Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 17:37:40 Player: Scringis Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (239) 1195 Value Destroyed (8197) 8197 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2362) 2362 TOTAL SCORE: 16634 Bonus ------- High Alert Combat Kills 1239 Follower Combat Kills 1123 Cogmind --------- Core Integrity 0/1000 Matter 255/300 Energy 90/100 System Corruption 1% Temperature Cool (0) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biomechanical Wings > --- UTILITY (6) ------ Enhanced Optical Array Armor Integrity Analyzer Advanced Hacking Suite > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- Light Angular Momentum Engine Flexi-carbon Leg High-capacity Storage Unit Improved System Restoration Module Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Weapon Cycler Improved Light Armor Plating Thermal Shield > --- WEAPON ----------- Cooled Particle Cannon Enhanced Autogun Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Cold Fusion Reactor Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Nuclear Pulse Thruster Improved Cooling System Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Focal Shield Improved Hardlight Generator Improved System Restoration Module Improved System Restoration Module Missile Launcher Missile Launcher Missile Launcher Long-range Missile Launcher Plasma Cutter [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Lightning Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Launcher Proton Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 1 . . . 1 Utility 4 | . . . 1 . 1 . 1 . . 1 Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 134 | 6 5 3 18 1 14 24 16 1 32 14 Power 17 | 1 . 1 2 . 2 4 4 . 2 1 Engine 11 | 1 . 1 2 . 2 3 1 . . 1 Core 5 | . . . . . . 1 2 . 2 . Reactor 1 | . . . . . . . 1 . . . Propulsion 38 | 2 . 2 3 . 5 7 5 1 9 4 Treads 14 | 2 . . 3 . 5 4 . . . . Leg 21 | . . 2 . . . 3 5 1 7 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . . 2 1 Utility 40 | 1 3 . 5 1 2 4 5 . 13 6 Device 20 | . . . 1 1 1 4 3 . 6 4 Storage 5 | 1 1 . . . . . . . 3 . Processor 7 | . . . 1 . 1 . . . 4 1 Hackware 1 | . . . . . . . . . . 1 Protection 7 | . 2 . 3 . . . 2 . . . Artifact . | . . . . . . . . . . . Weapon 39 | 2 2 . 8 . 5 9 2 . 8 3 Energy Gun 7 | . . . 1 . 2 2 . . 2 . Energy Cannon 3 | . . . 2 . . 1 . . . . Ballistic Gun 19 | 2 2 . 5 . 1 6 1 . 1 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . . . . 2 . 1 . 4 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 19 | . . . 3 . 3 4 1 1 7 . Parts Lost 82 | . 1 3 8 . 4 24 1 . 35 6 Power 10 | . . 1 1 . 1 2 . . 5 . Propulsion 24 | . . 1 2 . 2 7 1 . 11 . Utility 18 | . . 1 2 . 1 3 . . 7 4 Weapon 30 | . 1 . 3 . . 12 . . 12 2 Highest Loss Streak 11 | . 1 2 2 . 2 10 1 . 11 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 1 4 6 7 12 14 13 17 20 16 4 Power . | . 1 . . . . . 1 2 1 . Propulsion 1 | . . . . 2 2 2 2 2 2 . Utility 3 | . 1 3 2 2 2 3 7 10 8 3 Weapon 4 | . 2 3 4 6 8 6 5 4 3 . Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . 1 . . . 3 6 2 2 3 2 Power 2 | . . . . . 1 . 1 . . . Propulsion 4 | . . . . . 1 3 . . . . Utility 7 | . . . . . 1 . . 2 3 1 Weapon 5 | . 1 . . . . 3 1 . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 96 96 95 100 95 78 94 99 88 22 Engine 7 | . 14 13 9 11 9 6 3 5 2 . Core 1 | . . . . . . 1 6 6 7 . Treads 14 | . 