Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.01 @ 20:18:24 Player: lqndo Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1731) 1731 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5166 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 229/300 System Corruption 0% Temperature Critical (2994) Movement Core (2800) Ox55 Location -7/DSF Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Armored Wheel > --- UTILITY (5) ------ Improved Heat Sink Cargo Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Hypervelocity Gauss Rifle Gauss Cannon > --- INVENTORY (30) --- Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Large Matter Pod (150) High-capacity Matter Pod (200) Improved Sensor Array Improved Light Armor Plating Authchip [R/Combat] Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Grenade Launcher Grenade Launcher Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Cannon > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Large Matter Pod High-capacity Matter Pod Improved Sensor Array Improved Light Armor Plating Authchip [R/Combat] Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Grenade Launcher Grenade Launcher Rocket Launcher Mace [Rating: 47] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Cargo Storage Unit Device Structural Scanner Storage Cargo Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 49 | 6 7 14 11 . 11 Power 6 | 1 1 3 1 . . Engine 5 | 1 1 3 . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 12 | 2 1 4 2 . 3 Treads . | . . . . . . Leg 11 | 2 1 3 2 . 3 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 1 4 . 3 Device 4 | . . 1 1 . 2 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 . 3 . 1 Artifact . | . . . . . . Weapon 20 | 2 3 6 4 . 5 Energy Gun 7 | 2 . 2 3 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 8 | . 2 3 . . 3 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 4 2 . . Parts Lost 7 | . 1 3 . . 3 Power 1 | . 1 . . . . Propulsion 3 | . . 1 . . 2 Utility 1 | . . . . . 1 Weapon 2 | . . 2 . . . Highest Loss Streak 2 | . 1 1 . . 2 To Critical Strikes . | . . . . . . Average Backups 22 | 1 12 24 29 28 28 Power 2 | . 1 2 2 3 3 Propulsion 6 | . 5 8 7 6 5 Utility 4 | . 3 5 5 5 5 Weapon 8 | . 2 9 14 14 14 Tool/Special . | . . . . . . Unused Backups 36 | . 1 5 4 . 26 Power 5 | . . . 2 . 3 Propulsion 5 | . . 2 . . 3 Utility 6 | . . 1 1 . 4 Weapon 19 | . 1 1 1 . 16 Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 87 | . 84 87 89 89 89 Engine 8 | . 13 11 1 . . Core 2 | . . . 7 7 7 Leg 26 | . 28 24 26 30 28 Wheel 5 | . . 8 9 7 7 Device 4 | . . 6 5 7 6 Storage 11 | . 14 11 9 7 7 Protection 6 | . . 4 12 12 14 Energy Gun 6 | . 6 3 13 15 . Ballistic Gun 13 | . 17 17 4 . 6 Launcher 1 | . 3 . . . . Peak Build Rating 47 | 6 9 19 31 33 47 Average Rating 18 | 4 7 15 26 32 40 On Entrance 15 | . 6 9 18 29 33 Avg Prop Armor Cover (%) 15 | . . 14 17 18 14 Naked Turns . | . . . . . . Heaviest Build 168 | 14 149 155 159 159 168 Greatest Support 30 | 20 20 30 12 12 12 Greatest Overweight (x) 55 | . 7 12 13 13 55 Average Overweight (x) 10 | . 5 10 12 13 13 Largest Inventory Capacity 30 | 8 30 30 30 30 30 Average Capacity 29 | 6 28 30 30 30 30 Most Carried 30 | 4 18 30 30 29 30 Average Carried 22 | 1 12 24 29 28 28 Final Capacity 30 | 8 30 30 30 30 30 Final Carried 30 | 4 18 30 30 28 25 Class Distribution -------------------- 97% | Hauler-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1641 | 198 186 886 201 . 170 Remotely . | . . . . . . Salvage Created 1776 | . 306 930 201 . 339 Parts 121 | . 29 58 15 . 19 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 53 | . 12 25 7 . 9 Guns 40 | . 5 24 7 . 4 Cannons 2 | . . . . . 2 AOE 11 | . 7 1 . . 3 Classes Destroyed 9 | . 4 3 1 . 1 Builder 5 | . 3 2 . . . Hauler 2 | . . 2 . . . Recycler 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 21 | . 6 8 4 . 3 Grunt 19 | . 6 10 . . 3 Sentry 9 | . . 7 2 . . Specialist 3 | . . . . . 3 Hunter 1 | . . . 1 . . Best Kill Streak 8 | . 8 5 5 . 3 Combat Bots Only 5 | . 5 4 5 . 3 Max Kills in Single Turn 7 | . 7 2 1 . 2 Gunslinging 1 | . . 1 . . . Exploded 4 | . 4 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 264 | . 73 103 32 . 56 Missed 70 | . 16 35 8 . 11 Hits 194 | . 57 68 24 . 45 Projectile 194 | . 57 68 24 . 45 Critical Strikes 6 | . 1 2 . . 3 Damage Taken 2623 | . 421 646 209 . 1347 Core 1000 | . 72 154 53 . 721 Absorbed by Shields . | . . . . . . Redirected to Shielding 77 | . 