Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 22:37:17 Player: Err. String Expected Got Nil Result: Destroyed by Decapitator with Experimental Terror Saw Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (218) 1090 Value Destroyed (5289) 5289 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1602) 1602 TOTAL SCORE: 15401 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 267 Hunted by Unchained 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 50/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Improved Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Terrain Scanner Hacking Suite System Shield Subatomic Replicator Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Improved Melee Analysis Suite Jamming Amplifier Advanced Reaction Control System Improved Hacking Suite > --- WEAPON ----------- Nova Cannon Enhanced Force Lance > --- INVENTORY -------- Advanced Heat Sink Advanced Signal Interpreter Advanced Signal Interpreter Improved Melee Analysis Suite Improved Transmission Jammer Hacking Suite System Shield Improved System Shield System Restoration Module Subatomic Replicator Heavy Rocket Launcher Fusion Bomb Launcher Improved Plasma Cutter Powered Hammer Molecular Scythe [Rating: 137] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Autogun Energy Gun Advanced Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Frg Slots Evolved 14 | . . . . . 4 2 . . . 4 . . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 2 2 . . . 1 . . . . . . Utility 8 | . . . . . 2 . . . . 3 . . 1 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 149 | 1 11 1 1 2 34 25 14 . 2 6 . 13 11 21 2 5 Power 16 | . . 1 1 . 2 3 3 . . 1 . . 1 2 1 1 Engine 11 | . . 1 1 . 1 3 3 . . 1 . . . . 1 . Core 2 | . . . . . 1 . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . 2 . 1 Propulsion 52 | . 4 . . 1 15 14 7 . . . . 4 . 6 . 1 Treads 17 | . 2 . . 1 14 . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 33 | . . . . . 1 14 7 . . . . 4 . 6 . 1 Flight . | . . . . . . . . . . . . . . . . . Utility 49 | 1 2 . . . 6 5 2 . 1 5 . 6 9 9 1 2 Device 18 | 1 1 . . . 2 1 2 . . 1 . 3 4 2 1 . Storage 6 | . 1 . . . 2 2 . . 1 . . . . . . . Processor 15 | . . . . . 2 . . . . 1 . 1 4 5 . 2 Hackware 10 | . . . . . . 2 . . . 3 . 2 1 2 . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | . 5 . . 1 11 3 2 . 1 . . 3 1 4 . 1 Energy Gun 3 | . . . . . 3 . . . . . . . . . . . Energy Cannon 4 | . . . . . 1 . . . . . . 1 . 2 . . Ballistic Gun 10 | . 3 . . . 4 2 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . Launcher 6 | . 1 . . 1 1 1 . . . . . 1 . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . . . 1 . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 6 2 1 . . 1 . 2 1 1 . . Parts Lost 44 | . 1 1 . 1 8 2 2 . . 1 . 3 1 12 1 11 Power 9 | . . 1 . . 1 . . . . 1 . . . 3 . 3 Propulsion 19 | . 1 . . 1 4 1 2 . . . . 2 . 4 . 4 Utility 12 | . . . . . 1 1 . . . . . 1 1 4 . 4 Weapon 4 | . . . . . 2 . . . . . . . . 1 1 . Highest Loss Streak 9 | . 1 1 . 1 3 2 2 . . 1 . 2 1 9 1 7 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . Average Backups 14 | 5 9 14 15 14 19 14 14 15 14 14 15 14 14 13 12 12 Power 1 | 1 2 1 1 1 . 1 1 1 1 . 1 1 1 . . . Propulsion 3 | 2 2 4 4 3 6 3 2 4 4 3 4 3 2 3 . . Utility 5 | . 1 3 3 4 5 6 6 6 6 5 6 6 6 4 7 7 Weapon 4 | 1 3 5 6 6 6 4 4 4 3 3 3 2 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 46 | . 13 2 . . 9 3 2 . 1 2 . 1 5 1 . 7 Power 4 | . 1 1 . . 1 1 . . . . . . . . . . Propulsion 7 | . 4 . . . . . 1 . . 1 . . 1 . . . Utility 17 | . 2 1 . . 4 . . . 1 . . 1 2 1 . 5 Weapon 15 | . 6 . . . 4 2 1 . . 1 . . 1 . . . Tool/Special 3 | . . . . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 98 | . 99 100 100 99 98 98 99 100 100 99 100 99 99 97 99 91 Engine 6 | . 14 14 14 14 5 5 7 7 7 5 5 5 5 3 3 2 Core 1 | . . . . . 3 1 . . . . . . 5 2 . . Treads 11 | . 19 28 28 27 35 . . . . . . . . . . . Hover 23 | . . . . . . 44 45 46 46 41 41 40 35 32 33 30 Device 10 | . 14 14 14 14 12 7 7 7 7 4 5 5 9 13 13 9 Storage 7 | . 14 14 14 14 9 7 7 7 7 5 5 5 5 4 4 4 Processor 10 | . . . . . 12 7 7 7 7 10 11 11 11 18 23 24 Hackware 5 | . . . . . . 6 7 7 7 16 17 17 13 8 4 3 Ballistic Gun 8 | . 26 28 28 27 13 9 2 . . . . . . . . . Impact Weapon 1 | . . . . . . . 4 7 7 5 5 4 1 . . 1 Slashing Weapon 2 | . . . . . 1 4 6 7 7 5 5 4 2 . . 3 Peak Build Rating 137 | 7 10 11 11 11 34 57 61 59 60 76 74 84 108 129 137 135 Average Rating 58 | 6 9 10 10 10 26 52 55 58 59 74 74 79 100 119 133 123 On Entrance 54 | 6 7 10 11 11 11 34 55 58 58 60 74 74 82 107 127 133 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . 7 . 