Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 19:41:45 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (128) 640 Value Destroyed (4108) 4108 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (17134) 17134 TOTAL SCORE: 23942 Bonus ------- High Alert Combat Kills 679 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8700 Subatomizer Sterilization 3000 Friendly Fire -245 Cogmind --------- Core Integrity 0/750 Matter 300/300 Energy 390/390 System Corruption 43% Temperature Cool (0) Movement Flying (26) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine (fused) Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module (fused) > --- UTILITY (8) ------ Improved Heat Sink Improved Heat Sink Signal Interpreter Melee Analysis Suite Actuator Array Force Booster Force Booster X0-1V1's Piety Tracker > --- WEAPON (3) ------- Katana Katana Katana > --- INVENTORY (2) ---- Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Signal Interpreter Melee Analysis Suite Actuator Array Force Booster Force Booster X0-1V1's Piety Tracker > --- WEAPON ----------- Katana Katana Katana > --- INVENTORY -------- Cesium-ion Thruster [Rating: 60] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Flight Unit Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Hammer Energy Gun EM Pulse Gun Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 13 | 3 4 1 4 . 1 Power 1 | . . . 1 . . Propulsion 3 | 1 . . 2 . . Utility 7 | 1 3 1 1 . 1 Weapon 2 | 1 1 . . . . Parts Attached 46 | 5 17 6 4 1 13 Power 5 | 1 1 2 . 1 . Engine 2 | 1 . . . 1 . Core 3 | . 1 2 . . . Reactor . | . . . . . . Propulsion 13 | . 5 . 2 . 6 Treads . | . . . . . . Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 11 | . 3 . 2 . 6 Utility 17 | 2 6 3 2 . 4 Device 11 | 2 4 1 . . 4 Storage . | . . . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 4 | . 1 1 2 . . Artifact . | . . . . . . Weapon 11 | 2 5 1 . . 3 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 5 | . 5 . . . . Slashing Weapon 4 | . . 1 . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 Parts Lost 7 | . 3 1 . . 3 Power 1 | . . 1 . . . Propulsion 1 | . 1 . . . . Utility 5 | . 2 . . . 3 Weapon . | . . . . . . Highest Loss Streak 3 | . 1 1 . . 3 To Critical Strikes . | . . . . . . Average Backups . | . . . . 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . 1 . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 8 | . 1 1 1 1 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . 1 1 1 2 Weapon 3 | . 1 . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 91 98 88 91 95 Engine 3 | . 3 . . 4 5 Core 6 | . 7 8 6 6 5 Leg 2 | . 10 . . . . Flight 15 | . 8 16 15 18 21 Device 23 | . 30 26 20 18 18 Processor 9 | . 1 12 13 12 11 Protection 7 | . . 8 10 12 10 Impact Weapon 18 | . 25 20 19 18 10 Slashing Weapon 3 | . . 4 . . 7 Peak Build Rating 60 | 7 37 41 47 48 60 Average Rating 39 | 3 23 39 43 47 51 On Entrance 30 | . 7 37 41 47 48 Avg Prop Armor Cover (%) 21 | . 21 . . . . Naked Turns . | . . . . . . Heaviest Build 36 | 9 17 22 25 30 36 Greatest Support 40 | 13 25 25 29 34 40 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 1 2 Average Capacity 1 | 1 1 1 1 1 1 Most Carried 2 | . 1 1 1 1 2 Average Carried 1 | . . . . 1 1 Final Capacity 2 | 1 1 1 1 1 2 Final Carried 1 | . 1 1 1 1 1 Class Distribution -------------------- 45% | Gladiator 44% | Sprinter 7% | Scavenger-Gladiator Dominant Class ---------------- Gladiator | -10/Materials Gladiator | -10/Mines Gladiator | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1499 | 250 205 65 215 229 535 Remotely 265 | 125 140 . . . . Salvage Created 4250 | 111 873 558 879 210 1619 Parts 178 | 7 37 29 30 6 69 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 114 | . 