13 26 20 . 18 Ignored by Resistances 622 | . 140 194 64 . 224 Regen/Repaired (Parts) 116 | . . 116 . . . Core Remaining (%) 80 | 100 71 61 90 . . Volleys Fired 144 | . 40 70 18 . 16 Largest 2 | . 2 2 2 . 2 Hottest 115 | . 90 110 115 . 73 Shots Fired 276 | . 77 134 36 . 29 Gun 249 | . 72 128 36 . 13 Cannon 7 | . . . . . 7 Launcher 20 | . 5 6 . . 9 Special . | . . . . . . Kinetic 192 | . 50 110 12 . 20 Thermal 43 | . 11 14 18 . . Explosive 20 | . 5 6 . . 9 Electromagnetic 21 | . 11 4 6 . . Robot Hit Streak 36 | . 10 36 11 . 17 Robot Miss Streak 4 | . 3 1 4 . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 190 | . 44 107 20 . 19 Core Hits 112 | . 27 59 10 . 16 Critical Kills 3 | . . 1 . . 2 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 9 | . . 3 2 . 4 Burn 2 | . . 1 1 . . Destroy 6 | . . 2 1 . 3 Blast 1 | . . . . . 1 Melee Attacks 5 | . . . 2 . 3 Impact 5 | . . . 2 . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3551 | . 826 1553 322 . 850 Guns 2061 | . 362 1204 322 . 173 Cannons 117 | . . . . . 117 Explosions 1372 | . 464 348 . . 560 Melee . | . . . . . . Ramming 1 | . . 1 . . . Kinetic 1650 | . 235 979 146 . 290 Thermal 368 | . 49 173 146 . . Explosive 1372 | . 464 348 . . 560 Electromagnetic 160 | . 78 52 30 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . . . . 19 Projectiles 19 | . . . . . 19 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 9 | . 9 . . . . Shots 1 | . 1 . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 2994 | . 220 168 174 . 2994 Average Temperature 355 | . 87 52 77 . 1014 Received Heat Transfer 639 | . 183 339 36 . 81 Effects 50 | . . . . . 50 Shutdowns 5 | . . . . . 5 Energy Bleed 6 | . . . . . 6 Interference 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 5 | . . . . . 5 Damage (major) 22 | . . . . . 22 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 1036 | . 148 481 407 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 62 Level 1 3 | . . . . . 37 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Peak Influence 231 | . 130 133 120 1 231 Initial 1 | . . . . 1 . Average 31 | . 20 30 14 . 116 Influence Increases 1553 | . 350 726 221 . 256 Destroy 0b10 Robot/C 1060 | . 240 500 140 . 180 Destroy 0b10 Robot/NC 55 | . 20 30 . . 5 Destroy Leader 248 | . 42 136 40 . 30 Successful Hack 42 | . 16 19 7 . . Disable Machine 18 | . . . 18 . . Destroy Structure 85 | . 32 26 1 . 26 Lose Combat Pursuer 45 | . . 15 15 . 15 Influence Decreases 1327 | . 350 726 216 5 30 Entered New Map 4 | . . . . 4 . Time Decay 1233 | . 350 696 186 1 . Lost Part 60 | . . 30 . . 30 Purge Threat 30 | . . . 30 . . Squads Dispatched 6 | . . 4 1 . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 5 | . . 3 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 7 | . 2 3 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 17 34 11 . 10 Peak Tracking Total 6 | . 6 4 6 . 4 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 3 | . . . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 17 | . 4 9 3 1 . Terminals 13 | . 3 6 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 60 | . 13 33 13 1 . Successful 31 | . 5 21 4 1 . Failed 28 | . 8 11 9 . . Catastrophic 2 | . . 1 1 . . Database Lockouts 1 | . . 1 . . . Manual 42 | . 11 18 13 . . Terminals 46 | . 11 21 13 1 . Fabricators . | . . . . . . Repair Stations 6 | . . 6 . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 3 6 2 1 . Record 3 | . . 3 . . . Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Branch Access Points 2 | . 1 . 1 . . Unreport Threat 1 | . . . 1 . . Reprogram Traps 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 6 . . . Scan Component 3 | . . 3 . . . Repair 3 | . . 3 . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 5 | . . 5 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 1 3 2 . . Terminals 6 | . 1 3 2 . . Track 1 | . . 1 . . . Assimilate 1 | . . 1 . . . Botnet 4 | . 1 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 6 3 . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired 3 | . . 3 . . . Time 78 | . . 78 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 2190 | . . 1257 791 24 118 Sensors 478 | . . . 336 24 118 Structural 1712 | . . 1257 455 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 5539 | 74 1625 2016 1297 24 503 Spaces Moved 1492 | 53 280 577 445 9 128 Core 5 | 3 . . . . 2 Treads . | . . . . . . Legs 418 | 50 280 88 . . . Wheels 1069 | . . 