10 9 14 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 71 | 14 32 32 32 33 60 57 41 38 38 38 38 45 53 71 67 61 Greatest Support 92 | 20 40 40 40 40 80 80 69 49 49 57 56 85 85 92 92 92 Greatest Overweight (x) 3 | . 1 . . . 1 . . . . . . 1 . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 8 13 15 15 15 19 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 6 13 15 15 15 20 20 15 15 15 15 15 15 15 15 15 14 Average Carried 14 | 5 9 14 14 14 19 14 14 15 14 14 15 14 14 13 12 12 Final Capacity 20 | 8 15 15 15 15 20 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 6 13 15 15 14 20 15 15 15 15 15 15 15 15 8 14 5 Class Distribution -------------------- 27% | Mutant 19% | Sprinter 13% | Scavenger-Mutant 8% | Hacker-Gladiator 7% | Hacker-Sprinter 5% | Hacker-Scout 5% | Machinist-Ninja 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -7/Recycling Sprinter | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Gladiator | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Ninja | -3/Research Machinist-Ninja | -3/Quarantine Machinist-Ninja | -3/Protoforge Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Frg Matter Collected 5671 | 217 585 156 16 113 1799 1041 373 27 20 80 . 422 300 292 60 170 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10121 | 117 765 190 . 31 2391 932 1054 1034 . 142 . 734 879 1196 260 396 Parts 451 | 8 34 8 . . 121 49 35 24 . 4 . 30 36 55 18 29 Haulers Intercepted 25 | . 2 . . . 6 4 4 . . . . 2 3 3 1 . Recyclers Shooed 17 | 1 2 . . . 3 6 1 3 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Frg Combat Hostiles Destroyed 95 | . 12 4 . 9 34 9 10 2 . 1 . 3 . 5 . 6 Melee 21 | . . 1 . . 1 . 6 2 . . . 2 . 3 . 6 Guns 43 | . 12 3 . . 22 6 . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . 2 . . AOE 24 | . . . . 9 11 3 . . . . . 1 . . . . Classes Destroyed 16 | 2 5 . . 1 6 1 . . . . . . . . . 1 Worker 22 | . 1 . . . 5 2 4 . . . . 1 3 5 1 . Builder 12 | . . . . . 2 . . 2 . . . 2 1 2 1 2 Tunneler 5 | 2 . . . . . 2 . . . . . . . 1 . . Hauler 25 | . 2 . . . 6 4 4 . . . . 2 3 3 1 . Recycler 33 | 1 1 . . . 6 4 3 9 . . . 2 3 4 . . Mechanic 3 | . . . . . 1 . . . . . . . . . 1 1 Operator 16 | . 1 . . . 5 2 3 . . 2 . 1 . . 2 . Watcher 16 | . 2 . . . 3 4 . . . 1 . 3 2 1 . . Swarmer 20 | . . . . . 8 6 . . . . . . . 4 . 2 Grunt 41 | . 12 4 . . 16 . 8 . . 1 . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . Sentry 14 | . . . . . 8 2 1 2 . . . . . 1 . . Programmer 8 | . . . . . . 1 1 . . . . 3 . . . 3 Decapitator 1 | . . . . . . . . . . . . . . . . 1 Assembled 9 | . . . . 9 . . . . . . . . . . . . Best Kill Streak 9 | 2 8 2 . 9 8 5 7 5 . 1 . 3 2 9 2 4 Combat Bots Only 9 | . 4 2 . 9 7 3 3 2 . 1 . 2 . 5 . 3 Max Kills in Single Turn 3 | 1 1 1 . 3 3 2 1 1 . 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 3 2 . . . . . 1 . . . . Melee 1 | . . 1 . . 1 . 1 1 . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Frg Hostile Shots Fired 711 | . 47 22 . 22 137 136 56 18 . 1 . 29 21 114 6 102 Missed 239 | . 12 2 . 6 36 49 28 9 . 1 . 15 14 39 4 24 Hits 472 | . 35 20 . 16 101 87 28 9 . . . 14 7 75 2 78 Melee 21 | . . . . . . . . . . . . . . . . 21 Projectile 451 | . 35 20 . 16 101 87 28 9 . . . 14 7 75 2 57 AOE 3 | . . . . . . . . . . . . 1 . . . 2 Critical Strikes 35 | . . . . 1 7 . 2 . . . . . . 4 . 21 Damage Taken 9028 | . 523 315 . 173 1593 857 432 73 . . . 573 321 1691 113 2364 Core 2123 | . 134 46 . . 173 95 85 18 . . . 195 47 217 83 1030 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 359 | . 99 . . . . 58 55 . . . . 54 . . 93 . Core Remaining (%) 73 | 100 . . . 28 68 . . . 71 . . 80 95 . . . Volleys Fired 383 | 7 57 18 . 7 164 30 1 . . . . 32 7 26 12 22 Largest 2 | 2 2 2 . 2 2 2 2 . . . . 1 1 1 1 1 Hottest 123 | 70 123 46 . 46 86 56 56 . . . . 90 90 113 113 113 Shots Fired 622 | 14 112 36 . 11 295 55 3 . . . . 31 7 27 11 20 Gun 504 | 14 109 36 . 7 286 49 3 . . . . . . . . . Cannon 95 | . . . . . . . . . . . . 31 7 27 11 19 Launcher 21 | . 1 . . 4 9 6 . . . . . . . . . 1 Special 2 | . 2 . . . . . . . . . . . . . . . Kinetic 450 | 7 109 36 . 7 237 49 3 . . . . 2 . . . . Thermal 151 | 7 2 . . . 49 . . . . . . 29 7 27 11 19 Explosive 21 | . 1 . . 4 9 6 . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 7 17 7 . 2 23 28 1 . . . . . . 2 . . Robot Miss Streak 5 | 2 3 2 . 5 5 1 1 . . . . . . 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . . . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . Shots Hit Robots 574 | 9 73 26 . 3 209 71 43 26 . 7 . 30 13 30 9 25 Core Hits 261 | 5 28 5 . 16 97 30 14 9 . 2 . 8 10 18 7 12 Critical Kills 3 | . . . . . . 1 2 . . . . . . . . . Critical Parts Destroyed 13 | . . 1 . . . . 3 5 . 1 . 2 . . . 1 Critical Strikes 32 | 3 . 1 . . 4 2 6 5 . 1 . 2 1 4 1 2 Burn 7 | 3 . . . . 4 . . . . . . . . . . . Destroy 2 | . . 1 . . . 