Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.18 @ 12:34:15 Player: VraethrDalkr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (2714) 2714 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-154) -154 TOTAL SCORE: 6510 Bonus ------- Follower Combat Kills 7 Friendly Fire -161 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core VTOL Module Improved Cooling System Medium Storage Unit Compact Battery (200) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Medium Storage Unit Target Analyzer Improved Reaction Control System Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Improved Aluminum Leg Flexi-carbon Leg Improved Heat Sink Medium Storage Unit High-powered Shock Rifle Improved Heavy Machine Gun Rocket Launcher [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Medium Armor Plating Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 . 1 . 1 . Utility 4 | . . 1 . 1 1 1 . Weapon . | . . . . . . . . Parts Attached 137 | 10 15 26 4 12 27 17 26 Power 20 | 1 1 4 1 . 5 3 5 Engine 11 | 1 1 3 1 . 3 2 . Core 8 | . . 1 . . 2 1 4 Reactor 1 | . . . . . . . 1 Propulsion 32 | 4 1 6 . 6 8 2 5 Treads 1 | . . . . . . . 1 Leg 21 | . . 3 . 6 8 2 2 Wheel 8 | 4 1 3 . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 49 | 2 8 8 1 5 8 8 9 Device 21 | 1 1 2 . 2 6 5 4 Storage 15 | 1 7 3 . 1 . . 3 Processor 2 | . . . . . . 1 1 Hackware . | . . . . . . . . Protection 11 | . . 3 1 2 2 2 1 Artifact . | . . . . . . . . Weapon 36 | 3 5 8 2 1 6 4 7 Energy Gun 19 | 1 3 5 1 1 2 2 4 Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 12 | 2 1 2 1 . 2 2 2 Ballistic Cannon 1 | . . . . . 1 . . Launcher 3 | . . 1 . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 1 . Parts Lost 40 | . 4 8 . 1 1 1 25 Power 5 | . . 1 . . . . 4 Propulsion 13 | . 2 3 . 1 . . 7 Utility 11 | . 1 2 . . 1 1 6 Weapon 11 | . 1 2 . . . . 8 Highest Loss Streak 9 | . 2 7 . 1 1 1 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 84 100 96 99 97 87 Engine 9 | . 14 7 11 9 10 9 4 Core 1 | . . 2 . . 3 3 1 Leg 25 | . . 6 33 33 29 33 23 Wheel 3 | . 27 12 . . . . . Device 14 | . 13 15 11 9 17 22 12 Storage 9 | . 14 12 11 9 7 6 7 Processor 2 | . . . . . . 1 12 Protection 9 | . . 4 11 17 12 6 4 Energy Gun 8 | . 9 7 11 9 6 6 6 Ballistic Gun 8 | . 13 11 11 9 6 6 5 Naked Turns 43 | . . . . . . . 43 Heaviest Build 58 | 15 31 21 32 42 56 58 55 Greatest Support 67 | 26 20 42 36 60 67 62 62 Greatest Overweight (x) 9 | 1 1 4 . . 1 1 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 9 Most Carried 10 | 8 9 8 8 10 10 10 10 Average Carried 8 | 4 7 7 7 9 9 9 7 Final Capacity 10 | 8 8 8 8 10 10 10 5 Final Carried 10 | 8 8 8 8 10 10 10 5 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Matter Collected 2495 | 348 242 280 160 198 527 146 594 Remotely . | . . . . . . . . Salvage Created 3198 | 228 354 341 199 299 1060 48 669 Parts 196 | 15 17 32 21 24 50 3 34 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | 1 . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 27 Prevented 10 | . . . . . . . 10 Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 77 | . 10 13 8 8 20 1 17 Guns 63 | . 7 9 8 8 15 1 15 Cannons 4 | . 3 1 . . . . . AOE 10 | . . 3 . . 5 . 2 Classes Destroyed 11 | 3 2 1 . 1 3 . 1 Worker 4 | 2 . . 2 . . . . Tunneler 6 | 5 . . 1 . . . . Recycler 4 | 1 . . 1 . 2 . . Watcher 2 | . . . . 1 1 . . Swarmer 35 | . 3 7 8 6 2 . 9 Grunt 29 | . 7 3 . . 12 . 7 Duelist 1 | . . . . . 1 . . Sentry 5 | . . 3 . 2 . . . Specialist 2 | . . . . . 2 . . Programmer 4 | . . . . . 3 1 . Behemoth 1 | . . . . . . . 1 Thug 1 | . . . . 1 . . . Best Kill Streak 8 | 7 3 4 4 4 4 1 8 Combat Bots Only 8 | . 3 4 4 4 4 1 8 Max Kills in Single Turn 3 | 1 1 2 1 1 3 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . . 3 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Hostile Shots Fired 615 | . 