489 445 9 126 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 260 260 275 275 Average Speed 321 | 116 531 285 265 275 314 Slowest Speed 2800 | 120 610 610 275 275 2800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 47 60 30 . 47 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 100 | . 33 23 1 . 43 Melee 1 | . . . 1 . . Projectile 1 | . . . . . 1 AOE 98 | . 33 23 . . 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1962 | 62 353 820 521 10 196 Wait 145 | . 9 119 9 . 8 Move 1487 | 52 279 576 444 8 128 Hop . | . . . . . . Pick Up 61 | 4 14 21 12 . 10 Fast Attach 17 | 6 3 3 3 . 2 Attach 14 | . . 4 3 2 5 Detach . | . . . . . . Swap 53 | . 5 20 16 . 12 Drop 35 | . 3 6 14 . 12 Fire 144 | . 40 70 18 . 16 Melee 5 | . . . 2 . 3 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Identified exit to Mines 440 | -10/Materials | Build established: Hauler-Mutant 1005 | -10/Materials | Discovered new exit (range 11) 1700 | -10/Materials | Entered another Materials area 1700 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2904 | -9/Materials | Discovered new exit (range 4) 3085 | -9/Materials | Central database locked down 3288 | -9/Materials | Discovered new exit (range 7) 3350 | -9/Materials | Repaired Propulsion Shielding 3377 | -9/Materials | Repaired Grenade Launcher 3404 | -9/Materials | Repaired Aluminum Leg 3716 | -9/Materials | Entered another Materials area 3716 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4781 | -8/Materials | Discovered new exit (range 16) 5013 | -8/Materials | Entered Factory 5013 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5037 | -7/Factory | Identified exit to DSF 5037 | -7/Factory | Entered DSF 5154 | -7/DSF | Additional patrols routed to DSF 5372 | -7/DSF | Sterilization system engaged 5392 | -7/DSF | Ambient heat levels rising (+10) 5398 | -7/DSF | Discovered new exit (range 16) 5407 | -7/DSF | Ambient heat levels rising (+10) 5422 | -7/DSF | Ambient heat levels rising (+10) 5437 | -7/DSF | Ambient heat levels rising (+10) 5452 | -7/DSF | Ambient heat levels rising (+10) 5467 | -7/DSF | Ambient heat levels rising (+10) 5482 | -7/DSF | Ambient heat levels rising (+10) 5497 | -7/DSF | Ambient heat levels rising (+10) 5511 | -7/DSF | Core integrity fell below 50% 5512 | -7/DSF | Ambient heat levels rising (+10) 5527 | -7/DSF | Ambient heat levels rising (+10) 5534 | -7/DSF | Core integrity fell below 20% 5541 | -7/DSF | Core melted Last Messages --------------- 05524_ Overheating: Aluminum Leg damaged (-8). 05524_ Overheating: Enh. Nuclear Core damaged (-47). 05524_ Overheating: Hyp. Gauss Rifle damaged (-3). 05524_ Overheating: Cargo Storage Unit damaged (-115). 05525_ Overheating: Imp. Light Armor Plating damaged (-3). 05525_ Overheating: Carbon-fiber Leg damaged (-30). 05525_ Overheating: Broken Imp. Heat Sink damaged (-5). 05527_ ALERT: Ambient heat levels +10. 05533_ Overheating: Core damaged (-140). 05534_ Overheating: Core damaged (-98). 05536_ Overheating: Energy bleed (-39). 05537_ Overheating: Aluminum Leg damaged (-38). 05539_ Overheating: Energy bleed (-57). 05541_ Overheating: Core damaged (-77). 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"]] %!!!== ?????????? | | ?????##]] %=%*%= ?????????? | | ????###]] = !== ???????? | | ????# %![ !!!"!!!##%!% #?????? | | ????##" # !!!#!!!#?# ##?????? | | ?????## ## #######?? #??????? | | ???### #????????? ==?????? | | ???# #????????? ==#????? | | ???# ###????????? ==#????? | | ???## ## ### #??????????###????? | | ????# ## ###?????????????????? | | ????# # #???????????????????? | | ????## ##???????????????????? | | ?????#### ##????????????????????? | | ????###"" ##&&#&&&#????????????? | | ???#"""""@ ????????? | | ???#"##""< ????????? | | ??????#"""""## # #// ????????? | | ??????#"""""#?###???#????????????? | | ??????####"##????????????????????? | | ??????????"#?????????????????????? | | ??????????"#?????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Ion Engine | -10/Materials | Hacked Propulsion Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Propulsion Shielding | 46% | -9/Materials Grenade Launcher | 45% | -9/Materials Aluminum Leg | 37% | -9/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearDeepRay Manual? 0 Play Time 00:44:13 Cumulative 57.5 hours Start 2026.09.01 @ 19:30:07 End 2026.09.01 @ 20:18:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 1 Adventurer 25 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 367e5cae-df8c-427d-a8e1-d1f352835875