1 . . . . . . . . . . Smash 14 | . . . . . . . 5 5 . 1 . 2 . . . 1 Sever 3 | . . . . . . 1 1 . . . . . . . . 1 Impale 6 | . . . . . . . . . . . . . 1 4 1 . Melee Attacks 408 | . . . . . 16 46 75 30 . 22 . 69 43 53 12 42 Impact 105 | . . . . . . . 44 21 . 2 . 31 2 . . 5 Slashing 204 | . . . . . 16 46 31 9 . 20 . 38 7 . . 37 Piercing 99 | . . . . . . . . . . . . . 34 53 12 . Sneak Attacks 89 | . . . . . 5 13 13 14 . 3 . 6 10 15 6 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . 5 3 . 2 . 5 . . . 4 Damage Inflicted 21894 | 101 1129 400 . 475 4625 2852 2488 1858 . 502 . 1775 1104 2140 753 1692 Guns 5811 | 101 1126 396 . 31 3354 786 17 . . . . . . . . . Cannons 80 | . . . . . . . . . . . . . . 80 . . Explosions 1898 | . . . . 444 816 394 . . . . . 83 . . . 161 Melee 14062 | . . . . . 422 1672 2471 1858 . 502 . 1692 1104 2060 753 1528 Ramming 43 | . 3 4 . . 33 . . . . . . . . . . 3 Kinetic 5148 | 25 1126 396 . 31 2767 786 17 . . . . . . . . . Thermal 826 | 76 . . . . 587 . . . . . . 83 . 80 . . Explosive 1815 | . . . . 444 816 394 . . . . . . . . . 161 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 4661 | . . . . . . . 1961 1480 . 62 . 895 82 . . 181 Slashing 5645 | . . . . . 422 1672 510 378 . 440 . 797 79 . . 1347 Piercing 3756 | . . . . . . . . . . . . . 943 2060 753 . Highest Corruption 25 | . 1 1 1 1 . 2 2 2 . . 5 7 1 6 6 25 Average Corruption 3 | . 1 1 1 1 . 1 2 2 . . 5 6 1 5 5 5 Corruption Purged 5 | . . . . . . . . . . . . . . . 1 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 116 | . 9 6 1 1 . 6 17 4 . . . 37 . 13 8 14 Message Errors 29 | . 2 3 . . . . 6 2 . . . 8 . 3 2 3 Matter Fused 25 | . 3 . 1 . . 1 1 2 . . . 12 . 2 . 3 Heat Flow Errors 16 | . 2 . . . . 1 2 . . . . 2 . 2 2 5 Energy Discharges 10 | . . 2 . . . 1 3 . . . . 3 . 1 . . Parts Rejected 2 | . . . . . . . 1 . . . . 1 . . . . Data Loss (minor) 11 | . . . . . . 2 2 . . . . 3 . 2 2 . Data Loss (major) 7 | . . . . . . . . . . . . 4 . 1 1 1 Misfires 5 | . 1 . . 1 . 1 1 . . . . . . 1 . . Alerts 6 | . . 1 . . . . 1 . . . . 3 . 1 . . Weapon Failures 5 | . 1 . . . . . . . . . . 1 . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 3750 | . . . . 26 57 379 690 973 . 224 . 524 155 278 107 337 Projectiles 33 | . . . . . . . . 33 . . . . . . . . Explosions 83 | . . . . 26 21 34 . . . . . . . . . 2 Melee 3634 | . . . . . 36 345 690 940 . 224 . 524 155 278 107 335 Knockbacks 23 | . . . . . . . 8 5 . . . 6 . . . 4 Impact 21 | . . . . . . . 7 4 . . . 6 . . . 4 Kinetic . | . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 1 1 . . . . . . . . Self-Inflicted Damage 134 | . . . . 17 33 21 . . . . . . . . . 63 Shots 4 | . . . . 1 1 1 . . . . . . . . . 1 Rammed 9 | . 2 1 . . 5 . . . . . . . . . . 1 Targets Rammed 10 | . 2 2 . . 5 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . Highest Temperature 302 | 60 229 59 . 12 33 302 236 . . . . 218 68 177 226 228 Average Temperature 40 | 26 25 29 . 6 9 98 105 . . . . 39 25 49 68 65 Received Heat Transfer 1804 | . 261 174 . . 792 162 246 24 . . . 9 . 136 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . 8 4 . 1 . 2 . . . . Combat Hostiles 6 | . . . . . . . 4 1 . 1 . . . . . . Parts Fried 27 | . . . . . . . 12 10 . 2 . 3 . . . . Impact Corruptions 51 | . . . . . . . 20 18 . 2 . 10 . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | 2 . . . . 5 . . . . . . . . . . . Heat Transferred 2048 | 444 . . . . 1480 . . . . . . 50 . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Frg Maximum Alert Level 2 | . . . . . 2 2 2 1 . . . 1 . . . . Low Security (%) 63 | 100 100 100 . 100 24 16 . 28 . 100 100 77 100 100 100 100 Level 1 33 | . . . . . 69 75 84 71 . . . 22 . . . . Level 2 2 | . . . . . 5 7 15 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 610 | 10 119 50 . 81 448 461 610 336 . 20 1 228 78 117 33 50 Initial 209 | . . 17 . . . 200 209 129 . . 1 . 76 10 28 . Average 140 | 2 57 11 . 21 249 264 294 246 . 3 1 165 24 39 16 6 Influence Increases 5803 | 15 460 114 . 104 1279 691 834 342 . 94 . 759 234 527 113 237 Destroy 0b10 Robot/C 1940 | . 240 80 . 60 680 180 360 40 . 20 . 60 . 100 . 120 Destroy 0b10 Robot/NC 685 | 15 35 . . . 140 90 70 80 . 15 . 55 60 80 30 15 Destroy Leader 522 | . 78 20 . 10 178 66 68 . . 2 . 30 10 28 2 30 Allied During Kill 109 | . . . . 11 . . 98 . . . . . . . . . Successful Hack 480 | . 37 14 . . 24 93 44 26 . 18 . 66 61 42 31 24 Select Force Hacks 360 | . 60 . . . 60 60 . 180 . . . . . . . . Disable Machine 285 | . . . . . 60 . 45 . . 15 . 90 30 15 30 . Destroy Structure 612 | . 10 . . 23 77 37 14 1 . 24 . 218 58 82 20 48 Partial Spotted 210 | . . . . . . 15 30 . . . . 120 15 30 . . Lose Combat Pursuer 600 | . . . . . 60 150 105 15 . . . 120 . 