Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 20:10:08 Player: Mogwok Wargfriend Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (369) 1845 Value Destroyed (12418) 12418 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3708) 3708 TOTAL SCORE: 25331 Bonus ------- High Alert Combat Kills 1402 Follower Combat Kills 20 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 818 Friendly Fire -132 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 25/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Wheel > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Heavy Siege Treads Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Armor Integrity Analyzer Improved Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Heavy Phase Cannon Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Antimatter Reactor Heavy Treads Improved Heavy Treads Antigrav System Advanced Coolant Injector Experimental Coolant Injector Energy Well Matter Compressor Centrium Light Armor Plating Improved Focal Shield Advanced Thermal Shield Long-range Missile Launcher Long-range Missile Launcher Advanced Datajack CR-A16's Pointy Stick Lance Lance [Rating: 132] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Compact Wheel Treads Armored Treads Leg Thunder Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Coil Gun Launcher Mini Grenade Launcher Impact Weapon Maul Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . . . . 1 . . . . 1 Utility 8 | . . 2 2 . . . . . 2 . . . 1 . . . . 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Parts Attached 240 | 7 6 28 27 25 1 . 1 2 33 . . 4 25 4 4 16 4 53 Power 19 | 1 1 4 1 2 . . . . 1 . . 1 1 . 1 1 . 5 Engine 10 | 1 . 4 1 1 . . . . 1 . . 1 1 . . . . . Core 5 | . 1 . . 1 . . . . . . . . . . 1 1 . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . 4 Propulsion 56 | 2 . 8 6 11 . . . . 3 . . 1 6 1 1 2 . 15 Treads 18 | 1 . 4 2 5 . . . . . . . . . . . 1 . 5 Leg 5 | . . . . 1 . . . . . . . . 1 . . . . 3 Wheel 27 | 1 . 3 3 4 . . . . 2 . . 1 5 . 1 1 . 6 Hover 4 | . . . 1 1 . . . . . . . . . 1 . . . 1 Flight 2 | . . 1 . . . . . . 1 . . . . . . . . . Utility 108 | 2 3 9 12 8 1 . . 2 18 . . 1 14 2 2 9 3 22 Device 53 | 1 . 4 5 2 1 . . 2 9 . . 1 5 1 1 4 1 16 Storage 13 | 1 1 3 1 2 . . . . 2 . . . 1 . 1 . . 1 Processor 18 | . . 1 4 2 . . . . 4 . . . 2 . . 2 1 2 Hackware 3 | . . . . . . . . . . . . . 1 . . 1 . 1 Protection 21 | . 2 1 2 2 . . . . 3 . . . 5 1 . 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 2 7 8 4 . . 1 . 11 . . 1 4 1 . 4 1 11 Energy Gun 27 | . 1 3 2 2 . . 1 . 7 . . . 3 . . 4 1 3 Energy Cannon 13 | . . 3 1 2 . . . . 1 . . . 1 1 . . . 4 Ballistic Gun 5 | 2 . . 1 . . . . . 1 . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 8 | . 1 1 4 . . . . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 2 4 4 . . . 1 2 . . . 1 . . 6 . 1 Corrupted Parts 3 | . 1 . 1 . . . . . 1 . . . . . . . . . System Corruption 13 | . 3 . 5 . . . . . 5 . . . . . . . . . Parts Lost 88 | . 3 7 2 4 . . . . 11 . . . 13 2 . 5 1 40 Power 9 | . . 2 1 . . . . . . . . . 1 . . . . 5 Propulsion 20 | . . 2 . 2 . . . . 1 . . . 4 1 . 2 . 8 Utility 34 | . 1 2 1 1 . . . . 5 . . . 5 1 . 2 1 15 Weapon 25 | . 2 1 . 1 . . . . 5 . . . 3 . . 1 . 12 Highest Loss Streak 13 | . 3 2 2 3 . . . . 5 . . . 4 2 . 5 1 13 To Critical Strikes 4 | . . 1 . . . . . . . . . . . . . . . 3 Average Backups 15 | 4 9 13 14 14 14 14 14 14 13 15 15 14 17 19 19 19 14 18 Power 1 | . 1 1 1 2 2 2 2 2 2 2 2 2 1 2 2 2 2 1 Propulsion 2 | 2 3 2 1 1 3 3 3 3 2 1 1 1 1 2 1 1 . 2 Utility 5 | . 1 3 5 5 3 4 4 4 3 6 6 6 6 7 8 8 6 6 Weapon 5 | 1 2 6 5 4 5 5 5 5 5 6 6 5 7 8 8 8 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 40 | 2 6 4 . 7 . . 1 . 2 . . 1 3 1 1 6 . 6 Power 5 | . . 1 . 2 . . . . . . . . . . . 1 . 1 Propulsion 7 | 1 3 1 . 1 . . . . 1 . . . . . . . . . Utility 12 | . 1 1 . 3 . . . . 1 . . . . . 1 2 . 3 Weapon 15 | 1 2 1 . 1 . . 1 . . . . 1 3 1 . 3 . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 96 96 98 98 92 92 92 92 91 85 86 86 90 97 100 99 99 86 Engine 5 | . 12 10 9 7 7 7 7 7 6 6 6 6 5 5 3 . . . Treads 6 | . 14 10 8 6 7 7 7 7 4 . . . . . . . 5 9 Wheel 10 | . 14 11 9 13 7 7 7 7 7 13 13 13 15 17 19 22 17 3 Device 16 | . 7 19 22 15 15 15 15 15 17 13 13 13 12 6 11 10 10 18 Storage 8 | . 14 18 9 7 7 7 7 7 10 6 6 6 5 5 5 5 5 5 Processor 15 | . . . 16 15 15 15 15 15 17 20 20 20 21 23 23 22 17 15 Hackware 1 | . . . . . . . . . . . . . . 3 . 4 5 6 Protection 5 | . 5 3 4 6 6 7 7 7 4 6 6 6 6 11 11 6 11 2 Energy Gun 10 | . 