Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.05 @ 09:26:45 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (715) 715 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2055 Bonus ------- None Cogmind --------- Core Integrity 311/400 Matter 250/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heat Sink High-capacity Battery (400) High-capacity Matter Pod (28) Sensor Array Autogun Improved Light Cannon Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Autogun EMP Blaster > --- INVENTORY -------- Light Deuterium Engine Heat Sink High-capacity Battery High-capacity Matter Pod Sensor Array Medium Laser Mini Grenade Launcher Datajack [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 6 9 13 2 Power 5 | 1 2 1 1 Engine 4 | 1 1 1 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | 2 2 6 . Treads 2 | . . 2 . Leg 4 | 2 2 . . Wheel . | . . . . Hover 4 | . . 4 . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 3 6 1 Energy Gun 2 | 2 . . . Energy Cannon 2 | . . 2 . Ballistic Gun 3 | . . 2 1 Ballistic Cannon 1 | . 1 . . Launcher 4 | . 2 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 3 . Power 2 | . 1 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . 1 2 . Average Slot Usage (%) 86 | . 86 87 44 Engine 6 | . 8 3 5 Core 6 | . 4 7 . Leg 18 | . 28 9 . Hover 10 | . . 21 11 Storage 12 | . 14 11 11 Processor 5 | . 1 11 5 Energy Gun 11 | . 22 . . Energy Cannon 1 | . . 2 5 Ballistic Gun 4 | . . 9 5 Ballistic Cannon 2 | . 4 1 . Launcher 4 | . 1 8 . Naked Turns . | . . . . Heaviest Build 20 | 11 18 20 20 Greatest Support 36 | 20 20 36 18 Greatest Overweight (x) 2 | 1 . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 10 8 8 Average Capacity 7 | 5 6 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 5 7 8 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 2 8 8 8 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 842 | 223 250 369 . Remotely . | . . . . Salvage Created 991 | . 420 571 . Parts 71 | . 32 39 . Haulers Intercepted 4 | . 1 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 20 | . 8 12 . Guns 6 | . 2 4 . Cannons 2 | . 1 1 . AOE 11 | . 5 6 . Classes Destroyed 9 | . 6 3 . Worker 1 | . 1 . . Tunneler 1 | . . 1 . Hauler 4 | . 1 3 . Recycler 2 | . 1 1 . Operator 1 | . . 1 . Watcher 3 | . 3 . . Swarmer 6 | . 3 3 . Grunt 10 | . 5 5 . Sentry 4 | . . 4 . Best Kill Streak 9 | . 7 9 . Combat Bots Only 5 | . 5 4 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 823 | . 296 527 . Core 151 | . 62 89 . Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 75 . . Volleys Fired 50 | . 17 33 . Largest 2 | . 2 2 . Hottest 90 | . 90 79 . Shots Fired 97 | . 34 63 . Gun 50 | . 18 32 . Cannon 23 | . 9 14 . Launcher 24 | . 7 17 . Special . | . . . . Kinetic 41 | . 9 32 . Thermal 1 | . 1 . . Explosive 19 | . 7 12 . Electromagnetic 36 | . 17 19 . Robot Hit Streak 7 | . 6 7 . Robot Miss Streak 7 | . 2 7 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 59 | . 20 39 . Core Hits 40 | . 15 25 . Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2169 | . 629 1540 . Guns 534 | . 189 345 . Cannons 255 | . 51 204 . Explosions 1380 | . 389 991 . Melee . | . . . . Ramming . | . . . . Kinetic 396 | . 51 345 . Thermal . | . . . . Explosive 1289 | . 389 900 . Electromagnetic 484 | . 189 295 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . 4 37 . Projectiles . | . . . . Explosions 41 | . 4 37 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 132 | . 72 60 . Shots 7 | . 3 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 241 | . 152 241 . Average Temperature 57 | . 50 61 . Received Heat Transfer 249 | . 105 144 . Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 324 | . 212 324 136 Initial 136 | . . 22 136 Average 68 | . 39 105 136 Maximum Alert Level 1 | . 1 1 . Low Security (%) 90 | 100 99 79 100 Level 1 9 | . . 20 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 11 25 . Peak Tracking Total 7 | . 3 7 . Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 5 | . . 1 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 13 | . 6 7 . Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 12 21 . Successful 19 | . 7 12 . Failed 14 | . 5 9 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 2 1 . Terminals 25 | . 9 16 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 5 | . 3 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 3 7 . Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . . 1 . Locate Traps 2 | . 1 1 . Surveillance Status 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 5 | . 3 2 . Report Inventory 4 | . 2 2 . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Track 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 4 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1059 | 45 535 467 12 Spaces Moved 825 | 35 365 417 8 Core 17 | 15 . . 2 Treads . | . . . . Legs 512 | 20 365 127 . Wheels . | . . . . Hover 296 | . . 290 6 Flight . | . . . . Fastest Speed 48 | 50 120 48 56 Average Speed 95 | 95 120 72 111 Slowest Speed 150 | 120 120 126 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 60 35 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 138 | . 42 96 . Melee . | . . . . Projectile . | . . . . AOE 138 | . 42 96 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1005 | 44 428 523 10 Wait 70 | . 23 47 . Move 822 | 34 364 416 8 Hop . | . . . . Pick Up 16 | 4 8 4 . Fast Attach 17 | 4 2 9 2 Attach 5 | 2 2 1 . Detach 2 | . 2 . . Swap 8 | . 5 3 . Drop 15 | . 5 10 . Fire 50 | . 17 33 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 15) 560 | -10/Materials | Identified exit to Materials 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Propulsion x2 648 | -9/Materials | Repaired Hcp. Matter Pod 687 | -9/Materials | Discovered new exit (range 21) 742 | -9/Materials | Identified exit to Storage 820 | -9/Materials | Identified exit to Mines 1048 | -9/Materials | Entered Storage 1060 | -9/Storage | Self-destructed Last Messages --------------- LOCATION=STORAGE GOAL=ESCAPE 01050_ Triggered Blade Trap. 01050_ Massive razor-sharp blades shoot up from within the floor. 01050_ Lgt. EM Pulse Cannon severed. 01050_ Autogun severed. 01051_ Triggered Blade Trap. 01051_ Massive razor-sharp blades shoot up from within the floor. 01051_ Lgt. Deuterium Engine severed. 01051_ Airjet severed. 01052_ Acquired Lgt. Deuterium Engine. 01055_ Acquired Autogun. 01056_ Triggered Blade Trap. 01056_ Massive razor-sharp blades shoot up from within the floor. 01056_ Autogun severed. 01056_ Airjet severed. 01056_ Lgt. Deuterium Engine severed. 01057_ Triggered Blade Trap. 01057_ Massive razor-sharp blades shoot up from within the floor. 01057_ Signal Interpreter severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????####?????????????????????????? | | ??????????#### ###########????????????? | | ????????? = #????????????? | | ????????? [= #????????????? | | ????????? *@ #????????????? | | ????????????## ####+######????????????? | | ?????????????###??????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentDeuteriumPropulsion Manual? 0 Play Time 00:27:11 Cumulative 60.3 hours Start 2021.12.04 @ 16:05:12 End 2021.12.05 @ 09:26:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73b2e38b-c36c-4974-92f5-3d5f3d3d9465