150 . . Influence Decreases 5785 | 15 415 159 . 104 839 670 964 440 233 90 3 603 370 497 164 219 Entered New Map 1074 | . . 28 . . . 240 252 202 233 . 3 1 81 11 23 . Time Decay 3671 | 15 405 131 . 44 619 410 342 238 . 82 . 472 279 356 141 137 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . Lost Part 370 | . 10 . . . 70 20 20 . . 8 . 30 10 120 . 82 Lost Ally 270 | . . . . 60 . . 200 . . . . . . 10 . . Purge Threat 300 | . . . . . 150 . 150 . . . . . . . . . Squads Dispatched 57 | . 4 . . . 3 8 6 . . 2 . 15 6 8 3 2 Investigation 29 | . 3 . . . 3 4 1 . . 2 . 8 4 2 2 . Extermination 15 | . . . . . . 2 2 . . . . 3 2 4 1 1 Reinforcement 11 | . 1 . . . . 2 3 . . . . 2 . 2 . 1 Assault 2 | . . . . . . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 1 3 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Frg Distress Signals 12 | . 1 . . 1 2 . 4 . . . . 1 . 3 . . Communications Jammed 2 | . . . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . . . 2 . . Times Spotted 239 | . 15 4 . 14 58 25 29 2 . 2 5 26 18 28 4 9 Peak Tracking Total 10 | . 4 2 . 10 5 6 7 1 . 1 5 4 6 8 2 4 Tactical Retreats 29 | . . . . . 3 4 4 1 . . . 6 3 8 . . ECM-based Alert Blocks 25 | . . . . . . . . . . . . . 15 10 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Frg Traps Triggered 19 | . 3 . . . 7 1 . . . 1 . 2 4 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Frg Machines Disabled 19 | . . . . . 4 . 3 . . 1 . 6 2 1 2 . Max in Single Turn 6 | . . . . . 1 . 1 . . 1 . 6 1 1 1 . Garrison Access 10 | . . . . . 1 1 1 . . 1 . 4 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Frg Machines Accessed 142 | . 10 2 1 . 15 15 9 12 9 7 . 25 14 14 6 3 Terminals 76 | . 7 1 . . 9 8 7 6 . 3 . 10 8 9 5 3 Fabricators 11 | . . . . . . 2 . . . 2 . 4 2 1 . . Repair Stations 7 | . 1 . . . 1 1 1 . . . . 2 . . 1 . Recycling Units 22 | . 2 . . . 2 2 . 6 . 1 . 4 3 2 . . Scanalyzers 6 | . . . . . 2 1 . . . . . 2 . 1 . . Garrison Access 9 | . . . . . 1 1 1 . . 1 . 3 1 1 . . Total Hacks 390 | . 40 5 1 . 36 49 20 27 41 19 . 64 41 31 10 6 Successful 245 | . 26 3 1 . 19 29 15 16 41 13 . 33 23 20 3 3 Failed 144 | . 13 2 . . 17 20 5 11 . 6 . 31 18 11 7 3 Catastrophic 21 | . . . . . 1 1 3 3 . . . 6 5 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 195 | . 24 1 . . 23 26 8 27 . 13 . 29 26 17 1 . Terminals 233 | . 35 4 . . 27 27 16 21 . 10 . 29 29 20 9 6 Fabricators 37 | . . . . . . 8 . . . 5 . 11 7 6 . . Repair Stations 13 | . 3 . . . 1 3 3 . . . . 2 . . 1 . Recycling Units 28 | . 2 . . . 3 3 . 6 . 3 . 5 4 2 . . Scanalyzers 19 | . . . . . 3 5 . . . . . 9 . 2 . . Garrison Access 17 | . . . . . 2 3 1 . . 1 . 8 1 1 . . Terminal Hacks 106 | . 12 3 1 . 5 8 9 4 41 1 . 6 9 2 2 3 Record 38 | . . . 1 . . . . . 36 . . . . . 1 . Part Schematic 6 | . 1 . . . 1 1 1 1 . . . . 1 . . . Robot Analysis 8 | . 2 . . . . 1 . . 5 . . . . . . . Prototype ID Bank 10 | . 1 . . . 1 2 . . . . . 2 2 . 1 1 Open Door 4 | . . 1 . . . . 2 . . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Terminal Index 6 | . 1 . . . . . 1 1 . 1 . . 1 . . 1 Recycling Unit Index 2 | . . . . . . . . 1 . . . . . . . 1 Alert Level 6 | . 1 . . . 1 . 1 1 . . . 1 1 . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . . . . Locate Traps 5 | . 2 . . . . 1 . . . . . . 2 . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Components 6 | . 2 . . . 1 1 1 . . . . . 1 . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 7 | . 1 1 . . . 1 1 . . . . 3 . . . . Fabricator Hacks 21 | . . . . . . 4 . . . 4 . 6 2 5 . . Network Status 5 | . . . . . . 1 . . . 1 . 1 1 1 . . Load Schematic 10 | . . . . . . 2 . . . 2 . 3 1 2 . . Build 6 | . . . . . . 1 . . . 1 . 2 . 2 . . Repair Station Hacks 7 | . 2 . . . . 3 2 . . . . . . . . . Scan Component 4 | . 1 . . . . 2 1 . . . . . . . . . Repair 3 | . 1 . . . . 1 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 2 2 . . . . . 4 . . . . Insert Component 3 | . . . . . . 1 . . . . . 2 . . . . Analyze 2 | . . . . . . 1 . . . . . 1 . . . . Retrieve Study 3 | . . . . . 2 . . . . . . 1 . . . . Garrison Access Hacks 9 | . . . . . 1 1 1 . . 1 . 3 1 1 . . Seal Access 9 | . . . . . 1 1 1 . . 1 . 3 1 1 . . Unauthorized Hacks 94 | . 12 . . . 11 11 3 12 . 7 . 14 11 12 1 . Terminals 62 | . 10 . . . 9 7 3 6 . 5 . 6 7 9 . . Assimilate 3 | . . . . . 2 . . . . . . . . 1 . . Botnet 13 | . 4 . . . 1 2 . 1 . 1 . 1 1 2 . . Operators 4 | . 1 . . . 1 . . . . 1 . . 1 . . . Skim 42 | . 5 . . . 5 5 3 5 . 3 . 5 5 6 . . Fabricators 7 | . . . . . . 2 . . . 1 . 2 1 1 . . Prioritize 2 | . . . . . . 1 . . . . . . . 1 . . Recompile 5 | . . . . . . 1 . . . 1 . 2 1 . . . Repair Stations 3 | . . . . . . . . . . . . 2 . . 1 . Mechanics 1 | . . . . . . . . . . . . 1 . . . . Patch 2 | . . . . . . . . . . . . 