1 8 8 10 7 7 12 15 14 19 20 19 16 9 5 5 11 6 Energy Cannon 6 | . . 10 8 11 13 7 7 7 3 . . . . 6 11 10 5 7 Peak Build Rating 132 | 7 9 20 34 47 49 46 49 54 66 65 65 68 77 74 75 94 92 132 Average Rating 54 | 5 7 17 27 39 46 46 48 49 56 64 65 67 71 68 72 84 86 111 On Entrance 49 | . 7 9 16 30 47 46 46 49 49 65 65 65 68 64 74 71 83 86 Naked Turns 1 | . . . . . . . . . . . . . . . . . . 1 Heaviest Build 99 | 12 20 47 59 64 59 54 57 57 67 67 66 66 91 82 87 87 84 99 Greatest Support 145 | 10 10 16 32 40 28 28 28 28 40 28 28 40 56 36 52 52 42 145 Greatest Overweight (x) 8 | 1 1 4 3 4 2 1 2 2 2 2 2 2 2 2 2 3 1 8 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 2 1 2 2 1 1 2 1 1 1 . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 6 9 14 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 19 Most Carried 20 | 8 10 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 16 20 Average Carried 15 | 4 9 13 14 14 14 15 14 15 14 15 15 14 17 19 19 19 14 19 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 8 10 15 15 15 15 15 15 15 15 15 15 15 20 20 20 17 15 2 Class Distribution -------------------- 49% | Skirmisher 15% | Mutant 9% | Scavenger-Skirmisher 8% | Scavenger-Tank 4% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Gunner | -5/Upper Caves Tank | -5/Upper Caves Hacker-Gunner | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 5859 | 387 293 958 620 406 62 91 27 40 1177 175 . 112 333 79 115 190 70 724 Remotely 58 | . . . . . . . . . . . . . . . . . . 58 Salvage Created 15481 | 210 578 1954 2409 1580 253 34 . 98 2458 188 . 82 2075 122 . 259 428 2753 Parts 686 | 23 30 135 123 64 10 4 . 4 93 6 . 1 55 8 . 7 6 117 Haulers Intercepted 14 | . 1 6 6 1 . . . . . . . . . . . . . . Recyclers Shooed 19 | . . 1 3 2 . . . . 7 . . . 3 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . 10 4 . 3 . 6 . 1 . 8 7 . 3 . Prevented 4 | . . . . . . . . 3 . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 220 | . 10 35 34 20 3 3 . 2 29 3 . 1 22 5 . 5 3 45 Melee 4 | . . . . . . . . . . . . . . . . . . 4 Guns 76 | . 7 7 4 4 1 1 . . 16 . . 1 14 3 . 2 3 13 Cannons 64 | . . 13 15 13 2 . . 2 4 . . . . 2 . 2 . 11 AOE 55 | . 3 15 15 . . 2 . . 5 . . . 2 . . . . 13 Classes Destroyed 20 | 3 5 3 3 1 1 . . . . . . . . . . 3 . 1 Worker 46 | 2 2 8 4 6 . . . . 9 . . . 6 . . . . 9 Builder 16 | . . 3 3 1 . . . . 3 . . . . . . . . 6 Tunneler 8 | 5 . 1 . . . . . . 1 . . . 1 . . . . . Hauler 14 | . 1 6 6 1 . . . . . . . . . . . . . . Recycler 29 | 1 1 4 8 2 . . . . 6 . . . 5 . . . . 2 Minesweeper 1 | . . . . . 1 . . . . . . . . . . . . . Mechanic 4 | . . . 1 2 . . . . . . . . 1 . . . . . Operator 5 | . 1 2 1 . . . . . . . . . . . . . . 1 Watcher 25 | . 3 5 5 3 . . . . 6 . . . 3 . . . . . Swarmer 50 | . 4 13 10 . . 3 . 2 . . . . . 5 . . . 13 Grunt 77 | . 6 11 14 10 2 . . . 11 2 . . 9 . . . 2 10 Brawler 5 | . . 1 1 . 1 . . . 1 1 . . . . . . . . Duelist 5 | . . . 2 . . . . . 2 . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 27 | . . 10 6 2 . . . . 4 . . 1 . . . . . 4 Hunter 12 | . . . 1 2 . . . . 1 . . . 1 . . 2 . 5 Programmer 40 | . . . . 6 . . . . 10 . . . 12 . . . . 12 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . 1 . . Wizard 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | 3 5 7 8 5 3 3 . 2 5 3 . 1 7 5 . 2 3 11 Combat Bots Only 6 | . 4 5 6 4 3 3 . 2 4 3 . 1 5 5 . 2 3 6 Max Kills in Single Turn 9 | 1 2 3 3 1 1 2 . 1 4 1 . 1 2 2 . 1 1 9 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 3 2 . . 2 . . 2 . . . 1 . . . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1543 | . 72 108 120 150 11 11 . 3 258 19 . 4 154 12 . 75 18 528 Missed 519 | . 23 36 43 52 4 4 . 2 100 2 . . 51 4 . 28 5 165 Hits 1024 | . 49 72 77 98 7 7 . 1 158 17 . 4 103 8 . 47 13 363 Melee 16 | . . 1 5 . 1 . . . 8 . . . . . . . . 1 Projectile 1008 | . 49 71 72 98 6 7 . 1 150 17 . 4 103 8 . 47 13 362 AOE 6 | . . . . . . . . . . . . . 2 . . 2 . 2 Critical Strikes 64 | . 2 1 3 4 . . . . 9 . . 1 11 . . 2 . 31 Damage Taken 18446 | . 609 995 1121 1474 111 152 . 14 2356 321 . 93 2418 118 . 957 268 7439 Core 2585 | . 190 135 166 234 18 15 . . 263 18 . . 170 30 . 167 23 1156 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 12 | . . 12 . . . . . . . . . . . . . . . . Ignored by Resistances 294 | . . . . . . . . . . . . . . . . . . 294 Regen/Repaired (Parts) 127 | . . 121 . . . . . . . . . . . . . 6 . . Core Remaining (%) 63 | 100 24 66 69 . . . . 61 . . . 66 . . . . 61 . Volleys Fired 1060 | 20 77 139 181 104 14 11 1 6 206 9 . 3 84 4 . 