71 78 45 38 119 6 258 Missed 159 | . 11 23 13 5 33 . 74 Damage Taken 6834 | 37 666 765 302 374 1184 90 3416 Core 1417 | 37 181 105 78 66 95 14 841 Absorbed by Shields 252 | . . . . . 252 . . Regen/Repaired (Parts) 74 | . . . . . 74 . . Core Remaining (%) 65 | 85 12 . 54 88 86 . . Volleys Fired 269 | 16 42 32 27 23 63 9 57 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 120 | 60 88 88 103 103 94 100 120 Shots Fired 529 | 32 79 63 54 46 125 18 112 Gun 486 | 32 59 58 54 46 121 18 98 Cannon 24 | . 20 4 . . . . . Launcher 19 | . . 1 . . 4 . 14 Special . | . . . . . . . . Kinetic 253 | 16 37 32 27 23 59 9 50 Thermal 190 | . 42 30 27 21 41 9 20 Explosive 19 | . . 1 . . 4 . 14 Electromagnetic 67 | 16 . . . 2 21 . 28 Robot Hit Streak 19 | 12 6 15 4 4 19 15 10 Robot Miss Streak 5 | 1 4 4 5 5 4 3 3 Penetration Max 1 | . . . 1 1 . . . Secondary Targets 5 | . . . 1 . 1 . 3 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 Shots Hit Robots 351 | 24 49 41 26 22 93 12 84 Core Hits 168 | 8 17 22 12 12 51 3 43 Critical Kills 3 | . . . . 1 . . 2 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 14 | 2 1 1 2 2 . . 6 Burn 8 | . 1 1 2 1 . . 3 Destroy 4 | . . . . 1 . . 3 Corrupt 2 | 2 . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7767 | 359 709 802 556 551 2255 254 2281 Guns 5870 | 327 463 478 547 551 1766 254 1484 Cannons 267 | . 246 21 . . . . . Explosions 1621 | 32 . 303 . . 489 . 797 Melee . | . . . . . . . . Ramming 9 | . . . 9 . . . . Kinetic 2924 | 133 304 268 298 295 773 128 725 Thermal 2907 | 32 405 480 249 212 1000 126 403 Explosive 795 | . . 54 . . 158 . 583 Electromagnetic 1132 | 194 . . . 44 324 . 570 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 5 1 2 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . . . . 9 3 11 Message Errors 4 | . . . . . 1 1 2 Matter Fused 3 | . . . . . 1 1 1 Heat Flow Errors 3 | . . . . . 1 . 2 Energy Discharges 3 | . . . . . 3 . . Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 4 | . . . . . 1 . 3 Misfires 1 | . . . . . . . 1 Alerts 2 | . . . . . . 1 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 72 | 17 3 35 . . . . 17 Projectiles 3 | . 3 . . . . . . Explosions 69 | 17 . 35 . . . . 17 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 297 | 37 . 93 . . 107 . 60 Shots 6 | 1 . 1 . . 2 . 2 Rammed . | . . . . . . . . Targets Rammed 1 | . . . 1 . . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 405 | 12 405 338 109 49 372 . 324 Average Temperature 98 | 12 116 187 40 15 125 . 78 Received Heat Transfer 1762 | . 297 192 9 27 324 . 913 Effects 1 | . . 1 . . . . . Shutdowns 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 1 . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 16 | . 2 3 4 1 3 1 2 Heat Transferred 5579 | 50 915 807 592 444 1471 250 1050 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | 1 . . . . 2 . 2 Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Peak Influence 334 | 40 198 311 278 254 334 138 . Initial 104 | . 26 27 103 1 50 104 . Average 111 | 14 75 160 82 100 166 78 . Maximum Alert Level 1 | . . 1 1 1 1 . . Low Security (%) 80 | 100 100 71 80 86 64 100 . Level 1 19 | . . 28 19 13 35 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 2 3 1 6 9 3 . Investigation 6 | . 2 2 . 1 1 . . Extermination 3 | . . . . . 2 1 . Reinforcement 9 | . . 1 1 3 2 2 . Assault 2 | . . . . 1 1 . . Garrison 4 | . . . . 1 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Distress Signals 6 | . . 2 . 2 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 125 | . 16 22 15 13 28 5 26 Peak Tracking Total 9 | . 4 7 4 5 5 2 9 Tactical Retreats 8 | . 1 2 1 1 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Traps Triggered 7 | . 2 1 1 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Disabled 5 | . . 2 . 2 1 . . Max in Single Turn 2 | . . 