28 . 18 22 24 24 8 . . . Leg 8 | . . 26 1 . . . 16 26 22 . Device 9 | . . . 2 11 16 11 19 20 17 3 Storage 8 | . 14 14 11 11 9 7 6 6 5 . Processor 5 | . . . 11 11 9 6 . . 2 10 Protection 4 | . 11 11 7 . . . 5 6 3 . Energy Gun 1 | . . . 1 . 3 4 . . 2 . Energy Cannon 4 | . . . 6 11 5 3 6 6 3 . Ballistic Gun 18 | . 27 28 23 22 16 9 18 20 14 1 Peak Build Rating 74 | 6 11 11 20 23 32 45 68 69 74 40 Average Rating 30 | 4 8 10 16 21 29 32 59 67 62 19 On Entrance 25 | . 6 10 10 20 23 31 45 62 69 9 Avg Prop Armor Cover (%) 8 | . . . . . . 8 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 13 56 56 60 61 66 73 82 73 80 52 Greatest Support 90 | 40 40 40 43 43 63 90 90 77 83 35 Greatest Overweight (x) 17 | . 1 2 5 1 1 14 1 1 4 17 Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 16 20 20 20 20 20 20 20 19 6 Most Carried 20 | 4 8 10 12 15 20 20 20 20 20 5 Average Carried 11 | 1 4 6 8 13 15 13 17 19 16 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 2 6 10 12 15 18 20 20 20 5 5 Class Distribution -------------------- 34% | Gunner 28% | Mutant 13% | Scavenger-Gunner 10% | Tank 8% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Tank | -6/Factory Tank | -6/Waste Scavenger-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Matter Collected 5069 | 197 337 310 572 52 576 981 750 110 780 404 Remotely . | . . . . . . . . . . . Salvage Created 9676 | . 598 416 1368 201 1518 2179 1132 . 1621 643 Parts 540 | . 41 29 80 3 91 116 60 . 90 30 Haulers Intercepted 11 | . 1 . 4 . 1 2 1 . 2 . Recyclers Shooed 3 | . 1 . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 190 | . 17 15 28 4 28 38 18 . 34 8 Melee 5 | . . . . . . . . . . 5 Guns 134 | . 17 15 22 1 16 27 10 . 23 3 Cannons 29 | . . . 5 3 7 6 7 . 1 . AOE 19 | . . . 1 . 5 4 . . 9 . Classes Destroyed 18 | . 4 1 4 3 2 2 . . 2 . Worker 16 | . . 1 1 . . 4 1 . 8 1 Builder 13 | . 2 . . . 3 2 . . 6 . Hauler 11 | . 1 . 4 . 1 2 1 . 2 . Recycler 4 | . . . . 2 . . . . . 2 Mechanic 2 | . . . . . . . . . 2 . Operator 5 | . . . 1 . 2 . 2 . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 41 | . 6 9 5 . 5 . 4 . 10 2 Grunt 85 | . 11 6 13 . 12 26 5 . 9 3 Brawler 1 | . . . 1 . . . . . . . Duelist 2 | . . . 2 . . . . . . . Protector 1 | . . . . . . . . . 1 . Sentry 30 | . . . 7 . 9 6 6 . 2 . Demolisher 1 | . . . . 1 . . . . . . Specialist 4 | . . . . . 2 . . . 2 . Hunter 7 | . . . . . . 1 . . 3 3 Programmer 15 | . . . . . . 5 3 . 7 . Assembled 3 | . . . . 3 . . . . . . Best Kill Streak 21 | . 5 3 3 3 7 8 5 . 21 4 Combat Bots Only 8 | . 4 3 3 3 5 8 5 . 8 4 Max Kills in Single Turn 5 | . 1 1 1 2 1 3 2 . 5 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 . 1 3 . . 2 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Hostile Shots Fired 1517 | . 72 62 144 6 113 408 148 . 417 147 Missed 477 | . 15 8 43 1 38 123 64 . 149 36 Hits 1040 | . 57 54 101 5 75 285 84 . 268 111 Melee 9 | . . . 8 1 . . . . . . Projectile 1031 | . 57 54 93 4 75 285 84 . 268 111 AOE 2 | . . . . 2 . . . . . . Critical Strikes 26 | . 1 3 1 . . 10 4 . 7 . Part Disruptions 2 | . . . . . . 1 . . 1 . Damage Taken 12962 | . 631 545 1440 94 740 3369 854 . 3811 1478 Core 2958 | . 114 111 201 12 62 631 90 . 731 1006 Absorbed by Shields 678 | . . . 15 34 289 136 . . 204 . Ignored by Resistances 416 | . . . . . . . 91 . 12 313 Regen/Repaired (Parts) 540 | . . . . . . . . 365 175 . Core Remaining (%) 42 | 100 . 