Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 14:14:15 Player: Barbarossa Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (227) 1135 Value Destroyed (8978) 8978 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (2972) 2972 TOTAL SCORE: 19685 Bonus ------- High Alert Combat Kills 487 Follower Combat Kills 954 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -569 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- 0b10 Decoder Chip [Looter] Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Light Armor Plating Advanced System Shield Enhanced Gauss Cannon Remote Datajack Ripper Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Makeshift Hacking Suite Advanced System Shield Corruption Screen > --- WEAPON ----------- Advanced Plasma Cannon KE Penetrator Hardcell Cannon > --- INVENTORY -------- Medium Treads Medium Treads Improved Medium Treads Improved Cryofiber Web Advanced Cooling System Improved Coolant Injector Matter Compressor Advanced Targeting Computer Advanced Targeting Computer Improved Kinecellerator Hardened Heavy Armor Plating Advanced System Shield Advanced System Restoration Module Z-Drone Bay Hacking Drone Bay KE Penetrator Heavy Assault Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Hypervelocity Gauss Cannon Remote Datajack Plasma Cutter [Rating: 111] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Precision Shock Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp War Pro Slots Evolved 12 | . . 2 2 2 . . . . 2 . 2 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . Utility 8 | . . 1 2 . . . . . 1 . 2 2 . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 196 | . 5 24 27 23 10 6 7 6 2 6 39 7 3 21 4 6 Power 20 | . 1 1 2 . 1 1 1 . 1 1 6 2 1 1 1 . Engine 10 | . 1 1 2 . 1 . 1 . 1 1 2 . . . . . Core 7 | . . . . . . 1 . . . . 3 1 1 1 . . Reactor 3 | . . . . . . . . . . . 1 1 . . 1 . Propulsion 44 | . 2 7 7 5 1 2 . 2 . 4 7 . . 4 2 1 Treads 38 | . 2 4 7 5 1 2 . . . 4 7 . . 4 1 1 Leg 3 | . . . . . . . . 2 . . . . . . 1 . Wheel 3 | . . 3 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 81 | . 1 8 11 11 6 . 4 4 1 1 18 2 1 8 . 5 Device 36 | . . 5 6 7 1 . 2 2 . . 7 . . 4 . 2 Storage 6 | . 1 2 1 . . . . . . . . . . 1 . 1 Processor 10 | . . . . . . . . 1 . . 5 . . 2 . 2 Hackware 4 | . . 1 . . 1 . . . 1 . . . 1 . . . Protection 25 | . . . 4 4 4 . 2 1 . 1 6 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 51 | . 1 8 7 7 2 3 2 . . . 8 3 1 8 1 . Energy Gun 4 | . . 1 . 2 . . . . . . 1 . . . . . Energy Cannon 11 | . . 5 4 . 1 . . . . . 1 . . . . . Ballistic Gun 16 | . 1 2 3 3 1 1 . . . . 2 1 . 2 . . Ballistic Cannon 15 | . . . . 2 . 2 1 . . . 3 2 1 4 . . Launcher 1 | . . . . . . . . . . . 1 . . . . . Special Weapon 3 | . . . . . . . 1 . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 3 . 2 . . 1 1 . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . Parts Lost 71 | . . 1 11 2 1 5 . . . . 15 . 2 13 14 7 Power 7 | . . . 1 . . . . . . . 1 . 1 2 2 . Propulsion 25 | . . 1 4 2 . 4 . . . . 5 . . 3 5 1 Utility 22 | . . . 3 . . . . . . . 5 . . 4 5 5 Weapon 17 | . . . 3 . 1 1 . . . . 4 . 1 4 2 1 Highest Loss Streak 14 | . . 1 8 2 1 2 . . . . 6 . 1 6 14 5 To Critical Strikes 2 | . . . 1 . . . . . . . . . . 1 . . Average Slot Usage (%) 82 | . 85 85 86 87 99 78 76 89 87 96 91 85 81 81 88 42 Engine 5 | . 14 11 8 7 7 . 6 7 12 12 6 . . . 1 . Core 1 | . . . . . . 6 . . . . 1 4 1 4 4 . Treads 14 | . 27 22 22 29 30 8 7 7 6 16 17 15 15 13 18 2 Device 9 | . . 8 12 8 7 7 14 10 6 6 7 5 5 13 18 6 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 5 5 5 6 4 1 Processor 4 | . . . . . . . . 4 6 6 17 15 15 18 19 16 Hackware 7 | . . 