Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.06 @ 15:52:29 Player: zhawty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (30) 150 Value Destroyed (911) 911 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4661 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Small Laser EM Pulse Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Hardened Medium Armor Plating EM Pulse Gun Heavy EM Pulse Gun Small Laser EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Light Assault Rifle [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 2 2 2 . . Power 4 | . . . 2 . 1 1 . . Propulsion 2 | . . . . . 1 1 . . Utility 1 | . . . . 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 53 | 7 2 4 19 2 14 . 3 2 Power 11 | 1 . 1 5 . 4 . . . Engine 5 | 1 . . 4 . . . . . Core 6 | . . 1 1 . 4 . . . Reactor . | . . . . . . . . . Propulsion 12 | 3 . . 5 . 4 . . . Treads 2 | 2 . . . . . . . . Leg 7 | 1 . . 5 . 1 . . . Wheel 3 | . . . . . 3 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 2 1 1 . 2 . 3 1 Device 1 | . . . 1 . . . . . Storage 8 | 1 2 1 . . . . 3 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 2 | . . . . . 2 . . . Artifact . | . . . . . . . . . Weapon 19 | 2 . 2 8 2 4 . . 1 Energy Gun 9 | 2 . 2 5 . . . . . Energy Cannon 4 | . . . . . 3 . . 1 Ballistic Gun 2 | . . . 1 . 1 . . . Ballistic Cannon 4 | . . . 2 2 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 33 | . . . 14 2 16 1 . . Power 8 | . . . 4 1 3 . . . Propulsion 9 | . . . 4 1 3 1 . . Utility 4 | . . . 1 . 3 . . . Weapon 12 | . . . 5 . 7 . . . Highest Loss Streak 14 | . . . 6 1 14 1 . . Average Slot Usage (%) 57 | . 85 99 74 63 36 3 . 3 Engine 3 | . 14 8 6 1 . . . . Core 6 | . . 5 13 . 7 . . . Treads 6 | . 28 28 5 . . . . . Leg 5 | . . . 8 16 . 3 . . Wheel 1 | . . . . . 6 . . . Device 1 | . . . . 9 2 . . . Storage 12 | . 14 28 20 9 3 . . 3 Energy Gun 9 | . 28 28 14 . . . . . Ballistic Gun 1 | . . . 2 . 3 . . . Ballistic Cannon 6 | . . . 1 27 8 . . . Naked Turns 259 | . . . . . 34 18 143 64 Heaviest Build 47 | 11 25 25 38 37 47 . 4 5 Greatest Support 48 | 40 40 40 40 20 48 10 3 3 Greatest Overweight (x) 15 | . . . 7 3 15 . 1 1 Average Overweight (x) . | . . . 1 1 1 . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 4 6 4 Average Capacity 8 | 5 7 10 10 10 6 4 4 4 Most Carried 10 | 5 6 10 10 10 10 4 4 4 Average Carried 7 | 3 5 8 9 9 6 4 3 3 Final Capacity 10 | 6 10 10 10 10 10 4 4 4 Final Carried 10 | 5 5 10 10 10 6 4 4 4 Class Distribution -------------------- 63% | Mutant 12% | Scavenger-Mutant 12% | Gunner 7% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Matter Collected 1153 | 158 . 272 130 207 265 . 60 61 Remotely . | . . . . . . . . . Salvage Created 866 | . . 192 302 207 105 . . 60 Parts 64 | . . 9 28 16 6 . . 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 25 | . . 7 10 5 3 . . . Guns 14 | . . 7 7 . . . . . Cannons 11 | . . . 3 5 3 . . . Classes Destroyed 7 | . . 2 3 2 . . . . Worker 2 | . . . 1 1 . . . . Builder 2 | . . . . 2 . . . . Watcher 1 | . . . 1 . . . . . Swarmer 6 | . . 3 3 . . . . . Grunt 16 | . . 4 6 4 2 . . . Duelist 2 | . . . . 1 1 . . . Sentry 1 | . . . 1 . . . . . Decomposer 2 | . . . . . . . . 2 Best Kill Streak 4 | . . 3 3 4 2 . . . Combat Bots Only 3 | . . 3 3 2 2 . . . Max Kills in Single Turn 1 | . . 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Damage Taken 5188 | . . 323 1286 613 2040 96 200 630 Core 1776 | . . 46 293 60 523 45 200 609 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 64 | 100 . 