1 . . 1 . Recycling Units 22 | . 2 . . . 2 2 . 6 . 1 . 4 3 2 . . Tunnel 12 | . 2 . . . 2 2 . 6 . . . . . . . . Fedlink 10 | . . . . . . . . . . 1 . 4 3 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 12 | . . . . . 3 2 3 . . 2 . 1 . . 1 . Used 8 | . . . . . 1 2 1 . . 2 . 1 . . 1 . Hacking Detections 91 | . 7 1 . . 12 13 8 6 . 4 . 15 10 8 4 3 Full Trace Events 6 | . 1 . . . . 1 1 1 . . . 1 . . 1 . Feedback Events 2 | . . . . . . 1 . . . . . 1 . . . . Corruption 2 | . . . . . . 1 . . . . . 1 . . . . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . 1 2 1 1 . . . 1 1 . . . Parts Built 9 | . . . . . . 1 . . . 2 . 2 . 4 . . Authchips 5 | . . . . . . 1 . . . 1 . 1 . 2 . . Time 318 | . . . . . . 33 . . . 47 . 100 . 138 . . Total Part Build Rating 62 | . . . . . . 4 . . . 10 . 12 . 36 . . Part Studies Acquired 3 | . . . . . 2 . . . . . . 1 . . . . Parts Repaired 3 | . 1 . . . . 1 1 . . . . . . . . . Time 132 | . 32 . . . . 70 30 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Frg Total Allies 19 | . . . . 3 . . 10 5 . . . . . 1 . . Largest Group 10 | . . . . 3 . . 10 5 . . . . . 1 . . Highest-Rated Group 173 | . . . . 40 . . 173 148 . . . . . 10 . . Highest-Rated Ally 40 | . . . . 16 . . 29 40 . . . . . 10 . . Initial UFD Resources 96 | . . . . . . . . . . 39 49 49 62 82 96 96 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . 17 . . 63 . . . . . . . . . Total Damage 1009 | . . . . 169 . . 840 . . . . . . . . . Kills 12 | . . . . 4 . . 8 . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Frg Active Infowar (turns) 11305 | 18 1320 549 240 167 2262 846 494 452 471 370 19 1206 799 1030 332 730 Optics 1786 | . . . . . . . . . . . . . 2 722 332 730 Sensors 7340 | . . . . . 867 846 494 452 471 370 19 1192 799 937 290 603 Terrain 1656 | . . . . . . . . . . . . . 233 787 275 361 Seismic 2404 | 18 1320 549 240 167 110 . . . . . . . . . . . Machine Analysis 1285 | . . . . . 1285 . . . . . . . . . . . Jamming 666 | . . . . . . . . . . . . . 40 223 145 258 ECM 321 | . . . . . . . . . . . . 14 95 212 . . Robot Analysis Total 8 | . 2 . . . . 1 . . 5 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Frg Turns Passed 12183 | 88 1320 549 240 167 2528 995 770 514 471 390 19 1238 799 1030 332 733 Spaces Moved 14087 | 31 664 299 149 93 1129 1409 837 863 1492 702 73 2572 1486 1443 473 372 Core . | . . . . . . . . . . . . . . . . . Treads 2125 | . 445 299 149 93 1129 10 . . . . . . . . . . Legs 250 | 31 219 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 11712 | . . . . . . 1399 837 863 1492 702 73 2572 1486 1443 473 372 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 15 | 120 120 160 160 160 160 16 15 30 30 26 26 15 15 16 50 50 Average Speed 54 | 120 147 160 160 160 160 31 30 30 30 26 26 31 34 41 50 54 Slowest Speed 240 | 120 190 160 160 160 240 160 34 30 30 26 26 98 41 106 151 240 Overloaded Moves 88 | . . . . . . 21 23 . . . . 7 25 12 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 90 63 53 30 88 38 68 94 93 17 83 64 30 48 55 9 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 23 | . 3 . 1 . 6 3 . 7 1 . . 1 . 1 . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 5 | . . . . 1 . . . . 4 . . . . . . . Spaces Dug 161 | . 1 . . . 5 7 14 1 . 11 . 48 26 30 6 12 Terrain Destroyed 426 | . 10 . . 31 69 59 14 1 . 11 . 117 29 43 11 31 Melee 115 | . . . . . 5 7 14 1 . 11 . 29 22 19 1 6 Projectile 93 | . 2 . . . . . . . . . . 31 7 24 10 19 AOE 218 | . 8 . . 31 64 52 . . . . . 57 . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Frg Total 17436 | 69 913 340 151 102 1577 1837 1252 1075 1516 882 72 2855 1698 1750 526 821 Wait 1983 | 27 155 16 . . 118 270 289 159 17 128 . 138 110 170 13 373 Move 14072 | 30 663 298 148 92 1128 1408 836 862 1491 702 72 2571 1485 1442 472 372 Hop . | . . . . . . . . . . . . . . . . . Pick Up 132 | 2 12 4 1 . 36 12 8 . 2 13 . 9 13 12 8 . Fast Attach 71 | 1 3 . . . 26 6 7 . 1 1 . 7 10 5 1 3 Attach 62 | . . 1 1 1 10 10 3 . . 6 . 4 4 15 2 5 Detach 13 | . 2 . . . 3 . . . . . . 1 2 2 1 2 Swap 169 | . 10 . . 2 30 33 26 2 1 3 . 21 14 16 5 6 Drop 135 | 2 9 1 1 . 41 22 16 . 4 9 . 9 12 9 . . Fire 383 | 7 57 18 . 7 164 30 1 . . . . 32 7 26 12 22 Melee 379 | . . . . . 16 46 66 25 . 20 . 63 41 53 12 37 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 9 | . 2 2 . . 5 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 27 | . . . . . . . . 