Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 15:42:28 Player: Megaknight51 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (193) 193 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 648 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 166/300 Energy 158/160 System Corruption 0% Temperature Cool (9) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Light Assault Rifle > --- INVENTORY (25) --- Wheel Wheel Structural Scanner Power Shielding Grenade Launcher Mining Laser Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Wheel Wheel EM Pulse Gun Light Assault Rifle Grenade Launcher Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 5 6 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg . | . . . Wheel 5 | 2 1 2 Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 8 | 2 8 9 Power . | . 1 . Propulsion 2 | . 2 2 Utility 1 | . . 2 Weapon 3 | 1 4 4 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 96 | . 100 85 Engine 11 | . 14 4 Core 2 | . . 9 Wheel 27 | . 28 26 Device 11 | . 14 3 Storage 14 | . 14 14 Energy Gun 2 | . . 9 Ballistic Gun 20 | . 21 17 Special Weapon 4 | . 6 . Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 89 | 15 89 89 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 1 | . 1 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 17 | 7 16 25 Most Carried 13 | 5 13 13 Average Carried 8 | 2 8 8 Final Capacity 25 | 8 25 25 Final Carried 13 | 5 13 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 501 | 250 158 93 Remotely . | . . . Salvage Created 292 | 103 169 20 Parts 24 | 10 14 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 7 | . 5 2 Guns 6 | . 5 1 Cannons 1 | . . 1 Classes Destroyed 7 | 2 3 2 Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 2 | . 2 . Demolisher 1 | . . 1 Assembled 1 | . . 1 Best Kill Streak 4 | 4 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 47 | . 25 22 Missed 6 | . 3 3 Hits 41 | . 22 19 Melee 2 | . . 2 Projectile 39 | . 22 17 AOE 17 | . . 17 Damage Taken 1003 | . 261 742 Core 265 | . 52 213 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 57 | 10 36 11 Largest 2 | 2 2 2 Hottest 100 | 40 100 60 Shots Fired 105 | 20 64 21 Gun 94 | 20 56 18 Cannon 3 | . . 3 Launcher . | . . . Special 8 | . 8 . Kinetic 92 | 20 56 16 Thermal 8 | . 8 . Explosive . | . . . Electromagnetic 5 | . . 5 Robot Hit Streak 4 | 3 4 4 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 50 | 11 28 11 Core Hits 20 | 4 10 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 618 | 133 340 145 Guns 583 | 133 340 110 Cannons 35 | . . 35 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 585 | 133 340 112 Thermal . | . . . Explosive . | . . . Electromagnetic 33 | . . 33 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles 2 | . . 2 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 54 | 6 20 54 Average Temperature 14 | 6 10 25 Received Heat Transfer 138 | . 129 9 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 100 | 10 100 10 Initial . | . . . Average 22 | 2 33 . Influence Increases 235 | 20 195 20 Destroy 0b10 Robot/C 120 | . 100 20 Destroy 0b10 Robot/NC 25 | 20 5 . Destroy Leader 22 | . 22 . Destroy Structure 8 | . 8 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 235 | 20 195 20 Time Decay 205 | 20 185 . Lost Part 30 | . 10 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 14 8 Peak Tracking Total 3 | . 3 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 708 | 45 608 55 Structural 422 | . 420 2 Seismic 286 | 45 188 53 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 930 | 105 608 217 Spaces Moved 652 | 75 450 127 Core 2 | 2 . . Treads . | . . . Legs . | . . . Wheels 650 | 73 450 127 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 140 Average Speed 107 | 79 103 140 Slowest Speed 140 | 80 140 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 76 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . 8 . Terrain Destroyed 8 | . 8 . Melee . | . . . Projectile 8 | . 8 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 756 | 96 513 147 Wait 7 | . 6 1 Move 650 | 74 449 127 Hop . | . . . Pick Up 15 | 5 10 . Fast Attach 7 | 7 . . Attach 7 | . 1 6 Detach . | . . . Swap 10 | . 8 2 Drop 3 | . 3 . Fire 57 | 10 36 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 12) 323 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Discovered new exit (range 7) 714 | -10/Materials | Entered Mines 760 | -10/Mines | Assembled infested the area 776 | -10/Mines | Core integrity fell below 50% 786 | -10/Mines | Core integrity fell below 20% 800 | -10/Mines | Learned Materials emergency access door positions 814 | -10/Mines | Lost 7 parts (1p2n1u3w) 931 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00791_ The unstable cave ceiling collapses. 00798_ Acquired 93 matter. 00800_ The unstable cave ceiling collapses. 00800_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 00826_ as-34923 destroyed. 00842_ The unstable cave ceiling collapses. 00843_ K-01 Serf collects debris. 00846_ The unstable cave ceiling collapses. 00847_ U-05 Engineer lays Concrete. 00850_ The unstable cave ceiling collapses. 00850_ U-05 Engineer lays Concrete. 00852_ U-05 Engineer builds a Wall. 00856_ U-05 Engineer lays Concrete. 00918_ as-30290 sneak attacks. 00918_ K-01 Serf system corrupted by crushing effect. 00919_ K-01 Serf system terminally corrupted. 00924_ as-33975 sneak attacks. 00924_ R-06 Scavenger system corrupted by crushing effect. 00925_ R-06 Scavenger system terminally corrupted. Map ----- +----------------------------------------------------+ | ???????????????????????????????# # # # # | | ???????????????????????????????# ## # | | ???????????????????????????????# # # | | ???????????????????????????????# #### ### | | ??????????????????????????????# ???## # # | | ??????????????????????????????# ?????########## | | ??????????????????????????????##???????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????#####?# | | ???????????????????????????????????????######### | | ???????????????????????????????????????### #### | | ???????????????????????????????????????## ### | | ??????????????????????????????????????### | | ?????????????????????????????????????#### #### | | ????????????????????????###?????????#### ###?? | | ??????????????????????### ##????????### ###??? | | ?????????????????????## ########### ##???? | | ?????????????????????# ## ###???? | | ?????????????????????# % ## ####???? | | ?????????????????????# *% ######## ### ###????? | | ?????????????????????## ##????# #### ####??? | | ??????????????????????## #????# ##?? | | ???????????????????????# aa #????# #?? | | ???????????????????????# ##????####### #?? | | ???????????????????????# @##?????????## ##?? | | ???????????????????????# #???????# ##??? | | ???????????????????????#u ??????# ##???? | | ??????????????????????? ??????# ###????? | | ?????????????????????? ?????# ####????? | | ????????????????????? g?????# ###??????? | | ???????????????????? 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"""" ????????###????????? | | ????????????????? ???????????????????? | | ????????????????? ???? s ??????????????????? | | ????????????????? ????? ??????????????????? | | ???????????????? ??????? s ?????????????????? | | ??????????????????##???????? ?????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 233 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderDisassembledThruster Manual? 0 Play Time 00:07:03 Cumulative 102.5 hours Start 2026.02.28 @ 15:36:51 End 2026.02.28 @ 15:42:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 40 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 36% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 352ef88c-9f4f-4479-84f1-a657e3a6ed61