81 26 89 25 . . . Volleys Fired 110 | . . 22 50 26 11 . . 1 Largest 3 | . . 2 2 3 3 . . 1 Hottest 132 | . . 100 130 132 132 . . 63 Shots Fired 212 | . . 42 69 78 22 . . 1 Gun 85 | . . 42 43 . . . . . Cannon 127 | . . . 26 78 22 . . 1 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 132 | . . . 32 78 22 . . . Thermal 64 | . . 42 22 . . . . . Explosive . | . . . . . . . . . Electromagnetic 16 | . . . 15 . . . . 1 Robot Hit Streak 11 | . . 11 6 7 7 . . 8 Robot Miss Streak 5 | . . 3 3 5 4 . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 120 | . . 32 42 32 13 . . 1 Core Hits 66 | . . 13 18 13 7 . 5 10 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2228 | . . 381 745 678 329 . 29 66 Guns 674 | . . 381 293 . . . . . Cannons 1427 | . . . 401 678 320 . . 28 Explosions 51 | . . . 51 . . . . . Melee . | . . . . . . . . . Ramming 76 | . . . . . 9 . 29 38 Kinetic 1425 | . . . 427 678 320 . . . Thermal 567 | . . 381 186 . . . . . Explosive . | . . . . . . . . . Electromagnetic 160 | . . . 132 . . . . 28 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . Average Corruption 1 | . . . . . 1 . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 24 | . . . 8 16 . . . . Projectiles 18 | . . . 2 16 . . . . Explosions 6 | . . . 6 . . . . . Melee . | . . . . . . . . . Knockbacks 14 | . . . . 9 5 . . . Impact . | . . . . . . . . . Kinetic 11 | . . . . 6 5 . . . Secondary 3 | . . . . 3 . . . . Self-Inflicted Damage 31 | . . . . . 4 . 13 14 Shots . | . . . . . . . . . Rammed 30 | . . . 1 . 3 . 8 18 Targets Rammed 30 | . . . 1 . 3 . 8 18 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 393 | . . 285 393 69 152 . . . Average Temperature 116 | . . 142 133 18 51 . . . Received Heat Transfer 1638 | . . 99 534 315 558 18 63 51 Effects 6 | . . 2 4 . . . . . Shutdowns 2 | . . . 2 . . . . . Interference 2 | . . 2 . . . . . . Short Circuit 1 | . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 1484 | . . 1123 361 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Peak Influence 219 | . 20 192 219 210 142 19 . . Initial 91 | . . 7 74 21 91 14 . . Average 91 | . 18 137 101 117 66 12 . . Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 88 | 100 100 100 74 80 100 100 . . Level 1 11 | . . . 25 19 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . . . 3 . . 1 Investigation 1 | . . . . . 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 2 | . 1 . . . 1 . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Distress Signals 3 | . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 3 7 16 10 20 3 6 12 Peak Tracking Total 13 | . 3 3 6 3 7 3 8 13 Tactical Retreats 11 | . . . 1 . 4 1 3 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Traps Triggered 3 | . . . . . 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Machines Disabled 2 | . . . . 2 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Machines Accessed 7 | . 2 . 1 2 2 . . . Terminals 7 | . 2 . 1 2 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . 5 . 1 4 3 . . . Successful 9 | . 3 . 1 4 1 . . . Failed 4 | . 2 . . . 2 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 13 | . 5 . 1 4 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 3 . 1 4 1 . . . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 5 | . 2 . 1 1 1 . . . Locate Traps 1 | . . . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 2 . . 1 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Turns Passed 2599 | 68 115 348 759 340 602 54 151 162 Spaces Moved 1717 | 40 70 170 317 158 428 66 268 200 Core 747 | 12 . . 