27 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto x2 / *Low) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x3 / Upp / Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x3 / *Upp x2 / Ext) -4/Factory -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine (discovered 3 exits: Res / [*Sec] / *Frg) -3/Protoforge (discovered 1 exit: Res) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 89 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 10) 505 | -10/Materials | Discovered new exit (range 6) 775 | -10/Materials | Core integrity fell below 50% 824 | -10/Materials | Discovered new exit (range 16) 1021 | -10/Materials | Central database locked down 1094 | -10/Materials | Learned Storage emergency access door positions 1156 | -10/Materials | Learned Storage emergency access door positions 1156 | -10/Materials | Discovered new exit (range 16) 1207 | -10/Materials | Loaded intel: 2 recycling unit locations 1240 | -10/Materials | Repaired Autogun 1249 | -10/Materials | Learned Storage non-interactive machine intel 1280 | -10/Materials | Identified exit to Subcaves 1301 | -10/Materials | Learned Storage garrison access intel 1407 | -10/Materials | Learned Storage security intel 1409 | -10/Materials | Entered Mines 1418 | -10/Mines | Met a Derelict bent on vengeance 1473 | -10/Mines | Learned location of 1 exit from Materials 1476 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1691 | -10/Mines | Identified exit to Materials 1779 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1934 | -10/Mines | Found a hidden stash of uninstalled traps 1951 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1951 | -10/Mines | Discovered new exit (range 5) 1958 | -10/Mines | Entered Exiles 1998 | -10/Exiles | Met 8R-AWN 2024 | -10/Exiles | Met EX-HEX 2105 | -10/Exiles | Met EX-DEC 2132 | -10/Exiles | Learned location of Zion (-7) 2183 | -10/Exiles | Discovered new exit (range 11) 2198 | -10/Exiles | Entered Mines 2203 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2243 | -9/Mines | Assembled infested the area 2248 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2324 | -9/Mines | Destroyed 9 combat bots 2326 | -9/Mines | Lost 3 allies 2353 | -9/Mines | Discovered new exit (range 11) 2365 | -9/Mines | Entered Materials 2365 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2366 | -8/Materials | Identified exit to Factory 2673 | -8/Materials | Discovered exit to Factory (range 5) 3020 | -8/Materials | Destroyed 7 combat bots 3229 | -8/Materials | Discovered exit to Factory (range 4) 3465 | -8/Materials | Lost 3 parts (2n1w) 3611 | -8/Materials | Build established: Scavenger-Mutant 3853 | -8/Materials | Learned location of Lower Caves (-7) 3889 | -8/Materials | Learned location of 1 exit from Lower Caves 3988 | -8/Materials | Learned Storage emergency access door positions 4027 | -8/Materials | Learned location of Extension (-5) 4893 | -8/Materials | Entered Factory 4893 | -7/Factory | Evolved 2 slots: Propulsion x2 4894 | -7/Factory | Identified exit to Storage 5037 | -7/Factory | Repaired Prc. Assault Rifle 5209 | -7/Factory | Build established: Sprinter 5287 | -7/Factory | Discovered new exit (range 12) 5303 | -7/Factory | Identified exit to Factory 5547 | -7/Factory | Learned 2 Lower Caves zone layouts 5576 | -7/Factory | Fabricated Cld. Airjet (x1) 5584 | -7/Factory | Learned 4 Proximity Caves zone layouts 5609 | -7/Factory | Loaded intel: 6 repair station locations 5634 | -7/Factory | Learned location of 1 exit from Extension 5679 | -7/Factory | Learned Extension terminal intel 5793 | -7/Factory | Discovered new exit (range 5) 5808 | -7/Factory | Identified exit to Lower Caves 5888 | -7/Factory | Entered Storage 5889 | -7/Storage | Identified exit to Recycling 5891 | -7/Storage | Loaded intel: 27 non-interactive machine locations 5892 | -7/Storage | Loaded intel: 1 garrison access location 6101 | -7/Storage | Repaired Aerolev Unit 6513 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6656 | -7/Storage | Watched by a mysterious "MATRIX" hacker 6657 | -7/Storage | Used back door to open Recycling access 6658 | -7/Storage | Lost 8 allies 6658 | -7/Storage | Entered Recycling 6738 | -7/Recycling | Discovered new exit (range 15) 6908 | -7/Recycling | Learned location of 2 exits from Factory 6916 | -7/Recycling | Scanned before Scraplab entrance 6963 | -7/Recycling | Learned 4 Extension zone layouts 7005 | -7/Recycling | Entered Scraplab 7007 | -7/Recycling | Discovered new exit (range 2) 7007 | -7/Recycling | Identified exit to Scraptown 7010 | -7/Recycling | Learned 2 Upper Caves zone layouts 7045 | -7/Recycling | Learned location of 2 exits from Factory 7089 | -7/Recycling | Learned location of 1 exit from Extension 7117 | -7/Recycling | Learned Factory machine intel 7172 | -7/Recycling | Entered Scraptown 7172 | -7/Scraptown | System corruption cleaned by C-Scrubber 7251 | -7/Scraptown | Discovered new exit (range 5) 7274 | -7/Scraptown | Visited Comm Corps 7287 | -7/Scraptown | Visited