19 31 151 Largest 3 | 2 2 2 2 3 3 2 2 1 3 3 . 3 3 3 . 3 3 3 Hottest 300 | 40 40 120 116 181 181 121 121 65 214 230 . 230 231 231 . 265 235 300 Shots Fired 2379 | 35 122 240 330 286 41 16 2 6 474 28 . 9 249 14 1 41 93 392 Gun 1421 | 35 116 91 149 108 13 5 1 . 330 28 . 9 248 9 . 25 62 192 Cannon 885 | . . 121 160 178 28 4 1 6 136 . . . 1 5 1 16 31 197 Launcher 73 | . 6 28 21 . . 7 . . 8 . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 177 | 35 90 . . . . . . . 52 . . . . . . . . . Thermal 2089 | . . 212 309 286 41 9 2 6 400 28 . 9 249 14 1 41 93 389 Explosive 73 | . 6 28 21 . . 7 . . 8 . . . . . . . . 3 Electromagnetic 40 | . 26 . . . . . . . 14 . . . . . . . . . Robot Hit Streak 19 | 5 11 11 11 16 7 4 . 1 18 8 . 8 12 3 . 19 11 12 Robot Miss Streak 11 | 2 6 5 4 11 3 3 . 3 5 5 . 1 4 1 . 2 2 4 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . Secondary Targets 6 | . . . . . . . . . 1 . . . 3 . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . 1 . . . . 1 Shots Hit Robots 1191 | 19 79 126 152 137 21 2 . 2 213 17 . 7 166 5 . 30 26 189 Core Hits 597 | 12 32 72 95 52 7 4 . 2 118 8 . 5 71 5 . 12 13 89 Critical Kills 8 | 1 . . 1 2 . . . . 2 . . . . . . 1 . 1 Critical Parts Destroyed 3 | . 1 . . . . . . . 2 . . . . . . . . . Critical Strikes 68 | 1 1 3 7 7 . . . . 9 2 . 1 20 1 . 2 3 11 Burn 53 | . . 3 6 5 . . . . 3 2 . 1 20 1 . 1 3 8 Meltdown 5 | . . . 1 2 . . . . . . . . . . . 1 . 1 Destroy 6 | 1 1 . . . . . . . 4 . . . . . . . . . Corrupt 2 | . . . . . . . . . 2 . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 26 | . . . . . . . . . . . . 2 . . . . . 24 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 26 | . . . . . . . . . . . . 2 . . . . . 24 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . 8 Damage Inflicted 33361 | 221 1072 3513 4235 3027 453 199 . 114 5922 363 . 171 4606 158 . 774 632 7901 Guns 15891 | 221 825 686 1014 942 88 33 . . 4001 363 . 171 4228 98 . 328 384 2509 Cannons 10644 | . . 1740 1841 2085 365 . . 114 1112 . . . 30 60 . 446 248 2603 Explosions 6179 | . 247 1087 1370 . . 166 . . 809 . . . 348 . . . . 2152 Melee 603 | . . . . . . . . . . . . . . . . . . 603 Ramming 44 | . . . 10 . . . . . . . . . . . . . . 34 Kinetic 1529 | 221 618 . . . . . . . 690 . . . . . . . . . Thermal 26867 | . 71 2501 2855 3027 453 33 . 114 4289 363 . 171 4576 158 . 774 632 6850 Explosive 3776 | . 176 1012 1231 . . 166 . . 809 . . . . . . . . 382 Electromagnetic 542 | . 207 . 139 . . . . . 134 . . . 30 . . . . 32 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 603 | . . . . . . . . . . . . . . . . . . 603 Highest Corruption 14 | . 3 . 10 2 2 2 2 . 13 13 13 13 10 10 10 10 . 14 Average Corruption 5 | . 3 . 4 1 2 2 2 . 5 13 13 13 5 10 10 10 . 6 Corruption Purged 9 | . . . . . . . . . . . . . 4 . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 407 | . 3 . 28 12 11 14 1 . 100 25 5 31 51 22 29 1 . 74 Message Errors 98 | . . . 7 2 . 3 . . 24 5 2 12 16 5 8 . . 14 Matter Fused 99 | . 2 . 6 3 4 3 1 . 27 7 1 7 11 7 5 . . 15 Heat Flow Errors 49 | . . . 4 2 4 1 . . 7 3 1 6 5 1 5 1 . 9 Energy Discharges 47 | . 1 . 3 1 2 1 . . 10 1 . 4 3 3 4 . . 14 Parts Rejected 4 | . . . . . . 1 . . . 1 . . 1 . . . . 1 Parts Fused 5 | . . . . . . . . . 1 . . 1 1 1 . . . 1 Data Loss (minor) 39 | . . . 3 1 1 . . . 9 4 . 1 5 2 5 . . 8 Data Loss (major) 15 | . . . 2 1 . 1 . . 4 1 . . 1 . 1 . . 4 Misfires 15 | . . . . 1 . 1 . . 5 2 . . 2 2 1 . . 1 Alerts 16 | . . . 1 . . 3 . . 6 . 1 . 2 1 . . . 2 Weapon Failures 20 | . . . 2 1 . . . . 7 1 . . 4 . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 814 | . 4 78 43 37 12 32 . 25 17 . . . 16 . . . 29 521 Projectiles 316 | . . 46 19 37 12 . . 25 17 . . . 10 . . . 29 121 Explosions 453 | . 4 32 24 . . 32 . . . . . . 6 . . . . 355 Melee 45 | . . . . . . . . . . . . . . . . . . 45 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 444 | . 39 161 86 . . 48 . . . . . . 60 . . . . 50 Shots 19 | . 3 7 5 . . 1 . . . . . . 2 . . . . 1 Rammed 4 | . . . 2 . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . 2 . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 543 | . 159 144 198 243 299 196 . . 332 543 170 290 350 240 247 196 198 214 Average Temperature 72 | . 43 36 19 61 76 116 . . 69 163 94 125 120 116 114 88 101 80 Received Heat Transfer 3359 | . 306 240 333 606 54 . . . 522 153 . 36 363 . . 75 60 611 Effects 15 | . . . . 3 1 . . . 2 4 . . 5 . . . . . Shutdowns 2 | . . . . . . . . . . 1 . . 1 . . . . . Energy Bleed 3 | . . . . . 1 . . . . 2 . . . . . . . . Interference 8 | . . . . 