10 . 46 88 9 . . 3 . Volleys Fired 531 | . 52 36 67 6 63 122 53 . 108 24 Largest 4 | . 2 2 3 3 3 3 4 . 4 1 Hottest 163 | . 46 46 114 114 130 113 111 . 163 33 Shots Fired 1308 | . 98 72 183 18 169 280 212 . 252 24 Gun 1082 | . 98 72 150 12 128 225 159 . 214 24 Cannon 193 | . . . 33 6 28 51 53 . 22 . Launcher 33 | . . . . . 13 4 . . 16 . Special . | . . . . . . . . . . . Kinetic 890 | . 98 72 139 12 101 160 159 . 125 24 Thermal 282 | . . . 33 6 28 51 53 . 111 . Explosive 16 | . . . . . . . . . 16 . Electromagnetic 120 | . . . 11 . 40 69 . . . . Robot Hit Streak 32 | . 12 9 32 20 22 31 15 . 21 10 Robot Miss Streak 5 | . 5 4 2 1 3 4 4 . 4 1 Penetration Max 1 | . . . . . . . 1 . 1 1 Secondary Targets 7 | . 1 1 1 . . 2 . . 2 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . 1 . Shots Hit Robots 900 | . 67 36 138 8 115 203 127 . 170 36 Core Hits 473 | . 32 20 59 9 56 117 48 . 113 19 Critical Kills 6 | . . . 2 . 1 1 1 . 1 . Critical Parts Destroyed 5 | . . . 1 . . 1 1 . 2 . Critical Strikes 19 | . . . 3 . 2 4 2 . 7 1 Burn 4 | . . . . . . . . . 4 . Meltdown 1 | . . . . . . . 1 . . . Destroy 10 | . . . 3 . 1 2 1 . 3 . Corrupt 3 | . . . . . 1 2 . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 24 | . . . . . . . . . . 24 Impact . | . . . . . . . . . . . Slashing 24 | . . . . . . . . . . 24 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21174 | 1 860 610 2197 220 2802 4316 2780 . 6224 1164 Guns 12818 | . 823 561 1498 113 1488 3032 1906 . 2968 429 Cannons 3124 | . . . 570 82 448 882 870 . 272 . Explosions 4132 | . . . 106 . 819 359 . . 2848 . Melee 728 | . . . . . . . . . . 728 Ramming 372 | 1 37 49 23 25 47 43 4 . 136 7 Kinetic 10291 | . 823 561 1335 113 1144 2228 1906 . 1752 429 Thermal 4521 | . . . 676 82 480 925 870 . 1488 . Explosive 2848 | . . . . . . . . . 2848 . Electromagnetic 2414 | . . . 163 . 1131 1120 . . . . Impact . | . . . . . . . . . . . Slashing 728 | . . . . . . . . . . 728 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . 6 4 4 5 1 Average Corruption 3 | . . . . . . 3 3 4 2 1 Corruption Purged 10 | . . . . . . 5 . . 4 1 Corruption Blocked . | . . . . . . . . . . . Effects 80 | . . . . . . 28 14 8 27 3 Message Errors 11 | . . . . . . 4 1 2 4 . Matter Fused 17 | . . . . . . 7 4 1 5 . Heat Flow Errors 12 | . . . . . . 2 1 2 6 1 Energy Discharges 10 | . . . . . . 5 3 . 1 1 Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 15 | . . . . . . 7 3 2 3 . Data Loss (major) 7 | . . . . . . 1 . 1 4 1 Misfires 2 | . . . . . . . 1 . 1 . Alerts 2 | . . . . . . . . . 2 . Weapon Failures 3 | . . . . . . 2 . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 207 | . . . 1 . 14 36 . . 144 12 Projectiles 27 | . . . 1 . 14 8 . . 4 . Explosions 147 | . . . . . . 28 . . 119 . Melee 33 | . . . . . . . . . 21 12 Knockbacks 6 | . . 3 . . . 1 . . 2 . Impact 6 | . . 3 . . . 1 . . 2 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 450 | . . . 36 . 15 146 . . 253 . Shots 16 | . . . 1 . 3 5 . . 7 . Rammed 25 | 1 6 . 4 5 6 2 . . 1 . Targets Rammed 54 | 1 7 7 6 5 8 4 1 . 12 3 Kicked 24 | . . 7 2 . . . 1 . 11 3 Crushed 5 | . 1 . . . 2 2 . . . . Highest Temperature 356 | . 140 113 356 144 197 292 231 180 286 107 Average Temperature 62 | . 28 33 82 55 50 74 44 78 68 57 Received Heat Transfer 3285 | . 243 210 431 . 228 1081 276 . 735 81 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Robots Corrupted 3 | . . 