Fellowship of the Rings 7292 | -7/Scraptown | Visited Cyclists 7300 | -7/Scraptown | Visited Red Mages 7315 | -7/Scraptown | Visited Symbiants 7371 | -7/Scraptown | Visited Science Testing Area 7381 | -7/Scraptown | Visited SPCMW 7390 | -7/Scraptown | Visited UFD Registry 7390 | -7/Scraptown | Registered with UFD as "Nukemod" 7420 | -7/Scraptown | Entered Cyclist Reading Room 7443 | -7/Scraptown | Visited Junk Repository 7452 | -7/Scraptown | Visited Scrapoid Research Area 7462 | -7/Scraptown | Visited Chapter 10 7473 | -7/Scraptown | Visited Curators Association 7478 | -7/Scraptown | Visited Derelict Rescue Squad 7485 | -7/Scraptown | Visited Research Penetration Think Tank 7490 | -7/Scraptown | Visited DA-N13 Charitable Foundation 7493 | -7/Scraptown | Found DCF Scrap (29 items) 7510 | -7/Scraptown | Visited Analyses Database 7520 | -7/Scraptown | Visited Abandonware Association 7523 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 7523 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7532 | -7/Scraptown | Visited Modified Component R&D 7604 | -7/Scraptown | Met Optimus 7604 | -7/Scraptown | Accepted into 0bPrime 7641 | -7/Scraptown | Discovered new exit (range 5) 7642 | -7/Scraptown | Identified exit to Factory 7643 | -7/Scraptown | Entered Factory 7643 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7644 | -5/Factory | Identified exit to Extension 7645 | -5/Factory | Identified exit to Factory 7645 | -5/Factory | Identified exit to Upper Caves 7646 | -5/Factory | Loaded intel: 275 machine locations 7735 | -5/Factory | Loaded intel: 8 recycling unit locations 7873 | -5/Factory | Fabricated Cmb. Airjet (x2) 8033 | -5/Factory | Sucked down chute 8033 | -5/Factory | Entered Waste 8038 | -5/Waste | Spotted C-40 Crusher 8042 | -5/Waste | Spotted C-40 Crusher 8044 | -5/Waste | Spotted C-40 Crusher 8044 | -5/Waste | Spotted C-40 Crusher 8048 | -5/Waste | EMP discharged 8048 | -5/Waste | Spotted C-40 Crusher 8048 | -5/Waste | Discovered new exit (range 16) 8052 | -5/Waste | Identified exit to Factory 8052 | -5/Waste | Entered Factory 8072 | -5/Factory | Build established: Hacker-Sprinter 8281 | -5/Factory | Loaded intel: 8 recycling unit locations 8281 | -5/Factory | Learned location of Protoforge (-3) 8465 | -5/Factory | Discovered exit to Factory (range 15) 8534 | -5/Factory | Discovered exit to Upper Caves (range 14) 8615 | -5/Factory | Found Prototype Launcher 8615 | -5/Factory | Identified Tesla Bomb Launcher 8646 | -5/Factory | Fabricated Cmb. Gravmag System? 8748 | -5/Factory | Allied Derelicts emerged from ambush trap array 8915 | -5/Factory | Learned Research stockpile data 8952 | -5/Factory | Search patrols dispatched 8982 | -5/Factory | Learned Quarantine trap positions 9040 | -5/Factory | Loaded intel: 6 repair station locations 9046 | -5/Factory | Spotted B-75 Beast 9090 | -5/Factory | Learned Armory garrison access intel 9101 | -5/Factory | Discovered exit to Factory (range 14) 9102 | -5/Factory | Cargo convoy interrupted 9122 | -5/Factory | Discovered exit to Upper Caves (range 15) 9129 | -5/Factory | Learned Extension trap positions 9158 | -5/Factory | Learned Research trap positions 9243 | -5/Factory | Learned Factory repair station intel 9287 | -5/Factory | Discovered exit to Factory (range 8) 9290 | -5/Factory | Entered another Factory area 9290 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9291 | -4/Factory | Loaded intel: 6 repair station locations 9480 | -4/Factory | Loaded intel: 8 recycling unit locations 9708 | -4/Factory | Build established: Hacker-Gladiator 9990 | -4/Factory | Discovered new exit (range 15) 9995 | -4/Factory | Identified exit to Research 10009 | -4/Factory | Found Prototype Processor 10009 | -4/Factory | Identified Exp. Terrain Scan Processor 10089 | -4/Factory | Entered Research 10089 | -3/Research | Evolved 2 slots: Utility x2 10090 | -3/Research | Identified exit to Quarantine 10091 | -3/Research | Loaded intel: 88 trap records 10129 | -3/Research | Build established: Hacker-Scout 10178 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 10251 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 10429 | -3/Research | Targeted by mysterious "MATRIX" hacker 10534 | -3/Research | Loaded intel: 5 recycling unit locations 10686 | -3/Research | Lost 3 parts (1p1n1u) 10858 | -3/Research | Discovered new exit (range 20) 10928 | -3/Research | Learned 4 Access zone layouts 10938 | -3/Research | Discovered new exit (range 17) 10963 | -3/Research | Loaded intel: 4 garrison access locations 10970 | -3/Research | Identified exit to Research 11003 | -3/Research | Loaded intel: 56 non-interactive machine locations 11027 | -3/Research | Learned