3 . . . . 2 . . . 3 . . . . . Damage (minor) 2 | . . . . . . . . . . 1 . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . 1 . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 23 | . . . 1 3 . . . . 5 3 . . 6 . . 1 . 4 Combat Hostiles 21 | . . . . 3 . . . . 4 3 . . 6 . . 1 . 4 Parts Melted 163 | . . 8 15 20 . . . . 15 3 . 2 37 3 . 9 8 43 Heat Transferred 47478 | . 150 4601 5809 5624 703 74 . 148 7886 934 . 436 9210 296 . 1128 1184 9295 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . 3 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Maximum Alert Level 4 | . 1 3 3 2 . . . . 3 . . . 2 . . . . 4 Low Security (%) 34 | 100 85 6 4 33 . . . . 44 . . . 67 . . . . 38 Level 1 27 | . 14 51 33 32 . . . . 20 . . . 15 . . . . 19 Level 2 30 | . . 38 48 34 . . . . 18 . . . 16 . . . . 35 Level 3 6 | . . 3 13 . . . . . 17 . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1335 | 15 241 709 1017 578 . . . . 893 . . . 514 . . . . 1335 Initial 460 | . 3 91 284 460 . . . . . . . . . . . . . . Average 327 | 3 57 453 472 300 . . . . 310 . . . 133 . . . . 330 Influence Increases 9278 | 40 479 1368 1466 877 80 130 . 72 1326 70 . 20 957 110 . 85 80 2118 Destroy 0b10 Robot/C 4440 | . 200 700 680 400 60 60 . 60 620 60 . 20 440 100 . 80 60 900 Destroy 0b10 Robot/NC 760 | 40 40 145 140 75 10 . . . 125 . . . 80 . . 5 10 90 Destroy Leader 1118 | . 48 202 172 138 10 10 . 10 182 10 . . 116 10 . . 10 200 Allied During Kill 6 | . . . . 4 . . . 2 . . . . . . . . . . Successful Hack 397 | . 26 37 75 84 . . . . 107 . . . 52 . . . . 16 Disable Machine 1140 | . 45 120 225 90 . . . . 120 . . . 180 . . . . 360 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . 150 Destroy Structure 847 | . 45 164 99 11 . . . . 112 . . . 74 . . . . 342 Lose Combat Pursuer 420 | . 75 . 75 75 . 60 . . 60 . . . 15 . . . . 60 Influence Decreases 8025 | 35 268 910 1127 1313 643 144 . 72 454 569 373 20 453 486 128 85 80 865 Entered New Map 2198 | . 2 125 390 553 215 4 . . . 323 373 . . 188 25 . . . Time Decay 5025 | 35 236 715 717 720 428 140 . 72 324 246 . 20 343 278 103 54 70 524 Lost Part 782 | . 30 70 20 40 . . . . 110 . . . 110 20 . 31 10 341 Lost Ally 20 | . . . . . . . . . 20 . . . . . . . . . Squads Dispatched 57 | . 1 3 4 10 . . . . 17 . . . 9 . . . . 13 Investigation 13 | . 1 2 1 4 . . . . 1 . . . 2 . . . . 2 Extermination 26 | . . . . 6 . . . . 9 . . . 6 . . . . 5 Reinforcement 7 | . . 1 1 . . . . . 2 . . . 1 . . . . 2 Assault 6 | . . . 2 . . . . . 1 . . . . . . . . 3 Garrison 5 | . . . . . . . . . 4 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 3 Construction Impeded 3 | . . . . . . . . . 2 . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 11 | . 2 2 2 1 . . . . 2 . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 339 | . 25 41 51 30 2 11 . 2 41 3 . 1 32 3 . 33 3 61 Peak Tracking Total 12 | . 5 4 8 4 2 4 . 1 5 3 . 1 5 3 . 12 3 7 Tactical Retreats 20 | . 3 . 4 3 . 2 . . 4 . . . 1 . . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 15 | . 1 1 2 4 . . . . 2 . . . 3 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . 11 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 78 | . 3 9 15 6 . . . . 8 . . . 12 . . . . 25 Max in Single Turn 13 | . 1 2 6 2 . . . . 1 . . . 9 . . . . 13 Garrison Access 3 | . . . 1 1 . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 101 | . 9 16 14 12 1 . . . 20 . 4 . 7 1 2 9 . 6 Terminals 42 | . 8 10 10 3 . . . . 4 . . . 4 . . . . 3 Fabricators 8 | . . . . 1 . . . . 5 . . . . . . . . 2 Repair Stations 8 | . . 2 1 3 . . . . 2 . . . . . . . . . Recycling Units 14 | . 1 2 1 2 . . . . 5 . . . 3 . . . . . Scanalyzers 7 | . . 2 1 2 . . . . 2 . . . . . . . . . Garrison Access 5 | . . . 1 1 . . . . 2 . . . . . . . . 1 Total Hacks 294 | . 25 59 47 33 1 . . . 43 . 29 . 16 1 4 15 . 21 Successful 185 | . 13 39 32 16 1 . . . 16 . 29 . 10 1 4 15 . 9 Failed 108 | . 12 20 14 17 . . . . 27 . . . 6 . . . . 12 Catastrophic 15 | . 1 1 1 1 . . . . 8 . . . 2 . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 121 | . 13 27 13 12 . . . . 29 . . . 13 . . 1 . 13 Terminals 117 | . 22 33 26 7 . . . . 11 . . . 9 . . . . 9 Fabricators 22 | . . . . 2 . . . . 11 . . . . . . . . 9 Repair Stations 21 | . . 9 2 7 . . . . 3 . . . . . . . . . Recycling Units 39 | . 3 6 5 7 . . . . 11 . . . 7 . . . . . Scanalyzers 37 | . . 11 13 8 . . . . 5 . . . . . . . . . Garrison Access 8 | . . . 1 2 . . . . 2 . . . . . . . . 3 Terminal Hacks 83 | . 7 8 9 2 1 . . . 3 . 29 . 2 1 4 15 . 2 Record 30 | . . 1 . . . . . . . . 11 . . . 3 14 . 