Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 09:56:01 Player: Xeram Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (95) 475 Value Destroyed (3297) 3297 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (650) 650 TOTAL SCORE: 8922 Bonus ------- High Alert Combat Kills 206 Follower Combat Kills 144 Met Data Miner 300 Cogmind --------- Core Integrity 611/850 Matter 82/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Salvage Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON (4) ------- Flak Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (20) --- Antimatter Reactor Experimental Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Advanced Core Analyzer Damper Plating Shock Absorption System Gauss Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier High-capacity Storage Unit High-capacity Storage Unit Improved Salvage Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Heavy Treads Heavy Treads Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Core Analyzer Damper Plating Gauss Rifle Gauss Rifle Gauss Rifle Heavy Battle Rifle Heavy Battle Rifle Missile Launcher Long-range Missile Launcher [Rating: 78] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Makeshift Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . Utility 4 | . . 2 . 2 . . . . . . . Weapon 2 | . . . 2 . . . . . . . . Parts Attached 79 | 6 4 11 14 9 1 3 . 3 4 5 19 Power 7 | 1 1 1 2 . . . . . . 1 1 Engine 4 | 1 1 . 2 . . . . . . . . Core 1 | . . 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 13 | 2 . 2 2 . . . . 1 2 2 2 Treads 11 | . . 2 2 . . . . 1 2 2 2 Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 25 | 1 2 4 2 5 1 1 . 1 1 2 5 Device 9 | . 1 . 2 1 . . . 1 . 1 3 Storage 5 | 1 1 3 . . . . . . . . . Processor 4 | . . . . 2 . 1 . . 1 . . Hackware . | . . . . . . . . . . . . Protection 7 | . . 1 . 2 1 . . . . 1 2 Artifact . | . . . . . . . . . . . . Weapon 34 | 2 1 4 8 4 . 2 . 1 1 . 11 Energy Gun 7 | 1 1 . 5 . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 22 | 1 . 4 2 4 . 1 . . 1 . 9 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . 1 . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . 1 . Parts Lost 30 | . 1 4 6 2 . . . 1 . . 16 Power 4 | . . 1 1 . . . . . . . 2 Propulsion 5 | . . 1 . . . . . . . . 4 Utility 5 | . . . 1 2 . . . 1 . . 1 Weapon 16 | . 1 2 4 . . . . . . . 9 Highest Loss Streak 6 | . 1 2 3 1 . . . 1 . . 6 Average Slot Usage (%) 93 | . 89 96 95 94 93 100 100 95 100 91 83 Engine 5 | . 14 2 7 7 7 7 7 7 6 1 . Reactor 1 | . . . . . . . . . . 4 5 Treads 15 | . . 16 18 15 15 15 15 15 26 18 11 Wheel 1 | . 28 4 . . . . . . . . . Device 5 | . 4 11 10 7 7 5 . . 5 . 1 Storage 15 | . 14 22 18 15 15 15 15 15 13 13 13 Processor 9 | . . . . 6 7 8 15 15 13 20 20 Protection 8 | . . 11 6 10 8 15 15 9 6 6 4 Energy Gun 2 | . 13 2 9 6 . . . . . . . Energy Cannon 1 | . . . 6 3 . . . . . . . Ballistic Gun 22 | . 14 18 17 19 30 30 30 23 26 26 21 Launcher 1 | . . . . . . . . 6 . . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 104 | 9 29 75 89 103 100 100 99 101 93 100 104 Greatest Support 140 | 20 20 46 56 56 56 56 56 56 106 140 140 Greatest Overweight (x) 3 | . 1 3 1 1 1 1 1 1 . . 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 6 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 4 6 14 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 4 13 20 20 20 20 20 20 20 20 20 Average Carried 15 | . . 5 16 19 19 19 20 20 18 19 13 Final Capacity 20 | 6 10 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 3 9 19 20 19 20 20 20 20 20 14 Class Distribution -------------------- 50% | Hauler-Gunner 22% | Hauler-Tank 15% | Hauler-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Tank | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Gunner | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Waste Hauler-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 2113 | 166 91 216 318 160 139 130 . 