6 . 225 36 268 200 Treads 369 | 25 70 170 104 . . . . . Legs 447 | 3 . . 207 158 49 30 . . Wheels 154 | . . . . . 154 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 150 50 50 50 50 Average Speed 124 | 124 160 160 183 160 128 81 50 68 Slowest Speed 800 | 160 160 160 400 210 800 120 100 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 5 25 48 25 19 16 4 54 34 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . . . . 2 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 18 | . . . 3 14 1 . . . Melee . | . . . . . . . . . Projectile 18 | . . . 3 14 1 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Total 1977 | 58 74 205 423 187 460 65 282 223 Wait 22 | 2 . . 18 . 1 . . 1 Move 1709 | 39 69 169 316 157 427 65 267 200 Hop . | . . . . . . . . . Pick Up 36 | 10 2 6 14 2 2 . . . Fast Attach 18 | 1 . 2 3 . 8 . 3 1 Attach 29 | 5 2 . 13 2 6 . . 1 Detach 3 | . . . 1 . . . 1 1 Swap 6 | 1 . 2 3 . . . . . Drop 14 | . 1 4 4 . 2 . 3 . Fire 110 | . . 22 50 26 11 . . 1 Melee . | . . . . . . . . . Ram 30 | . . . 1 . 3 . 8 18 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 16) 184 | -10/Materials | Entered Mines 200 | -10/Mines | Met a Derelict bent on vengeance 315 | -10/Mines | Build established: Mutant 528 | -10/Mines | Discovered new exit (range 3) 532 | -10/Mines | Entered Materials 532 | -9/Materials | Evolved 2 slots: Power x2 1053 | -9/Materials | Build established: Scavenger-Mutant 1143 | -9/Materials | Lost 6 parts (2p1n3w) 1149 | -9/Materials | Discovered new exit (range 16) 1199 | -9/Materials | Core integrity fell below 50% 1257 | -9/Materials | Lost 6 parts (1p2n1u2w) 1291 | -9/Materials | Entered another Materials area 1291 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1612 | -8/Materials | Discovered new exit (range 9) 1631 | -8/Materials | Entered Factory 1631 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1652 | -7/Factory | Build established: Gunner 1900 | -7/Factory | Released all parts (1) 1901 | -7/Factory | Core integrity fell below 50% 1923 | -7/Factory | Lost 14 parts (2p3n3u6w) 2151 | -7/Factory | Build established: Mutant 2192 | -7/Factory | Discovered new exit (range 15) 2233 | -7/Factory | Entered another Factory area 2233 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2280 | -6/Factory | Discovered new exit (range 15) 2287 | -6/Factory | Entered Lower Caves 2426 | -6/Lower Caves | Identified exit to Lower Caves 2438 | -6/Lower Caves | Entered another Lower Caves area 2531 | -6/Lower Caves | Core integrity fell below 50% 2541 | -6/Lower Caves | Released all parts (1) 2565 | -6/Lower Caves | Core integrity fell below 20% 2568 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2600 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02440_ Searching scrap... 02440_ Found EM Shield. 02440_ Found Matter Compressor. 02440_ Found 25 Matter. 02441_ Acquired 25 matter. 02443_ Acquired Matter Compressor. 02470_ H1-HC6(k) breaks down the debris. 02476_ Slammed into H1-HC6(k). 02483_ H1-HC6(k) destroyed. 02484_ Acquired 30 matter. 02484_ GT-11O(k) breaks down the debris. 02490_ Slammed into GT-11O(k). 02509_ GT-11O(k) destroyed. 02524_ C-30 ARC bursts open, deploying its payload. 02524_ S-27 Virus unfolds itself. 02541_ Released Matter Compressor. 02548_ Acquired 6 matter. 02567_ NI-44H(k) breaks down the debris. 02568_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02572_ Y-64 Sentinel: "REQUESTING BACKUP." 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