26 18 26 6 38 Melee 79 | . 19 14 15 4 27 Cannons 1 | . 1 . . . . Classes Destroyed 14 | 2 4 1 2 1 4 Worker 3 | . 3 . . . . Tunneler 2 | 1 . . 1 . . Hauler 1 | . 1 . . . . Recycler 2 | 1 . . . . 1 Operator 1 | . . . 1 . . Watcher 4 | . . . 3 . 1 Swarmer 20 | . 3 4 10 . 3 Cutter 3 | . . . . . 3 Grunt 65 | . 23 13 8 5 16 Brawler 2 | . . . . . 2 Duelist 2 | . . . . 1 1 Protector 1 | . . . . . 1 Sentry 19 | . . 1 8 . 10 Hunter 2 | . . . . . 2 Thug 1 | . . 1 . . . Best Kill Streak 8 | 2 6 5 8 3 7 Combat Bots Only 6 | . 6 5 5 3 6 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 551 | . 172 44 113 11 211 Missed 211 | . 65 21 51 4 70 Hits 340 | . 107 23 62 7 141 Melee 11 | . . . . 1 10 Projectile 329 | . 107 23 62 6 131 AOE 1 | . . . . . 1 Critical Strikes 11 | . 2 . 1 . 8 Damage Taken 4353 | . 1154 264 831 103 2001 Core 3074 | . 960 201 495 81 1337 Absorbed by Shields . | . . . . . . Redirected to Core 2211 | . 615 125 381 38 1052 Redirected to Shielding 19 | . . 19 . . . Core Remaining (%) 97 | 100 . 94 . 97 . Volleys Fired 4 | 4 . . . . . Largest 2 | 2 . . . . . Hottest 80 | 80 . . . . . Shots Fired 8 | 8 . . . . . Gun 8 | 8 . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 8 | 8 . . . . . Robot Hit Streak 4 | 4 . . . . . Robot Miss Streak 1 | 1 . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 302 | 5 69 42 51 12 123 Core Hits 73 | 3 19 13 9 3 26 Critical Kills 11 | . 3 2 4 2 . Critical Parts Destroyed 54 | . 8 7 14 4 21 Critical Strikes 73 | . 11 9 19 6 28 Smash 66 | . 11 9 19 6 21 Sever 7 | . . . . . 7 Melee Attacks 414 | . 106 54 75 15 164 Impact 321 | . 106 40 75 15 85 Slashing 93 | . . 14 . . 79 Piercing . | . . . . . . Sneak Attacks 21 | . 6 3 3 1 8 Combat Hostiles 12 | . 3 1 2 1 5 Follow-up Attacks 91 | . 18 8 19 4 42 Damage Inflicted 12413 | 65 3270 1830 2048 523 4677 Guns 65 | 65 . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 12348 | . 3270 1830 2048 523 4677 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 65 | 65 . . . . . Impact 9767 | . 3270 1248 2048 523 2678 Slashing 2581 | . . 582 . . 1999 Piercing . | . . . . . . Highest Corruption 43 | . . . 10 10 43 Average Corruption 17 | . . . 9 10 27 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 55 | . . . 19 6 30 Message Errors 12 | . . . 6 1 5 Matter Fused 14 | . . . 5 2 7 Heat Flow Errors 6 | . . . 1 2 3 Energy Discharges 6 | . . . 1 1 4 Parts Rejected 3 | . . . 2 . 1 Data Loss (minor) 7 | . . . 4 . 3 Data Loss (major) 3 | . . . . . 3 Alerts 1 | . . . . . 1 Misdirections 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 2931 | . 565 393 758 201 1014 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 2931 | . 565 393 758 201 1014 Knockbacks 40 | . 13 8 6 1 12 Impact 35 | . 11 7 5 1 11 Kinetic . | . . . . . . Secondary 5 | . 2 1 1 . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 224 | . 205 . 151 224 174 Average Temperature 95 | . 116 . 85 107 75 Received Heat Transfer 1429 | . 529 114 162 39 585 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 40 | . 7 4 15 2 12 Combat Hostiles 34 | . 6 4 11 2 11 Parts Fried 64 | . 12 6 24 5 17 Impact Corruptions 114 | . 25 13 36 7 33 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 3 | . 2 2 3 2 3 Low Security (%) 20 | 100 56 . 1 . 13 Level 1 24 | . 13 28 20 93 22 Level 2 43 | . 29 71 64 6 37 Level 3 10 | . . . 13 . 26 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . 1 . . Peak Influence 871 | 5 657 501 871 406 816 Initial 333 | . 