4 9 7 7 7 7 7 6 12 11 10 10 10 10 9 Protection 8 | . . . 7 7 15 15 7 11 12 12 6 10 10 2 . . Energy Gun 1 | . 14 2 . 2 3 . . . . . 1 . . . . . Energy Cannon 1 | . . 16 11 . 3 1 . . . . 2 5 4 . . . Ballistic Gun 5 | . 13 2 6 5 7 7 7 7 6 6 2 5 5 4 . . Ballistic Cannon 9 | . . . . 6 7 13 14 14 12 12 6 5 5 6 4 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 209 | 13 27 37 102 126 123 120 118 123 133 136 152 174 176 176 144 209 Greatest Support 125 | 20 40 60 60 80 80 80 20 30 30 96 125 124 124 124 116 30 Greatest Overweight (x) 69 | . . 1 11 2 1 5 5 7 4 4 4 1 1 35 4 69 Average Overweight (x) 2 | . . . . 1 1 4 5 4 4 1 1 1 1 1 . 1 Largest Inventory Capacity 35 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 35 Average Capacity 23 | 8 14 15 15 25 25 25 25 25 25 25 25 25 25 25 24 14 Most Carried 25 | 6 9 15 16 25 25 25 25 25 24 25 25 25 25 24 16 5 Average Carried 21 | 6 4 12 14 21 24 24 24 24 23 24 23 24 24 16 11 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 9 15 16 24 25 25 25 25 23 25 24 25 24 12 5 5 Class Distribution -------------------- 45% | Tank 17% | Scavenger-Tank 13% | Hacker-Gunner 5% | Scavenger-Mutant 4% | Mutant 4% | Derelict-Tank 4% | Scavenger-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Derelict-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Warlord Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp War Pro Matter Collected 6685 | 200 85 765 580 1039 486 405 70 132 . 240 1133 299 536 611 74 30 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9238 | . 355 1184 1466 1396 641 352 . 144 . 181 1782 462 805 470 . . Parts 430 | . 25 54 84 71 32 15 . 1 . 4 63 20 43 18 . . Haulers Intercepted 8 | . 1 4 2 1 . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 124 | . . . . . 28 17 . 20 . . . . 43 16 . . Prevented 6 | . . . . . . . . 5 . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 180 | . 12 17 30 23 17 10 . . . 3 32 8 17 11 . . Guns 67 | . 12 7 10 8 6 4 . . . . 8 1 7 4 . . Cannons 108 | . . 10 19 15 9 6 . . . 3 23 7 9 7 . . AOE 2 | . . . . . 1 . . . . . 1 . . . . . Classes Destroyed 19 | . 5 6 2 1 . 2 . . . . 1 . . 2 . . Worker 11 | . 1 1 2 3 . . . . . . 4 . . . . . Builder 6 | . 1 . 1 3 . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . Hauler 8 | . 1 4 2 1 . . . . . . . . . . . . Recycler 10 | . . 2 . 6 . . . . . . 2 . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . Operator 5 | . . 2 1 2 . . . . . . . . . . . . Watcher 3 | . . 1 1 . . . . . . . . 1 . . . . Swarmer 40 | . 8 3 7 3 7 4 . . . . . . 7 1 . . Grunt 68 | . 4 7 16 7 5 3 . . . 2 16 2 4 2 . . Brawler 2 | . . 1 . . . . . . . . 1 . . . . . Duelist 3 | . . . . . . 1 . . . . 2 . . . . . Sentry 21 | . . 6 5 3 . . . . . 1 2 2 1 1 . . Hunter 17 | . . . 1 1 1 1 . . . . 5 2 2 4 . . Programmer 22 | . . . . 9 . . . . . . 6 2 3 2 . . Heavy 1 | . . . 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . Thug 6 | . . . . . 4 . . 1 . . 1 . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | . 5 7 8 6 7 4 . . . 2 8 3 7 3 . . Combat Bots Only 8 | . 4 6 8 4 7 4 . . . 2 6 2 7 3 . . Max Kills in Single Turn 2 | . 1 2 2 2 2 1 . 1 . 1 2 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp War Pro Hostile Shots Fired 1515 | . 50 76 277 207 87 66 . . . 19 268 47 142 157 62 57 Missed 462 | . 21 23 68 78 29 21 . . . 7 73 17 44 58 8 15 Damage Taken 19913 | . 288 696 2896 1698 947 693 . . . 211 3981 740 1728 2392 2754 889 Core 2388 | . 100 191 332 109 44 143 . . . . 304 46 23 235 499 362 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2139 | . . . 47 837 . . 592 . . . 474 . . . 189 . Core Remaining (%) 68 | 100 60 52 39 . . . . 57 . 100 69 . . . . . Volleys Fired 588 | . 35 72 130 85 36 34 . 5 . 