125 . 150 618 Remotely . | . . . . . . . . . . . . Salvage Created 4142 | . 174 475 808 315 56 90 . 150 . 642 1432 Parts 213 | . 9 30 50 25 2 7 . 10 . 6 74 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 7 . 12 . . . Prevented 1 | . . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 79 | . 5 13 16 8 1 4 . 7 . . 25 Guns 57 | . 5 13 13 6 1 1 . 1 . . 17 Cannons 4 | . . . 3 1 . . . . . . . AOE 18 | . . . . 1 . 3 . 6 . . 8 Classes Destroyed 16 | . 2 3 4 3 2 . . . . . 2 Worker 7 | . . . 1 1 . . . . . . 5 Builder 4 | . . . 3 . . . . . . . 1 Hauler 1 | . . . 1 . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . Swarmer 28 | . 2 4 6 4 . 3 . 6 . . 3 Grunt 29 | . 3 5 7 2 . . . . . . 12 Brawler 2 | . . 1 . . . . . . . . 1 Duelist 2 | . . 1 . . . . . . . . 1 Protector 1 | . . . . . . . . . . . 1 Sentry 9 | . . 2 3 . . 1 . 1 . . 2 Hunter 4 | . . . . 1 . . . . . . 3 Programmer 3 | . . . . 1 . . . . . . 2 Samaritan 1 | . . . . . 1 . . . . . . Thief 1 | . . . . . 1 . . . . . . Best Kill Streak 9 | . 4 4 7 4 1 3 . 3 . . 9 Combat Bots Only 7 | . 4 4 4 4 1 3 . 3 . . 7 Max Kills in Single Turn 3 | . 1 2 3 2 1 2 . 3 . . 3 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . . . 1 . 2 . 3 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Damage Taken 5735 | . 163 848 783 469 25 237 . 305 95 . 2810 Core 642 | . 31 153 116 31 . 15 . 57 . . 239 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 82 | 100 87 61 78 . . . . 85 . . . Volleys Fired 193 | . 25 43 32 18 7 6 . 7 . 5 50 Largest 4 | . 2 2 4 4 4 4 . 4 . 4 4 Hottest 191 | . 60 60 191 191 112 112 . 112 . 112 132 Shots Fired 542 | . 38 81 122 57 28 18 . 16 . 20 162 Gun 494 | . 38 81 103 44 28 16 . 12 . 20 152 Cannon 32 | . . . 19 13 . . . . . . . Launcher 16 | . . . . . . 2 . 4 . . 10 Special . | . . . . . . . . . . . . Kinetic 411 | . 25 64 66 28 28 16 . 12 . 20 152 Thermal 75 | . 13 17 32 13 . . . . . . . Explosive 16 | . . . . . . 2 . 4 . . 10 Electromagnetic 40 | . . . 24 16 . . . . . . . Robot Hit Streak 22 | . 5 10 12 12 7 12 . 8 . 5 22 Robot Miss Streak 4 | . 4 2 2 3 2 1 . 4 . 1 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 9 | . . 1 4 . . . . . . . 4 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . 1 Shots Hit Robots 346 | . 21 59 65 36 18 15 . 9 . 8 115 Core Hits 207 | . 9 26 45 20 4 7 . 8 . 5 83 Critical Hits 11 | . . 2 . 1 . 1 . . . . 7 Critical Kills 2 | . . . . 1 . . . . . . 1 Critical Parts Destroyed 7 | . . 2 . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8196 | . 173 619 1205 792 317 542 . 539 . 210 3799 Guns 5490 | . 173 616 785 398 317 296 . 197 . 210 2498 Cannons 283 | . . . 163 120 . . . . . . . Explosions 2294 | . . . 251 250 . 246 . 342 . . 1205 Melee . | . . . . . . . . . . . . Ramming 129 | . . 3 6 24 . . . . . . 96 Kinetic 4730 | . 126 496 365 225 317 296 . 197 . 210 2498 Thermal 802 | . 47 120 265 370 . . . . . . . Explosive 1793 | . . . . . . 246 . 342 . . 1205 Electromagnetic 742 | . . . 569 173 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 2 2 4 Average Corruption 2 | . . . . . . . . . 2 2 2 Corruption Purged . | . . . . . . . . . . . . Effects 17 | . . . . . . . . . 2 3 12 Message Errors 6 | . . . . . . . . . . . 6 Heat Flow Errors 6 | . . . . . . . . . 1 3 2 Energy Discharges 2 | . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 . . Targeting Errors 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 42 | . . . 1 37 . . . . . . 4 Projectiles 16 | . . . 1 15 . . . . . . . Explosions 22 | . . . . 22 . . . . . . . Melee 4 | . . . . . . . . . . . 