3 246 178 333 130 Average 411 | 2 251 409 535 370 502 Influence Increases 3787 | 10 1053 476 967 143 1138 Destroy 0b10 Robot/C 2260 | . 520 360 520 120 740 Destroy 0b10 Robot/NC 75 | 10 25 . 25 . 15 Destroy Leader 542 | . 104 70 146 20 202 Allied During Kill 19 | . 6 1 9 3 . Successful Hack 7 | . 7 . . . . Select Force Hacks 30 | . 30 . . . . Destroy Structure 2 | . 1 . . . 1 Partial Spotted 75 | . 15 . 30 . 30 Lose Combat Pursuer 615 | . 345 45 75 . 150 Miscellaneous 162 | . . . 162 . . Influence Decreases 2971 | 5 425 651 570 662 658 Entered New Map 1397 | . 2 387 280 522 206 Time Decay 1364 | 5 313 254 270 100 422 Lost Part 70 | . 30 10 . . 30 Lost Ally 140 | . 80 . 20 40 . Squads Dispatched 24 | . 8 1 4 . 11 Investigation 10 | . 7 1 . . 2 Extermination . | . . . . . . Reinforcement 7 | . . . 3 . 4 Assault 4 | . 1 . 1 . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . 2 . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 209 | . 67 23 45 6 68 Peak Tracking Total 12 | . 12 5 9 3 8 Tactical Retreats 23 | . 9 3 4 . 7 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . 2 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 11 | . 8 1 1 . 1 Terminals 8 | . 6 . 1 . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 12 1 1 . 3 Successful 12 | . 8 1 1 . 2 Failed 5 | . 4 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 24 | . 22 . . . 2 Terminals 14 | . 10 . 1 . 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 1 . 1 Open Door 1 | . . 1 . . . Alert Level 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 8 . . . 1 Terminals 7 | . 6 . . . 1 Disrupt 1 | . 1 . . . . Sabotage 5 | . 5 . . . . Search 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Patch 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 8 | . 4 1 3 . . Largest Group 4 | . 4 1 3 2 . Highest-Rated Group 31 | . 20 31 31 16 . Highest-Rated Ally 31 | . 5 31 31 8 . Total Orders . | . . . . . . Ally Attacks 28 | . 14 . 7 7 . Total Damage 223 | . 83 . 74 66 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 136 | . 4 . 82 20 30 Average Entertainment 40 | . 7 1 67 58 60 Good Acts 45 | . 12 6 15 2 10 Bad Acts 48 | . 14 2 15 1 16 Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 787 | 8 779 . . . . Terrain 787 | 8 779 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3287 | 36 879 555 587 205 1025 Spaces Moved 4525 | 33 1106 871 940 451 1124 Core 579 | 33 546 . . . . Treads . | . . . . . . Legs 1 | . 1 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 3945 | . 559 871 940 451 1124 Fastest Speed 26 | 50 34 37 32 32 26 Average Speed 35 | 50 42 37 34 32 28 Slowest Speed 120 | 50 120 37 37 32 32 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 43 | . 4 16 . 5 18 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 72 | 3 95 96 92 67 83 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . 1 2 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . 3 . 1 . Spaces Dug 2 | . 1 . . . 1 Terrain Destroyed 2 | . 1 . . . 1 Melee 2 | . 1 . . . 1 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 5573 | 41 1347 1015 1087 484 1599 Wait 567 | . 92 83 56 18 318 Move 4441 | 32 1097 842 939 440 1091 Hop 36 | . 4 12 . 5 15 Pick Up 16 | . 6 4 2 1 3 Fast Attach 32 | 5 12 2 4 1 8 Attach . | . . . . . . Detach . | . . . . . . Swap 25 | . 10 4 1 . 10 Drop 24 | . 8 5 3 1 7 Fire 4 | 4 . . . . . Melee 290 | . 84 38 52 10 106 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 138 | . 