Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.04 @ 16:34:46 Player: SURFACESEEKER Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (824) 824 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 2858 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 46/100 System Corruption 0% Temperature Hot (289) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (3) ------ Hardened Light Armor Plating > --- WEAPON (2) ------- Field Laser Advanced Beam Rifle > --- INVENTORY (5) ---- Recoil Stabilizer Assault Rifle Mace Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Heavy Mace Heavy Flail > --- INVENTORY -------- Advanced Treads Recoil Stabilizer Hardened Light Armor Plating Field Laser Advanced Beam Rifle Advanced Beam Rifle Assault Rifle Light Assault Rifle [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Advanced Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 33 | 6 2 3 1 21 Power 7 | 1 . 1 . 5 Engine 6 | 1 . 1 . 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 2 . . 8 Treads 2 | . . . . 2 Leg . | . . . . . Wheel 3 | 2 . . . 1 Hover 6 | . 2 . . 4 Flight 1 | . . . . 1 Utility 5 | 1 . 1 1 2 Device . | . . . . . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 9 | 2 . 1 . 6 Energy Gun 3 | . . . . 3 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 17 | . 2 . . 15 Power 6 | . . . . 6 Propulsion 6 | . 1 . . 5 Utility 2 | . . . . 2 Weapon 3 | . 1 . . 2 Highest Loss Streak 7 | . 1 . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 62 | . 79 79 66 52 Engine 10 | . 14 14 11 9 Wheel 2 | . 15 . . . Hover 17 | . 9 28 22 15 Storage 10 | . 14 14 11 9 Ballistic Gun 11 | . 25 22 22 . Impact Weapon 8 | . . . . 17 Naked Turns . | . . . . . Heaviest Build 29 | 12 12 11 10 29 Greatest Support 20 | 20 20 12 12 16 Greatest Overweight (x) 3 | . 1 . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 25 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 2 6 5 4 8 Average Carried 4 | 1 2 3 3 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 6 | 2 6 3 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 448 | 260 25 26 . 137 Remotely . | . . . . . Salvage Created 906 | . 80 . . 826 Parts 28 | . 11 . . 17 Haulers Intercepted 3 | . . . . 3 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 22 | . 4 . . 18 Melee 7 | . . . . 7 Guns 1 | . 1 . . . AOE 3 | . 3 . . . Classes Destroyed 9 | . 4 . . 5 Worker 2 | . . . . 2 Builder 2 | . 1 . . 1 Hauler 3 | . . . . 3 Recycler 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 10 | . 3 . . 7 Grunt 7 | . 1 . . 6 Sentry 3 | . . . . 3 Hunter 2 | . . . . 2 Best Kill Streak 9 | . 3 . . 9 Combat Bots Only 7 | . 2 . . 7 Max Kills in Single Turn 3 | . 3 . . 2 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 2235 | 2 311 8 26 1888 Core 601 | . 33 7 . 561 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 . 84 100 . Volleys Fired 13 | . 12 . . 1 Largest 2 | . 2 . . 2 Hottest 124 | . 40 . . 124 Shots Fired 26 | . 24 . . 2 Gun 26 | . 24 . . 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 24 | . 24 . . . Thermal 2 | . . . . 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 5 | . 5 . . 3 Robot Miss Streak 2 | . 2 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 89 | . 15 . . 74 Core Hits 18 | . 9 . . 9 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 7 | . . . . 7 Critical Strikes 10 | . . . . 10 Burn 1 | . . . . 1 Smash 9 | . . . . 9 Melee Attacks 94 | . . . . 94 Impact 94 | . . . . 94 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 11 | . . . . 11 Combat Hostiles . | . . . . . Follow-up Attacks 12 | . . . . 12 Damage Inflicted 4054 | 5 505 3 . 3541 Guns 164 | . 126 . . 38 Cannons . | . . . . . Explosions 365 | . 365 . . . Melee 3503 | . . . . 3503 Ramming 22 | 5 14 3 . . Kinetic 126 | . 126 . . . Thermal 312 | . 274 . . 38 Explosive . | . . . . . Electromagnetic 91 | . 91 . . . Impact 3503 | . . . . 3503 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1087 | . 179 . . 908 Projectiles 7 | . . . . 7 Explosions 179 | . 179 . . . Melee 901 | . . . . 901 Knockbacks 10 | . . . . 10 Impact 9 | . . . . 