4 Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 174 | . . . . 132 . . . . . . 42 Shots 5 | . . . . 3 . . . . . . 2 Rammed 13 | . . 3 1 2 . . . . . . 7 Targets Rammed 13 | . . 3 1 2 . . . . . . 7 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 354 | . 70 22 308 354 . 54 . 175 70 188 297 Average Temperature 79 | . 31 5 62 143 . 30 . 87 49 64 98 Received Heat Transfer 1179 | . 66 195 306 27 . 54 . 42 . . 489 Effects 1 | . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1365 | . 100 275 518 472 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 604 | . 100 318 339 423 . . . . 21 7 604 Initial 154 | . . 42 102 154 . . . . 21 7 . Average 233 | . 58 194 224 267 . . . . 21 6 422 Maximum Alert Level 2 | . . 1 1 2 . . . . . . 2 Low Security (%) 45 | 100 100 54 45 26 . . . . 100 100 10 Level 1 35 | . . 45 54 61 . . . . . . 24 Level 2 18 | . . . . 11 . . . . . . 65 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 2 1 . . . . . . 11 Investigation 3 | . 1 . 2 . . . . . . . . Extermination 3 | . . . . 1 . . . . . . 2 Reinforcement 4 | . 1 . . . . . . . . . 3 Assault 2 | . . . . . . . . . . . 2 Garrison 4 | . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 7 | . 1 1 . 2 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 122 | . 9 21 21 16 1 4 . 9 . . 41 Peak Tracking Total 9 | . 4 5 5 5 1 3 . 4 . . 9 Tactical Retreats 14 | . 2 1 1 3 . . . . . . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 7 | . 1 . 2 . . . . . 3 . 1 Indirectly 1 | . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 12 | . . . 4 5 . . . . . . 3 Max in Single Turn 5 | . . . 2 5 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 7 | . 1 1 . 1 1 . 2 . . . 1 Terminals 4 | . 1 1 . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 24 | . 2 4 . 1 1 . 14 . . . 2 Successful 19 | . . 2 . 1 1 . 14 . . . 1 Failed 5 | . 2 2 . . . . . . . . 1 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 3 | . 2 . . . . . . . . . 1 Terminals 9 | . 2 4 . 1 . . . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . . 2 . 1 1 . 14 . . . 1 Part Schematic 7 | . . . . . . . 7 . . . . Robot Schematic 4 | . . . . . . . 4 . . . . Robot Analysis 2 | . . . . 1 . . . . . . 1 Prototype ID Bank 3 | . . . . . . . 3 . . . . Open Door 1 | . . . . . 1 . . . . . . Registered Components 1 | . . 1 . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 4 | . 1 1 . 1 . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 7 . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 1 1 1 Highest-Rated Group 94 | . . . . . . . . 94 94 94 94 Highest-Rated Ally 94 | . . . . . . . . 94 94 94 94 Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . 10 . 3 6 Total Damage 511 | . . . . . . . . 232 . 96 183 Kills 5 | . . . . . . . . 2 . 1 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 2 | . . . . 1 . . . . . . 1 Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 5633 | 34 176 639 708 820 573 389 137 519 243 406 989 Spaces Moved 2838 | 32 128 300 276 405 302 204 77 270 152 221 471 Core 2 | 2 . . . . . . . . . . . Treads 2595 | . . 217 276 405 302 204 77 270 152 221 471 Legs . | . . . . . . . . . . . . Wheels 241 | 30 128 83 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 180 180 180 180 180 180 156 156 160 Average Speed 165 | 78 82 147 180 180 180 180 180 180 156 158 164 Slowest Speed 180 | 80 90 180 180 180 180 180 180 180 156 160 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 3 20 36 28 16 51 47 69 57 6 86 18 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched 5 | . . . . . 3 1 . 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 169 | . . . . 30 3 6 . 32 . 4 94 Melee . | . . . . . . . . . . . . Projectile 8 | . . . . . 3 . . . . 