6 89 21 33 42 . . Largest 3 | . 2 2 2 3 3 3 . 3 . 3 3 3 3 3 . . Hottest 202 | . 60 128 135 135 156 156 . 126 . 126 202 196 196 155 . . Shots Fired 1339 | . 69 144 251 181 107 101 . 15 . 18 228 63 72 90 . . Gun 553 | . 69 52 90 90 55 34 . 5 . 6 75 21 33 23 . . Cannon 783 | . . 92 161 91 52 67 . 10 . 12 150 42 39 67 . . Launcher 3 | . . . . . . . . . . . 3 . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 808 | . 35 26 90 133 72 73 . 15 . 18 172 42 42 90 . . Thermal 471 | . 34 118 161 10 16 28 . . . . 53 21 30 . . . Explosive 3 | . . . . . . . . . . . 3 . . . . . Electromagnetic 57 | . . . . 38 19 . . . . . . . . . . . Robot Hit Streak 37 | . 10 16 16 10 15 17 . 18 . 5 31 21 37 28 . . Robot Miss Streak 6 | . 5 3 6 6 4 5 . 1 . 3 4 2 2 1 . . Penetration Max 1 | . . . . 1 . . . . . . 1 1 1 . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 845 | . 41 98 144 102 58 61 . 6 . 8 161 42 54 70 . . Core Hits 371 | . 20 37 60 54 25 19 . 5 . 4 82 14 26 25 . . Critical Kills 11 | . . . . . 1 . . . . . 4 4 2 . . . Critical Parts Destroyed 17 | . . . 1 . 1 . . . . 1 9 5 . . . . Critical Strikes 70 | . . 1 1 10 4 4 . . . 1 33 10 2 4 . . Burn 3 | . . 1 . . . . . . . . 2 . . . . . Meltdown 3 | . . . . . 1 . . . . . 1 . 1 . . . Destroy 28 | . . . 1 . 1 . . . . 1 15 9 1 . . . Blast 36 | . . . . 10 2 4 . . . . 15 1 . 4 . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23591 | . 415 1688 3163 3884 1524 1453 . 311 . 257 5541 1092 1535 2728 . . Guns 6376 | . 400 525 727 901 620 406 . 83 . 69 1191 260 706 488 . . Cannons 15901 | . . 1163 2162 2928 790 1047 . 228 . 188 3494 832 829 2240 . . Explosions 1284 | . . . 274 43 114 . . . . . 853 . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 30 | . 15 . . 12 . . . . . . 3 . . . . . Kinetic 14604 | . 172 274 727 3195 948 991 . 311 . 257 3411 712 878 2728 . . Thermal 7104 | . 228 1414 2162 189 338 462 . . . . 1274 380 657 . . . Explosive 1127 | . . . 274 . . . . . . . 853 . . . . . Electromagnetic 726 | . . . . 488 238 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 8 . . . . . . 3 . . 3 . . Average Corruption 2 | . . . . 3 . . . . . . 2 . . 2 . . Corruption Purged 21 | . . . . 13 . . . . . . 5 . . 3 . . Corruption Blocked 6 | . . . . . . . . . . . 3 1 1 1 . . Effects 15 | . . . . 9 . . . . . . 3 . . 3 . . Message Errors 6 | . . . . 3 . . . . . . 2 . . 1 . . Matter Fused 3 | . . . . 1 . . . . . . 1 . . 1 . . Heat Flow Errors 2 | . . . . 1 . . . . . . . . . 1 . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . Data Loss (major) 2 | . . . . 2 . . . . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 546 | . . . 65 325 37 1 . 25 . . 73 2 6 12 . . Projectiles 468 | . . . 34 325 25 1 . 25 . . 38 2 6 12 . . Explosions 78 | . . . 31 . 12 . . . . . 35 . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 67 | . . . . 17 4 1 . 1 . . 31 3 2 8 . . Impact 1 | . . . . 1 . . . . . . . . . . . . Kinetic 61 | . . . . 16 4 1 . 1 . . 26 3 2 8 . . Secondary 5 | . . . . . . . . . . . 5 . . . . . Self-Inflicted Damage 89 | . . . . . 59 . . . . . 30 . . . . . Shots 2 | . . . . . 1 . . . . . 1 . . . . . Rammed 5 | . 2 . . 2 . . . . . . 1 . . . . . Targets Rammed 7 | . 4 . . 2 . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . . Highest Temperature 501 | . 82 339 443 501 51 154 . . . 81 96 389 252 373 . . Average Temperature 92 | . 25 69 120 159 20 40 . . . 40 25 172 117 111 . . Received Heat Transfer 4133 | . 54 351 1161 306 180 206 . . . 134 1027 39 123 497 37 18 Effects 11 | . . . 3 3 . . . . . . . 4 . 1 . . Shutdowns 4 | . . . 1 2 . . . . . . . . . 1 . . Energy Bleed 2 | . . . 1 . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . Matter Decay 3 | . . . 1 1 . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . 1 . . . . . 1 . 1 . . . Combat Hostiles 3 | . . . 1 . 1 . . . . . . . 1 . . . Parts Melted 24 | . . 5 10 . 1 . . . . . 3 1 4 . . . Heat Transferred 12955 | . 525 3084 3737 259 550 900 . . . . 2400 550 950 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp War Pro Peak Influence 625 | . 267 364 622 520 . . . . 10 285 625 451 . . . . Initial 290 | . . 31 153 231 . . . . 10 7 149 290 . . . . Average 302 | . 143 217 401 248 . . . . 10 192 381 331 . . . . Maximum Alert Level 2 | . 1 1 2 2 . . . . . 1 2 2 . . . . Low Security (%) 28 | 100 65 39 2 44 . . . . 100 37 20 . . . . . Level 1 43 | . 34 60 52 41 . . . . . 62 24 92 . . . . Level 2 27 | . . . 44 14 . . . . . . 54 7 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . Squads Dispatched 34 | . 3 2 6 8 . . . . . 2 10 3 . . . . Investigation 8 | . 1 . 3 . . . . . . . 3 1 . . . . Extermination 9 | . . . . 5 . . . . . . 3 1 . . . . Reinforcement 16 | . 2 2 3 3 . . . . . 2 3 1 . . . . Assault 1 | . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp War Pro Distress Signals 9 | . . 4 3 . . . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 292 | . 25 25 42 32 20 12 . 4 . 10 50 10 17 11 29 5 Peak Tracking Total 19 | . 4 6 8 3 7 4 . 3 . 3 6 3 5 2 19 4 Tactical Retreats 13 | . 1 1 1 2 2 1 . . . . 3 . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp War Pro Traps Triggered 6 | . 1 . 1 . . . . . . 2 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . 3 . . . . . . . . 4 13 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp War Pro Machines Disabled 22 | . . 1 3 6 . 2 . . . 1 7 . 1 1 . . Max in Single Turn 2 | . . 1 2 1 . 1 . . . 1 2 . 1 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . 1 . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp War Pro Machines Accessed 36 | . 6 4 4 7 3 1 . . 1 . 6 2 1 . 1 . Terminals 22 | . 6 4 3 5 1 . . . 1 . . 1 1 . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . Repair Stations 3 | . . . 1 1 . . . . . . 1 . . . . . Recycling Units 3 | . . . . 1 . . . . . . 2 . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Total Hacks 113 | . 19 12 14 22 11 1 . . 1 . 26 4 2 . 1 . Successful 73 | . 11 7 7 10 11 1 . . 1 . 20 2 2 . 1 . Failed 40 | . 8 5 7 12 . . . . . . 6 2 . . . . Catastrophic 8 | . 1 . 2 3 . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 43 | . 8 10 9 10 . . 1 . . . 2 2 . . 1 . Terminals 60 | . 19 12 9 13 3 . . . 1 . . 1 2 . . . Fabricators 5 | . . . . . . . . . . . 5 . . . . . Repair Stations 18 | . . . 5 8 . . . . . . 5 . . . . . Recycling Units 16 | . . . . 1 . . . . . . 15 . . . . . Scanalyzers 3 | . . . . . . . . . . . . 3 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Terminal Hacks 32 | . 6 3 2 4 11 1 . . 1 . . 1 2 . 1 . Record 13 | . . . . 1 10 . . . . . . . 2 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . . . Open Door 3 | . . . . . 1 1 . . . . . . . . 1 . Open DSF 4 | . . . . 2 . . . . 1 . . 1 . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 13 | . . . 3 6 . . . . . . 4 . . . . . Scan Component 7 | . . . 2 3 . . . . . . 2 . . . . . Repair 6 | . . . 1 3 . . . . . . 2 . . . . . Recycling Unit Hacks 14 | . . . . . . . . . . . 14 . . . . . Recycle Component 7 | . . . . . . . . . . . 7 . . . . . Process 2 | . . . . . . . . . . . 2 . . . . . Report Inventory 2 | . . . . . . . . . . . 2 . . . . . Retrieve Matter 2 | . . . . . . . . . . . 2 . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 11 | . 5 4 2 . . . . . . . . . . . . . Terminals 11 | . 5 4 2 . . . . . . . . . . . . . Botnet 11 | . 5 4 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 4 4 6 1 . . . . . 