34 25 30 8 41 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 8) 222 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Prayed at D.C.S.S. Altar Unit 326 | -10/Materials | Reached level 2 326 | -10/Materials | Reached level 3 326 | -10/Materials | Upgraded with Utility slot (x1) 394 | -10/Materials | Build established: Gladiator 419 | -10/Materials | Discovered new exit (range 12) 425 | -10/Materials | X0-1V1 upgraded hostiles (x1) 558 | -10/Materials | X0-1V1 sent allied S-10 Pest (x4) 560 | -10/Materials | Reached level 4 561 | -10/Materials | Upgraded with Utility slot (x1) 561 | -10/Materials | Upgraded with Weapon slot (x1) 561 | -10/Materials | X0-1V1 upgraded hostiles (x1) 575 | -10/Materials | X0-1V1 announced a LAN party 581 | -10/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 593 | -10/Materials | Core integrity fell below 50% 603 | -10/Materials | Lost 4 allies 680 | -10/Materials | X0-1V1 foreshadows a heat wave 685 | -10/Materials | Core integrity restored by X0-1V1 (+114) 710 | -10/Materials | Reached level 5 742 | -10/Materials | Upgraded with Utility slot (x1) 756 | -10/Materials | Ambient heat levels rising (+10) 766 | -10/Materials | Discovered new exit (range 12) 843 | -10/Materials | Ambient heat levels rising (+10) 879 | -10/Materials | Discovered new exit (range 20) 907 | -10/Materials | Ambient heat levels falling (-10) 915 | -10/Materials | Identified exit to Mines 916 | -10/Materials | Entered Mines 1017 | -10/Mines | Discovered new exit (range 6) 1023 | -10/Mines | Reached level 6 1041 | -10/Mines | Upgraded with Utility slot (x1) 1135 | -10/Mines | Discovered new exit (range 13) 1139 | -10/Mines | Identified exit to Materials 1145 | -10/Mines | Identified exit to Subcaves 1145 | -10/Mines | X0-1V1 revealed exit location to -10/Subcaves 1186 | -10/Mines | Met a Derelict shopkeep closing up shop 1377 | -10/Mines | Escorted by a lone wolf Derelict 1397 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1462 | -10/Mines | Learned location of Storage (-8) 1471 | -10/Mines | Entered Materials 1471 | -9/Materials | Accompanied by 1 ally 1473 | -9/Materials | Reached level 7 1476 | -9/Materials | X0-1V1 sent you into danger 1490 | -9/Materials | X0-1V1 announced a LAN party 1490 | -9/Materials | Reached level 8 1498 | -9/Materials | X0-1V1 released a cloud of subatomizers 1501 | -9/Materials | X0-1V1 activates XOMVISION 1502 | -9/Materials | X0-1V1 caused items to flee you 1503 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 1505 | -9/Materials | X0-1V1 sent you into danger 1505 | -9/Materials | Identified exit to Materials 1505 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1582 | -9/Materials | Items stopped fleeing you 1614 | -9/Materials | Reached level 9 1634 | -9/Materials | Discovered new exit (range 11) 1636 | -9/Materials | Upgraded with Power slot (x1) 1636 | -9/Materials | Upgraded with Propulsion slot (x2) 1636 | -9/Materials | Upgraded with Utility slot (x1) 1728 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1757 | -9/Materials | Sterilization system engaged 1757 | -9/Materials | Non-combat units ordered to evacuate 1783 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1857 | -9/Materials | Combat units ordered to evacuate 1920 | -9/Materials | X0-1V1 sent you into danger 1920 | -9/Materials | Reached level 10 1955 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 1969 | -9/Materials | X0-1V1 sent allied G-34 Mercenary (x3) 2011 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2017 | -9/Materials | System corruption reached 10% 2044 | -9/Materials | Identified exit to Mines 2057 | -9/Materials | Ambient heat levels rising (+10) 