1 . . . 1 . . 1 . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 9 | . . 2 . . 2 4 . . 1 . Impact Corruptions 3 | . . 1 . . . . . . 2 . Robots Melted 2 | . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . 1 . 1 . Parts Melted 10 | . . . 2 . 1 1 1 . 5 . Heat Transferred 7354 | . . . 1149 148 827 1271 1147 . 2812 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 1 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Maximum Alert Level 4 | . . . 1 . 2 2 1 . 4 2 Low Security (%) 68 | 100 100 100 89 100 23 78 90 100 6 . Level 1 15 | . . . 10 . 67 16 9 . 25 . Level 2 8 | . . . . . 9 5 . . 16 100 Level 3 1 | . . . . . . . . . 14 . Level 4 4 | . . . . . . . . . 36 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1404 | . 128 115 252 90 462 439 221 74 1404 686 Initial 681 | . . 13 25 90 . 208 208 74 . 681 Average 220 | . 52 42 91 7 256 181 84 15 771 611 Influence Increases 7249 | . 473 380 825 30 928 1089 518 . 2694 312 Destroy 0b10 Robot/C 4360 | . 340 300 560 20 560 760 360 . 1300 160 Destroy 0b10 Robot/NC 275 | . 15 5 30 10 35 40 20 . 105 15 Destroy Leader 1076 | . 62 60 168 . 164 174 112 . 306 30 Allied During Kill 664 | . . . . . . . . . 664 . Successful Hack 135 | . 26 . 18 . 13 44 . . 34 . Disable Machine 180 | . . . 15 . 60 30 . . 60 15 Destroy Structure 154 | . . . 4 . 6 11 11 . 120 2 Partial Spotted 60 | . . . . . . . . . 30 30 Lose Combat Pursuer 345 | . 30 15 30 . 90 30 15 . 75 60 Influence Decreases 6642 | . 439 349 658 262 469 1121 731 214 1302 1097 Entered New Map 1524 | . . 21 40 142 . 251 219 140 . 711 Time Decay 3963 | . 429 298 553 120 429 630 502 74 602 326 Lost Part 805 | . 10 30 65 . 40 240 10 . 350 60 Lost Ally 350 | . . . . . . . . . 350 . Squads Dispatched 53 | . 3 . 4 1 6 12 4 . 20 3 Investigation 7 | . 2 . 1 1 . 1 . . 1 1 Extermination 10 | . . . . . . 4 2 . 3 1 Reinforcement 23 | . 1 . 3 . 5 4 2 . 7 1 Assault 2 | . . . . . 1 . . . 1 . Garrison 11 | . . . . . . 3 . . 8 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 9 | . . . 1 . 3 1 1 . 3 . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Distress Signals 11 | . 1 . 2 . 1 2 1 . 3 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 340 | . 35 16 53 4 46 49 28 . 90 19 Peak Tracking Total 10 | . 5 3 9 3 7 7 4 . 10 10 Tactical Retreats 15 | . 1 1 1 . 4 2 1 . 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Traps Triggered 14 | . 1 . 3 . 1 4 3 . 2 . Indirectly 1 | . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Machines Disabled 12 | . . . 1 . 4 2 . . 4 1 Max in Single Turn 1 | . . . 1 . 1 1 . . 1 1 Garrison Access 4 | . . . . . 1 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Machines Accessed 43 | . 5 . 9 1 9 8 5 . 4 2 Terminals 29 | . 5 . 8 . 7 4 2 . 1 2 Fabricators 3 | . . . . . . 2 1 . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . 1 . 1 1 1 . 1 . Garrison Access 4 | . . . . . 1 1 1 . 1 . Total Hacks 99 | . 11 . 20 1 20 18 13 . 9 7 Successful 47 | . 6 . 13 1 7 10 4 . 5 1 Failed 51 | . 5 . 7 . 12 8 9 . 4 6 Catastrophic 11 | . 1 . 1 . 3 1 3 . 2 . Database Lockouts 1 | . . . . . 1 . . . . . Manual 68 | . 12 . 18 . 15 11 7 . 2 3 Terminals 70 | . 11 . 17 . 15 11 7 . 2 7 Fabricators 4 | . . . . . . 3 1 . . . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers 13 | . . . 3 . 3 1 3 . 3 . Garrison Access 9 | . . . . . 2 3 2 . 