3 1 . . . . Full Trace Events 7 | . 1 . 3 . 1 . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . 18 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 1 3 . . . . . . 2 . . . . . Time 252 | . . . 32 126 . . . . . . 94 . . . . . Parts Recycled 7 | . . . . . . . . . . . 7 . . . . . Recycled Matter 326 | . . . . . . . . . . . 326 . . . . . Retrieved Matter 558 | . . . . . . . . . . . 558 . . . . . Retrieved Components 9 | . . . . . . . . . . . 9 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp War Pro Total Allies 18 | . . . . . . 3 7 . . . 6 . . . 2 . Largest Group 10 | . . . . . . 3 10 10 8 8 6 . . . 2 . Highest-Rated Group 338 | . . . . . . 93 338 338 273 273 174 . . . 192 . Highest-Rated Ally 96 | . . . . . . 31 41 41 41 41 34 . . . 96 . Zionite Dispatches 2 | . . . . . . . . . . . 1 1 . . . . Recon 1 | . . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 170 | . . . . . . 7 . 43 . 73 35 . . . 12 . Total Damage 3422 | . . . . . . 107 . 995 . 1239 704 . . . 377 . Kills 26 | . . . . . . 1 . 8 . 7 7 . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 1 . . . 2 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp War Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . 2 2 2 2 . . . . 1 2 . . Drone Launches 4 | . . . . . . . . 2 . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . Decoded 0b10 Intel 75 | . . . . . . . . . 1 8 66 . . . . . Traps 10 | . . . . . . . . . . 1 9 . . . . . Emergency Access 3 | . . . . . . . . . . . 3 . . . . . Items 49 | . . . . . . . . . . 7 42 . . . . . Machines 7 | . . . . . . . . . 1 . 6 . . . . . Patrols 1 | . . . . . . . . . . . 1 . . . . . Guards 4 | . . . . . . . . . . . 4 . . . . . Exits 1 | . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp War Pro Turns Passed 34970 | 3 844 1124 1310 2214 3173 5707 9552 2681 10 275 2975 720 944 1293 1038 1107 Spaces Moved 9674 | 3 430 499 437 660 1252 1081 1664 617 3 82 953 257 341 408 496 491 Core 231 | . . . 9 . . . . . . . . . . 7 93 122 Treads 8703 | . 424 401 428 660 1252 1081 1664 12 . 58 953 257 341 401 402 369 Legs 642 | 3 6 . . . . . . 605 3 24 . . . . 1 . Wheels 98 | . . 98 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 100 160 242 242 242 570 330 400 245 243 246 246 160 50 50 Average Speed 329 | 120 159 148 189 244 242 513 570 427 400 291 262 246 246 259 204 210 Slowest Speed 3500 | 120 160 160 600 323 242 570 570 610 400 400 480 246 246 1800 400 3500 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 80 38 40 14 95 95 90 70 . 77 21 8 54 53 51 70 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 5 | . . . . . 1 . 2 . . . . . 1 1 . . Known Exits Taken 5 | . . . . . 1 . . 1 1 . 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 . . . . 1 . 1 1 . Scrap Searched 24 | . . . . . 5 6 3 3 . . . . 2 2 . 3 Spaces Dug 2 | . . . . . . . . 2 . . . . . . . . Terrain Destroyed 224 | . . . 18 30 17 16 . 2 . . 97 9 19 16 . . Melee . | . . . . . . . . . . . . . . . . . Projectile 143 | . . . 11 25 5 16 . 2 . . 40 9 19 16 . . AOE 81 | . . . 7 5 12 . . . . . 57 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp War Pro Total 11509 | 2 524 745 674 1078 1320 1161 1700 653 4 107 1247 302 379 536 518 559 Wait 760 | . 40 108 53 276 7 17 10 13 . . 114 . 2 48 11 61 Move 9654 | 2 429 498 436 659 1251 1080 1659 616 2 81 952 256 340 407 495 491 Hop 2 | . . . . . . . 2 . . . . . . . . . Pick Up 145 | . 7 23 17 24 6 4 2 5 . 4 32 9 1 5 5 1 Fast Attach 25 | . . 4 3 1 1 . 1 3 . 3 3 . . . 1 5 Attach 81 | . 1 4 13 13 1 2 . 2 2 . 17 2 2 19 2 1 Detach 5 | . . . . 1 . . . . . . . . . 4 . . Swap 91 | . 4 16 11 9 8 4 6 2 . 3 19 5 1 2 1 . Drop 102 | . 4 20 11 8 8 4 4 5 . 6 20 9 . . 3 . Fire 588 | . 35 72 130 85 36 34 . 