Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 12:36:48 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (163) 815 Value Destroyed (4322) 4322 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 8950 Bonus ------- High Alert Combat Kills 464 Follower Combat Kills 66 Friendly Fire -217 Cogmind --------- Core Integrity 490/700 Matter 296/300 Energy 280/280 System Corruption 19% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (7) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon > --- INVENTORY (25) --- Cooled Ion Engine Heavy Deuterium Engine Armored Wheel Armored Huge Wheel Huge Storage Unit Compact Battery (200) Improved Sensor Array Advanced Terrain Scan Processor Weapon Cycler Transmission Jammer Improved Utility Shielding Improved Medium Armor Plating Reactive Plating Hardlight Generator Hacking Suite Heavy Particle Cannon Plasma Cannon Heavy Ion Cannon Heavy Ion Cannon Assault Cannon Heavy Missile Launcher Force Lance Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Force Lance > --- INVENTORY -------- Cooled Ion Engine Heavy Deuterium Engine Armored Wheel Armored Huge Wheel Huge Storage Unit Compact Battery Improved Sensor Array Advanced Terrain Scan Processor Advanced Targeting Computer Weapon Cycler Transmission Jammer Improved Utility Shielding Improved Medium Armor Plating Reactive Plating Hardlight Generator Hacking Suite Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Plasma Cannon Heavy Ion Cannon Heavy Ion Cannon Assault Cannon Heavy Missile Launcher [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Flail Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . 1 . 2 2 . . Weapon 1 | . . . 1 . . . . . Parts Attached 141 | 7 12 . 40 4 34 33 5 6 Power 9 | 1 . . 4 . 2 2 . . Engine 9 | 1 . . 4 . 2 2 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 3 . 6 . 2 5 . 1 Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel 17 | . 3 . 6 . 2 5 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 52 | 2 6 . 10 . 12 17 3 2 Device 24 | 1 1 . 6 . 3 11 2 . Storage 6 | 1 5 . . . . . . . Processor 4 | . . . . . 2 . 1 1 Hackware 3 | . . . . . 1 2 . . Protection 15 | . . . 4 . 6 4 . 1 Artifact . | . . . . . . . . . Weapon 61 | 2 3 . 20 4 18 9 2 3 Energy Gun 26 | . . . 13 2 10 1 . . Energy Cannon 14 | . . . 1 . 4 6 1 2 Ballistic Gun 6 | 2 . . 1 . 3 . . . Ballistic Cannon 2 | . 2 . . . . . . . Launcher 8 | . . . 3 2 . 2 1 . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . 1 . 2 . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 2 . . Parts Lost 29 | . . . 6 . 13 2 2 6 Power 2 | . . . . . 1 1 . . Propulsion 4 | . . . 2 . 2 . . . Utility 13 | . . . 2 . 3 1 2 5 Weapon 10 | . . . 2 . 7 . . 1 Highest Loss Streak 5 | . . . 2 . 3 2 2 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 98 100 98 93 91 77 Engine 9 | . 14 14 11 11 8 7 7 7 Wheel 17 | . 27 28 21 22 17 8 7 7 Device 13 | . 12 14 11 11 12 20 14 9 Storage 9 | . 14 14 11 11 9 7 7 7 Processor 5 | . . . . . 13 7 14 9 Hackware 3 | . . . . . 1 8 15 6 Protection 6 | . . . 10 11 8 8 . 4 Energy Gun 11 | . . . 31 31 15 . . . Energy Cannon 7 | . . . . . 1 22 21 21 Ballistic Gun 3 | . 12 . . . 8 . . . Ballistic Cannon 3 | . 11 28 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 135 | 14 92 92 106 105 114 135 120 119 Greatest Support 32 | 20 20 20 32 32 32 32 28 28 Greatest Overweight (x) 7 | . 4 4 6 3 6 7 4 4 Average Overweight (x) 3 | . 