2 . 1 1 . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Accessed 21 | . 2 5 1 7 4 2 . Terminals 14 | . 2 2 . 5 3 2 . Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 . 1 1 . . Recycling Units 3 | . . 2 . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 43 | . 4 13 1 14 8 3 . Successful 22 | . 3 5 1 7 5 1 . Failed 21 | . 1 8 . 7 3 2 . Catastrophic 3 | . . . . 2 . 1 . Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 26 | . 4 4 . 11 4 3 . Fabricators . | . . . . . . . . Repair Stations 10 | . . 4 . 2 4 . . Recycling Units 6 | . . 5 . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 3 1 1 5 2 1 . Record 2 | . . . . 1 1 . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Alert Level 3 | . 1 1 . 1 . . . Locate Traps 3 | . 1 . . 2 . . . Zone Layout 3 | . 1 . . 1 . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . 2 . 1 3 . . Scan Component 5 | . . 2 . 1 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 3 | . . 2 . 1 . . . Report Inventory 1 | . . 1 . . . . . Retrieve Components 2 | . . 1 . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 12 | . 1 3 . 5 1 2 . Full Trace Events 2 | . . 1 . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 32 | . . . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . . 7 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 2 . . . Highest-Rated Group 45 | . . . 45 45 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . 7 . . . . Total Damage 63 | . . . 63 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Turns Passed 6426 | 156 503 542 1451 766 1387 565 1056 Spaces Moved 4242 | 101 381 350 960 494 816 438 702 Core 105 | 8 . 8 . . . . 89 Treads 31 | . . . . . . . 31 Legs 3378 | . . 88 960 494 816 438 582 Wheels 728 | 93 381 254 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 120 120 105 108 50 Average Speed 116 | 83 80 107 120 120 129 114 121 Slowest Speed 500 | 100 95 250 120 122 193 186 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 5 57 35 99 54 21 11 62 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . . . 4 Spaces Dug . | . . . . . . . . Terrain Destroyed 69 | 2 . 28 2 . 16 . 21 Melee . | . . . . . . . . Projectile 3 | . . . 2 . . . 1 AOE 66 | 2 . 28 . . 16 . 20 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total 5293 | 136 503 463 1211 640 1041 494 805 Wait 456 | . 39 26 206 66 105 4 10 Move 4231 | 100 380 349 955 493 815 437 702 Hop 2 | . . . 2 . . . . Pick Up 78 | 7 10 11 6 20 9 10 5 Fast Attach 47 | 8 3 9 . 3 14 2 8 Attach 30 | . 2 7 . 1 2 4 14 Detach 7 | 1 . 2 . 1 . . 3 Swap 60 | 2 10 10 4 8 11 11 4 Drop 110 | 2 17 17 10 25 22 17 . Fire 269 | 16 42 32 27 23 63 9 57 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 6) 497 | -10/Materials | Core integrity fell below 50% 610 | -10/Materials | Core integrity fell below 20% 660 | -10/Materials | Entered another Materials area 660 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 835 | -9/Materials | Lost 7 parts (1p3n1u2w) 866 | -9/Materials | Discovered new exit (range 7) 1097 | -9/Materials | Build established: Scavenger-Mutant 1144 | -9/Materials | Discovered new exit (range 11) 1181 | -9/Materials | Discovered new exit (range 16) 1202 | -9/Materials | Entered Mines 1214 | -9/Mines | Learned Materials emergency access door positions 1230 | -9/Mines | Learned location of Zion (-7) 1247 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1330 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1378 | -9/Mines | Discovered new exit (range 6) 1554 | -9/Mines | Build established: Mutant 1994 | -9/Mines | Met a Derelict testing a Signal Generator 1995 | -9/Mines | Discovered new exit (range 5) 1999 | -9/Mines | Found Signal Generator 2653 | -9/Mines | Entered Materials 2653 | -8/Materials | Accompanied by 2 allies 2653 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2658 