5 . 6 89 21 33 42 . . Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 7 | . 4 . . 2 . . . . . . 1 . . . . . Escape Stasis 4 | . . . . . . . . . . 4 . . . . . . Rewire 20 | . . . . . 2 16 . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 25 | . . . . . . . 16 . . . . . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Low / Ext / DSF) -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 5) 760 | -10/Materials | Discovered new exit (range 15) 848 | -10/Materials | Entered another Materials area 848 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -9/Materials | Discovered new exit (range 9) 1623 | -9/Materials | Discovered new exit (range 13) 1767 | -9/Materials | Build established: Scavenger-Mutant 1905 | -9/Materials | Discovered new exit (range 13) 1972 | -9/Materials | Entered another Materials area 1972 | -8/Materials | Evolved 2 slots: Utility x2 2091 | -8/Materials | Lost 8 parts (3n3u2w) 2100 | -8/Materials | Destroyed 8 combat bots 2392 | -8/Materials | Repaired Disposable Heat Sink 2769 | -8/Materials | Core integrity fell below 50% 3161 | -8/Materials | Discovered new exit (range 13) 3282 | -8/Materials | Entered Factory 3282 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3697 | -7/Factory | Build established: Scavenger-Tank 3826 | -7/Factory | Repaired System Restoration Module 3871 | -7/Factory | Repaired Hrd. Heavy Armor Plating 3912 | -7/Factory | Repaired Arm. Treads 5452 | -7/Factory | Discovered new exit (range 5) 5496 | -7/Factory | Entered Lower Caves 5513 | -7/Lower Caves | Ambushed by wild Derelicts 5653 | -7/Lower Caves | Learned location of 1 exit from Research 5653 | -7/Lower Caves | Learned Factory emergency access door positions 5653 | -7/Lower Caves | Learned Research emergency access door positions 5653 | -7/Lower Caves | Learned Extension emergency access door positions 5653 | -7/Lower Caves | Learned Factory terminal intel 5806 | -7/Lower Caves | Learned 4 Factory zone layouts 6429 | -7/Lower Caves | Identified exit to Lower Caves 6476 | -7/Lower Caves | Encountered a Warlord checkpoint 7148 | -7/Lower Caves | Attracted the attention of an 0b10 base 7207 | -7/Lower Caves | Learned location of Armory (-3) 7207 | -7/Lower Caves | Learned Research emergency access door positions 7207 | -7/Lower Caves | Learned Extension emergency access door positions 7217 | -7/Lower Caves | Destroyed 7 combat bots 8669 | -7/Lower Caves | Entered another Lower Caves area 9106 | -7/Lower Caves | Learned 4 Factory zone layouts 9233 | -7/Lower Caves | Discovered new exit (range 14) 9385 | -7/Lower Caves | Build established: Tank 10515 | -7/Lower Caves | Learned Factory stockpile data 11323 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12121 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12416 | -7/Lower Caves | Discovered new exit (range 6) 14376 | -7/Lower Caves | Entered Zion 14376 | -7/Zion | Accompanied by 3 allies 14559 | -7/Zion | Learned Factory interactive machine intel 14690 | -7/Zion | Learned location of 1 exit from Factory 14952 | -7/Zion | Learned location of Testing (-2) 15465 | -7/Zion | Given the Hacking Drone Bay 15466 | -7/Zion | Found Prototype Device 15466 | -7/Zion | Identified Hacking Drone Bay 16706 | -7/Zion | Given A8's code to call for help 17720 | -7/Zion | Visited the Megawrench Repair Shop 17720 | -7/Zion | Megawrench repaired 7 parts 21174 | -7/Zion | Gained Derelict followers 21710 | -7/Zion | Imprinted 21716 | -7/Zion | Declared Zion's savior 23826 | -7/Zion | Discovered new exit (range 14) 23928 | -7/Zion | Entered Proximity Caves 23928 | -6/Proximity Caves | Accompanied by 10 allies 24178 | -6/Proximity