2 4 4 3 3 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 Average Carried 23 | 5 18 25 24 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 25 25 23 Class Distribution -------------------- 41% | Tank 29% | Mutant 11% | Gunner 7% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Hacker-Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Matter Collected 2060 | 260 292 67 422 50 425 342 103 99 Remotely . | . . . . . . . . . Salvage Created 5825 | 41 509 74 1476 44 1845 1370 206 260 Parts 288 | 6 28 10 86 4 76 58 9 11 Haulers Intercepted 16 | . 2 . 4 . 6 4 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 9 15 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 114 | . 10 6 33 5 28 21 6 5 Melee 6 | . 1 . . . . . . 5 Guns 51 | . 5 . 20 2 24 . . . Cannons 31 | . . 6 1 . . 20 4 . AOE 17 | . . . 11 3 . 1 2 . Classes Destroyed 15 | 1 5 . 5 1 1 1 1 . Worker 11 | . . . 6 . 3 2 . . Builder 3 | . . . 3 . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 16 | . 2 . 4 . 6 4 . . Recycler 6 | . 1 . 4 . . 1 . . Watcher 13 | . 3 . 5 . 4 1 . . Swarmer 39 | . 3 6 14 3 8 2 3 . Grunt 40 | . 7 . 9 . 9 8 2 5 Brawler 4 | . . . 1 . 1 2 . . Duelist 1 | . . . . . . . 1 . Protector 1 | . . . 1 . . . . . Sentry 21 | . . . 8 . 9 4 . . Hunter 1 | . . . . . 1 . . . Programmer 5 | . . . . . . 5 . . Assembled 2 | . . . . 2 . . . . Best Kill Streak 8 | 1 3 3 8 3 6 3 3 2 Combat Bots Only 6 | . 3 3 5 3 6 3 3 2 Max Kills in Single Turn 8 | 1 1 1 8 2 2 2 2 1 Gunslinging 1 | . . . 1 . 1 . . . Exploded 3 | . . . 3 2 . 1 2 . Melee 1 | . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Damage Taken 4636 | . 280 97 1121 44 1090 937 484 583 Core 626 | . 99 37 149 7 124 98 67 45 Absorbed by Shields 282 | . . . . . 13 269 . . Redirected to Shielding 55 | . . . . . 55 . . . Regen/Repaired (Parts) 148 | . 35 . 28 . 51 34 . . Core Remaining (%) 70 | 100 . 45 . 61 77 . . . Volleys Fired 278 | 9 31 9 66 4 80 66 11 2 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 208 | 40 70 70 168 125 150 208 205 205 Shots Fired 752 | 18 62 18 190 11 221 192 32 8 Gun 480 | 18 56 . 184 8 214 . . . Cannon 261 | . 6 18 2 . 7 189 31 8 Launcher 11 | . . . 4 3 . 3 1 . Special . | . . . . . . . . . Kinetic 123 | 18 62 18 . . 25 . . . Thermal 394 | . . . 160 . 6 189 31 8 Explosive 11 | . . . 4 3 . 3 1 . Electromagnetic 224 | . . . 26 8 190 . . . Robot Hit Streak 18 | 3 5 6 13 2 15 17 18 4 Robot Miss Streak 4 | 2 4 3 4 2 3 4 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . 3 . 3 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . Shots Hit Robots 492 | 9 47 7 121 4 139 122 23 20 Core Hits 211 | 4 14 6 66 6 57 43 9 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . 5 . . . . . . . Critical Strikes 22 | . 5 . 10 . 5 . . 2 Burn 10 | . . . 10 . . . . . Corrupt 5 | . . . . . 5 . . . Smash 5 | . 5 . . . . . . . Impale 2 | . . . . . . . . 2 Melee Attacks 43 | . 21 . 4 . 3 . . 15 Impact 28 | . 21 . 4 . 3 . . . Slashing . | . . . . . . . . . Piercing 15 | . . . . . . . . 15 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13815 | 82 903 124 4191 223 2946 3731 810 805 Guns 4894 | 82 339 . 1885 61 2527 . . . Cannons 4285 | . 86 124 39 . . 3297 603 136 Explosions 3489 | . . . 2267 162 419 434 207 . Melee 1147 | . 478 . . . . . . 669 Ramming . | . . . . . . . . . Kinetic 830 | 82 425 124 . . 199 . . . Thermal 7692 | . . . 3146 . 510 3297 603 136 Explosive 1597 | . . . 794 162 . 434 207 . Electromagnetic 2549 | . . . 251 61 2237 . . . Impact 478 | . 478 . . . . . . . Slashing . | . . . . . . . . . Piercing 669 | . . . . . . . . 