2 . Terminal Hacks 9 | . 2 . 2 1 1 2 . . . 1 Robot Analysis 3 | . 1 . 1 . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . 1 Terminal Index 3 | . 1 . . . 1 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 2 1 . . . Network Status 3 | . . . . . . 2 1 . . . Repair Station Hacks 1 | . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 9 | . . . 3 . 2 1 1 . 2 . Retrieve Study 9 | . . . 3 . 2 1 1 . 2 . Garrison Access Hacks 4 | . . . . . 1 1 1 . 1 . Seal Access 4 | . . . . . 1 1 1 . 1 . Unauthorized Hacks 21 | . 4 . 8 . 3 4 1 . 1 . Terminals 21 | . 4 . 8 . 3 4 1 . 1 . Assimilate 1 | . . . 1 . . . . . . . Botnet 20 | . 4 . 7 . 3 4 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 3 . 7 . 5 8 5 . 4 2 Full Trace Events 4 | . 2 . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 9 | . . . 3 . 2 1 1 . 2 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Total Allies 21 | . . 1 . . . . . 20 . . Largest Group 20 | . . 1 . . . . . 20 20 . Highest-Rated Group 787 | . . 31 . . . . . 787 787 . Highest-Rated Ally 50 | . . 31 . . . . . 50 50 . Total Orders . | . . . . . . . . . . . Ally Attacks 193 | . . . . . . . . . 193 . Total Damage 4965 | . . . . . . . . . 4965 . Kills 36 | . . . . . . . . . 36 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Active Infowar (turns) 873 | . . . . . . . . . 134 739 Optics 873 | . . . . . . . . . 134 739 Robot Analysis Total 3 | . 1 . 1 . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Turns Passed 14993 | 61 1412 1401 2373 1421 1658 2182 1341 403 2002 739 Spaces Moved 7016 | 33 592 485 835 576 730 1002 668 313 1122 660 Core 620 | 6 . . . . . 11 . . 1 602 Treads 3927 | 27 592 6 764 576 730 982 250 . . . Legs 2256 | . . 479 71 . . 9 418 313 914 52 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 213 | . . . . . . . . . 207 6 Fastest Speed 40 | 50 160 240 240 240 160 155 120 112 40 40 Average Speed 173 | 140 206 260 249 240 185 170 153 122 113 68 Slowest Speed 900 | 160 240 320 470 240 240 750 235 190 400 900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 4 81 90 78 92 64 31 16 97 37 16 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 97 | . . . 2 . 1 6 11 . 76 1 Melee . | . . . . . . . . . . . Projectile 18 | . . . . . . 3 11 . 3 1 AOE 79 | . . . 2 . 1 3 . . 73 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Total 8925 | 47 687 555 998 596 910 1288 904 335 1710 895 Wait 884 | . 18 18 42 6 64 76 130 9 374 147 Move 7006 | 32 591 484 834 575 729 1001 668 312 1120 660 Hop 1 | . . . . . . . . . 1 . Pick Up 163 | 8 10 6 21 3 18 39 14 5 26 13 Fast Attach 1 | . . . . . . . . . . 1 Attach 121 | 6 2 2 12 . 9 30 12 . 33 15 Detach 11 | . . . . . 1 1 4 . 2 3 Swap 50 | . 3 1 9 1 11 5 7 1 11 1 Drop 69 | . 4 1 7 . 7 10 10 6 19 5 Fire 531 | . 52 36 67 6 63 122 53 . 108 24 Melee 23 | . . . . . . . . . . 23 Ram . | . . . . . . . . . . . Kick 24 | . . 7 2 . . . 1 . 11 3 Crush 29 | 1 7 . 4 5 8 4 . . . . Escape Stasis 10 | . . . . . . . 5 . 5 . Rewire 2 | . . . . . . . . 