [/= | | #??# Y g gg#?????????? """" # [[/= | | !#??# #??????????? ""S???# //= | | #### Y #????????????""????#= | | ###"###### [ #??Y???????????????# | | / !#[ #??????????????????# | | ##### =#% #??????????????????# [ | | ### # #??????????????????# | | ! ### [#= #????????????????? # | | = ### !+ #???????????????? # | | %[#?# #% #???##########??#### | | !%#?# # #?? #?????# | | ###?# # % #? #?????############ | | #???# % # #?| #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 60 Energy Capacity 2150 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Additional Mass Support 20 EM Shielding 2 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 100 Evasion (%) 55 Salvage Targeting 3 Offensive Hacking 40 Defensive Hacking 15 Item Schematics ----------------- Lyr. Heavy Armor Plating | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Force Field | -7/Factory | Hacked Thunder Hammer | -7/Factory | Hacked Fusion Compressor | -7/Factory | Hacked Magnetic Acceleration Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Mak. Cloaking Device | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Point Defense System | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Beamcaster | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Enh. Armored Medium Treads | -5/Factory | Hacked System Restoration Module | -5/Factory | Hacked Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free O-24 Administrator | -6/Factory | Hacked I-36 Angel | -6/Factory | Hacked A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Lyr. Heavy Armor Plating | x1 | -7/Factory Force Field | x2 | -7/Factory Force Field | x2 | -7/Factory Thunder Hammer | x1 | -6/Factory O-24 Administrator | x1 | -6/Factory Y-54 Guardian | x2 | -6/Factory O-24 Administrator | x1 | -6/Factory System Restoration Module | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Levels Raised 24 | . 2 1 5 . . 2 3 3 . 2 . 1 . . 2 . 1 . . . 1 . 1 XP Earned 41232 | 4000 3240 1300 7483 934 97 2941 3729 4949 46 3341 237 216 50 811 3399 171 86 50 156 617 1126 32 2221 XP Spent 39995 | 4000 . . 10660 . . . 8810 3030 . 2960 . . . . 6000 . . 1000 . . . . 3535 Upgrades 87 | 8 . . 35 . . . 16 9 . 4 . . . . 11 . . 1 . . . . 3 Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion Slot 4 | 2 . . . . . . 1 . . . . . . . 1 . . . . . . . . Utility Slot 8 | 2 . . 3 . . . 1 . . 1 . . . . . . . . . . . . 1 Weapon Slot 5 | 2 . . . . . . 2 . . . . . . . 1 . . . . . . . . Core Integrity 12 | . . . 7 . . . 2 . . 1 . . . . 1 . . . . . . . 1 Heat Dissipation 12 | 1 . . 2 . . . 4 4 . 1 . . . . . . . . . . . . . Energy Generation 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 Energy Storage 4 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . Matter Storage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Mass Support 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Inventory Capacity 4 | . . . 2 . . . 1 . . . . . . . . . . 1 . . . . . Sight Range 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Sensor Range 10 | . . . 7 . . . 2 . . 1 . . . . . . . . . . . . . Terrain Scan Density 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . Hack Attack % 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . Hack Defense % 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . KI Resistance % 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . TH Resistance % 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . EX Resistance % 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . KI Damage % 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . TH Damage % 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Protomatter Created 11744 | . 188 54 395 54 . 301 367 811 282 1874 159 94 . 364 1977 . . . 1443 350 330 186 2515 Integrity Restored 19325 | . 308 54 796 108 . 597 807 1456 288 2565 459 160 . 684 2732 . . . 3042 401 576 . 4292 Core 13744 | . 221 42 739 9 . 438 807 827 120 1967 136 80 . 221 1500 . . . 1704 321 576 . 4036 Parts 5581 | . 87 12 57 99 . 159 . 629 168 598 323 80 . 463 1232 . . . 1338 80 . . 256 Protomatter Decayed 2590 | . 59 35 127 . . 48 45 224 4 287 9 18 . 35 845 . . . 316 209 93 . 236 Game ------ Seed TerrainStealthJammer Manual? 0 Play Time 09:11:23 Cumulative 291.5 hours Start 2024.05.22 @ 21:09:21 End 2024.05.24 @ 15:35:06 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 58 Rogue 0 Adventurer 58 Explorer 0 Win Type - Total 6 Types 1/0/1/2/0/0/0/1/1 Lore% 66 Gallery% 67 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b96cecea-a014-4f96-87c0-b935180d12c7