Caves | Identified exit to Factory 25041 | -6/Proximity Caves | Found Alien Artifact 25042 | -6/Proximity Caves | Identified Core Expander 25042 | -6/Proximity Caves | Installed Core Expander, added new Utility slot 25331 | -6/Proximity Caves | Build established: Derelict-Tank 25551 | -6/Proximity Caves | Learned Factory machine intel 26026 | -6/Proximity Caves | Spotted B-75 Beast 26037 | -6/Proximity Caves | Allies destroyed B-75 Beast 26609 | -6/Proximity Caves | Entered Factory 26609 | -6/Factory | Accompanied by 8 allies 26609 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 26610 | -6/Factory | Identified exit to Extension 26611 | -6/Factory | Identified exit to Lower Caves 26614 | -6/Factory | Loaded intel: 258 machine locations 26615 | -6/Factory | Loaded intel: 54 interactive machine locations 26616 | -6/Factory | Loaded intel: 28 terminal locations 26619 | -6/Factory | Identified exit to DSF 26619 | -6/Factory | Entered DSF 26619 | -6/DSF | Accompanied by 8 allies 26639 | -6/DSF | Additional patrols routed to DSF 26778 | -6/DSF | Lost 3 allies 26786 | -6/DSF | Sterilization system engaged 26806 | -6/DSF | Ambient heat levels rising (+10) 26821 | -6/DSF | Ambient heat levels rising (+10) 26836 | -6/DSF | Ambient heat levels rising (+10) 26851 | -6/DSF | Ambient heat levels rising (+10) 26856 | -6/DSF | Discovered new exit (range 15) 26866 | -6/DSF | Ambient heat levels rising (+10) 26881 | -6/DSF | Ambient heat levels rising (+10) 26894 | -6/DSF | Entered Factory 26894 | -5/Factory | Accompanied by 3 allies 26894 | -5/Factory | Evolved 2 slots: Utility x2 26920 | -5/Factory | Build established: Scavenger-Tank 27230 | -5/Factory | Build established: Scavenger-Gunner 27710 | -5/Factory | Lost 5 parts (1p1n2u1w) 28079 | -5/Factory | Zion Fire squad teleported in 28102 | -5/Factory | Fabricated B-60 Warrior? 28217 | -5/Factory | Terminal network hard line cut 28560 | -5/Factory | P-70 Sage assimilated allied BQ-Z8C(i) 28638 | -5/Factory | Lost 6 parts (3n1u2w) 28801 | -5/Factory | Identified exit to Factory 28859 | -5/Factory | Build established: Hacker-Gunner 29294 | -5/Factory | First assault squad dispatched 29545 | -5/Factory | Lost 3 parts (2u1w) 29733 | -5/Factory | Repaired Hvy. Assault Cannon 29787 | -5/Factory | Build established: Hacker-Mutant 29790 | -5/Factory | Repaired Hvy. Treads 29869 | -5/Factory | Entered another Factory area 29869 | -4/Factory | Evolved 2 slots: Utility x2 30137 | -4/Factory | Build established: Hacker-Gunner 30302 | -4/Factory | Zion Recon squad teleported in 30428 | -4/Factory | Discovered new exit (range 15) 30589 | -4/Factory | Entered Upper Caves 30611 | -4/Upper Caves | Attracted the attention of an 0b10 base 30670 | -4/Upper Caves | Destroyed 7 combat bots 30699 | -4/Upper Caves | Identified exit to Upper Caves 30978 | -4/Upper Caves | Ambushed by research squad 31245 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31533 | -4/Upper Caves | Entered another Upper Caves area 31538 | -4/Upper Caves | Learned Research trap positions 31792 | -4/Upper Caves | Spotted B-86 Titan 31851 | -4/Upper Caves | Destroyed B-86 Titan 31876 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 32126 | -4/Upper Caves | Lost 4 parts (1n1u2w) 32320 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32630 | -4/Upper Caves | Found Prototype Special Weapon 32632 | -4/Upper Caves | Identified Molecular Deconstructor 32774 | -4/Upper Caves | Discovered new exit (range 5) 32826 | -4/Upper Caves | Entered Warlord 32826 | -4/Warlord | Accompanied by 2 allies 33194 | -4/Warlord | Opened side exit 33241 | -4/Warlord | Discovered new exit (range 12) 