1 Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Robot Analysis 5 | . 1 3 1 . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 3 1 1 . . . . . . . 3 . . . . . . . Open Door 5 | . . . . . 1 . . . . . . . . 1 1 1 . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . 1 . . . 1 . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . . . . Locate Traps 11 | . 1 1 5 1 . . . . 2 . . . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . 1 . . . . 1 . . . . . . . . 3 Network Status 3 | . . . . 1 . . . . 1 . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 12 | . . 9 2 1 . . . . . . . . . . . . . . Scan Component 7 | . . 5 1 1 . . . . . . . . . . . . . . Repair 5 | . . 4 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 1 3 2 3 . . . . 1 . . . 2 . . . . . Report Inventory 7 | . 1 2 1 1 . . . . 1 . . . 1 . . . . . Retrieve Components 5 | . . 1 1 2 . . . . . . . . 1 . . . . . Scanalyzer 29 | . . 11 12 4 . . . . 2 . . . . . . . . . Insert Component 14 | . . 5 5 2 . . . . 2 . . . . . . . . . Analyze 15 | . . 6 7 2 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 5 8 6 4 . . . . 9 . . . 6 . . . . 4 Terminals 24 | . 4 6 5 1 . . . . 3 . . . 3 . . . . 2 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 21 | . 2 6 5 1 . . . . 2 . . . 3 . . . . 2 Operators 2 | . 1 . . . . . . . 1 . . . . . . . . . Fabricators 7 | . . . . 1 . . . . 4 . . . . . . . . 2 Liberate 7 | . . . . 1 . . . . 4 . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 2 1 2 . . . . 2 . . . 3 . . . . . Reject 11 | . 1 2 1 2 . . . . 2 . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 9 16 13 12 . . . . 19 . . . 7 . . . . 5 Full Trace Events 10 | . 1 2 . 2 . . . . 1 . . . 2 . . . . 2 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 4 . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . . . . 222 Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . 5 4 1 . . 14 . . . 11 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . 4 1 . . . . . . . . . . . . . . . Time 160 | . . 128 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 41 | . . 9 9 15 . . . . . . . . 8 . . . . . Parts Scanalyzed 12 | . . 5 5 2 . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 5 4 1 . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 8 | . . . . 2 . . 2 . 4 . . . . . . . . . Largest Group 2 | . . . . 2 . . 2 2 2 . . . . . . . . . Highest-Rated Group 79 | . . . . 42 . . 79 79 74 . . . . . . . . . Highest-Rated Ally 51 | . . . . 21 . . 51 51 37 . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . Ally Attacks 9 | . . . . . . . . 4 5 . . . . . . . . . Total Damage 841 | . . . . . . . . 64 777 . . . . . . . . . Kills 5 | . . . . . . . . 1 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 28800 | 35 404 2690 3333 3390 1059 1058 1030 362 4711 535 104 923 2467 604 777 1076 797 3445 Optics 25195 | . . . 2876 3371 1059 1058 1030 362 4711 535 104 923 2467 604 777 1076 797 3445 Sensors 21032 | . . 2690 3329 3224 1059 1058 1030 357 4333 463 104 923 1939 . . . . 523 Terrain 1224 | . . . . . . . . . . . . . . . . . . 1224 Seismic 439 | 35 404 . . . . . . . . . . . . . . . . . Machine Analysis 739 | . . . . . . . . . . . . . 715 . . . . 24 Robot Analysis Total 5 | . 1 3 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . 3 1 1 . . . . . 1 1 . 2 . Drone Launches 1 | . . . . . . . . . 1 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 29920 | 137 815 3292 3333 3390 1059 1058 1030 362 4711 535 104 923 2467 604 777 1076 797 3450 Spaces Moved 18934 | 73 624 2005 1753 2162 780 797 812 264 2676 378 81 610 1651 502 628 920 599 1619 Core 14 | 6 . . . . . . . . . . . . . . . . . 8 Treads 1154 | . . . . . . . . . . . . . . . . . . 1154 Legs 28 | . . . . . . . . . . . . . . . . . . 28 Wheels 17738 | 67 624 2005 1753 2162 780 797 812 264 2676 378 81 610 1651 502 628 920 599 429 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 115 105 115 115 115 130 110 130 130 110 100 116 105 105 108 50 Average Speed 122 | 88 95 130 128 115 125 115 125 130 120 130 130 118 113 116 112 105 108 156 Slowest Speed 260 | 95 95 140 145 150 130 115 130 130 130 130 130 130 125 116 116 135 108 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 23 | . . 2 . . . 2 . . 7 . . . . . . . 3 9 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 3 90 98 92 39 84 80 86 50 51 43 72 73 33 55 66 91 62 19 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . 2 . . . 1 . . . . . . . Known Exits Taken 16 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . . 4 3 4 1 . . . 