Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 23:31:23 Player: ILikeVoltron Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (1483) 1483 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 5346 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/850 Matter 277/300 Energy 22/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer System Shield > --- WEAPON ----------- Enhanced Autogun Mini Grenade Launcher Remote Datajack > --- INVENTORY -------- Armored Huge Wheel High-capacity Matter Pod Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Reaction Control System Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Reflective Plating Improved Shield Generator High-powered Tractor Beam Enhanced Autogun Flak Gun [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . . 1 1 1 1 . Weapon 1 | . . . . . . 1 . Parts Attached 101 | 1 16 2 19 42 11 3 7 Power 12 | . 2 1 1 4 3 1 . Engine 11 | . 2 1 1 3 3 1 . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 24 | . 3 . 7 10 3 . 1 Treads 4 | . 2 . . 2 . . . Leg 9 | . 1 . 1 4 3 . . Wheel 5 | . . . 2 2 . . 1 Hover 2 | . . . 1 1 . . . Flight 4 | . . . 3 1 . . . Utility 31 | 1 3 . 4 13 4 1 5 Device 18 | 1 2 . 3 6 2 1 3 Storage 4 | . 1 . . 2 . . 1 Processor 4 | . . . . 2 1 . 1 Hackware 2 | . . . 1 . 1 . . Protection 3 | . . . . 3 . . . Artifact . | . . . . . . . . Weapon 34 | . 8 1 7 15 1 1 1 Energy Gun 11 | . 3 . 2 6 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | . 2 . . 9 . . 1 Ballistic Cannon 3 | . 1 1 1 . . . . Launcher 3 | . . . 2 . 1 . . Special Weapon 3 | . 1 . 1 . . 1 . Impact Weapon 2 | . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 3 . . . Parts Lost 30 | . 2 . 9 5 2 . 12 Power 4 | . 1 . 1 . . . 2 Propulsion 13 | . 1 . 4 4 2 . 2 Utility 7 | . . . 1 . . . 6 Weapon 6 | . . . 3 1 . . 2 Highest Loss Streak 7 | . 2 . 7 4 1 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 96 100 94 96 97 98 68 Engine 9 | . 11 14 10 5 15 13 6 Core 1 | . . . . 3 . . . Treads 6 | . 11 28 12 3 . . . Leg 18 | . 16 . 3 22 27 26 13 Wheel 1 | . . . 2 3 . . 2 Hover 2 | . . . 7 2 . . . Flight 1 | . . . 4 1 . . . Device 8 | . 13 14 10 7 3 13 11 Storage 9 | . 14 14 11 9 7 6 3 Processor 7 | . . . . 8 15 13 13 Hackware 7 | . . . 10 9 10 6 5 Energy Gun 2 | . 8 . . 4 . . . Ballistic Gun 11 | . 13 14 7 13 9 6 3 Ballistic Cannon 1 | . . 7 4 . . . . Launcher 1 | . . . 2 . 4 6 3 Impact Weapon 1 | . 3 6 4 . . . . Peak Build Rating 52 | 9 10 8 23 36 45 52 52 Average Rating 26 | 6 7 8 13 30 41 51 37 On Entrance 21 | 6 9 8 8 11 35 45 52 Naked Turns 14 | . . . . . . . 14 Heaviest Build 47 | 11 19 20 21 37 43 47 44 Greatest Support 66 | 20 40 40 40 66 66 66 66 Greatest Overweight (x) 11 | . 1 . 4 11 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 Average Capacity 12 | 8 9 10 10 14 15 15 10 Most Carried 15 | 8 10 10 10 15 15 15 15 Average Carried 12 | 6 9 10 9 13 14 14 10 Final Capacity 15 | 8 10 10 10 15 15 15 5 Final Carried 15 | 8 10 10 8 15 15 15 . Class Distribution -------------------- 43% | Scavenger-Mutant 29% | Mutant 9% | Hacker-Mutant 6% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Matter Collected 2211 | 224 165 144 318 1018 183 159 . Remotely . | . . . . . . . . Salvage Created 2382 | 129 340 20 318 1356 219 . . Parts 168 | 5 25 6 31 90 11 . . Haulers Intercepted 8 | . 1 . . 5 2 . . Recyclers Shooed 5 | . 3 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Combat Hostiles Destroyed 41 | . 5 3 13 18 2 . . Guns 23 | . 4 . 1 18 . . . Cannons 10 | . 1 3 6 . . . . AOE 7 | . . . 5 . 2 . . Classes Destroyed 12 | 2 5 . 2 3 . . . Worker 5 | . . . . 4 1 . . Builder 6 | . 1 . . 5 . . . Tunneler 4 | 2 . . 1 1 . . . Hauler 8 | . 1 . . 5 2 . . Recycler 5 | 1 3 . . 