Research stockpile data 11081 | -3/Research | Lost 9 parts (2p3n3u1w) 11091 | -3/Research | Discovered exit to Quarantine (range 24) 11119 | -3/Research | Entered Quarantine 11121 | -3/Quarantine | Loaded intel: 22 trap records 11239 | -3/Quarantine | Found Alien Artifact 11275 | -3/Quarantine | Found Fusion Bomb Launcher 11411 | -3/Quarantine | Spotted Fortress 11445 | -3/Quarantine | Discovered new exit (range 6) 11445 | -3/Quarantine | Discovered new exit (range 7) 11447 | -3/Quarantine | Identified exit to Protoforge 11451 | -3/Quarantine | Entered Protoforge 11746 | -3/Protoforge | Build established: Machinist-Ninja 11912 | -3/Protoforge | Spotted Hotshot 11958 | -3/Protoforge | Superfortress began startup sequence 11961 | -3/Protoforge | System corruption reached 10% 12004 | -3/Protoforge | Lost 7 parts (3p2n2u) 12162 | -3/Protoforge | Spotted Decapitator 12162 | -3/Protoforge | Spotted Decapitator 12163 | -3/Protoforge | Spotted Decapitator 12164 | -3/Protoforge | Core integrity fell below 50% 12164 | -3/Protoforge | Spotted Decapitator 12165 | -3/Protoforge | Destroyed Decapitator 12178 | -3/Protoforge | Core integrity fell below 20% 12184 | -3/Protoforge | Destroyed by Decapitator with Experimental Terror Saw Last Messages --------------- 12165_ Nova Cannon severed. 12165_ Decapitator destroyed. 12165_ Cmb. Linear Gravjet severed. 12165_ Adv. Sensor Array severed. 12168_ Cmb. Linear Gravjet severed. 12175_ Molecular Scythe severed. 12177_ Cmb. Linear Gravjet severed. 12177_ Imp. Hacking Suite severed. 12178_ System corrupted: Fusion Bomb Launcher failed to launch. 12180_ Fusion Bomb Launcher severed. 12180_ Exp. Terrain Scan Processor severed. 12181_ Adv. Visual Processing Unit severed. 12181_ Lrg. Storage Unit destroyed. 12181_ Destroyed Lrg. Storage Unit. 12182_ The unstable cave ceiling collapses. 12183_ Hvy. Rocket Launcher severed. 12183_ Adv. Signal Interpreter severed. 12183_ Slammed into Decapitator. 12184_ Acquired 27 matter. Map ----- +----------------------------------------------------+ | """" ? ????? | | ? ???? | | ????? | | ????? | | #######+#############+#######+######## ???? | | # ## # ## ???? | | "" # """ "" ## %# ## #### ???? | | "" # """ "" ## # # ####+#???? | | "" # """ T" ## % /% # + ???? | | S # "" ## """ "" #% # ## ""?#? | | "" # """ "" ## """ "% " ## ### ""?#? | | "" # """ ## """ "!|!# ## ### R??# | | "" # """ ## # ## ### """## | | # ############ ## ### ? ? #? | | #####+############### ## ########?## | | "" #### ############### ## ##########? | | ##### ############### ## #######?### | | ######## ##############"############## ########### | | ######## ############# ############### #########?# | | ######## ############;## ######### ########? | | ######## ########## ######?## | | ######## ########## ######### | | ######## ########## # # ######### | | # # ####### ] ####### ######??# | | # " " # ###### # !=/ ########+########### | | + " + c@]= ### ###### | | # " "" # =cc]/ ### ""#####? | | # "" # ! #### """" ""###### | | # + ## """" T"###### | | ############# """ """ ## """" ""#?#### | | ############## ### """S""" ## """" ""###### | | ###################### #" ###### | | ###############################################?## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 39 Energy Capacity 410 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1210 ECM Strength 1 Jamming Range 14 Melee Speed Boost 20 Evasion (%) 69 Melee Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 22 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Cld. Airjet | -7/Factory | Scanalyzed Imp. Reaction Control System | -7/Factory | Hacked Power Maul | -7/Storage | Hacked Cmb. Airjet | -7/Recycling | Hacked Microactuators | -5/Factory | Scanalyzed Cmb. Linear Gravjet | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Airjet | x1 | -7/Factory | Authchip Cmb. Airjet | x2 | -5/Factory | Authchip Cmb. Gravmag System | x2 | -5/Factory | Preloaded Cmb. Linear Gravjet | x2 | -3/Research | Authchip Cmb. Linear Gravjet | x2 | -3/Research | Authchip Repaired ---------- Autogun | 13% | -10/Materials Prc. Assault Rifle | 63% | -7/Factory Aerolev Unit | 31% | -7/Storage Studied --------- Autogun | -8/Materials | Hacked Katana | -8/Materials | Hacked Imp. Plasma Cutter | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name No Room For Error Please No, Not That Super-what Now? Challenges ------------ None Game ------ Seed ConcussiveWarpDrive Manual? 0 Play Time 03:35:16 Cumulative 192.8 hours Start 2026.09.20 @ 17:42:25 End 2026.09.20 @ 22:37:17 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 64 Gallery% 53 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90086fc0-65c3-401f-9102-26b4489e6ab3