5 . 1 4 . 2 . Spaces Dug 98 | . . 27 21 . 1 . . . 11 . . 2 . . . . 13 23 Terrain Destroyed 935 | . 40 197 146 11 4 74 . 1 135 . . 2 33 3 . 1 43 245 Melee 2 | . . . . . . . . . . . . 2 . . . . . . Projectile 254 | . . 10 18 1 4 2 . 1 59 . . . . 3 . 1 43 112 AOE 679 | . 40 187 128 10 . 72 . . 76 . . . 33 . . . . 133 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Total 23669 | 111 738 2436 2504 2851 826 923 820 279 3748 398 80 800 2080 516 702 1000 680 2177 Wait 2879 | . 14 204 489 484 15 115 3 . 756 9 . 173 242 . 59 9 41 266 Move 18915 | 72 623 2004 1752 2161 779 796 811 263 2675 377 80 609 1650 501 627 919 598 1618 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 175 | 10 8 21 13 19 1 . 2 3 19 . . 3 38 3 3 9 1 22 Fast Attach 135 | 7 4 12 11 11 . 1 . . 21 1 . 1 15 3 4 11 1 32 Attach 92 | . 1 12 5 9 . . . . 12 . . . 15 1 1 4 5 27 Detach 38 | . 1 6 1 4 . . . . 5 . . . 3 2 . 4 3 9 Swap 117 | . 1 15 22 19 3 . 1 4 22 2 . 4 4 . 1 5 . 14 Drop 208 | 2 9 23 28 32 1 . 2 3 24 . . 5 29 2 7 20 . 21 Fire 1060 | 20 77 139 181 104 14 11 1 6 206 9 . 3 84 4 . 19 31 151 Melee 16 | . . . . . . . . . . . . 2 . . . . . 14 Ram 2 | . . . 2 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . 2 Escape Stasis 17 | . . . . 8 . . . . 8 . . . . . . . . 1 Rewire 2 | . . . . . 2 . . . . . . . . . . . . . Trap 11 | . . . . . 11 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 14) 138 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 15) 532 | -10/Materials | Discovered new exit (range 7) 605 | -10/Materials | Discovered new exit (range 13) 808 | -10/Materials | Core integrity fell below 50% 883 | -10/Materials | Lost 3 parts (1u2w) 894 | -10/Materials | Discovered new exit (range 5) 938 | -10/Materials | Derelicts attacked the area 953 | -10/Materials | Entered another Materials area 953 | -9/Materials | Evolved 2 slots: Utility x2 1652 | -9/Materials | Repaired Grenade Launcher 2067 | -9/Materials | Discovered new exit (range 11) 2147 | -9/Materials | Repaired Deuterium Engine 2189 | -9/Materials | Repaired Sensor Array 2229 | -9/Materials | Repaired Ion Cannon 2656 | -9/Materials | Discovered new exit (range 10) 2937 | -9/Materials | Discovered new exit (range 12) 2946 | -9/Materials | Discovered new exit (range 12) 3240 | -9/Materials | Discovered new exit (range 16) 4051 | -9/Materials | Identified exit to Materials 4163 | -9/Materials | Identified exit to Mines 4245 | -9/Materials | Entered another Materials area 4245 | -8/Materials | Evolved 2 slots: Utility x2 4468 | -8/Materials | Discovered new exit (range 11) 4548 | -8/Materials | Build established: Scavenger-Skirmisher 4891 | -8/Materials | Identified exit to Storage 5118 | -8/Materials | Build established: Skirmisher 5328 | -8/Materials | Repaired Broken Cld. Ion Engine 5485 | -8/Materials | Discovered new exit (range 20) 5550 | -8/Materials | Identified exit to Factory 6125 | -8/Materials | Central database locked down 7045 | -8/Materials | First assault squad dispatched 7374 | -8/Materials | Discovered exit to Factory (range 16) 7435 | -8/Materials | Build established: Mutant 7577 | -8/Materials | System corruption reached 10% 7578 | -8/Materials | Entered Factory 7578 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7863 | -7/Factory | Build established: Scavenger-Skirmisher 8943 | -7/Factory | Build established: Skirmisher 9853 | -7/Factory | Discovered new exit (range 9) 9861 | -7/Factory | Identified exit to Factory 10056 | -7/Factory | Discovered new exit (range 15) 10082 | -7/Factory | Identified exit to Lower Caves 10220 | -7/Factory | Lost 3 parts (1n1u1w) 10968 | -7/Factory | Entered Lower Caves 11988 | -7/Lower Caves | Discovered new exit (range 11) 11999 | -7/Lower Caves | Identified exit to Lower Caves 12027 | -7/Lower Caves | Entered another Lower Caves area 12052 | -7/Lower Caves | Discovered exit to Factory (range 13) 12570 | -7/Lower Caves | Learned Factory emergency access door positions 12592 | -7/Lower Caves | Discovered new exit (range 18) 12631 | -7/Lower Caves | Learned 4 Factory zone layouts 12822 | -7/Lower Caves | Identified exit to Zion 12864 | -7/Lower Caves | Entered a destroyed Warlord outpost 13085 | -7/Lower Caves | Entered Zion 13173 | -7/Zion | Discovered new exit (range 20) 13192 | -7/Zion | Gained Derelict followers 13241 | -7/Zion | System corruption cleaned by Quarantine Array 13290 | -7/Zion | Learned Factory emergency access door positions 13394 | -7/Zion | Found CR-A16's Pointy Stick 13770 | -7/Zion | Given