1 . . . Mechanic 2 | . . . . 1 1 . . Operator 1 | . . . 1 . . . . Watcher 2 | . 1 . . 1 . . . Swarmer 19 | . 3 3 7 6 . . . Grunt 11 | . 2 . 4 4 1 . . Sentry 9 | . . . 2 6 1 . . Hunter 2 | . . . . 2 . . . Best Kill Streak 6 | 2 5 2 4 6 2 . . Combat Bots Only 6 | . 3 2 4 6 1 . . Max Kills in Single Turn 3 | 1 3 1 2 2 1 . . Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . . 2 . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Hostile Shots Fired 313 | . 11 14 114 115 33 . 26 Missed 76 | . 3 4 32 26 11 . . Damage Taken 4584 | . 263 75 1259 1096 710 . 1181 Core 1356 | . . 16 249 185 37 . 869 Absorbed by Shields 84 | . . . 84 . . . . Ignored by Resistances 2 | . . . . 2 . . . Core Remaining (%) 78 | 100 . 93 37 66 94 . . Volleys Fired 240 | 14 33 9 41 109 24 10 . Largest 2 | 2 2 2 2 2 2 1 . Hottest 122 | 60 100 55 100 122 55 25 . Shots Fired 422 | 28 56 18 65 210 35 10 . Gun 359 | 28 51 9 28 210 23 10 . Cannon 37 | . 4 9 24 . . . . Launcher 19 | . . . 7 . 12 . . Special 7 | . 1 . 6 . . . . Kinetic 315 | 14 36 18 50 164 23 10 . Thermal 53 | 14 20 . 8 11 . . . Explosive 15 | . . . 3 . 12 . . Electromagnetic 39 | . . . 4 35 . . . Robot Hit Streak 13 | 10 6 4 13 10 7 3 . Robot Miss Streak 5 | 1 3 5 2 4 4 2 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 275 | 22 33 7 55 130 22 6 . Core Hits 132 | 6 16 3 25 66 14 2 . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 4 | . . . 4 . . . . Critical Strikes 7 | . . . 6 1 . . . Destroy 2 | . . . 1 1 . . . Blast 1 | . . . 1 . . . . Smash 4 | . . . 4 . . . . Melee Attacks 26 | . 2 . 24 . . . . Impact 26 | . 2 . 24 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . 1 . 4 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4583 | 216 624 107 1134 1791 550 111 50 Guns 2831 | 216 276 17 131 1791 289 111 . Cannons 470 | . 51 90 329 . . . . Explosions 765 | . 247 . 257 . 261 . . Melee 467 | . 50 . 417 . . . . Ramming 50 | . . . . . . . 50 Kinetic 2585 | 94 192 107 440 1352 289 111 . Thermal 604 | 122 382 . 20 80 . . . Explosive 372 | . . . 111 . 261 . . Electromagnetic 505 | . . . 146 359 . . . Impact 467 | . 50 . 417 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . . . 8 . 1 . 19 Average Corruption 3 | . . . 8 . 1 . 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . 2 . 3 . 6 Message Errors 2 | . . . . . . . 2 Matter Fused 3 | . . . 2 . 1 . . Energy Discharges 2 | . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 202 | . 114 . 84 . 4 . . Projectiles . | . . . . . . . . Explosions 128 | . 114 . 10 . 4 . . Melee 74 | . . . 74 . . . . Knockbacks 5 | . 1 . 4 . . . . Impact 1 | . 1 . . . . . . Kinetic 4 | . . . 4 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 441 | . 197 . 57 . 164 . 23 Shots 10 | . 2 . 2 . 6 . . Rammed 14 | . . . . . . . 14 Targets Rammed 14 | . . . . . . . 14 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 313 | 40 59 28 83 313 48 2 . Average Temperature 65 | 22 12 11 20 124 11 1 . Received Heat Transfer 587 | . . . 323 198 66 . . Effects 4 | . . . . 4 . . . Interference 3 | . . . . 3 . . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . 2 1 . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 6 | . . . 2 4 . . . Impact Corruptions 4 | . . . 4 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 1 1 . . 1 . . . Heat Transferred 960 | 275 500 . 37 148 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Peak Influence 403 | 15 342 125 295 403 144 19 21 Initial 133 | . 9 55 48 107 133 4 6 Average 142 | 9 123 87 147 222 91 9 9 Maximum Alert Level 2 | . 1 . 1 2 . . . Low Security (%) 64 | 100 78 100 61 24 100 100 100 Level 1 35 | . 21 . 38 75 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . . 2 4 . . Investigation 2 | . . . . 1 1 . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . . . . 1 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Distress Signals 4 | . 1 . 2 1 . . . Communications Jammed 1 | . . . . . 1 . . Distress Signals 1 | . . . . . 1 . . Times Spotted 76 | . 8 3 24 30 5 . 6 Peak Tracking Total 8 | . 4 2 8 6 2 . 6 Tactical Retreats 5 | . . . 3 2 . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Traps Triggered 9 | . 4 . . 1 3 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Machines Disabled 11 | . 9 . 1 . . 1 . Max in Single Turn 9 | . 9 . 1 . . 1 . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Machines Accessed 17 | . 3 . 3 8 2 1 . Terminals 15 | . 3 . 3 6 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 32 | . 3 . 5 14 9 1 . Successful 15 | . 1 . 3 8 3 . . Failed 17 | . 2 . 2 6 6 1 . Catastrophic 3 | . 1 . . 1 . 1 . Database Lockouts . | . . . . . . . . Manual 3 | . . . . 3 . . . Terminals 29 | . 3 . 5 11 9 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 12 | . 1 . 3 5 3 . . Record 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 2 | . . . 1 . 1 . . Locate Traps 4 | . . . 1 1 2 . . Hauler Manifests 2 | . . . . 2 . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 1 | . . . . 1 . . . Terminals 1 | . . . . 1 . . . Disrupt 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 . 2 5 2 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Turns Passed 3963 | 97 502 241 599 1402 846 131 145 Spaces Moved 2226 | 14 277 133 361 643 624 83 91 Core 16 | . . . 11 5 . . . Treads 323 | . 94 133 82 14 . . . Legs 1366 | 14 183 . . 399 624 83 63 Wheels 245 | . . . 46 171 . . 28 Hover 109 | . . . 55 54 . . . Flight 167 | . . . 167 . . . . Fastest Speed 29 | 120 120 160 29 60 120 122 100 Average Speed 121 | 120 133 160 101 118 121 122 115 Slowest Speed 600 | 120 190 160 360 600 123 122 125 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 32 | 3 43 32 31 60 24 4 60 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 9 | . 1 . 8 . . . . Terrain Destroyed 156 | . 51 . 26 . 79 . . Melee 2 | . . . 2 . . . . Projectile 7 | . 1 . 6 . . . . AOE 147 | . 50 . 18 . 79 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Total 3095 | 68 353 147 477 1118 692 109 131 Wait 377 | 38 7 1 17 279 11 5 19 Move 2220 | 13 276 132 360 642 623 83 91 Hop . | . . . . . . . . Pick Up 47 | 2 9 1 4 16 11 4 . Fast Attach 47 | 1 8 . 10 24 2 1 1 Attach 14 | . 1 . 3 1 2 1 6 Detach 3 | . 1 . . 2 . . . Swap 40 | . 7 2 6 17 7 1 . Drop 67 | . 9 2 12 28 12 4 . Fire 240 | 14 33 9 41 109 24 10 . Melee 26 | . 2 . 24 . . . . Ram 14 | . . . . . . . 14 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 2) 98 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 6) 319 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 14) 536 | -10/Materials | Identified exit to Mines 600 | -10/Materials | Entered Mines 829 | -10/Mines | Discovered new exit (range 12) 841 | -10/Mines | Entered Materials 841 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1160 | -9/Materials | Build established: Scavenger-Mutant 1177 | -9/Materials | Discovered new exit (range 7) 1393 | -9/Materials | Crushed by falling debris 1432 | -9/Materials | Discovered new exit (range 9) 1433 | -9/Materials | Core integrity fell below 50% 1440 | -9/Materials | Entered another Materials area 1440 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1460 | -8/Materials | Lost 7 parts (1p3n3w) 1923 | -8/Materials | Lost 4 parts (3n1w) 2231 | -8/Materials | Discovered new exit (range 15) 2842 | -8/Materials | Entered Factory 2842 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3173 | -7/Factory | Discovered new exit (range 14) 3223 | -7/Factory | Identified exit to Lower Caves 3496 | -7/Factory | Build established: Hacker-Mutant 3647 | -7/Factory | Discovered new exit (range 16) 3687 | -7/Factory | Identified exit to Factory 3688 | -7/Factory | Entered another Factory area 3688 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3819 | -6/Factory | Sucked down chute 3819 | -6/Factory | Entered Waste 3834 | -6/Waste | EMP discharged 3866 | -6/Waste | Spotted C-40 Crusher 3872 | -6/Waste | Spotted C-40 Crusher 3879 | -6/Waste | Spotted C-40 Crusher 3885 | -6/Waste | Spotted C-40 Crusher 3887 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3889 | -6/Waste | Spotted C-40 Crusher 3894 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3896 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3899 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3902 | -6/Waste | Crushed by Compactor (1 part destroyed) 3904 | -6/Waste | Spotted C-40 Crusher 3933 | -6/Waste | Lost 5 parts (2p2n1w) 3934 | -6/Waste | EMP discharged 3934 | -6/Waste | System corruption reached 10% 3942 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3948 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3949 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3956 | -6/Waste | Core integrity fell below 50% 3957 | -6/Waste | Crushed by Compactor (1 part destroyed) 3958 | -6/Waste | Crushed by Compactor (1 part destroyed) 3960 | -6/Waste | Crushed by Compactor (1 part destroyed) 3960 | -6/Waste | Crushed by Compactor (1 part destroyed) 3961 | -6/Waste | Core integrity fell below 20% 3961 | -6/Waste | Crushed by Compactor (1 part destroyed) 3964 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03946_ Slammed into C-40 Crusher. 03947_ System corrupted: Arm. Huge Wheel rejected. 03947_ Slammed into C-40 Crusher. 03948_ Transmission Jammer crushed. 03948_ System Shield crushed. 03948_ Adv. Visual Processing Unit crushed. 03948_ Slammed into C-40 Crusher. 03949_ Adv. Targeting Computer crushed. 03949_ Imp. Signal Interpreter crushed. 03950_ Slammed into C-40 Crusher. 03952_ Broken Hardcell Cannon crushed. 03953_ Slammed into C-40 Crusher. 03957_ Flak Gun crushed. 03958_ Hcp. Matter Pod crushed. 03960_ Imp. Terrain Scanner crushed. 03960_ Imp. Shield Generator crushed. 03961_ Hpw. Tractor Beam crushed. 03962_ Slammed into C-40 Crusher. 03964_ System corrupted: Energy discharge (-11). 03964_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##########??##########??????????????????? | | ?????????# #??# CC ! #??????????????????? | | ?????????# #??# CC@CC #??????????????????? | | ?????????# #??# CCCC #??????????????????? | | ?????????# #??# CCCC #??????????????????? | | ?????????# #??# CC #??????????????????? | | ?????????# ???# CC #??????????????????? | | ?????????? ???# CC #??????????????????? | | #####?????? ????# CC #??????????????????? | | #??????# #????### CC ###??????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????#![ ######## ######## #????????? | | #??????# #??????? | | #??????# #??????? | | #??????#" #??????? | | #??????#= #??????? | | #??????# ######## ######## ###??????? | | #??????# #??????# #????????? #????????? | | #??????# #??????# #???????????#????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# [#????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 10 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactSigixReconfigurator Manual? 0 Play Time 00:53:40 Cumulative 154.6 hours Start 2024.08.23 @ 17:57:28 End 2024.08.23 @ 23:31:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 271 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Proggy Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0d2490e1-e7bf-4875-860e-f38468332713