669 Highest Corruption 19 | . . . . . . 3 3 19 Average Corruption 5 | . . . . . . 2 3 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . . . . . . 7 17 25 Message Errors 9 | . . . . . . . 4 5 Matter Fused 9 | . . . . . . 1 5 3 Heat Flow Errors 8 | . . . . . . 2 2 4 Energy Discharges 5 | . . . . . . 1 2 2 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . 2 1 Misfires 4 | . . . . . . 1 1 2 Alerts 3 | . . . . . . . 1 2 Misdirections 2 | . . . . . . . . 2 Weapon Failures 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 923 | . 244 . 447 21 31 50 33 97 Projectiles 86 | . . . . . . 41 33 12 Explosions 508 | . . . 447 21 31 9 . . Melee 329 | . 244 . . . . . . 85 Knockbacks 3 | . 3 . . . . . . . Impact 3 | . 3 . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 185 | . . . 20 23 142 . . . Shots 6 | . . . 1 1 4 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 382 | . 18 . 382 114 198 348 214 243 Average Temperature 98 | . 7 . 121 50 63 111 91 88 Received Heat Transfer 1419 | . 123 . 336 . 330 207 225 198 Effects 10 | . . . 6 . . 4 . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 2 | . . . 1 . . 1 . . Interference 4 | . . . 2 . . 2 . . Short Circuit 2 | . . . 1 . . 1 . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . . Combat Hostiles 4 | . . . . . 4 . . . Parts Fried 27 | . 7 . 1 . 19 . . . Impact Corruptions 11 | . 11 . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 29 | . . . 18 . . 10 1 . Heat Transferred 11957 | . . . 5785 . 585 4588 814 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . . . . 7 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Peak Influence 978 | 10 177 130 978 538 546 295 . . Initial 381 | . 6 . 50 381 209 114 . . Average 340 | 4 60 70 633 506 412 126 . . Maximum Alert Level 3 | . . . 3 2 2 1 . . Low Security (%) 42 | 100 100 100 11 . . 79 . . Level 1 11 | . . . 5 . 25 20 . . Level 2 31 | . . . 33 99 74 . . . Level 3 14 | . . . 50 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 . 3 . 1 8 . 1 Investigation 1 | . . . . . 1 . . . Extermination 4 | . . . . . . 4 . . Reinforcement 6 | . 1 . 2 . . 3 . . Assault 2 | . . . 1 . . . . 1 Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Distress Signals 7 | . . . 4 1 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 169 | . 15 6 51 6 44 28 6 13 Peak Tracking Total 9 | . 4 3 6 3 6 4 3 9 Tactical Retreats 4 | . . . 1 . 1 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Traps Triggered 4 | . . . . . 3 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Exploded 1 | . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Machines Disabled 19 | . 1 3 8 2 4 1 . . Max in Single Turn 7 | . 1 1 7 2 1 1 . . Garrison Access 2 | . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Machines Accessed 55 | . 10 . 14 . 17 13 1 . Terminals 35 | . 7 . 10 . 10 8 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 5 | . 1 . 1 . 2 1 . . Recycling Units 6 | . 2 . 1 . 2 1 . . Scanalyzers 5 | . . . 2 . 2 1 . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 186 | . 34 . 46 . 69 36 1 . Successful 120 | . 19 . 33 . 48 19 1 . Failed 64 | . 15 . 12 . 20 17 . . Catastrophic 4 | . 2 . . . 1 1 . . Database Lockouts 2 | . . . 1 . 1 . . . Manual 83 | . 21 . 26 . 29 7 . . Terminals 125 | . 24 . 35 . 42 24 . . Fabricators 4 | . . . . . . 4 . . Repair Stations 17 | . 5 . 2 . 7 3 . . Recycling Units 17 | . 5 . 3 . 7 2 . . Scanalyzers 18 | . . . 6 . 11 1 . . Garrison Access 4 | . . . . . 