the Hacking Drone Bay 13774 | -7/Zion | Found Prototype Device 13841 | -7/Zion | Met Imprinter 13919 | -7/Zion | Given A8's code to call for help 13947 | -7/Zion | Learned location of 1 exit from Lower Caves 13992 | -7/Zion | Learned location of Quarantine (-3) 14106 | -7/Zion | Identified exit to Proximity Caves 14115 | -7/Zion | Entered Proximity Caves 14115 | -6/Proximity Caves | Accompanied by 2 allies 14219 | -6/Proximity Caves | Identified Hacking Drone Bay 14335 | -6/Proximity Caves | Discovered exit to Factory (range 19) 14381 | -6/Proximity Caves | Learned location of 1 exit from Factory 14477 | -6/Proximity Caves | Entered Factory 14477 | -6/Factory | Evolved 2 slots: Utility x2 14478 | -6/Factory | Identified exit to Factory 16784 | -6/Factory | Build established: Scavenger-Skirmisher 17220 | -6/Factory | Discovered exit to Factory (range 4) 17271 | -6/Factory | Garrison activated, responded to threat 17649 | -6/Factory | Build established: Skirmisher 17977 | -6/Factory | First assault squad dispatched 18123 | -6/Factory | Lost 5 parts (1n2u2w) 18282 | -6/Factory | Garrison activated, responded to threat 18646 | -6/Factory | System corruption reached 10% 18682 | -6/Factory | Lost 3 parts (1u2w) 19099 | -6/Factory | Discovered new exit (range 7) 19107 | -6/Factory | Identified exit to Lower Caves 19134 | -6/Factory | Discovered exit to Factory (range 4) 19188 | -6/Factory | Entered Lower Caves 19189 | -6/Lower Caves | Identified exit to Lower Caves 19521 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 19531 | -6/Lower Caves | Identified exit to Data Miner 19723 | -6/Lower Caves | Entered Data Miner 19723 | -6/Data Miner | Discovered new exit (range 6) 19743 | -6/Data Miner | Met Data Miner 19781 | -6/Data Miner | Learned location of Section 7 (-3) 19781 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19799 | -6/Data Miner | Received God Mode back door access code from Data Miner 19826 | -6/Data Miner | Identified exit to Proximity Caves 19827 | -6/Data Miner | Entered Proximity Caves 20169 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20666 | -5/Proximity Caves | Discovered exit to Factory (range 8) 20750 | -5/Proximity Caves | Entered Factory 20750 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21183 | -5/Factory | Discovered new exit (range 14) 22464 | -5/Factory | Lost 4 parts (1p1n2w) 22828 | -5/Factory | Lost 3 parts (2n1u) 22980 | -5/Factory | Build established: Gunner 23118 | -5/Factory | System corruption reached 10% 23213 | -5/Factory | Identified exit to Upper Caves 23217 | -5/Factory | Entered Upper Caves 23522 | -5/Upper Caves | Discovered new exit (range 20) 23543 | -5/Upper Caves | Identified exit to Upper Caves 23804 | -5/Upper Caves | Learned Factory stockpile data 23821 | -5/Upper Caves | Entered another Upper Caves area 23835 | -5/Upper Caves | Discovered new exit (range 9) 23844 | -5/Upper Caves | Identified exit to Factory 23925 | -5/Upper Caves | Build established: Tank 24058 | -5/Upper Caves | Entered an active Warlord outpost 24082 | -5/Upper Caves | Learned Research emergency access door positions 24418 | -5/Upper Caves | Learned Factory machine intel 24559 | -5/Upper Caves | Discovered new exit (range 8) 24564 | -5/Upper Caves | Identified exit to Warlord 24598 | -5/Upper Caves | Entered Warlord 24623 | -5/Warlord | Discovered new exit (range 16) 24643 | -5/Warlord | System corruption cleaned by Quarantine Array 24769 | -5/Warlord | Opened Warlord's prototype stash 24779 | -5/Warlord | Found Exp. Targeting Computer 24786 | -5/Warlord | Found Prototype Hackware 24786 | -5/Warlord | Identified System Mapper 24791 | -5/Warlord | Found Prototype Device 24791 | -5/Warlord | Identified Exp. Focal Shield 24803 | -5/Warlord | Found Prototype Processor 24803 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 25061 | -5/Warlord | Build established: Hacker-Gunner 25097 | -5/Warlord | Visited the Vortex Lab 25113 | -5/Warlord | Warlord's base attacked by MAIN.C 25340 | -5/Warlord | Met Warlord 25462 | -5/Warlord | Spotted Executioner 25462 | -5/Warlord | Warlord forces counterattacked 25493 | -5/Warlord | Destroyed Executioner 25535 | -5/Warlord | Spotted Striker 25556 | -5/Warlord | Lost 8 allies 25560 | -5/Warlord | Spotted Striker 25597 | -5/Warlord | Spotted Striker 25623 | -5/Warlord | Destroyed Striker 25624 | -5/Warlord | Spotted Striker 25627 | -5/Warlord | Spotted Striker 25630 | -5/Warlord | Spotted Executioner 25672 | -5/Warlord | Identified exit