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2733 | -8/Materials | Garrison activated, responded to threat 3163 | -8/Materials | Met 7R-MNS 3383 | -8/Materials | Discovered new exit (range 16) 3419 | -8/Materials | Entered Factory 3419 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3420 | -7/Factory | Caught up to 7R-MNS 3631 | -7/Factory | Repaired Imp. Aluminum Leg 3670 | -7/Factory | Garrison activated, responded to threat 4314 | -7/Factory | Build established: Scavenger-Mutant 4654 | -7/Factory | Discovered new exit (range 16) 4806 | -7/Factory | Entered another Factory area 4806 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4807 | -6/Factory | Caught up to 7R-MNS 5359 | -6/Factory | Discovered new exit (range 10) 5371 | -6/Factory | Entered Lower Caves 5923 | -6/Lower Caves | Spotted B-75 Beast 6075 | -6/Lower Caves | Destroyed B-75 Beast 6097 | -6/Lower Caves | Lost 9 parts (5n2u2w) 6225 | -6/Lower Caves | Core integrity fell below 50% 6252 | -6/Lower Caves | Lost 9 parts (3p2n1u3w) 6255 | -6/Lower Caves | Destroyed 8 combat bots 6378 | -6/Lower Caves | Attracted the attention of an 0b10 base 6384 | -6/Lower Caves | Released all parts (9) 6399 | -6/Lower Caves | Core integrity fell below 20% 6415 | -6/Lower Caves | Lost 3 parts (1u2w) 6427 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06383_ Imp. Medium Armor Plating destroyed. 06384_ Autogun destroyed. 06384_ Penetrated by Slug. 06384_ Released VTOL Module. 06384_ Released Lgt. Nuclear Core. 06384_ Released Imp. Treads. 06384_ Released Mic. Nuclear Core. 06384_ Released Armor Integrity Analyzer. 06384_ Released Target Analyzer. 06384_ Released Med. Storage Unit. 06384_ Released Imp. Cooling System. 06385_ Acquired VTOL Module. 06386_ Acquired Lgt. Nuclear Core. 06388_ Lgt. Nuclear Core fries itself beyond repair. 06424_ Searching scrap... 06424_ Found Hcp. Storage Unit. 06424_ Found Com. Battery. 06424_ Found 33 Matter. 06425_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# | | ?????????????????????????????????????## | | ??????????????????????????????????????#### ## | | ?????????????????????????????????????????## ## | | ??????????????????????????????????????????## # | | ???????????????????????????????????????????## | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ????????????????????????????????????????######?## | | ???????????????????????????????????????## ##### | | ???????????????????????????????????????# ## | | ??????????????????????????????????????## # | | ?????????????????????????????????????## | | ???????????????????????????????###??## ## | | ??????????????????????????????## #??# ### | | ??????????????????????????????# #### #?# # | | ??????????????????????????????# ## ### ## | | ??????????????????????????????# ## | | ??????????????????????????????# ## | | ??????????????????????????????# | | ??????????????# #?????????##### ## | | ??????????????# #??????# ## ### ## | | ??????????????# ##### !% ####### | | ???????????????# ! #?????### ### | | ????????????????# @ s #???????# | | ????????????????## ### s #??????# # | | ?????????????????# ???## s #?????# # # | | ?????????????????# ?????### ###?????# # # | | ??????????????? ????????## ##???????## ## # | | ????????????? ??????????###?????????####? # | | ???????????? ### ????????????????????????????? # | | ????????????????#?????????????????????????????? ? | | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 34 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 60 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellMakeshiftArray Manual? 0 Play Time 01:48:53 Cumulative 91.4 hours Start 2024.07.17 @ 07:56:26 End 2024.07.18 @ 12:34:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 33 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 43e75a23-d5e3-40a6-aa77-732d84e1e8f9