4 1 AOE 161 | . . . . 30 . 6 . 32 . . 93 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Total 3393 | 37 163 424 413 464 316 213 76 291 158 271 567 Wait 177 | . 4 51 74 11 . . . 11 . 16 10 Move 2828 | 31 127 299 275 404 301 203 76 269 152 220 471 Hop . | . . . . . . . . . . . . Pick Up 49 | . 2 9 14 7 3 . . . 1 6 7 Fast Attach 34 | 6 2 4 4 7 1 1 . 1 1 5 2 Attach 28 | . . 4 7 1 . . . . 2 . 14 Detach 14 | . . 3 1 3 . 1 . . 1 2 3 Swap 17 | . 2 3 3 1 . 2 . 2 1 . 3 Drop 40 | . 1 5 2 10 4 . . 1 . 17 . Fire 193 | . 25 43 32 18 7 6 . 7 . 5 50 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 13 | . . 3 1 2 . . . . . . 7 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 4) 211 | -10/Materials | Entered another Materials area 211 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 810 | -9/Materials | Discovered new exit (range 6) 850 | -9/Materials | Entered another Materials area 850 | -8/Materials | Evolved 2 slots: Weapon x2 1049 | -8/Materials | Discovered new exit (range 7) 1068 | -8/Materials | Lost 3 parts (3w) 1186 | -8/Materials | Build established: Hauler-Tank 1531 | -8/Materials | Discovered new exit (range 15) 1558 | -8/Materials | Entered Factory 1558 | -7/Factory | Evolved 2 slots: Utility x2 2187 | -7/Factory | Discovered new exit (range 16) 2215 | -7/Factory | Build established: Hauler-Gunner 2378 | -7/Factory | Entered Lower Caves 2439 | -7/Lower Caves | Encountered a Warlord checkpoint 2933 | -7/Lower Caves | Discovered new exit (range 10) 2951 | -7/Lower Caves | Entered another Lower Caves area 2953 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3105 | -7/Lower Caves | Build established: Hauler-Tank 3119 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3319 | -7/Lower Caves | Discovered new exit (range 15) 3340 | -7/Lower Caves | Entered Data Miner 3340 | -7/Data Miner | Discovered new exit (range 6) 3375 | -7/Data Miner | Met Data Miner 3430 | -7/Data Miner | Received God Mode back door access code from Data Miner 3477 | -7/Data Miner | Entered Proximity Caves 3478 | -6/Proximity Caves | Identified exit to Factory 3479 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3568 | -6/Proximity Caves | Escorted by Enhanced Grunt 3801 | -6/Proximity Caves | Build established: Hauler-Mutant 3996 | -6/Proximity Caves | Entered Factory 3996 | -6/Factory | Accompanied by 1 ally 3996 | -6/Factory | Evolved 2 slots: Propulsion x2 4239 | -6/Factory | Sucked down chute 4239 | -6/Factory | Entered Waste 4239 | -6/Waste | The area was eerily silent 4255 | -6/Waste | 1 allies followed down the chute 4270 | -6/Waste | A Compactor rumbled back to life 4271 | -6/Waste | Spotted C-40 Crusher 4302 | -6/Waste | Build established: Hauler-Gunner 4420 | -6/Waste | Found Damper Plating 4628 | -6/Waste | Discovered new exit (range 12) 4645 | -6/Waste | Entered Factory 4645 | -6/Factory | Accompanied by 1 ally 4696 | -6/Factory | Garrison activated, responded to threat 4970 | -6/Factory | Destroyed 7 combat bots 4980 | -6/Factory | Lost 6 parts (1p2n3w) 4995 | -6/Factory | First assault squad dispatched 5124 | -6/Factory | Garrison activated, responded to threat 5634 | -6/Factory | Self-destructed Last Messages --------------- 05560_ Gauss Rifle destroyed. 05562_ Slug penetrates Wall. 05563_ Gauss Rifle destroyed. 05569_ Y-54 Guardian destroyed. 05570_ K-01 Serf collects debris. 05571_ W-25 Informer sends out distress signal. 05574_ K-01 Serf collects debris. 05574_ Acquired 75 matter. 05577_ K-01 Serf collects debris. 05580_ Acquired Flak Gun. 05585_ K-01 Serf collects debris. 05594_ G5K1YTARR21WRSR=ZJOKGR5UOH>OB9 05620_ ALERT: Rogue bot located, Programmers report to Factory Zone 3S. 05623_ Hvy. Battle Rifle destroyed. 05626_ U