2 2 . . Terminal Hacks 49 | . 8 . 12 . 17 11 1 . Record 1 | . . . 1 . . . . . Part Schematic 2 | . . . . . . 2 . . Robot Schematic 2 | . 1 . . . . 1 . . Robot Analysis 8 | . 2 . 2 . 4 . . . Prototype ID Bank 8 | . 1 . 2 . 4 1 . . Open Door 1 | . . . . . . . 1 . Branch Access Points 3 | . . . 1 . 1 1 . . Terminal Index 3 | . 1 . 1 . . 1 . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 5 | . . . . . 2 3 . . Locate Traps 8 | . 2 . 1 . 3 2 . . Disarm Traps 1 | . . . 1 . . . . . Hauler Manifests 4 | . 1 . 2 . 1 . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 14 | . 4 . 2 . 6 2 . . Scan Component 7 | . 2 . 1 . 3 1 . . Repair 7 | . 2 . 1 . 3 1 . . Recycling Unit Hacks 5 | . 2 . 1 . 2 . . . Retrieve Components 5 | . 2 . 1 . 2 . . . Scanalyzer 17 | . . . 6 . 11 . . . Insert Component 8 | . . . 3 . 5 . . . Analyze 9 | . . . 3 . 6 . . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 31 | . 5 . 12 . 11 3 . . Terminals 26 | . 4 . 10 . 10 2 . . Track 11 | . 1 . 5 . 5 . . . Assimilate 1 | . . . 1 . . . . . Botnet 10 | . 2 . 2 . 4 2 . . Disrupt 1 | . . . 1 . . . . . Operators 3 | . 1 . 1 . 1 . . . Fabricators 1 | . . . . . . 1 . . Report 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . 2 . 1 . . . Reject 3 | . 1 . 1 . 1 . . . Mask 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 46 | . 9 . 10 . 16 11 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . 1 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . 3 . 5 2 . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 117 | . . . . . . 117 . . Total Part Build Rating 7 | . . . . . . 7 . . Parts Repaired 7 | . 2 . 1 . 3 1 . . Time 261 | . 70 . 26 . 143 22 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 21 | . 9 . 9 . 3 . . . Parts Scanalyzed 8 | . . . 3 . 5 . . . Part Schematics Acquired 8 | . . . 3 . 5 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Total Allies 3 | . . 2 1 . . . . . Largest Group 2 | . . 2 2 1 1 . . . Highest-Rated Group 45 | . . 45 45 9 9 . . . Highest-Rated Ally 31 | . . 31 31 9 9 . . . Total Orders 2 | . . . 2 . . . . . STAY 1 | . . . 1 . . . . . FOLLOW 1 | . . . 1 . . . . . Ally Attacks 7 | . . . 7 . . . . . Total Damage 102 | . . . 102 . . . . . Kills 2 | . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Robot Analysis Total 8 | . 2 . 2 . 4 . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Turns Passed 12701 | 112 1748 781 3169 283 2815 2092 1014 687 Spaces Moved 6818 | 62 1129 468 1460 159 1521 1042 601 376 Core 7 | 7 . . . . . . . . Treads . | . . . . . . . . . Legs 106 | 55 51 . . . . . . . Wheels 6705 | . 1078 468 1460 159 1521 1042 601 376 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 140 135 145 130 145 145 145 Average Speed 145 | 112 121 140 151 145 145 157 159 159 Slowest Speed 205 | 120 140 140 190 145 190 205 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 5 96 97 96 36 86 28 80 39 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 3 | . . 1 . . . . 2 . Spaces Dug 8 | . 2 . 4 . 1 1 . . Terrain Destroyed 208 | . 2 . 91 23 27 42 23 . Melee 7 | . 2 . 4 . 1 . . . Projectile 13 | . . . . . . 11 2 . AOE 188 | . . . 87 23 26 31 21 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Total 8915 | 85 1419 576 2273 201 1959 1349 629 424 Wait 1413 | . 180 100 650 33 264 152 9 25 Move 6810 | 61 1128 467 1459 158 1520 1041 600 376 Hop . | . . . . . . . . . Pick Up 127 | 8 31 . 26 1 35 24 2 . Fast Attach 31 | 7 1 . 5 . 9 7 1 1 Attach 44 | . 2 . 9 . 19 10 2 2 Detach 5 | . 1 . 