2 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Discovered new exit (range 14) 874 | -10/Materials | Discovered new exit (range 13) 1474 | -10/Materials | Entered Mines 1486 | -10/Mines | Core integrity fell below 50% 1872 | -10/Mines | Discovered new exit (range 6) 1913 | -10/Mines | Learned Materials interactive machine intel 1916 | -10/Mines | Discovered new exit (range 8) 1937 | -10/Mines | Received a Mining Laser from a helpful Derelict 2629 | -10/Mines | Core integrity fell below 20% 2743 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2754 | -10/Mines | Found Scrap Suit 2857 | -10/Mines | Discovered new exit (range 7) 2875 | -10/Mines | Entered Materials 2875 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2876 | -9/Materials | Loaded intel: 18 interactive machine locations 3409 | -9/Materials | Discovered new exit (range 3) 3460 | -9/Materials | Build established: Gunner 3955 | -9/Materials | Discovered new exit (range 10) 4886 | -9/Materials | Discovered new exit (range 11) 5036 | -9/Materials | Core integrity fell below 50% 5193 | -9/Materials | Discovered new exit (range 16) 5248 | -9/Materials | Entered Mines 5302 | -9/Mines | Assembled infested the area 5553 | -9/Mines | Discovered new exit (range 5) 5843 | -9/Mines | Learned Materials garrison access intel 5855 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5855 | -9/Mines | Discovered new exit (range 5) 5944 | -9/Mines | Discovered new exit (range 10) 6132 | -9/Mines | Met a Derelict shopkeep closing up shop 6669 | -9/Mines | Entered Materials 6669 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6670 | -8/Materials | Loaded intel: 1 garrison access location 7532 | -8/Materials | Central database locked down 7662 | -8/Materials | Discovered new exit (range 14) 7918 | -8/Materials | Build established: Scavenger-Gunner 8195 | -8/Materials | Discovered new exit (range 12) 8269 | -8/Materials | First assault squad dispatched 8327 | -8/Materials | Entered Factory 8327 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8354 | -7/Factory | Build established: Gunner 8679 | -7/Factory | Garrison activated, responded to threat 8758 | -7/Factory | Lost 9 parts (1p3n2u3w) 8761 | -7/Factory | Destroyed 8 combat bots 8835 | -7/Factory | Core integrity fell below 50% 8885 | -7/Factory | Lost 10 parts (1p3n6w) 9166 | -7/Factory | Core integrity fell below 20% 9274 | -7/Factory | Build established: Scavenger-Mutant 9759 | -7/Factory | Discovered new exit (range 9) 9865 | -7/Factory | Build established: Scavenger-Gunner 10074 | -7/Factory | Discovered new exit (range 11) 10372 | -7/Factory | Lost 3 parts (1n1u1w) 10509 | -7/Factory | Entered another Factory area 10509 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10595 | -6/Factory | Discovered new exit (range 6) 10898 | -6/Factory | Build established: Scavenger-Tank 11287 | -6/Factory | Build established: Tank 11847 | -6/Factory | Spotted B-75 Beast 11850 | -6/Factory | Sucked down chute 11850 | -6/Factory | Entered Waste 11851 | -6/Waste | Joined by Warlord forces that had cleared the area 11962 | -6/Waste | Found Imp. Powered Armor 12210 | -6/Waste | Discovered new exit (range 12) 12253 | -6/Waste | Entered Factory 12253 | -6/Factory | Accompanied by 20 allies 12340 | -6/Factory | Discovered new exit (range 14) 12376 | -6/Factory | Spotted B-75 Beast 12429 | -6/Factory | Lost 6 allies 12653 | -6/Factory | Garrison activated, responded to threat 12864 | -6/Factory | Build established: Scavenger-Tank 12953 | -6/Factory | First assault squad dispatched 12971 | -6/Factory | Lost 4 allies 13451 | -6/Factory | Lost 4 allies 13515 | -6/Factory | Cargo convoy interrupted 13561 | -6/Factory | Destroyed 8 combat bots 13638 | -6/Factory | Lost 