to Proximity Caves 25674 | -5/Warlord | Entered Proximity Caves 25681 | -4/Proximity Caves | Lost 22 allies 25700 | -4/Proximity Caves | Lost 5 parts (2n2u1w) 25703 | -4/Proximity Caves | Learned location of 1 exit from Research 25848 | -4/Proximity Caves | Learned 4 Research zone layouts 25959 | -4/Proximity Caves | Build established: Scavenger-Tank 26349 | -4/Proximity Caves | Discovered exit to Factory (range 16) 26471 | -4/Proximity Caves | Entered Factory 26471 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26473 | -4/Factory | Loaded intel: 265 machine locations 26702 | -4/Factory | Lost 6 parts (1p2n2u1w) 26891 | -4/Factory | Spotted B-86 Titan 26949 | -4/Factory | Discovered new exit (range 6) 26952 | -4/Factory | Identified exit to Extension 27009 | -4/Factory | Crushed by falling debris 27329 | -4/Factory | Build established: Hacker-Tank 27588 | -4/Factory | Lost 5 parts (1p1n2u1w) 27661 | -4/Factory | Destroyed B-86 Titan 28285 | -4/Factory | Build established: Scavenger-Tank 28958 | -4/Factory | Lost 4 parts (1n1u2w) 29073 | -4/Factory | Core integrity fell below 50% 29213 | -4/Factory | Build established: Scavenger-Mutant 29232 | -4/Factory | System corruption reached 10% 29618 | -4/Factory | Garrison activated, responded to threat 29721 | -4/Factory | First assault squad dispatched 29788 | -4/Factory | Incoming assault squad redirected 29789 | -4/Factory | Incoming assault squad redirected 29819 | -4/Factory | Incoming investigation squad redirected 29910 | -4/Factory | Core integrity fell below 20% 29916 | -4/Factory | Released all parts (10) 29921 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 29916_ Released Adv. Visual Processing Unit. 29916_ Released Hcp. Storage Unit. 29916_ Released Adv. Coolant Injector. 29916_ Released Lgt. Antimatter Reactor. 29916_ Released Energy Well. 29916_ Released Centrium Light Armor Plating. 29916_ Released Imp. Focal Shield. 29916_ Hvy. Siege Treads destroyed. 29916_ R-10 Processor inserts Myomer Leg into recycling unit. 29917_ Penetrated by Slug. 29918_ K-01 Serf collects debris. 29918_ U-05 Engineer lays Concrete. 29918_ Critical hit (Burn: +37). 29919_ The unstable cave ceiling collapses. 29919_ U-05 Engineer lays Concrete. 29920_ Slug penetrates H-77 Assassin. 29921_ U-05 Engineer lays Concrete. 29921_ Slug penetrates Earth. 29921_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????#####??????????????# | | ??????????????????????????????#"""##?############# | | ????????????????????????????### *;### ! | | ????????""??!??????????#####;;; *!!;;# | | ???????"""???????????### + ! | | ???????"T????????????#"" ; | | ???????""????????????#"= ; | | ???"???""????????????#" ; | | ???????""????????????#" ;############ | | ?????????????????????## ###?#????#??? | | ??????????????????????## "##??#?????? | | ??????????????????????# @[ u ""#???#?????? | | ????????????????????###; !#????#???#? | | ????????????????????# %% "#?????????? | | ??????????????##?#### % "##????????? | | ?????????????## # ! #####???????# | | ???? ??????## = #?????? | | ??? # [ !!= %% #?????? | | ??? % ![/ % #????#? | | ??? h !]!!* % #??#??? | | ??? !]/* = #?????? | | ??? * !%= ####### | | ???? # %!* !! # | | ????########## # | | ???????????? # | | ?????????? #=![ | | """?"""? #[%= | | """?""" #%|= | | """?""" / %+| | | ??????? ] % #% | | """?""" ! # | | """?""" ?# | | """?"""? ### ### ?# | | ???????? #################?? ?# ??# | | """?"""????????????????????? """ ## ??####### | | """?"""????????????????????? Y"??# ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Coolant Potential 200 Energy Generation 29 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 750 Resistance: KI 25 Resistance: TH 30 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Ion Cannon | -9/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Greatsword | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Mass Driver | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive I-47 Archangel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 18% | -9/Materials Deuterium Engine | 72% | -9/Materials Sensor Array | 40% | -9/Materials Ion Cannon | 66% | -9/Materials Cld. Ion Engine | 99% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechHypercooledKatana Manual? 0 Play Time 03:52:01 Cumulative 376.0 hours Start 2025.09.04 @ 21:52:28 End 2025.09.09 @ 20:10:08 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 312 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fe07cdf-6214-4749-997f-ded0bcaa01df