1 . . 2 1 . Swap 66 | . 9 . 26 4 6 16 2 3 Drop 98 | . 15 . 27 1 23 31 1 . Fire 278 | 9 31 9 66 4 80 66 11 2 Melee 43 | . 21 . 4 . 3 . . 15 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 814 | -10/Materials | Discovered new exit (range 8) 921 | -10/Materials | Discovered new exit (range 6) 1052 | -10/Materials | Discovered new exit (range 12) 1128 | -10/Materials | Discovered new exit (range 3) 1340 | -10/Materials | Repaired Imp. Terrain Scanner 1713 | -10/Materials | Repaired Flail 1861 | -10/Materials | Entered Mines 1880 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1954 | -10/Mines | Learned 2 Materials zone layouts 1987 | -10/Mines | Found a hidden stash of uninstalled traps 2185 | -10/Mines | Discovered new exit (range 15) 2289 | -10/Mines | Core integrity fell below 50% 2357 | -10/Mines | Learned location of Storage (-7) 2450 | -10/Mines | Discovered new exit (range 7) 2642 | -10/Mines | Entered Materials 2642 | -9/Materials | Accompanied by 2 allies 2642 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2647 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2962 | -9/Materials | Build established: Tank 3066 | -9/Materials | Discovered new exit (range 11) 3245 | -9/Materials | Discovered new exit (range 8) 4028 | -9/Materials | Central database locked down 4028 | -9/Materials | Identified exit to Mines 4305 | -9/Materials | Discovered new exit (range 16) 5190 | -9/Materials | Discovered new exit (range 6) 5442 | -9/Materials | First assault squad dispatched 5482 | -9/Materials | Repaired Com. Wheel 5811 | -9/Materials | Entered Mines 5811 | -9/Mines | Accompanied by 1 ally 5895 | -9/Mines | Assembled infested the area 5900 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5904 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6075 | -9/Mines | Discovered new exit (range 13) 6082 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6094 | -9/Mines | Entered Materials 6094 | -8/Materials | Accompanied by 1 ally 6094 | -8/Materials | Evolved 2 slots: Utility x2 6400 | -8/Materials | Lost 3 parts (1n1u1w) 7067 | -8/Materials | Central database locked down 7221 | -8/Materials | Discovered new exit (range 16) 7614 | -8/Materials | Discovered new exit (range 4) 7648 | -8/Materials | Build established: Gunner 8167 | -8/Materials | Repaired Broken Transmission Jammer 8212 | -8/Materials | Repaired Imp. Cooling System 8339 | -8/Materials | Build established: Tank 8356 | -8/Materials | Repaired Hrd. Medium Armor Plating 8909 | -8/Materials | Entered Factory 8909 | -7/Factory | Evolved 2 slots: Utility x2 9035 | -7/Factory | Garrison activated, responded to threat 9127 | -7/Factory | Discovered new exit (range 15) 9214 | -7/Factory | Noticed a derelict Sapper rigging charges 9254 | -7/Factory | Repaired Hvy. Ion Cannon 9992 | -7/Factory | Fabricated Force Lance (x1) 10372 | -7/Factory | Identified exit to Storage 10372 | -7/Factory | Identified exit to Lower Caves 10906 | -7/Factory | Discovered new exit (range 13) 11001 | -7/Factory | Entered Lower Caves 11512 | -7/Lower Caves | Build established: Hacker-Skirmisher 11752 | -7/Lower Caves | Discovered new exit (range 12) 11773 | -7/Lower Caves | Identified exit to Lower Caves 11778 | -7/Lower Caves | Learned 12 Factory zone layouts 12015 | -7/Lower Caves | Entered another Lower Caves area 12298 | -7/Lower Caves | System corruption reached 10% 12334 | -7/Lower Caves | Lost 5 parts (4u1w) 12619 | -7/Lower Caves | Build established: Gunner 12693 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12702 | -7/Lower Caves | Self-destructed Last Messages --------------- 12483_ Acquired 5 matter. 