11 parts (2p3n1u5w) 13735 | -6/Factory | Garrison activated, responded to threat 13788 | -6/Factory | Destroyed 7 combat bots 13797 | -6/Factory | Lost 3 parts (3n) 13853 | -6/Factory | Lost 3 parts (1p1u1w) 14005 | -6/Factory | Core integrity fell below 50% 14070 | -6/Factory | Garrison activated, responded to threat 14136 | -6/Factory | Lost 6 parts (2n1u3w) 14175 | -6/Factory | Core integrity fell below 20% 14198 | -6/Factory | Lost 7 parts (2p1n2u2w) 14252 | -6/Factory | Discovered new exit (range 4) 14255 | -6/Factory | Entered another Factory area 14255 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14410 | -5/Factory | Build established: Mutant 14782 | -5/Factory | Lost 3 parts (2u1w) 14839 | -5/Factory | Core integrity fell below 50% 14878 | -5/Factory | Core integrity fell below 20% 14994 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 14928_ U-05 Engineer builds a Door. 14932_ R-10 Processor collects Adv. Heat Sink. 14936_ R-10 Processor collects Carbon-fiber Leg. 14938_ Sneak attack on R-10 Processor. 14938_ R-10 Processor destroyed. 14944_ Acquired Unknown Device. 14945_ Identified Field Recycling Unit. 14946_ Dropped Field Recycling Unit. 14955_ Acquired Biomechanical Wings. 14958_ Dropped Carbon-fiber Leg. 14958_ Dropped Lgt. Angular Momentum Engine. 14960_ Acquired Lgt. Angular Momentum Engine. 14963_ System corrupted: Energy discharge (-22). 14977_ Manufacturing Mainframe disabled. 14980_ Imp. System Restoration Module purges 1% system corruption (0%). 14986_ P-70 Sage resets P-70 Sage, system corruption cleaned. 14988_ Imp. System Restoration Module destroyed. 14990_ Destroyed Tesla Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????# p #??????????????????? | | ????????????????????# p @ #??????????????????? | | ????????????????????# """ #??????????????????? | | ????????????????????# """ ! !#??????????????????? | | ????????????????????# """" #??????????????????? | | ?????????????????? + """" [%#??????????????????? | | ???????????????? [ # *########???????????? | | ???????????????###### [!!# #???????????? | | ????????????????????####+####+# / #???????????? | | ????????? ########## ???#!# // #???????????? | | ????????? ##%# #???????????? | | ?????????" T * [%+ #???????????? | | ????????? ##!# [ #???????????? | | ????????? ########## ??#*##%!########???????? | | ?????????????????????####???# ### #???????? | | ????????????????????????????## #?# """ #???????? | | ?????????????????????????????# #?# "Y" #???????? | | ??????????????????????######?# ### " " #???????? | | ??????????????????????# # # ?????????? | | ??????????????????????# """ # ##+#??????????? | | ??????????????????????# "T" + #??????????? | | ??????????????????????# # #??????????? | | ??????????????????????# # ! ""#??######### | | ??????????????????????# ?# ""#??# | | ??????????????????????######?# T"#??# "" | | ?????????????????????????????# ""#??# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 30 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 25 Resistance: TH 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Flak Gun | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipSubdwellerDrillbomb Manual? 0 Play Time 01:18:03 Cumulative 64.4 hours Start 2025.11.27 @ 10:51:45 End 2025.11.27 @ 17:37:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2a665d0-b04b-41ba-b811-733d6e3eb4d9