33443 | -4/Warlord | Rebuked by Warlord 33463 | -4/Warlord | Warlord's base attacked by MAIN.C 33504 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 33508 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 33708 | -4/Warlord | Spotted B-90 Cyclops 33756 | -4/Warlord | Warlord forces counterattacked 33765 | -4/Warlord | Spotted B-86 Titan 33770 | -4/Warlord | Spotted Striker 33775 | -4/Warlord | Spotted Striker 33809 | -4/Warlord | Core integrity fell below 50% 33846 | -4/Warlord | Lost 14 parts (2p5n5u2w) 33860 | -4/Warlord | Lost 31 allies 33864 | -4/Warlord | Entered Proximity Caves 34089 | -3/Proximity Caves | Build established: Hacker-Mutant 34467 | -3/Proximity Caves | Spotted B-86 Titan 34894 | -3/Proximity Caves | Build established: Hauler-Mutant 34949 | -3/Proximity Caves | Core integrity fell below 20% 34971 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 34502_ Found 17 Matter. 34505_ Acquired Mak. Light Armor Plating. 34509_ Acquired Imp. Corruption Screen. 34533_ Imp. Medium Treads destroyed. 34533_ Imp. Corruption Screen destroyed. 34533_ Critical hit (Blast). 34589_ Searching scrap... 34589_ Found Adv. ECM Suite. 34589_ Found 0b10 Decoder Chip [Looter]. 34589_ Found Humpback. 34589_ Found 20 Matter. 34591_ Acquired Adv. ECM Suite. 34593_ Acquired 10 matter. 34604_ Acquired 0b10 Decoder Chip [Looter]. 34607_ Acquired Humpback. 34950_ Adv. ECM Suite destroyed. 34952_ Matter Filter destroyed. 34966_ Ripper destroyed. 34967_ Humpback destroyed. 34968_ Adv. System Shield destroyed. Map ----- +----------------------------------------------------+ | ## ""#???# ##??????# #?##?## ##???????? | | ## ####?##### #### #????## #####????????? | | ?" ""#?????# ###### ##????????????? | | #" "# % ##?????????????? | | "### ##??????????????? | | #??# ### ##???????????????? | | " ### #???# #?## ####????????????????? | | #????????# #??# #???????????????????? | | #????????# ### ######??????????????? | | #???????# #??????????????? | | #???????# #### #??????????????? | | ## #??????### ######??# #??????????????? | | ##?#### #????????##??#?????# #??????????????? | | ##??????###???????????# ?????# #??????????????? | | #????????????????????? ?????# #??????????????? | | #????????????????????? ?????# #??????????????? | | #???????????????????## ?????# #??????????????? | | #?????????????????### ?????# #??????????????? | | ##??????????????????? ?????# #??????????????? | | #????????????????????? ?????# #????##????????? | | ???????????????????????s ?????# #???# #????????? | | ??????????????????????? #?????# ##?? #????????? | | ???????????????????????#ss#?????# ### #????????? | | ???????????????????????# #?????# #?????????? | | ???????????????????????# #?????## ##?????????? | | ???????????????????????# @#??????## ##?????????? | | ???????????????????????# #???????### ##????????? | | ???????????????????????# ########### #????????? | | ???????????????????????# #????????? | | ???????????????????????# % ###????????? | | ???????????????????????################??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 50 Energy Generation 37 Energy Capacity 540 Matter Stores 510 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Corruption Block 8 Armor Coverage 1200 Evasion (%) 55 Targeting Accuracy 32 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- A Powerful Ally? Alien Tech Charge!!! Decoder Ring Help From High Places Slippery One Challenges ------------ None Game ------ Seed TransmissionGlidesysRouter Manual? 0 Play Time 02:18:28 Cumulative 111.0 hours Start 2024.04.19 @ 11:51:10 End 2024.04.19 @ 14:14:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cc59446-9249-4612-b87c-cc88ba553263