12490_ System corrupted: FCS attempts to trigger Hvy. Particle Cannon. 12490_ System corrupted: Hvy. Particle Cannon misfires. 12513_ HYJTATE=Y|&CL5EBR D3DYO0M2ZIA4 12537_ System corrupted: FCS attempts to trigger Hvy. Particle Cannon. 12537_ System corrupted: Hvy. Particle Cannon misfires. 12537_ Destroyed Com. Wheel. 12555_ System corrupted: Component data lost. 12571_ System corrupted: Energy discharge (-103). 12595_ System corrupted: Matter fused (-9). 12614_ 12693_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 12696_ System corrupted: Imp. Cooling System rejected. 12697_ Y-64 Sentinel: "REQUESTING BACKUP." 12702_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | # #### ##??# #???## #?????????? | | # ### ###?## ##???# #?### ###???????? | | ## #??##### #### #????# #?# #???????? | | ?# #???????# ### ##???# #?# #???????? | | ?## #???????## ## ##??# #?# # #???????? | | #?##???????## ## #??# # ###???????? | | #?????????## ## #??? ?????????? | | ?????????## ###???# # #????????? | | ????????## ####?????## # # #????????? | | ????????# ##?????????? # # # #????????? | | ????????# ##?????????#? ?#? #????????? | | ????? ### #??????? ??? ??? ##????????? | | ???? ?#### #????? ??? ??? ??????????? | | ??## ???# #### ??###??? ??????????? | | ?## # ### ??????? ??????????? | | ? # #?????? ??????????? | | # # #### &#??????????????????? | | # ### ## ###???? ## #??????????????????? | | # # #??##?## ##?????????????????????????????? | | #??????## #???????###????????????????????? | | #???????# #??????? ????????????????????? | | # ### #????????# #???????# #????###?????????????? | | # #????????????# #???????# #??""""#?????????????? | | #?????????????# #?????### # #?????????????? | | #?????????????# ####### + #?????????????? | | #?????????????# @ ###//###?????????????? | | ##????????????# l #?? #?????????????? | | #????????????###### #? #?????????????? | | #?????????????????## !## ## #??????????? | | #??????????????????## # g #??????????? | | # ##??????????????????######## ###???????????? | | # #???????????????????????????? ##?????????????? | | # #????????????????????????????????????????????? | | ## #?##?????????????????????????????????????????? | | ?# ## ####??????????????????????????????????????? | | ?# # #??????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ## ##???????????????????????????????????????? | | ##????????????????????????????????????????? | | ## ##?####????????????????????????????????????? | | % #####?? ##???????????????????????????????????? | | ###?## #???????????????????????????????????? | | %### ##??????????????????????????????????? | | %% ##### #?????????????????????????? | | #% ## ?????????????????????????? | | # ## % ?????????????????????????? | | # ####### ?????????????????????????? | | ##???????????????????????????????????? | | ##????????????????????????????????????? | | ##?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Impact Mace | -7/Factory | Hacked Smartbomb Launcher | -7/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Force Lance | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordSuperchargedScrap Manual? 0 Play Time 01:39:06 Cumulative 302.7 hours Start 2022.04.15 @ 10:32:37 End 2022.04.15 @ 12:36:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 133e46d6-ce52-464a-af9e-baafce14a5b9