2058 | -9/Materials | Entered Mines 2058 | -9/Mines | Accompanied by 2 allies 2122 | -9/Mines | Discovered exit to Materials (range 14) 2141 | -9/Mines | Build established: Sprinter 2148 | -9/Mines | Discovered exit to Materials (range 7) 2206 | -9/Mines | Learned Materials security intel 2209 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2212 | -9/Mines | Assembled infested the area 2217 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2263 | -9/Mines | Entered Materials 2265 | -8/Materials | Reached level 11 2265 | -8/Materials | Discovered new exit (range 15) 2360 | -8/Materials | Identified exit to Storage 2482 | -8/Materials | Reached level 12 2491 | -8/Materials | Garrison activated, responded to threat 2646 | -8/Materials | System corruption reached 10% 2663 | -8/Materials | First assault squad dispatched 2876 | -8/Materials | X0-1V1 announced a LAN party 2936 | -8/Materials | Reached level 13 2971 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 19) 2972 | -8/Materials | Core integrity fell below 50% 2982 | -8/Materials | X0-1V1 put everyone to sleep 3044 | -8/Materials | System corruption reached 30% 3137 | -8/Materials | Core integrity fell below 20% 3182 | -8/Materials | X0-1V1 activates XOMVISION 3199 | -8/Materials | Lost 3 parts (3u) 3220 | -8/Materials | Upgraded with Utility slot (x1) 3288 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03252_ Destroyed Imp. Hover Unit. 03252_ Katana follow-up attack on W-25 Informer. 03252_ W-25 Informer destroyed. 03255_ U-05 Engineer lays Concrete. 03255_ Acquired 6 matter. 03256_ U-05 Engineer builds a Wall. 03265_ Sensor data returns to normal. 03265_ C-45 Heavy ARC bursts open, deploying its payload. 03265_ G-50 Soldier unfolds itself. 03265_ G-47 Trooper unfolds itself. 03265_ L-31 Rogue unfolds itself. 03272_ G-50 Soldier Carbon-fiber Leg severed. 03275_ Katana follow-up attack on G-50 Soldier. 03276_ K-01 Serf collects debris. 03277_ G-50 Soldier destroyed. 03280_ K-01 Serf collects debris. 03282_ System corrupted: Component data lost. 03286_ I-25 Savior destroyed. 03287_ K-01 Serf collects debris. 03288_ X0-1V1 guffaws! 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[ + %%% % #?# """ #?????????????? | | # #+########## #?# """ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 52 Energy Capacity 1640 Matter Stores 800 Matter Capacity 800 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 33 Evasion (%) 64 Melee Accuracy 5 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Levels Raised 12 | . 4 1 4 . 3 XP Earned 21586 | 3000 6742 1633 5303 400 4508 XP Spent 20055 | 2900 5850 1700 4400 1600 3605 Upgrades 32 | 11 8 1 4 1 7 Power Slot 1 | . . . 1 . . Propulsion Slot 3 | 1 . . 2 . . Utility Slot 7 | 1 3 1 1 . 1 Weapon Slot 2 | 1 1 . . . . Core Integrity 3 | . . . . . 3 Heat Dissipation 6 | 5 1 . . . . Energy Generation 1 | . 1 . . . . Mass Support 4 | 2 1 . . 1 . Inventory Capacity 2 | 1 . . . . 1 Melee Accuracy 3 | . 1 . . . 2 Protomatter Created 1265 | . 346 244 206 63 406 Integrity Restored 2689 | . 741 383 570 189 806 Core 2197 | . 741 275 404 189 588 Parts 492 | . . 108 166 . 218 Protomatter Decayed 253 | . 77 56 75 . 45 Game ------ Seed SuperchargedShiftPit Manual? 1 Play Time 00:46:16 Cumulative 706.5 hours Start 2026.08.26 @ 18:55:19 End 2026.08.26 @ 19:41:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 370 Rogue 216 Adventurer 154 Explorer 0 Win Type - Total 25 Types 4/7/5/3/2/1/0/1/1/1 Lore% 95 Gallery% 89 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cabda2d-7a2f-4010-a2c1-0f5557e91987