9 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 98 | 2 95 1 . . Shots 1 | . 1 . . . Rammed 4 | 1 2 1 . . Targets Rammed 4 | 1 2 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 319 | . 12 . 10 319 Average Temperature 178 | . 12 . 10 233 Received Heat Transfer 798 | . 60 . 27 711 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 18 | . . . . 18 Impact Corruptions 35 | . . . . 35 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 348 | . 200 . . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 579 | . 197 72 52 579 Initial 72 | . . 72 27 5 Average 103 | . 102 72 44 152 Maximum Alert Level 2 | . . . . 2 Low Security (%) 93 | 100 100 100 100 86 Level 1 . | . . . . 1 Level 2 5 | . . . . 11 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 4 . 1 4 Investigation 5 | . 2 . 1 2 Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 12 . 2 31 Peak Tracking Total 7 | . 6 . 2 7 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 3 | . 2 . . 1 Max in Single Turn 1 | . 1 . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 6 | . 3 . 2 1 Terminals 5 | . 2 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 7 . 6 3 Successful 10 | . 3 . 4 3 Failed 6 | . 4 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 12 | . 6 . 5 1 Terminals 15 | . 6 . 6 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Emergency Access Points 1 | . . . . 1 Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 3 . 4 1 Terminals 7 | . 2 . 4 1 Track 2 | . . . 2 . Assimilate 3 | . . . 2 1 Detonate 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 1587 | 78 199 120 427 763 Spaces Moved 1355 | 84 220 202 248 601 Core 6 | 3 . . . 3 Treads . | . . . . . Legs . | . . . . . Wheels 200 | 81 110 . . 9 Hover 1136 | . 110 202 248 576 Flight 13 | . . . . 13 Fastest Speed 46 | 50 56 56 56 46 Average Speed 67 | 78 72 56 56 73 Slowest Speed 200 | 80 125 56 56 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 28 47 21 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . 34 . . . Melee . | . . . . . Projectile . | . . . . . AOE 34 | . 34 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1859 | 92 239 208 536 784 Wait 349 | . . . 286 63 Move 1351 | 83 219 201 247 601 Hop . | . . . . . Pick Up 17 | 2 4 . 1 10 Fast Attach 16 | 6 1 1 . 8 Attach 14 | . . 1 1 12 Detach 4 | . . . 1 3 Swap 3 | . 1 1 . 1 Drop 8 | . . 3 . 5 Fire 13 | . 12 . . 1 Melee 80 | . . . . 80 Ram 4 | 1 2 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 79 | -11/Junkyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 9) 278 | -10/Materials | Entered Mines 317 | -10/Mines | Met a Derelict bent on vengeance 318 | -10/Mines | Build established: Mutant 393 | -10/Mines | Discovered new exit (range 9) 398 | -10/Mines | Entered Materials 398 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 824 | -9/Materials | Discovered new exit (range 3) 825 | -9/Materials | Entered another Materials area 825 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1020 | -8/Materials | Lost 4 parts (1p2n1u) 1049 | -8/Materials | Destroyed 7 combat bots 1407 | -8/Materials | Core integrity fell below 50% 1560 | -8/Materials | Destroyed 7 combat bots 1574 | -8/Materials | Core integrity fell below 20% 1588 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01570_ K-01 Serf collects debris. 01570_ C-30 ARC bursts open, deploying its payload. 01570_ G-50 Soldier unfolds itself. 01570_ G-47 Trooper unfolds itself. 01570_ M-28 Smith unfolds itself. 01570_ Critical hit (Burn: +37). 01571_ K-01 Serf collects debris. 01571_ Deuterium Engine destroyed. 01572_ Aerolev Unit destroyed. 01575_ K-01 Serf collects debris. 01575_ Identified Adv. Beam Rifle. 01575_ Malfunction: Heat surge (+240). 01576_ K-01 Serf collects debris. 01578_ Dropped Faulty Adv. Beam Rifle. 01578_ Lgt. Nuclear Core destroyed. 01579_ G-47 Trooper suffers critical hit (Burn). 01580_ K-01 Serf collects debris. 01581_ Sml. Storage Unit destroyed. 01585_ U-05 Engineer builds a Door. 01586_ Overheating: Energy bleed (-9). 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